mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-26 08:11:22 -08:00
Kernel: Separate WaitSynchronization into Wait and Acquire methods.
This commit is contained in:
parent
627e96fc15
commit
aa01c57ae9
@ -28,7 +28,7 @@ public:
|
|||||||
bool signaled; ///< Whether the event has already been signaled
|
bool signaled; ///< Whether the event has already been signaled
|
||||||
std::string name; ///< Name of event (optional)
|
std::string name; ///< Name of event (optional)
|
||||||
|
|
||||||
ResultVal<bool> WaitSynchronization(unsigned index) override {
|
ResultVal<bool> Wait(unsigned index) override {
|
||||||
bool wait = !signaled;
|
bool wait = !signaled;
|
||||||
if (wait) {
|
if (wait) {
|
||||||
AddWaitingThread(GetCurrentThread());
|
AddWaitingThread(GetCurrentThread());
|
||||||
@ -36,6 +36,10 @@ public:
|
|||||||
}
|
}
|
||||||
return MakeResult<bool>(wait);
|
return MakeResult<bool>(wait);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ResultVal<bool> Acquire() override {
|
||||||
|
return MakeResult<bool>(true);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
ResultCode SignalEvent(const Handle handle) {
|
ResultCode SignalEvent(const Handle handle) {
|
||||||
|
@ -65,11 +65,20 @@ public:
|
|||||||
virtual Kernel::HandleType GetHandleType() const = 0;
|
virtual Kernel::HandleType GetHandleType() const = 0;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Wait for kernel object to synchronize.
|
* Wait the current thread for kernel object to synchronize.
|
||||||
* @param index Index of wait object (only applies to WaitSynchronizationN)
|
* @param index Index of wait object (only applies to WaitSynchronizationN)
|
||||||
* @return True if the current thread should wait as a result of the wait
|
* @return True if the current thread should wait as a result of the wait
|
||||||
*/
|
*/
|
||||||
virtual ResultVal<bool> WaitSynchronization(unsigned index=0) {
|
virtual ResultVal<bool> Wait(unsigned index = 0) {
|
||||||
|
LOG_ERROR(Kernel, "(UNIMPLEMENTED)");
|
||||||
|
return UnimplementedFunction(ErrorModule::Kernel);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Acquire/lock the kernel object if it is available
|
||||||
|
* @return True if we were able to acquire the kernel object, otherwise false
|
||||||
|
*/
|
||||||
|
virtual ResultVal<bool> Acquire() {
|
||||||
LOG_ERROR(Kernel, "(UNIMPLEMENTED)");
|
LOG_ERROR(Kernel, "(UNIMPLEMENTED)");
|
||||||
return UnimplementedFunction(ErrorModule::Kernel);
|
return UnimplementedFunction(ErrorModule::Kernel);
|
||||||
}
|
}
|
||||||
|
@ -26,7 +26,8 @@ public:
|
|||||||
Handle lock_thread; ///< Handle to thread that currently has mutex
|
Handle lock_thread; ///< Handle to thread that currently has mutex
|
||||||
std::string name; ///< Name of mutex (optional)
|
std::string name; ///< Name of mutex (optional)
|
||||||
|
|
||||||
ResultVal<bool> WaitSynchronization(unsigned index) override;
|
ResultVal<bool> Wait(unsigned index) override;
|
||||||
|
ResultVal<bool> Acquire() override;
|
||||||
};
|
};
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
@ -155,17 +156,25 @@ Handle CreateMutex(bool initial_locked, const std::string& name) {
|
|||||||
return handle;
|
return handle;
|
||||||
}
|
}
|
||||||
|
|
||||||
ResultVal<bool> Mutex::WaitSynchronization(unsigned index) {
|
ResultVal<bool> Mutex::Wait(unsigned index) {
|
||||||
bool wait = locked;
|
|
||||||
if (locked) {
|
if (locked) {
|
||||||
AddWaitingThread(GetCurrentThread());
|
AddWaitingThread(GetCurrentThread());
|
||||||
Kernel::WaitCurrentThread_WaitSynchronization(WAITTYPE_MUTEX, this, index);
|
Kernel::WaitCurrentThread_WaitSynchronization(WAITTYPE_MUTEX, this, index);
|
||||||
} else {
|
}
|
||||||
|
|
||||||
|
return MakeResult<bool>(locked);
|
||||||
|
}
|
||||||
|
|
||||||
|
ResultVal<bool> Mutex::Acquire() {
|
||||||
|
bool res = false;
|
||||||
|
|
||||||
|
if (!locked) {
|
||||||
// Lock the mutex when the first thread accesses it
|
// Lock the mutex when the first thread accesses it
|
||||||
locked = true;
|
locked = true;
|
||||||
|
res = true;
|
||||||
MutexAcquireLock(this);
|
MutexAcquireLock(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
return MakeResult<bool>(wait);
|
return MakeResult<bool>(res);
|
||||||
}
|
}
|
||||||
} // namespace
|
} // namespace
|
||||||
|
@ -32,18 +32,27 @@ public:
|
|||||||
return available_count > 0;
|
return available_count > 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
ResultVal<bool> WaitSynchronization(unsigned index) override {
|
ResultVal<bool> Wait(unsigned index) override {
|
||||||
bool wait = !IsAvailable();
|
bool wait = !IsAvailable();
|
||||||
|
|
||||||
if (wait) {
|
if (wait) {
|
||||||
Kernel::WaitCurrentThread_WaitSynchronization(WAITTYPE_SEMA, this, index);
|
Kernel::WaitCurrentThread_WaitSynchronization(WAITTYPE_SEMA, this, index);
|
||||||
AddWaitingThread(GetCurrentThread());
|
AddWaitingThread(GetCurrentThread());
|
||||||
} else {
|
|
||||||
--available_count;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return MakeResult<bool>(wait);
|
return MakeResult<bool>(wait);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ResultVal<bool> Acquire() override {
|
||||||
|
bool res = false;
|
||||||
|
|
||||||
|
if (IsAvailable()) {
|
||||||
|
--available_count;
|
||||||
|
res = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return MakeResult<bool>(res);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
@ -22,7 +22,7 @@
|
|||||||
|
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
|
|
||||||
ResultVal<bool> Thread::WaitSynchronization(unsigned index) {
|
ResultVal<bool> Thread::Wait(unsigned index) {
|
||||||
const bool wait = status != THREADSTATUS_DORMANT;
|
const bool wait = status != THREADSTATUS_DORMANT;
|
||||||
if (wait) {
|
if (wait) {
|
||||||
AddWaitingThread(GetCurrentThread());
|
AddWaitingThread(GetCurrentThread());
|
||||||
@ -32,6 +32,10 @@ ResultVal<bool> Thread::WaitSynchronization(unsigned index) {
|
|||||||
return MakeResult<bool>(wait);
|
return MakeResult<bool>(wait);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ResultVal<bool> Thread::Acquire() {
|
||||||
|
return MakeResult<bool>(true);
|
||||||
|
}
|
||||||
|
|
||||||
// Lists all thread ids that aren't deleted/etc.
