Subv
d1b9383d86
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.
2015-08-23 15:26:17 -05:00
aroulin
03c5cfead4
Shader: Use std::sqrt for float instead of sqrt
2015-08-23 22:03:07 +02:00
aroulin
fa552f11ef
Shader: RCP and RSQ computes only the 1st component
2015-08-23 22:01:17 +02:00
aroulin
16f39aa452
x64-emitter: add RCPSS SSE instruction
2015-08-23 15:42:58 +02:00
Lioncash
250d474280
Merge pull request #1058 from lioncash/ptr
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emitter: Remove pointer casts
2015-08-22 18:42:47 -04:00
Yuri Kunde Schlesner
78735e2ada
Fix broken boot introduced by last-minute change in #1025
2015-08-22 18:12:23 -03:00
Yuri Kunde Schlesner
3efb205a68
Merge pull request #1025 from yuriks/heap-management
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Kernel: Correct(er) handling of Heap and Linear Heap allocations
2015-08-22 14:01:57 -07:00
aroulin
2f1514b904
Shader: implement DPH/DPHI in JIT
2015-08-22 11:09:53 +02:00
aroulin
2e7cf2f6cf
Shader: implement DPH/DPHI in interpreter
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Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
2015-08-22 11:09:53 +02:00
Lioncash
78e7c77ff5
emitter: Remove pointer casts
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This should also technically silence quite a few ubsan warnings.
2015-08-21 17:09:33 -04:00
Subv
0c7da9b815
HWRasterizer: Implemented stencil ops 6 and 7.
2015-08-21 11:05:56 -05:00
Subv
7c1f84a92b
SWRasterizer: Implemented stencil ops 6 and 7.
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IncrementWrap and DecrementWrap, verified with hwtests.
2015-08-21 11:01:42 -05:00
Subv
e43eb130d4
HWRasterizer: Implemented stencil op 1 (GL_ZERO)
2015-08-21 10:59:49 -05:00
Subv
fef1462371
SWRasterizer: Implemented stencil action 1 (GL_ZERO).
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Verified with hwtests.
2015-08-21 10:35:25 -05:00
Subv
b3e530d005
SWRasterizer: Removed a todo. Verified with hwtests.
2015-08-21 10:09:15 -05:00
Subv
8e6336d96b
SWRenderer: The stencil depth_pass action is executed even if depth testing is disabled.
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The HW renderer already did this.
2015-08-21 09:48:43 -05:00
Subv
e74825e3d0
Rasterizer: Abstract duplicated stencil code into a lambda.
2015-08-21 09:45:36 -05:00
Subv
46f660a789
GLRasterizer: Implemented stencil testing in the hw renderer.
2015-08-20 10:11:09 -05:00
Subv
186873420f
GPU/Rasterizer: Corrected the stencil implementation.
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Verified the behavior with hardware tests.
2015-08-20 10:10:35 -05:00
Lioncash
e85c5dbb54
emitter: Remove unnecessary defines
2015-08-20 04:45:32 -04:00
Lioncash
a796149c42
emitter: Remove unnecessary else keywords
2015-08-20 04:45:31 -04:00
Lioncash
e88dc7fc6d
emitter: Remove unused code
2015-08-20 04:45:30 -04:00
Lioncash
8738963bce
emitter: Remove unimplemented JMP prototype
2015-08-20 04:45:29 -04:00
Lioncash
55461125ba
emitter: Pass OpArg by reference where possible
2015-08-20 04:45:28 -04:00
Lioncash
0609b89f74
emitter: Remove unnecessary inline specifiers
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Functions implemented in a class definition are already implicitly inline.
2015-08-20 04:45:22 -04:00
bunnei
21ba05e5f1
Merge pull request #1035 from darkf/mingw-fix
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Fix building under MinGW
2015-08-19 20:40:31 -04:00
bunnei
a575399fbc
Merge pull request #1055 from aroulin/shader-sge-sgei-slt
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Shader: Implement SGE, SGEI and SLT in interpreter/JIT
2015-08-19 19:58:49 -04:00
Yuri Kunde Schlesner
08325e51e5
Merge pull request #1045 from LittleWhite-tb/qt-recent-files
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Improvements for MRU
2015-08-19 13:04:03 -07:00
LittleWhite
adee93d784
Improvements for MRU
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avoid duplicates
always put the last file loaded to top of the list
2015-08-19 21:33:34 +02:00
aroulin
f3e8f42718
Shader: implement SGE, SGEI and SLT in JIT
2015-08-19 14:29:39 +02:00
aroulin
863730f6a7
Shader: implement SGE, SGEI in interpreter
2015-08-19 14:29:39 +02:00
Yuri Kunde Schlesner
a9fc659809
Merge pull request #996 from yuriks/texture-copy
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GPU: Implement TextureCopy-mode display transfers
2015-08-18 20:52:40 -07:00
bunnei
3c5ff418ca
Merge pull request #1047 from aroulin/shader-ex2-lg2
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Shader: Save caller-saved registers in JIT before a CALL
2015-08-18 22:02:25 -04:00
aroulin
2f9eb98f03
Shader: Save caller-saved registers in JIT before a CALL
2015-08-19 03:40:07 +02:00
bunnei
026379ed55
Merge pull request #1037 from aroulin/shader-ex2-lg2
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Shader: Implement EX2 and LG2 in interpreter/JIT
2015-08-18 19:42:32 -04:00
darkf
e053d30bf7
Fix building under MinGW
2015-08-17 22:21:14 -07:00
bunnei
1f18c9f8dd
Merge pull request #1034 from yuriks/rg8-textures
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videocore: Added RG8 texture support
2015-08-16 22:17:12 -04:00
aroulin
7d3a6016d6
Shader: implement EX2 and LG2 in JIT
2015-08-17 01:12:34 +02:00
LittleWhite
9d6748fa94
Fix Linux GCC 4.9 build (complaining about undeclared memset)
2015-08-16 17:21:08 +02:00
aroulin
638e47c04d
Shader: implement EX2 and LG2 in interpreter
2015-08-16 15:54:30 +02:00
Tony Wasserka
96820ae42a
Build fix for Debug configurations.
