20418 Commits

Author SHA1 Message Date
lat9nq
e2123b27e8 yuzu: Fix fmt 9.0.0 issues 2022-08-07 17:02:06 -04:00
bunnei
9dc8d02acc
Merge pull request #8658 from liamwhite/plgp
video_core: differentiate between tiled and untiled framebuffer sizes for unaccelerated blits
2022-08-06 23:00:46 -07:00
bunnei
0f2fc6335e
Merge pull request #8700 from liamwhite/xc3-vk-crash
vk_texture_cache: return VK_NULL_HANDLE for views of null images
2022-08-06 13:11:34 -07:00
liamwhite
ee5b244cdf
Merge pull request #8667 from Kelebek1/xc3
[SPIRV] Add missed shader defines
2022-08-06 16:08:32 -04:00
Narr the Reg
80b462e553 hid: core: Delay the stop vibration command when testing 2022-08-05 17:20:05 -05:00
Steve
cd5bbf0f04
Controller bugfixes in profile select (#8716)
* Controller bugfixes in profile select, closes #8265

2 fixes for using a controller in profile select dialog.

Pressing 'B' cancels the launch of the game
Using controller to select a profile now correctly sets the index to use for the launch

* Added brackets to if statements as requested.
2022-08-05 10:02:04 -05:00
Kyle K
b51db12567 Linux: handle dark system themes nicely
yuzu's default theme doesn't specify everything, which is fine for
windows, but in linux anything unspecified is set to the users theme.

Symptoms of this are that a linux user with a dark theme won't think
to change the theme to a dark theme when first using yuzu

Idea here is to try and support arbitrary themes on linux.

preliminary work on a "default_dark" theme, used only as overlay
for any themes that are measured to be dark mode.

Other work done:

FreeDesktop standard icon names:
plus -> list-add
delete refresh, we use view-refresh

remove duplicated icons for qdarkstyle_midnight_blue
referencing icon aliases in the qrc files is the way to go

Note:
Dynamic style changing doesn't appear to work with AppImage
2022-08-05 05:22:27 -07:00
Kyle Kienapfel
63673dcf98 Qt5 work around for suzhou numerals
When windows is told to display Standard digits as suzhou, it is showing
incorrect information in yuzu, file sizes and the CPU speed limiter are
effected by this. See #8698 for some screenshots.

Setting number format to Chinese (Simplified, Hong Kong SAR) is one
way to see this issue in action.

Fixes #8698
2022-08-03 21:49:23 -07:00
Liam
c40cec5e58 renderer_vulkan: add format fallbacks for R16G16B16_SFLOAT, R16G16B16_SSCALED, R8G8B8_SSCALED 2022-08-02 18:39:33 -04:00
Liam
1d364adf3e vk_texture_cache: return VK_NULL_HANDLE for views of null images 2022-08-02 13:31:42 -04:00
Morph
606cdb17d3 core_timing: Sleep in discrete intervals, yield during spin 2022-08-02 01:01:54 -04:00
Kelebek1
658e1ee426 Add missing looping event schedule signal 2022-08-02 01:01:54 -04:00
Kelebek1
83a24ad638 Make coretiming waiting more accurate 2022-08-02 01:01:54 -04:00
Kelebek1
9d3b190465 Rework multi-core vsync 2022-08-01 23:51:53 -04:00
lat9nq
260430c849 common: Use PROJECT_SOURCE_DIR to find CMakeModules
Fixes CMake configuration when yuzu is a submodule of another project.
2022-08-01 23:18:56 -04:00
Liam
00299479ab core/loader: remove ELF loader 2022-08-01 17:19:23 -04:00
Andrea Pappacoda
adc8c03fe4
build(externals): rename Findopus to FindOpus
This better matches upstream's FindOpus.cmake file, and it will make
using upstream's FindOpus.cmake file easier.
2022-08-01 12:31:31 +02:00
bunnei
5ae0e5ba67
Merge pull request #8678 from liamwhite/stop-waiting
video_core: stop waiting for shader compilation on user cancel
2022-07-31 14:47:43 -07:00
bunnei
3bbc1cf64c
Merge pull request #8622 from liamwhite/progress
qt: reset progress bar after shader compilation
2022-07-31 14:46:38 -07:00
Nikita Strygin
1cf6f5c623 Properly write out the command buffer when serving close request 2022-07-31 23:17:45 +03:00
Morph
9dcfef744c
Merge pull request #8684 from liamwhite/delete-shader
renderer_opengl: delete shader source after linking
2022-07-30 21:36:26 -04:00
Liam
b9360681df renderer_opengl: delete shader source after linking 2022-07-30 13:21:26 -04:00
Kyle Kienapfel
7e0afc641c Translate english plurals
Turns out that for Qt to properly handle plurals in English a
translation needs to be provided, otherwise the user is left with
messages such as "Building: 2 shader(s)"

Plurals for other all other languages are handled on transifex.
I wrote the README.md to just refer to it as a translation
collaboration site just in case we ever switch.

