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https://github.com/yuzu-emu/yuzu-android
synced 2024-12-26 09:21:21 -08:00
Add PrepareReschedule where required.
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@ -22,6 +22,8 @@ namespace Kernel {
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namespace {
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namespace {
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// Wake up num_to_wake (or all) threads in a vector.
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// Wake up num_to_wake (or all) threads in a vector.
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void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
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void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
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auto& system = Core::System::GetInstance();
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// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
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// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
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// them all.
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// them all.
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std::size_t last = waiting_threads.size();
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std::size_t last = waiting_threads.size();
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@ -35,6 +37,8 @@ void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_
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waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
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waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
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waiting_threads[i]->SetArbiterWaitAddress(0);
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waiting_threads[i]->SetArbiterWaitAddress(0);
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waiting_threads[i]->ResumeFromWait();
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waiting_threads[i]->ResumeFromWait();
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if (waiting_threads[i]->GetProcessorID() >= 0)
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system.CpuCore(waiting_threads[i]->GetProcessorID()).PrepareReschedule();
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}
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}
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}
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}
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} // Anonymous namespace
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} // Anonymous namespace
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@ -174,25 +178,17 @@ ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
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}
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}
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std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
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std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
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const auto RetrieveWaitingThreads = [this](std::size_t core_index,
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std::vector<SharedPtr<Thread>>& waiting_threads,
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VAddr arb_addr) {
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const auto& scheduler = system.Scheduler(core_index);
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const auto& thread_list = scheduler.GetThreadList();
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for (const auto& thread : thread_list) {
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if (thread->GetArbiterWaitAddress() == arb_addr) {
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waiting_threads.push_back(thread);
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}
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}
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};
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// Retrieve all threads that are waiting for this address.
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// Retrieve all threads that are waiting for this address.
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std::vector<SharedPtr<Thread>> threads;
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std::vector<SharedPtr<Thread>> threads;
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RetrieveWaitingThreads(0, threads, address);
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const auto& scheduler = system.GlobalScheduler();
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RetrieveWaitingThreads(1, threads, address);
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const auto& thread_list = scheduler.GetThreadList();
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RetrieveWaitingThreads(2, threads, address);
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RetrieveWaitingThreads(3, threads, address);
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for (const auto& thread : thread_list) {
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if (thread->GetArbiterWaitAddress() == address) {
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threads.push_back(thread);
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}
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}
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// Sort them by priority, such that the highest priority ones come first.
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// Sort them by priority, such that the highest priority ones come first.
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std::sort(threads.begin(), threads.end(),
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std::sort(threads.begin(), threads.end(),
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@ -140,6 +140,8 @@ ResultCode Mutex::Release(VAddr address) {
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thread->SetMutexWaitAddress(0);
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thread->SetMutexWaitAddress(0);
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thread->SetWaitHandle(0);
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thread->SetWaitHandle(0);
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Core::System::GetInstance().PrepareReschedule();
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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} // namespace Kernel
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} // namespace Kernel
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@ -6,6 +6,8 @@
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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@ -95,6 +97,8 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
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}
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}
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if (resume) {
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if (resume) {
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thread->ResumeFromWait();
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thread->ResumeFromWait();
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if (thread->GetProcessorID() >= 0)
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Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
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}
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}
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}
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}
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