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yuzu/main: Notify user of loading errors with Amiibo data
We shouldn't silently continue if loading failed, since the general assumption is that no messages showing up implicitly indicates success.
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@@ -32,7 +32,7 @@ public:
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static_assert(sizeof(AmiiboFile) == 0x94, "AmiiboFile is an invalid size");
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void CreateUserInterface(Kernel::HLERequestContext& ctx);
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void LoadAmiibo(const std::vector<u8>& buffer);
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bool LoadAmiibo(const std::vector<u8>& buffer);
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const Kernel::SharedPtr<Kernel::Event>& GetNFCEvent() const;
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const AmiiboFile& GetAmiiboBuffer() const;
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