These translations being out of date won't pose any technical problems
so I believe it is fine to handle them manually on a "best effort"
basis.

The files are generated into the source directory so that the
relative filenames are correct. The generated file is added to
.gitignore
2022-07-30 01:40:33 -07:00
Morph
f8a005e26e
Merge pull request #8664 from liamwhite/monkey-compiler-v12-1
common: move forwarded value into SPSCQueue
2022-07-30 03:24:23 -04:00
Liam
fc013d88cb video_core: stop waiting for shader compilation on user cancel 2022-07-29 23:33:40 -04:00
Liam
73a87edc45 audio_core: fix -Wuninitialized when compiling with ASan 2022-07-29 23:30:01 -04:00
Liam
ec64a94954 common: move forwarded value into SPSCQueue 2022-07-29 15:41:57 -04:00
Kelebek1
f580946b0d Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan. 2022-07-29 06:12:39 +01:00
bunnei
880006c5ca
Merge pull request #8656 from german77/audio-step
yuzu: Add incremental steps to volume hotkeys
2022-07-28 15:41:37 -07:00
liamwhite
e5615c4704
Merge pull request #8657 from Kelebek1/depop
[Audio] Avoid an out-of-bounds span write in depop prepare
2022-07-28 11:02:41 -04:00
Liam
cbe5b8a13e video_core: differentiate between tiled and untiled framebuffer sizes for unaccelerated copies 2022-07-27 21:52:06 -04:00
Maide
2e46110379
Revert Coretiming PRs 8531 and 7454 (#8591) 2022-07-27 19:47:06 -04:00
snek
b7642cff36
implement pause on system suspend (#8585) 2022-07-27 19:46:03 -04:00
Kelebek1
6c47b43a60 Avoid depop out of bounds 2022-07-27 23:17:18 +01:00
liamwhite
ea861cc1c4
Merge pull request #8542 from Morph1984/gpu-use-old-q
gpu_thread: Use the previous MPSCQueue implementation
2022-07-27 15:55:28 -04:00
liamwhite
64fd9f41a7
Merge pull request #8636 from german77/irs_cluster_release
service: irs: Implement clustering processor
2022-07-27 15:54:28 -04:00
liamwhite
a761d020c6
Merge pull request #8633 from Morph1984/optional-keys
applet/swkbd: Implement optional symbol keys
2022-07-27 15:53:32 -04:00
snek
9479940a1f
Merge pull request #8592 from devsnek/sig-handlers
exit gracefully on sigint/sigterm
2022-07-27 15:51:26 -04:00
Narr the Reg
2fdefd7064 yuzu: Add incremental steps to volume hotkeys 2022-07-27 11:34:46 -05:00
Andrea Pappacoda
cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-07-27 12:53:49 +02:00
FearlessTobi
a41baaa181 network: Address review comments 2022-07-25 21:59:31 +02:00
FearlessTobi
61ce57b524 network, yuzu: Make copyright headers SPDX-compliant 2022-07-25 21:59:31 +02:00
FearlessTobi
6a2dcc8b3d network, yuzu: Improve variable naming and style consistency 2022-07-25 21:59:31 +02:00
FearlessTobi
6b5667dfa5 yuzu_cmd: Fix compilation 2022-07-25 21:59:31 +02:00
FearlessTobi
7d82e57b91 network: Move global state into a seperate class
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2022-07-25 21:59:31 +02:00
german77
899c8bb330 common: multiplayer: Use GameInfo type 2022-07-25 21:59:31 +02:00
FearlessTobi
4b404191cf Address second part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
6c8e456185 Address first part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
ec407bd3f1 Fix compilation on linux gcc 2022-07-25 21:59:30 +02:00
FearlessTobi
ee5cb9c7b9 web_service: Fix -Wmissing-field-initializers 2022-07-25 21:59:30 +02:00