mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-25 18:21:20 -08:00
gl_rasterizer: Add some commentaries
This commit is contained in:
parent
2b9d4088ec
commit
a6d2f52fc3
@ -650,12 +650,17 @@ void RasterizerOpenGL::DrawArrays() {
|
|||||||
gpu.dirty_flags.vertex_array.set();
|
gpu.dirty_flags.vertex_array.set();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Prepare vertex array format.
|
||||||
const GLuint vertex_array = SetupVertexFormat();
|
const GLuint vertex_array = SetupVertexFormat();
|
||||||
|
|
||||||
|
// Upload vertex and index data.
|
||||||
SetupVertexBuffer(vertex_array);
|
SetupVertexBuffer(vertex_array);
|
||||||
const GLintptr index_buffer_offset = SetupIndexBuffer();
|
const GLintptr index_buffer_offset = SetupIndexBuffer();
|
||||||
|
|
||||||
|
// Setup draw parameters. It will automatically choose what glDraw* method to use.
|
||||||
const DrawParameters params = SetupDraw(index_buffer_offset);
|
const DrawParameters params = SetupDraw(index_buffer_offset);
|
||||||
|
|
||||||
|
// Setup shaders and their used resources.
|
||||||
texture_cache.GuardSamplers(true);
|
texture_cache.GuardSamplers(true);
|
||||||
SetupShaders(params.primitive_mode);
|
SetupShaders(params.primitive_mode);
|
||||||
texture_cache.GuardSamplers(false);
|
texture_cache.GuardSamplers(false);
|
||||||
|
Loading…
Reference in New Issue
Block a user