mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-23 12:21:21 -08:00
android: Add update support
This commit is contained in:
parent
b6f2490288
commit
a338de7850
@ -227,6 +227,8 @@ object NativeLibrary {
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external fun setAppDirectory(directory: String)
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external fun setAppDirectory(directory: String)
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external fun installFileToNand(filename: String): Int
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external fun initializeGpuDriver(
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external fun initializeGpuDriver(
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hookLibDir: String?,
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hookLibDir: String?,
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customDriverDir: String?,
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customDriverDir: String?,
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@ -507,4 +509,15 @@ object NativeLibrary {
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const val RELEASED = 0
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const val RELEASED = 0
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const val PRESSED = 1
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const val PRESSED = 1
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}
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}
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/**
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* Result from installFileToNand
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*/
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object InstallFileToNandResult {
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const val Success = 0
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const val SuccessFileOverwritten = 1
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const val Error = 2
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const val ErrorBaseGame = 3
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const val ErrorFilenameExtension = 4
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}
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}
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}
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@ -94,6 +94,11 @@ class HomeSettingsFragment : Fragment() {
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R.string.install_amiibo_keys_description,
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R.string.install_amiibo_keys_description,
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R.drawable.ic_nfc
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R.drawable.ic_nfc
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) { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) },
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) { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) },
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HomeSetting(
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R.string.install_game_content,
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R.string.install_game_content_description,
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R.drawable.ic_system_update_alt
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) { mainActivity.installGameUpdate.launch(arrayOf("*/*")) },
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HomeSetting(
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HomeSetting(
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R.string.select_games_folder,
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R.string.select_games_folder,
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R.string.select_games_folder_description,
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R.string.select_games_folder_description,
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@ -103,7 +108,12 @@ class HomeSettingsFragment : Fragment() {
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R.string.manage_save_data,
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R.string.manage_save_data,
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R.string.import_export_saves_description,
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R.string.import_export_saves_description,
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R.drawable.ic_save
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R.drawable.ic_save
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) { ImportExportSavesFragment().show(parentFragmentManager, ImportExportSavesFragment.TAG) },
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) {
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ImportExportSavesFragment().show(
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parentFragmentManager,
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ImportExportSavesFragment.TAG
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)
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},
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HomeSetting(
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HomeSetting(
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R.string.install_prod_keys,
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R.string.install_prod_keys,
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R.string.install_prod_keys_description,
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R.string.install_prod_keys_description,
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@ -467,4 +467,62 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
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}
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}
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}
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}
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}
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}
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val installGameUpdate =
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registerForActivityResult(ActivityResultContracts.OpenDocument()) {
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if (it == null)
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return@registerForActivityResult
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IndeterminateProgressDialogFragment.newInstance(
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this@MainActivity,
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R.string.install_game_content
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) {
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val result = NativeLibrary.installFileToNand(it.toString())
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lifecycleScope.launch {
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withContext(Dispatchers.Main) {
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when (result) {
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NativeLibrary.InstallFileToNandResult.Success -> {
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Toast.makeText(
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applicationContext,
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R.string.install_game_content_success,
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Toast.LENGTH_SHORT
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).show()
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}
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NativeLibrary.InstallFileToNandResult.SuccessFileOverwritten -> {
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Toast.makeText(
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applicationContext,
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R.string.install_game_content_success_overwrite,
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Toast.LENGTH_SHORT
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).show()
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}
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NativeLibrary.InstallFileToNandResult.ErrorBaseGame -> {
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MessageDialogFragment.newInstance(
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R.string.install_game_content_failure,
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R.string.install_game_content_failure_base
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).show(supportFragmentManager, MessageDialogFragment.TAG)
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}
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NativeLibrary.InstallFileToNandResult.ErrorFilenameExtension -> {
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MessageDialogFragment.newInstance(
