Merge pull request #9815 from german77/qt-mouse

Qt: Fix mouse scalling
This commit is contained in:
liamwhite
2023-02-18 16:25:48 -05:00
committed by GitHub
11 changed files with 120 additions and 47 deletions

View File

@@ -401,12 +401,6 @@ qreal GRenderWindow::windowPixelRatio() const {
return devicePixelRatioF();
}
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF& pos) const {
const qreal pixel_ratio = windowPixelRatio();
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
}
void GRenderWindow::closeEvent(QCloseEvent* event) {
emit Closed();
QWidget::closeEvent(event);
@@ -649,10 +643,12 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
// Qt sometimes returns the parent coordinates. To avoid this we read the global mouse
// coordinates and map them to the current render area
const auto pos = mapFromGlobal(QCursor::pos());
const auto [x, y] = ScaleTouch(pos);
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
const auto [touch_x, touch_y] = MapToTouchScreen(pos.x(), pos.y());
const auto button = QtButtonToMouseButton(event->button());
input_subsystem->GetMouse()->PressButton(x, y, touch_x, touch_y, button);
input_subsystem->GetMouse()->PressMouseButton(button);
input_subsystem->GetMouse()->PressButton(pos.x(), pos.y(), button);
input_subsystem->GetMouse()->PressTouchButton(touch_x, touch_y, button);
emit MouseActivity();
}
@@ -665,11 +661,13 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
// Qt sometimes returns the parent coordinates. To avoid this we read the global mouse
// coordinates and map them to the current render area
const auto pos = mapFromGlobal(QCursor::pos());
const auto [x, y] = ScaleTouch(pos);
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
const auto [touch_x, touch_y] = MapToTouchScreen(pos.x(), pos.y());
const int center_x = width() / 2;
const int center_y = height() / 2;
input_subsystem->GetMouse()->MouseMove(x, y, touch_x, touch_y, center_x, center_y);
input_subsystem->GetMouse()->MouseMove(touch_x, touch_y);
input_subsystem->GetMouse()->TouchMove(touch_x, touch_y);
input_subsystem->GetMouse()->Move(pos.x(), pos.y(), center_x, center_y);
if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
@@ -697,8 +695,8 @@ void GRenderWindow::wheelEvent(QWheelEvent* event) {
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
for (const auto& touch_point : touch_points) {
const auto [x, y] = ScaleTouch(touch_point.pos());
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
const auto pos = touch_point.pos();
const auto [touch_x, touch_y] = MapToTouchScreen(pos.x(), pos.y());
input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, touch_point.id());
}
}
@@ -707,8 +705,8 @@ void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
input_subsystem->GetTouchScreen()->ClearActiveFlag();
for (const auto& touch_point : touch_points) {
const auto [x, y] = ScaleTouch(touch_point.pos());
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
const auto pos = touch_point.pos();
const auto [touch_x, touch_y] = MapToTouchScreen(pos.x(), pos.y());
input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, touch_point.id());
}
input_subsystem->GetTouchScreen()->ReleaseInactiveTouch();

View File

@@ -184,8 +184,6 @@ public:
void CaptureScreenshot(const QString& screenshot_path);
std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
/**
* Instructs the window to re-launch the application using the specified program_index.
* @param program_index Specifies the index within the application of the program to launch.

View File

@@ -1490,7 +1490,7 @@ void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
}
const auto button = GRenderWindow::QtButtonToMouseButton(event->button());
input_subsystem->GetMouse()->PressButton(0, 0, 0, 0, button);
input_subsystem->GetMouse()->PressButton(0, 0, button);
}
void ConfigureInputPlayer::wheelEvent(QWheelEvent* event) {

View File

@@ -371,7 +371,7 @@ void ConfigureRingController::mousePressEvent(QMouseEvent* event) {
}
const auto button = GRenderWindow::QtButtonToMouseButton(event->button());
input_subsystem->GetMouse()->PressButton(0, 0, 0, 0, button);
input_subsystem->GetMouse()->PressButton(0, 0, button);
}
void ConfigureRingController::keyPressEvent(QKeyEvent* event) {

View File

@@ -1165,6 +1165,14 @@ void GMainWindow::InitializeHotkeys() {
Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue());
});
connect_shortcut(QStringLiteral("Toggle Mouse Panning"), [&] {
if (Settings::values.mouse_enabled) {
Settings::values.mouse_panning = false;
QMessageBox::warning(
this, tr("Emulated mouse is enabled"),
tr("Real mouse input and mouse panning are incompatible. Please disable the "
"emulated mouse in input advanced settings to allow mouse panning."));
return;
}
Settings::values.mouse_panning = !Settings::values.mouse_panning;
if (Settings::values.mouse_panning) {
render_window->installEventFilter(render_window);