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Merge pull request #2099 from greggameplayer/BGRA8-Framebuffer-Real
Implement BGRA8 framebuffer format
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@@ -80,6 +80,7 @@ class DebugContext;
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struct FramebufferConfig {
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enum class PixelFormat : u32 {
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ABGR8 = 1,
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BGRA8 = 5,
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};
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/**
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