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R.string.install_game_content_failure,
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R.string.install_game_content_failure_file_extension,
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R.string.install_game_content_help_link
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).show(supportFragmentManager, MessageDialogFragment.TAG)
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}
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else -> {
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MessageDialogFragment.newInstance(
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R.string.install_game_content_failure,
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R.string.install_game_content_failure_description,
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R.string.install_game_content_help_link
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).show(supportFragmentManager, MessageDialogFragment.TAG)
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}
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}
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}
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}
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return@newInstance result
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}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
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}
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}
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}
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@ -28,7 +28,10 @@
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#include "core/core.h"
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#include "core/core.h"
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#include "core/cpu_manager.h"
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#include "core/cpu_manager.h"
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#include "core/crypto/key_manager.h"
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#include "core/crypto/key_manager.h"
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#include "core/file_sys/card_image.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/file_sys/submission_package.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/frontend/applets/cabinet.h"
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#include "core/frontend/applets/cabinet.h"
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#include "core/frontend/applets/controller.h"
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#include "core/frontend/applets/controller.h"
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@ -94,6 +97,74 @@ public:
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m_native_window = native_window;
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m_native_window = native_window;
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}
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}
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int InstallFileToNand(std::string filename) {
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const auto copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
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std::size_t block_size) {
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if (src == nullptr || dest == nullptr) {
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return false;
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}
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if (!dest->Resize(src->GetSize())) {
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return false;
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}
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using namespace Common::Literals;
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std::vector<u8> buffer(1_MiB);
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for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
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const auto read = src->Read(buffer.data(), buffer.size(), i);
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dest->Write(buffer.data(), read, i);
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}
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return true;
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};
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enum InstallResult {
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Success = 0,
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SuccessFileOverwritten = 1,
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InstallError = 2,
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ErrorBaseGame = 3,
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ErrorFilenameExtension = 4,
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};
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m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
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m_system.GetFileSystemController().CreateFactories(*m_vfs);
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std::shared_ptr<FileSys::NSP> nsp;
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if (filename.ends_with("nsp")) {
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nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
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if (nsp->IsExtractedType()) {
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return InstallError;
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}
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} else if (filename.ends_with("xci")) {
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const auto xci =
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std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
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nsp = xci->GetSecurePartitionNSP();
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} else {
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return ErrorFilenameExtension;
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}
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if (!nsp) {
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return InstallError;
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}
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if (nsp->GetStatus() != Loader::ResultStatus::Success) {
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return InstallError;
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}
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const auto res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(
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*nsp, true, copy_func);
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switch (res) {
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case FileSys::InstallResult::Success:
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return Success;
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case FileSys::InstallResult::OverwriteExisting:
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return SuccessFileOverwritten;
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case FileSys::InstallResult::ErrorBaseInstall:
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return ErrorBaseGame;
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default:
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return InstallError;
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}
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}
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void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
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void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
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const std::string& custom_driver_name,
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const std::string& custom_driver_name,
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const std::string& file_redirect_dir) {
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const std::string& file_redirect_dir) {
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@ -154,14 +225,14 @@ public:
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m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
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m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
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m_vulkan_library);
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m_vulkan_library);
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m_system.SetFilesystem(m_vfs);
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// Initialize system.
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// Initialize system.
