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https://github.com/yuzu-emu/yuzu-android
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video_core/engines: Remove unnecessary includes
Removes a few unnecessary dependencies on core-related machinery, such as the core.h and memory.h, which reduces the amount of rebuilding necessary if those files change. This also uncovered some indirect dependencies within other source files. This also fixes those.
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@ -2,12 +2,11 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/core.h"
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#include "core/memory.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/math_util.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/textures/decoders.h"
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namespace Tegra::Engines {
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@ -5,7 +5,7 @@
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#pragma once
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#include <array>
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#include "common/assert.h"
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#include <cstddef>
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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@ -2,9 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/memory.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/memory_manager.h"
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@ -5,8 +5,7 @@
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#pragma once
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#include <array>
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#include "common/assert.h"
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#include "common/bit_field.h"
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#include <cstddef>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "video_core/gpu.h"
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@ -5,6 +5,7 @@
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#pragma once
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#include <array>
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#include <cstddef>
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/memory.h"
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#include "video_core/engines/maxwell_3d.h"
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@ -5,6 +5,7 @@
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#pragma once
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#include <array>
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#include <cstddef>
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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@ -6,7 +6,6 @@
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#include <bitset>
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#include <optional>
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#include <string>
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#include <tuple>
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#include <vector>
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/frontend/emu_window.h"
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#include "core/settings.h"
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#include "video_core/renderer_base.h"
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@ -8,7 +8,7 @@
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#include <tuple>
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#include "common/alignment.h"
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#include "core/core.h"
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#include "common/assert.h"
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#include "core/memory.h"
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#include "video_core/renderer_vulkan/declarations.h"
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#include "video_core/renderer_vulkan/vk_buffer_cache.h"
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