Jannik Vogel
0edc986861
Print broken shader code to log
2016-12-05 21:11:24 +01:00
Subv
c93c5a72bb
Return an error code when connecting to a saturated port.
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The error code was taken from the 3DS kernel.
2016-12-05 13:59:57 -05:00
Subv
61a2fe8c3b
HLE: Use a member variable instead of a virtual function to retrieve the max number of sessions that can be connected to an HLE service at the same time.
2016-12-05 13:44:41 -05:00
Jannik Vogel
0aee903ada
gdbstub: Remove unused include
2016-12-05 19:09:16 +01:00
Jannik Vogel
d2c39bdb29
Unify Windows ICON resource name
2016-12-05 19:09:16 +01:00
Jannik Vogel
45d941d62e
Support mingw cross-compile
2016-12-05 19:09:16 +01:00
Subv
00f0c77570
Split SessionRequestHandler::HandleSyncRequest into HandleSyncRequest, TranslateRequest and HandleSyncRequestImpl.
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HandleSyncRequest now takes care of calling the command buffer translate function before actually invoking the command handler for HLE services.
2016-12-05 12:05:00 -05:00
Subv
29d809b6e1
Kernel: Remove the Redirection handle type.
2016-12-05 11:13:22 -05:00
Subv
dd8887c8cf
KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it.
2016-12-05 11:02:08 -05:00
Subv
bdad00c73f
Threading: Added some utility functions and const correctness.
2016-12-04 09:58:36 -05:00
Yuri Kunde Schlesner
efc8179747
GSP: Downgrade log severity of SetAxiConfigQoSMode
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This function doesn't need to do anything for HLE and some games call it
quite often, spamming up the logs.
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
8a1f96011d
OpenGL: Non-zero stride only makes sense for linear buffers
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
2600633b89
OpenGL: Ensure framebuffer binding is restored if completion check fails
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
ba7f213655
OpenGL: Fix DisplayTransfer accel when input width != output width
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Fixes #2246 , #2261
2016-12-04 05:21:57 -08:00
Yuri Kunde Schlesner
4f0f88bc6a
Merge pull request #2259 from JayFoxRox/fix-fallback
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shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-03 22:11:39 -08:00
Subv
8634b8cb83
Threading: Reworked the way our scheduler works.
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Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.
The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.
This new implementation is based off reverse-engineering of the real kernel.
See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 -05:00
Jannik Vogel
2d8097eecc
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-04 04:26:33 +01:00
Yuri Kunde Schlesner
4d5e42240c
clang-format: Fix coding style
2016-12-03 01:32:46 -08:00
Subv
2ce61344d6
Declare empty ServerSession and ClientSession constructors as default.
2016-12-02 22:58:02 -05:00
Jannik Vogel
e2cb7d7833
shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
2016-12-02 04:33:15 +01:00
Subv
ed210c32b3
Threads do not wait for the server endpoint to call AcceptSession before returning from a ConnectToPort or GetServiceHandle call.
2016-12-01 10:47:06 -05:00
Jannik Vogel
8efeb6ee2b
Remove unused version.h
2016-12-01 16:38:46 +01:00
Subv
2eceee3a4c
Fixed the rebase mistakes.
2016-11-30 23:28:31 -05:00
Subv
009b15b3aa
A bit of a redesign.
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Sessions and Ports are now detached from each other.
HLE services are handled by means of a SessionRequestHandler class, Interface now inherits from this class.
The File and Directory classes are no longer kernel objects, but SessionRequestHandlers instead, bound to a ServerSession when requested.
File::OpenLinkFile now creates a new session pair and binds the File instance to it.
2016-11-30 23:12:35 -05:00
Subv
c5e7e0fa26
IPC/HLE: Associate the ClientSessions with their parent port's HLE interface if it exists.
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Pass the triggering ServerSession to the HLE command handler to differentiate which session caused the request.
2016-11-30 23:04:00 -05:00
Subv
c19afd2118
Kernel/HLE: Service::Interface no longer inherits from any Kernel object, and is now its own standalone class.
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Interface is now used by aggregation in ClientPort, to forward service commands to their HLE implementation if needed.
2016-11-30 23:03:59 -05:00
Subv
0a33d915f8
fixup! Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-11-30 23:02:06 -05:00
Subv
073653e858
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
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All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions.
Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed.
HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately.
2016-11-30 23:02:05 -05:00
Yuri Kunde Schlesner
68c00ee771
Merge pull request #2228 from freiro/winver_fix
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Move WINVER definition to cmake and a bit of cleanup
2016-11-30 15:47:08 -08:00
freiro
0c22e52f52
WINVER definition moved to CMake and cleanup
2016-11-30 15:47:09 +01:00
Subv
e3e4f27447
ClangFormat: Fixed the clang-format errors
2016-11-30 09:37:37 -05:00
mailwl
5b136aa211
Set client SDK version to Service APIs
2016-11-30 09:51:14 +03:00
Subv
aea9a91100
Build: Fixed a few warnings.
2016-11-29 16:51:53 -05:00
wwylele
589b642790
FileSys: Implement OtherSaveData
2016-11-29 23:50:00 +02:00
wwylele
b25f19ac26
FS: add missing MediaType
2016-11-29 23:50:00 +02:00
wwylele
5af117e00c
FileSys: abstract SD save data archive source
2016-11-29 23:50:00 +02:00
Yuri Kunde Schlesner
3174bfd50c
Merge pull request #2196 from Subv/system_mode
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Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Yuri Kunde Schlesner
e279a6955e
Merge pull request #2222 from linkmauve/die-frameskip-die
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Remove the broken frame_skip option
2016-11-27 16:01:45 -08:00
Sebastian Valle
4ba5acdaff
Merge pull request #2132 from wwylele/fix-fs-err
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Correct FS error codes & add path boundary checks
2016-11-27 18:56:56 -05:00
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
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Fixes #1960 .
2016-11-27 21:19:56 +00:00
Subv
4623415026
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1
2016-11-27 13:09:11 -05:00
Subv
743b0e71d9
Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.
2016-11-27 12:16:10 -05:00
Sebastian Valle
d3b7f57b2b
Merge pull request #2168 from mailwl/mic
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MIC_U: Stub service funcions
2016-11-27 00:19:33 -05:00
Yuri Kunde Schlesner
a0b30189e5
Merge pull request #2185 from freiro/local_folder
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Change "user" folder default location to AppData/Roaming/ on Windows systems
2016-11-26 14:07:43 -08:00
freiro
593ec7fa74
Move to AppData/Roaming/Citra/
2016-11-26 22:57:36 +01:00
MerryMage
27be446049
dynarmic: Add ticks based on ticks executed, not ticks requested
2016-11-26 20:32:33 +00:00
freiro
972b289c78
Removed /user/ from path
2016-11-26 01:00:52 +01:00
mailwl
ec15e485c9
Output parameters to log
2016-11-25 09:37:20 +03:00
mailwl
d4cadf11fc
MIC_U: Stub service funcions
2016-11-25 09:37:19 +03:00