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auto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
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auto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
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m_software_keyboard = android_keyboard.get();
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m_software_keyboard = android_keyboard.get();
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m_system.SetShuttingDown(false);
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m_system.SetShuttingDown(false);
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m_system.ApplySettings();
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m_system.ApplySettings();
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m_system.HIDCore().ReloadInputDevices();
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m_system.HIDCore().ReloadInputDevices();
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m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
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m_system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
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m_system.SetAppletFrontendSet({
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m_system.SetAppletFrontendSet({
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nullptr, // Amiibo Settings
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nullptr, // Amiibo Settings
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nullptr, // Controller Selector
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nullptr, // Controller Selector
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@ -173,7 +244,8 @@ public:
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std::move(android_keyboard), // Software Keyboard
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std::move(android_keyboard), // Software Keyboard
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nullptr, // Web Browser
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nullptr, // Web Browser
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});
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});
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m_system.GetFileSystemController().CreateFactories(*m_system.GetFilesystem());
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m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
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m_system.GetFileSystemController().CreateFactories(*m_vfs);
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// Initialize account manager
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// Initialize account manager
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m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
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m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
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@ -398,7 +470,7 @@ private:
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InputCommon::InputSubsystem m_input_subsystem;
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InputCommon::InputSubsystem m_input_subsystem;
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Common::DetachedTasks m_detached_tasks;
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Common::DetachedTasks m_detached_tasks;
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Core::PerfStatsResults m_perf_stats{};
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Core::PerfStatsResults m_perf_stats{};
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std::shared_ptr<FileSys::RealVfsFilesystem> m_vfs;
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std::shared_ptr<FileSys::VfsFilesystem> m_vfs;
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Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
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Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
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bool m_is_running{};
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bool m_is_running{};
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SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
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SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
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@ -466,6 +538,12 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env,
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Common::FS::SetAppDirectory(GetJString(env, j_directory));
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Common::FS::SetAppDirectory(GetJString(env, j_directory));
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}
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}
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int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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jstring j_file) {
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return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
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}
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void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(
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void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(
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JNIEnv* env, [[maybe_unused]] jclass clazz, jstring hook_lib_dir, jstring custom_driver_dir,
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JNIEnv* env, [[maybe_unused]] jclass clazz, jstring hook_lib_dir, jstring custom_driver_dir,
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jstring custom_driver_name, jstring file_redirect_dir) {
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jstring custom_driver_name, jstring file_redirect_dir) {
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@ -0,0 +1,9 @@
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<vector xmlns:android="http://schemas.android.com/apk/res/android"
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android:width="48dp"
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android:height="48dp"
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android:viewportWidth="960"
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android:viewportHeight="960">
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<path
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android:fillColor="#FF000000"
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android:pathData="M140,800q-24,0 -42,-18t-18,-42v-520q0,-24 18,-42t42,-18h250v60L140,220v520h680v-520L570,220v-60h250q24,0 42,18t18,42v520q0,24 -18,42t-42,18L140,800ZM480,615L280,415l43,-43 127,127v-339h60v339l127,-127 43,43 -200,200Z"/>
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</vector>
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@ -105,6 +105,15 @@
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<string name="share_log">Share debug logs</string>
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<string name="share_log">Share debug logs</string>
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<string name="share_log_description">Share yuzu\'s log file to debug issues</string>
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<string name="share_log_description">Share yuzu\'s log file to debug issues</string>
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<string name="share_log_missing">No log file found</string>
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<string name="share_log_missing">No log file found</string>
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<string name="install_game_content">Install game content</string>
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<string name="install_game_content_description">Install game updates or DLC</string>
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<string name="install_game_content_failure">Error installing file to NAND</string>
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<string name="install_game_content_failure_description">Game content installation failed. Please ensure content is valid and that the prod.keys file is installed.</string>
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<string name="install_game_content_failure_base">Installation of base games isn\'t permitted in order to avoid possible conflicts. Please select an update or DLC instead.</string>
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<string name="install_game_content_failure_file_extension">The selected file type is not supported. Only NSP and XCI content is supported for this action. Please verify the game content is valid.</string>
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<string name="install_game_content_success">Game content installed successfully</string>
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<string name="install_game_content_success_overwrite">Game content was overwritten successfully</string>
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<string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string>
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<!-- About screen strings -->
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<!-- About screen strings -->
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<string name="gaia_is_not_real">Gaia isn\'t real</string>
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<string name="gaia_is_not_real">Gaia isn\'t real</string>
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@ -8,6 +8,7 @@
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#include <set>
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#include <set>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/file_sys/nca_metadata.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs.h"
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namespace Core::Crypto {
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namespace Core::Crypto {
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