core: hid: Signal color updates

This commit is contained in:
Narr the Reg
2023-11-04 14:05:05 -06:00
parent 940618a64d
commit f07484bc64
5 changed files with 42 additions and 16 deletions

View File

@@ -4,11 +4,13 @@
#include <QColorDialog>
#include "common/settings.h"
#include "core/core.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "ui_configure_input_advanced.h"
#include "yuzu/configuration/configure_input_advanced.h"
ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputAdvanced>()) {
ConfigureInputAdvanced::ConfigureInputAdvanced(Core::HID::HIDCore& hid_core_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputAdvanced>()), hid_core{hid_core_} {
ui->setupUi(this);
controllers_color_buttons = {{
@@ -123,6 +125,8 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
player.button_color_left = colors[1];
player.body_color_right = colors[2];
player.button_color_right = colors[3];
hid_core.GetEmulatedControllerByIndex(player_idx)->ReloadColorsFromSettings();
}
Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();