20359 Commits

Author SHA1 Message Date
Liam
1d364adf3e vk_texture_cache: return VK_NULL_HANDLE for views of null images 2022-08-02 13:31:42 -04:00
Morph
606cdb17d3 core_timing: Sleep in discrete intervals, yield during spin 2022-08-02 01:01:54 -04:00
Kelebek1
658e1ee426 Add missing looping event schedule signal 2022-08-02 01:01:54 -04:00
Kelebek1
83a24ad638 Make coretiming waiting more accurate 2022-08-02 01:01:54 -04:00
Kelebek1
9d3b190465 Rework multi-core vsync 2022-08-01 23:51:53 -04:00
lat9nq
260430c849 common: Use PROJECT_SOURCE_DIR to find CMakeModules
Fixes CMake configuration when yuzu is a submodule of another project.
2022-08-01 23:18:56 -04:00
Liam
00299479ab core/loader: remove ELF loader 2022-08-01 17:19:23 -04:00
Andrea Pappacoda
adc8c03fe4
build(externals): rename Findopus to FindOpus
This better matches upstream's FindOpus.cmake file, and it will make
using upstream's FindOpus.cmake file easier.
2022-08-01 12:31:31 +02:00
bunnei
5ae0e5ba67
Merge pull request #8678 from liamwhite/stop-waiting
video_core: stop waiting for shader compilation on user cancel
2022-07-31 14:47:43 -07:00
bunnei
3bbc1cf64c
Merge pull request #8622 from liamwhite/progress
qt: reset progress bar after shader compilation
2022-07-31 14:46:38 -07:00
Nikita Strygin
1cf6f5c623 Properly write out the command buffer when serving close request 2022-07-31 23:17:45 +03:00
Morph
9dcfef744c
Merge pull request #8684 from liamwhite/delete-shader
renderer_opengl: delete shader source after linking
2022-07-30 21:36:26 -04:00
Liam
b9360681df renderer_opengl: delete shader source after linking 2022-07-30 13:21:26 -04:00
Kyle Kienapfel
7e0afc641c Translate english plurals
Turns out that for Qt to properly handle plurals in English a
translation needs to be provided, otherwise the user is left with
messages such as "Building: 2 shader(s)"

Plurals for other all other languages are handled on transifex.
I wrote the README.md to just refer to it as a translation
collaboration site just in case we ever switch.

These translations being out of date won't pose any technical problems
so I believe it is fine to handle them manually on a "best effort"
basis.

The files are generated into the source directory so that the
relative filenames are correct. The generated file is added to
.gitignore
2022-07-30 01:40:33 -07:00
Morph
f8a005e26e
Merge pull request #8664 from liamwhite/monkey-compiler-v12-1
common: move forwarded value into SPSCQueue
2022-07-30 03:24:23 -04:00
Liam
fc013d88cb video_core: stop waiting for shader compilation on user cancel 2022-07-29 23:33:40 -04:00
Liam
73a87edc45 audio_core: fix -Wuninitialized when compiling with ASan 2022-07-29 23:30:01 -04:00
Liam
ec64a94954 common: move forwarded value into SPSCQueue 2022-07-29 15:41:57 -04:00
Kelebek1
f580946b0d Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan. 2022-07-29 06:12:39 +01:00
bunnei
880006c5ca
Merge pull request #8656 from german77/audio-step
yuzu: Add incremental steps to volume hotkeys
2022-07-28 15:41:37 -07:00
liamwhite
e5615c4704
Merge pull request #8657 from Kelebek1/depop
[Audio] Avoid an out-of-bounds span write in depop prepare
2022-07-28 11:02:41 -04:00
Liam
cbe5b8a13e video_core: differentiate between tiled and untiled framebuffer sizes for unaccelerated copies 2022-07-27 21:52:06 -04:00
Maide
2e46110379
Revert Coretiming PRs 8531 and 7454 (#8591) 2022-07-27 19:47:06 -04:00
snek
b7642cff36
implement pause on system suspend (#8585) 2022-07-27 19:46:03 -04:00
Kelebek1
6c47b43a60 Avoid depop out of bounds 2022-07-27 23:17:18 +01:00
liamwhite
ea861cc1c4
Merge pull request #8542 from Morph1984/gpu-use-old-q
gpu_thread: Use the previous MPSCQueue implementation
2022-07-27 15:55:28 -04:00
liamwhite
64fd9f41a7
Merge pull request #8636 from german77/irs_cluster_release
service: irs: Implement clustering processor
2022-07-27 15:54:28 -04:00
liamwhite
a761d020c6
Merge pull request #8633 from Morph1984/optional-keys
applet/swkbd: Implement optional symbol keys
2022-07-27 15:53:32 -04:00
snek
9479940a1f
Merge pull request #8592 from devsnek/sig-handlers
exit gracefully on sigint/sigterm
2022-07-27 15:51:26 -04:00
Narr the Reg
2fdefd7064 yuzu: Add incremental steps to volume hotkeys 2022-07-27 11:34:46 -05:00
Andrea Pappacoda
cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-07-27 12:53:49 +02:00
FearlessTobi
a41baaa181 network: Address review comments 2022-07-25 21:59:31 +02:00
FearlessTobi
61ce57b524 network, yuzu: Make copyright headers SPDX-compliant 2022-07-25 21:59:31 +02:00
FearlessTobi
6a2dcc8b3d network, yuzu: Improve variable naming and style consistency 2022-07-25 21:59:31 +02:00
FearlessTobi
6b5667dfa5 yuzu_cmd: Fix compilation 2022-07-25 21:59:31 +02:00
FearlessTobi
7d82e57b91 network: Move global state into a seperate class
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2022-07-25 21:59:31 +02:00
german77
899c8bb330 common: multiplayer: Use GameInfo type 2022-07-25 21:59:31 +02:00
FearlessTobi
4b404191cf Address second part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
6c8e456185 Address first part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
ec407bd3f1 Fix compilation on linux gcc 2022-07-25 21:59:30 +02:00
FearlessTobi
ee5cb9c7b9 web_service: Fix -Wmissing-field-initializers 2022-07-25 21:59:30 +02:00
FearlessTobi
7fbd2916a1 core: Fix -Wunused-variable 2022-07-25 21:59:30 +02:00
FearlessTobi
7c3d241f0d common, core: fix -Wmissing-field-initializers 2022-07-25 21:59:30 +02:00
FearlessTobi
1b36542be2 yuzu: Hide multiplayer button and room status 2022-07-25 21:59:30 +02:00
FearlessTobi
705f7db84d yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
FearlessTobi
dcfe0a5feb network: Add initial files and enet dependency 2022-07-25 21:57:14 +02:00
bunnei
1bcde9dd98
Merge pull request #8564 from lat9nq/dinner-fork
yuzu: Streamline broken Vulkan handling
2022-07-25 12:12:41 -07:00
Narr the Reg
ceb70b2139 Address comments 2022-07-25 11:17:48 -05:00
Liam
6523854dd6 kernel: unlayer CPU interrupt handling 2022-07-25 12:14:15 -04:00
Morph
591d1f1b09
Merge pull request #8549 from liamwhite/kscheduler-sc
kernel: use KScheduler from Mesosphere
2022-07-25 12:00:31 -04:00