2015-08-16 15:14:54 +02:00
Tony Wasserka
f5144e6c10
Merge pull request #997 from Lectem/cmdlist_full_debug
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citra-qt: Improve pica command list widget (add mask, fix some issues)
2015-08-16 13:34:45 +02:00
Tony Wasserka
32592364b8
citra-qt/VertexShader: Minor UI improvements.
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Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index".
Added flexible space at the bottom of the widget.
2015-08-16 14:12:12 +02:00
Tony Wasserka
493c432d1e
citra-qt: Fix comment style.
2015-08-16 14:12:11 +02:00
Tony Wasserka
33ba604fd9
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
2015-08-16 14:12:11 +02:00
Tony Wasserka
2e3601f415
Pica/DebugUtils: Include uniform information into shader dumps.
2015-08-16 13:22:01 +02:00
Tony Wasserka
4cb302c8ae
citra-qt: Improve shader debugger.
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Now supports dumping the current shader and recognizes a larger number of output semantics.
2015-08-16 13:22:00 +02:00
Tony Wasserka
6a5d560c4f
citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler.
2015-08-16 13:19:40 +02:00
Yuri Kunde Schlesner
0aa443a871
Merge pull request #1033 from bbarenblat/master
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Handle `FileType::CIA` in `switch` statements
2015-08-15 22:40:29 -07:00
Yuri Kunde Schlesner
7d0c17d2ae
citra-qt: Give RG8 format a proper name in the texture viewer
2015-08-16 02:36:33 -03:00
Patrick Martin
5b65d95310
videocore: Added RG8 texture support
2015-08-16 02:21:50 -03:00
Yuri Kunde Schlesner
9ae5a09655
GPU: Implement TextureCopy-mode display transfers
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Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
bunnei
882040fde7
Merge pull request #1017 from LittleWhite-tb/qt-recent-files
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citra-qt: save path for recent files loaded
2015-08-16 00:22:10 -04:00
bunnei
5989a6ac57
Merge pull request #1032 from lioncash/swap
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vfp: use std::swap where applicable
2015-08-16 00:20:35 -04:00
Yuri Kunde Schlesner
840b85690b
Kernel: Remove unused legacy heap MapBlock_* functions
2015-08-16 01:03:49 -03:00
Yuri Kunde Schlesner
38bfbe1b2b
APT: Adjust shared font hack so it works with the new linear heap code
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
14eca982f4
Kernel: Implement svcGetProcessInfo in a basic way
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This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
74d4bc0af1
Kernel: Add more infrastructure to support different memory layouts
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This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
c39b52f974
HLE: Remove empty ConfigMem and SharedPage Shutdown functions
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
69c3021a8d
Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
e2c7954be5
Memory: Move address type conversion routines to memory.cpp/h
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These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
a12a30c9e0
Process: Store kernel compatibility version during loading
2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
cdeeecf080
Kernel: Properly implement ControlMemory FREE and COMMIT
2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
ccab02c723
Memory: Move PAGE_MASK and PAGE_BITS to memory.h
2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
306408d174
VMManager: Introduce names for used ResultCodes
2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
b9a9ad9742
VMManager: Make LogLayout log level configurable as a parameter
2015-08-16 01:03:43 -03:00
Yuri Kunde Schlesner
785407d06f
VMManager: Change block offsets to size_t
2015-08-16 01:03:43 -03:00
Lioncash
46b0277cbf
vfp: use std::swap where applicable
2015-08-15 19:08:51 -04:00
Yuri Kunde Schlesner
2e5696dba4
Merge pull request #1031 from bbarenblat/master
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Handle invalid `Log::Class`
2015-08-15 15:34:12 -07:00
bunnei
db97090cad
Shader: Use a POD struct for registers.
