mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-27 13:11:20 -08:00
glasm: Implement gl_Layer stores
This commit is contained in:
parent
89e341d56a
commit
e565eb361a
@ -134,6 +134,13 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value,
|
||||
ctx.Add("MOV.F result.clip[{}].x,{};", index, value);
|
||||
break;
|
||||
}
|
||||
case IR::Attribute::Layer:
|
||||
if (ctx.stage == Stage::Geometry || ctx.profile.support_viewport_index_layer_non_geometry) {
|
||||
ctx.Add("MOV.F result.layer.x,{};", value);
|
||||
} else {
|
||||
// LOG_WARNING
|
||||
}
|
||||
break;
|
||||
case IR::Attribute::ViewportIndex:
|
||||
if (ctx.stage == Stage::Geometry || ctx.profile.support_viewport_index_layer_non_geometry) {
|
||||
ctx.Add("MOV.F result.viewport.x,{};", value);
|
||||
|
Loading…
Reference in New Issue
Block a user