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yuzu: Eliminate variable shadowing
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@@ -80,9 +80,9 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
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return QObject::eventFilter(obj, event);
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}
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void GameListSearchField::setFilterResult(int visible, int total) {
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this->visible = visible;
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this->total = total;
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void GameListSearchField::setFilterResult(int visible_, int total_) {
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visible = visible_;
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total = total_;
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label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible));
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}
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