|
// Lists all thread ids that aren't deleted/etc.
|
||||||
static std::vector<SharedPtr<Thread>> thread_list;
|
static std::vector<SharedPtr<Thread>> thread_list;
|
||||||
|
|
||||||
|
@ -70,7 +70,8 @@ public:
|
|||||||
inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
|
inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
|
||||||
inline bool IsIdle() const { return idle; }
|
inline bool IsIdle() const { return idle; }
|
||||||
|
|
||||||
ResultVal<bool> WaitSynchronization(unsigned index) override;
|
ResultVal<bool> Wait(unsigned index) override;
|
||||||
|
ResultVal<bool> Acquire() override;
|
||||||
|
|
||||||
s32 GetPriority() const { return current_priority; }
|
s32 GetPriority() const { return current_priority; }
|
||||||
void SetPriority(s32 priority);
|
void SetPriority(s32 priority);
|
||||||
|
@ -29,7 +29,7 @@ public:
|
|||||||
u64 initial_delay; ///< The delay until the timer fires for the first time
|
u64 initial_delay; ///< The delay until the timer fires for the first time
|
||||||
u64 interval_delay; ///< The delay until the timer fires after the first time
|
u64 interval_delay; ///< The delay until the timer fires after the first time
|
||||||
|
|
||||||
ResultVal<bool> WaitSynchronization(unsigned index) override {
|
ResultVal<bool> Wait(unsigned index) override {
|
||||||
bool wait = !signaled;
|
bool wait = !signaled;
|
||||||
if (wait) {
|
if (wait) {
|
||||||
AddWaitingThread(GetCurrentThread());
|
AddWaitingThread(GetCurrentThread());
|
||||||
@ -37,6 +37,10 @@ public:
|
|||||||
}
|
}
|
||||||
return MakeResult<bool>(wait);
|
return MakeResult<bool>(wait);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ResultVal<bool> Acquire() override {
|
||||||
|
return MakeResult<bool>(true);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -127,7 +127,7 @@ static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
|
|||||||
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle,
|
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle,
|
||||||
object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds);
|
object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds);
|
||||||
|
|
||||||
ResultVal<bool> wait = object->WaitSynchronization();
|
ResultVal<bool> wait = object->Wait();
|
||||||
|
|
||||||
// Check for next thread to schedule
|
// Check for next thread to schedule
|
||||||
if (wait.Succeeded() && *wait) {
|
if (wait.Succeeded() && *wait) {
|
||||||
@ -137,6 +137,8 @@ static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
|
|||||||
Kernel::GetCurrentThread()->SetWaitAll(false);
|
Kernel::GetCurrentThread()->SetWaitAll(false);
|
||||||
|
|
||||||
HLE::Reschedule(__func__);
|
HLE::Reschedule(__func__);
|
||||||
|
} else {
|
||||||
|
object->Acquire();
|
||||||
}
|
}
|
||||||
|
|
||||||
return wait.Code().raw;
|
return wait.Code().raw;
|
||||||
@ -163,15 +165,14 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count,
|
|||||||
if (object == nullptr)
|
if (object == nullptr)
|
||||||
return InvalidHandle(ErrorModule::Kernel).raw;
|
return InvalidHandle(ErrorModule::Kernel).raw;
|
||||||
|
|
||||||
ResultVal<bool> wait = object->WaitSynchronization(handle_index);
|
ResultVal<bool> wait = object->Wait(handle_index);
|
||||||
|
|
||||||
wait_thread = (wait.Succeeded() && *wait);
|
wait_thread = (wait.Succeeded() && *wait);
|
||||||
|
|
||||||
// If this object waited and we are waiting on all objects to synchronize
|
// If this object waited and we are waiting on all objects to synchronize
|
||||||
if (wait_thread && wait_all) {
|
if (wait_thread && wait_all)
|
||||||
// Enforce later on that this thread does not continue
|
// Enforce later on that this thread does not continue
|
||||||
wait_all_succeeded = true;
|
wait_all_succeeded = true;
|
||||||
}
|
|
||||||
|
|
||||||
// If this object synchronized and we are not waiting on all objects to synchronize
|
// If this object synchronized and we are not waiting on all objects to synchronize
|
||||||
if (!wait_thread && !wait_all)
|
if (!wait_thread && !wait_all)
|
||||||
|
Loading…
Reference in New Issue
Block a user