2015-08-15 18:03:27 -04:00
bunnei
b39c053785
Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
2015-08-15 18:03:27 -04:00
bunnei
0ee00861f6
Common: Cleanup CPU capability detection code.
2015-08-15 18:03:26 -04:00
bunnei
a1942238f5
Common: Move cpu_detect to x64 directory.
2015-08-15 18:03:26 -04:00
bunnei
bd7e691f78
x64: Refactor to remove fake interfaces and general cleanups.
2015-08-15 18:03:25 -04:00
bunnei
cfb354f11f
JIT: Support negative address offsets.
2015-08-15 18:01:22 -04:00
bunnei
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
bunnei
d67e2f78b7
Common: Added MurmurHash3 hash function for general-purpose use.
2015-08-15 17:33:46 -04:00
bunnei
ddbeebb887
Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP.
2015-08-15 17:33:45 -04:00
bunnei
4d51792285
Common: Ported over Dolphin's code for x86 CPU capability detection.
2015-08-15 17:33:44 -04:00
bunnei
3f69c2039d
Shader: Define a common interface for running vertex shader programs.
2015-08-15 17:33:44 -04:00
bunnei
18527b9e21
Shader: Move shader code to its own subdirectory, "shader".
2015-08-15 17:33:42 -04:00
bunnei
642b9b5030
GPU: Refactor "VertexShader" namespace to "Shader".
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- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-08-15 17:33:41 -04:00
Benjamin Barenblat
c0a87bc89f
Properly indicate that CIA support is not implemented yet
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Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call
it on a CIA file.
2015-08-15 16:05:38 -04:00
Benjamin Barenblat
cd8be1846b
Give CIA file type a name
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Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable
Archive) files.
2015-08-15 15:45:27 -04:00
Benjamin Barenblat
7cd5a653ff
Handle invalid Log::Class
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Add a case of `Log::Class::Count` to the switch statement that
dispatches on `Log::Class`. The case simply calls the `UNREACHABLE`
macro.
2015-08-15 15:39:45 -04:00
bunnei
cebf245504
Merge pull request #1027 from lioncash/debugger
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debugger: Add the ability to view VFP register contents
2015-08-13 18:13:25 -04:00
archshift
d1ae413ffd
Stop defining GCC always_inline attributes as __forceinline
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__forceinline is a MSVC extension, which may confuse some people working on the codebase.
Furthermore, the C++ standard dictates that all names which contain adjacent underscores are reserved.
2015-08-11 19:45:15 -07:00
bunnei
35f3360663
Merge pull request #893 from linkmauve/remove-uint._t-int._t
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Replace standard uint*_t and int*_t with CommonTypes’ u* and s* types
2015-08-11 17:55:24 -04:00
Emmanuel Gil Peyrot
5115d0177e
ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types.
2015-08-11 22:38:44 +01:00
bunnei
93f607f549
Merge pull request #1023 from yuriks/gl-state-bugs
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OpenGL: Fix state tracking in situations with reused object handles
2015-08-11 17:19:45 -04:00
LittleWhite
66eabd326f
Add menu and logic to save and load recently loaded files.
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This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out)
2015-08-11 18:45:44 +02:00
aroulin
38c87733d9
arm_disasm: ARMv6 mul/div and abs media instructions
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SMLAD, SMUAD, SMLSD, SMUSD, SMLALD, SMLSLD,
SMMLA, SMMUL, SMMLS
USAD8, USADA8
2015-08-11 12:48:28 +02:00
aroulin
4a1db13072
arm_disasm: ARMv6 parallel add/sub media instructions
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{S, U, Q, UQ, SH, UH}{ADD16, ASX, SAX, SUB16, ADD8, SUB8}
2015-08-11 12:48:23 +02:00
aroulin
0be8e1bfb6
arm_disasm: ARMv6 reversal media instructions
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REV, REV16, REVSH
Only their ARM encoding, Thumb encoding is still missing.
2015-08-09 13:52:51 +02:00
aroulin
e4ff244288
arm_disasm: ARMv6 saturation media instructions
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SSAT, SSAT16, USAT, USAT16
2015-08-09 01:31:10 +02:00
aroulin
47657a1817
arm_disasm: ARMv6 packing and sign-extend media instructions
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PKH, SEL
SXTAB, SXTAB16, SXTB, SXTB16, SXTH, SXTAH
UXTAB, UXTAB16, UXTB, UXTB16, UXTH, UXTAH
2015-08-09 01:31:03 +02:00
Lioncash
f48a89af8b
Merge pull request #1026 from lioncash/disasm
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arm_disasm: Remove unnecessary code
2015-08-07 07:29:27 -04:00
Lioncash
132961b14f
registers: Support viewing VFP registers
2015-08-07 02:11:07 -04:00
Lioncash
3b457a5876
arm_interface: Implement interface for retrieving VFP registers
2015-08-06 21:24:25 -04:00
Lioncash
5855cf087d
registers: Fix a typo with CPSR's name
2015-08-06 21:11:25 -04:00