mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-25 08:11:22 -08:00
shader/arithmetic: Reduce RRO stub severity
This commit is contained in:
parent
35d40b74b3
commit
c4374d0d41
@ -144,10 +144,11 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
|
|||||||
case OpCode::Id::RRO_C:
|
case OpCode::Id::RRO_C:
|
||||||
case OpCode::Id::RRO_R:
|
case OpCode::Id::RRO_R:
|
||||||
case OpCode::Id::RRO_IMM: {
|
case OpCode::Id::RRO_IMM: {
|
||||||
|
LOG_DEBUG(HW_GPU, "(STUBBED) RRO used");
|
||||||
|
|
||||||
// Currently RRO is only implemented as a register move.
|
// Currently RRO is only implemented as a register move.
|
||||||
op_b = GetOperandAbsNegFloat(op_b, instr.alu.abs_b, instr.alu.negate_b);
|
op_b = GetOperandAbsNegFloat(op_b, instr.alu.abs_b, instr.alu.negate_b);
|
||||||
SetRegister(bb, instr.gpr0, op_b);
|
SetRegister(bb, instr.gpr0, op_b);
|
||||||
LOG_WARNING(HW_GPU, "RRO instruction is incomplete");
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
|
Loading…
Reference in New Issue
Block a user