mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2025-08-07 05:42:33 -07:00
Clang Formatting
This commit is contained in:
@@ -44,7 +44,7 @@ static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::Contr
|
||||
case Settings::ControllerType::RightJoycon:
|
||||
return Controller_NPad::NPadControllerType::JoyRight;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
UNREACHABLE();
|
||||
return Controller_NPad::NPadControllerType::JoyDual;
|
||||
}
|
||||
}
|
||||
@@ -93,10 +93,7 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
|
||||
};
|
||||
}
|
||||
|
||||
Controller_NPad::Controller_NPad(Core::System& system)
|
||||
: ControllerBase(system), system(system) {
|
||||
}
|
||||
|
||||
Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {}
|
||||
Controller_NPad::~Controller_NPad() = default;
|
||||
|
||||
void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
|
||||
@@ -109,7 +106,7 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
|
||||
controller.device_type.raw = 0;
|
||||
switch (controller_type) {
|
||||
case NPadControllerType::None:
|
||||
UNREACHABLE();
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case NPadControllerType::Handheld:
|
||||
controller.joy_styles.handheld.Assign(1);
|
||||
@@ -197,8 +194,7 @@ void Controller_NPad::OnInit() {
|
||||
|
||||
std::transform(
|
||||
Settings::values.players.begin(), Settings::values.players.end(),
|
||||
connected_controllers.begin(), [](const Settings::PlayerInput& player)
|
||||
{
|
||||
connected_controllers.begin(), [](const Settings::PlayerInput& player) {
|
||||
return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected};
|
||||
});
|
||||
|
||||
@@ -242,8 +238,7 @@ void Controller_NPad::OnLoadInputDevices() {
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::OnRelease() {
|
||||
}
|
||||
void Controller_NPad::OnRelease() {}
|
||||
|
||||
void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
||||
const auto controller_idx = NPadIdToIndex(npad_id);
|
||||
@@ -281,31 +276,27 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
||||
pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.l_stick_right.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->
|
||||
GetAnalogDirectionStatus(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::RIGHT));
|
||||
pad_state.l_stick_left.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->
|
||||
GetAnalogDirectionStatus(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::LEFT));
|
||||
pad_state.l_stick_up.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->
|
||||
GetAnalogDirectionStatus(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::UP));
|
||||
pad_state.l_stick_down.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->
|
||||
GetAnalogDirectionStatus(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::DOWN));
|
||||
|
||||
pad_state.r_stick_right.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
|
||||
pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
|
||||
pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
|
||||
pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
|
||||
|
||||
pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
@@ -372,7 +363,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
|
||||
|
||||
switch (controller_type) {
|
||||
case NPadControllerType::None:
|
||||
UNREACHABLE();
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case NPadControllerType::Handheld:
|
||||
handheld_entry.connection_status.raw = 0;
|
||||
@@ -468,9 +459,8 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
|
||||
continue;
|
||||
}
|
||||
const auto requested_controller =
|
||||
i <= MAX_NPAD_ID
|
||||
? MapSettingsTypeToNPad(Settings::values.players[i].type)
|
||||
: NPadControllerType::Handheld;
|
||||
i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type)
|
||||
: NPadControllerType::Handheld;
|
||||
if (!IsControllerSupported(requested_controller)) {
|
||||
const auto is_handheld = requested_controller == NPadControllerType::Handheld;
|
||||
if (is_handheld) {
|
||||
|
Reference in New Issue
Block a user