Commit Graph

773 Commits

Author SHA1 Message Date
Morph
5d0a051abb main: Fix install progress calculation
The increased buffer size means that that progress bar size has to be adjusted
2023-07-06 00:22:38 -04:00
zeltermann
d2b62ae401
Use toUtf8() for string passed to DBus 2023-07-03 14:46:17 +07:00
Morph
c3fbc8d2fe core_timing: Remove GetCurrentTimerResolution in CoreTiming loop
Other programs may change this value, but if thousands of syscalls in this loop is undesirable, then we can just set this once.
2023-07-02 15:08:04 -04:00
german77
30544fbfa5 yuzu: Fix clang format 2023-06-27 15:55:23 -06:00
Narr the Reg
112b660456
Merge pull request #9663 from EBADBEEF/disable-controller-applet
qt: add option to disable controller applet
2023-06-27 10:32:51 -06:00
zeltermann
482fbded9b Only use SDL wakelock on Linux
SDL has internally fixed shenanigans related to wakelocking through DBus
from inside sandboxes from around August 2022, so we can now remove the
workaround we used since 2021.
2023-06-24 14:51:41 +07:00
liamwhite
87b9b5d10f
Merge pull request #10842 from german77/native_mifare
input_common: Implement native mifare/skylander support for joycons/pro controller
2023-06-23 09:27:00 -04:00
Narr the Reg
84d43489c5 input_common: Implement native mifare support 2023-06-21 17:54:58 -06:00
liamwhite
af7f3f078c
Merge pull request #10486 from lat9nq/vk-device-find-once
yuzu-qt: Load Vulkan device info at startup
2023-06-18 09:42:55 -04:00
Liam
b1081329b9 qt: use larger buffer for update install 2023-06-11 11:43:04 -04:00
liamwhite
4d395b3b72
Merge pull request #10614 from xcfrg/shader-backend-status-bar
yuzu: add opengl shader backend info in status bar
2023-06-09 09:46:11 -04:00
lat9nq
fc0c4db20d yuzu-qt: Load Vulkan device info at startup
Loading it when the configuration opens now incurs a noticeable delay.
We also don't need to rediscover the same data repeatedly each time the
configuration opens.

Moves vulkan device info discovery to yuzu's startup as opposed to the
configure_graphics constructor.
2023-06-06 01:54:44 -04:00
xcfrg
a64ad8315f
yuzu: add opengl shader backend info in status bar 2023-06-04 17:24:30 -04:00
Keve1227
27313fe576
Issue a reload if the system language changed 2023-06-03 17:17:03 +02:00
liamwhite
5ab5987e74
Merge pull request #10352 from grimkor/add-context-menu-status-bar-settings
add context menu for status bar settings
2023-06-01 09:05:23 -04:00
german77
e5be1835ab yuzu: Disable game list while game is running 2023-05-29 10:00:34 -06:00
Liam
fcd48eb239 qt: add menu item to remove cache storage 2023-05-26 23:29:44 -04:00
grimkor
b3ebfd2481 add context menu for filter and anti-aliasing status buttons 2023-05-24 00:21:04 +00:00
liamwhite
a540d248f3
Merge pull request #10107 from grimkor/allow-fully-customised-hotkeys
Allow fully customised controller hotkeys
2023-05-16 10:06:15 -04:00
grimkor
ceb65c259a Allow fully customisable controller hotkeys 2023-05-10 19:28:11 +01:00
bunnei
e58090c9c7
Merge pull request #10097 from german77/nfp_full
service: nfc: Merge device interfaces and create the device manager
2023-05-07 12:18:09 -07:00
Narr the Reg
94151097b9 service: nfc: Merge device interfaces and create the device manager 2023-05-05 22:02:59 -06:00
Liam
7ec66db22c qt: warn on inoperable keys 2023-04-30 23:47:42 -04:00
liamwhite
1ab052952d
Merge pull request #10006 from german77/profile_select
service: am: Improve profile select applet
2023-04-01 09:49:22 -04:00
german77
11edba4974 applet: controller: Implement cancel button 2023-03-30 07:49:44 -06:00
Narr the Reg
668eb5b8da service: am: Improve profile select applet 2023-03-29 08:53:19 -06:00
liamwhite
8bdc51b620
Merge pull request #9505 from liamwhite/request-exit
applets: implement RequestExit
2023-03-29 09:11:34 -04:00
Narr the Reg
2fbadc7e1f qt: Fix log softlock 2023-03-27 12:18:46 -06:00
Liam
50a59487eb qt: implement RequestExit for applets 2023-03-25 14:49:43 -04:00
Liam
600f325d87 general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
Morph
7e353082ac main: (Windows) Set the current timer resolution to the maximum
Increases the precision of thread sleeps on Windows.
2023-03-05 02:36:31 -05:00
liamwhite
e531d1fae9
Merge pull request #9815 from german77/qt-mouse
Qt: Fix mouse scalling
2023-02-18 16:25:48 -05:00
Narr the Reg
0a88c7dbbe yuzu: Shutdown game on restart to reload per game config 2023-02-16 21:17:30 -06:00
Narr the Reg
df9c8bdfd9 yuzu: Write to config file on important config changes 2023-02-16 21:17:01 -06:00
Narr the Reg
17207939e5 input_common: Split mouse input into individual devices 2023-02-16 14:22:13 -06:00
liamwhite
6d77de96da
Merge pull request #9796 from liamwhite/current
general: rename CurrentProcess to ApplicationProcess
2023-02-15 17:42:45 -05:00
liamwhite
04d2d2ef5f
Merge pull request #9782 from arades79/fix-consexpr-value-declaration-usage
Fix consexpr value declaration usage
2023-02-15 17:42:38 -05:00
liamwhite
58a2c19982
Revert "main: Fix borderless fullscreen for high dpi scaled displays" 2023-02-14 16:29:35 -05:00
arades79
683019878f remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
45e13b03f3 add static lifetime to constexpr values to force compile time evaluation where possible
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
Liam
ceda2d280e general: rename CurrentProcess to ApplicationProcess 2023-02-13 19:03:12 -05:00
Morph
d6677b50f6 main: Fix borderless fullscreen for high dpi scaled displays
On Windows, a borderless window will be treated the same as exclusive fullscreen
when the window geometry matches the physical dimensions of the screen.
However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless
window apparently is not treated as exclusive fullscreen and functions correctly.
One can verify and replicate this behavior by using a high resolution (4K) display,
and switching between 100% and 200% scaling in Windows' display settings.
At 100%, without the addition of 1, it is treated as exclusive fullscreen.
At 200%, with or without the addition of 1, it is treated as borderless windowed.
Therefore, we can use (read: abuse) this difference in behavior to fix this issue for
those with higher resolution displays when the Qt scaling ratio is > 1.
Should this behavior be changed in the future, please revisit this workaround.
2023-02-12 21:58:49 -05:00
Morph
3fbb93e5c9 main: Re-add QtWebEngine zoom factor
For some reason, I had removed this in ad6cec71ec

This should fix any improperly scaled web applets.
2023-02-09 22:57:37 -05:00
liamwhite
1f3e8d633a
Merge pull request #4949 from Morph1984/hidpi-temp-fix
main: Enable High DPI fixes for Qt >= 5.14
2023-02-06 23:20:49 -05:00
bunnei
ecbf74b87a
Merge pull request #9644 from SaiKai/volume_quicksetting
add volume quicksetting with volume slider
2023-02-06 17:10:44 -08:00
Jonas Gutenschwager
2a491f7aaa
remove disambiguation argument from mute text
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-02-04 00:00:20 +01:00
liamwhite
6fa86989f1
Merge pull request #9539 from Wollnashorn/opengl-fsr
video_core/opengl: Added FSR upscaling filter to the OpenGL renderer
2023-01-27 19:28:35 -05:00
Wollnashorn
c4a49eb1dd video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
Morph
ad6cec71ec main: Convert to device independent coordinates for scaling
devicePixelRatioF() returns the scaling ratio when high dpi scaling is enabled.
When high dpi scaling is enabled, the raw screen coordinate system is scaled to device independent coordinates.
2023-01-25 21:16:05 -05:00
Morph
5be85c556e main: Use passthrough scaling for non-windows OSes
They should be better than windows when handling fractional scaling ratios.
2023-01-25 21:16:04 -05:00