Commit Graph

821 Commits

Author SHA1 Message Date
Liam
6e23c84669 romfs: use vfs_cached for romfs output 2023-06-03 08:56:59 -04:00
Liam
790f91fcc5 vfs: add vfs_cached for romfs build 2023-06-03 08:50:54 -04:00
Liam
0596a4afb1 vfs_concat: fix time complexity of read 2023-05-26 16:07:38 -04:00
Liam
351079a4ba fs: adjust future save path 2023-05-11 17:30:30 -04:00
Liam
d100de27ee vfs_layered: avoid n^2 lookup in layeredfs building 2023-05-07 19:03:41 -04:00
Liam
5792a72c29 vfs_vector: avoid n^2 lookup in layeredfs building 2023-05-07 16:50:35 -04:00
Liam
600f325d87 general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
liamwhite
6d77de96da
Merge pull request #9796 from liamwhite/current
general: rename CurrentProcess to ApplicationProcess
2023-02-15 17:42:45 -05:00
arades79
683019878f remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
45e13b03f3 add static lifetime to constexpr values to force compile time evaluation where possible
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
Liam
ceda2d280e general: rename CurrentProcess to ApplicationProcess 2023-02-13 19:03:12 -05:00
Merry
bee395d2f0 vfs: Replace cstr concat with char concat 2023-01-01 18:52:02 +00:00
Liam
9737615948 general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
bunnei
25d53e66d1
Merge pull request #9115 from vonchenplus/game_name_by_language
file_sys: Priority display of game titles in the current language
2022-10-27 11:33:02 -07:00
FengChen
1689e0a71f file_sys: Priority display of game titles in the current language 2022-10-24 21:55:25 +08:00
Morph
c7e079a5d4 general: Resolve -Wunused-lambda-capture and C5233 2022-10-22 15:02:04 -04:00
Morph
e6ab1f673b general: Enforce C4800 everywhere except in video_core 2022-10-22 15:02:04 -04:00
Morph
ae453ab6a8 savedata_factory: Detect future save data paths
Enable compatibility for new account/device save paths planned on a future implementation.
2022-10-16 23:49:55 -04:00
bunnei
61883d8820
Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address
program_metadata: Avoid reference binding to misaligned address
2022-10-06 20:42:15 -07:00
Narr the Reg
c7a814f10f core: ns: Implement pl:s service 2022-09-03 17:32:12 -04:00
Liam
518317b717 core/file_sys: fix alignment of BuildId 2022-08-21 12:28:36 -04:00
Liam
39cf6abd94 core/file_sys: fix BuildId padding 2022-08-19 17:16:33 -04:00
Morph
a44da3c14d ips_layer: Delimit parsed hex value string
Delimits the hex value string on spaces, slashes, carriage returns or newlines, allowing for comments to be added in-line.
2022-08-12 10:19:44 -04:00
Andrea Pappacoda
cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
german77
a7d9be1384 core: Replace all instances of ResultCode with Result 2022-06-26 20:21:37 -05:00
Liam
d11547024c general: fix compilation on GCC 12 2022-06-13 20:09:30 -04:00
Liam
084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
Morph
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
tech-ticks
f05e87402a patch_manager: Apply layered exefs patches from 'atmosphere' SD directory 2022-04-07 23:02:44 +02:00
Morph
ea7a0d4652 registered_cache: Prevent nullptr dereference when accumulating files
For whatever reason, nca_file/dir can be nullptr in the list of files/dirs. I have not determined the cause of this yet, so add a nullptr check for these prior to dereferencing them.
2022-03-27 17:06:27 -04:00
ameerj
866b7c20a8 general: Fix clang/gcc build errors 2022-03-20 02:25:09 -04:00
ameerj
923decae5a common: Reduce unused includes 2022-03-19 15:01:31 -04:00
ameerj
ade596121b core: Reduce unused includes 2022-03-19 02:23:32 -04:00
Kelebek1
e1201abc1e Dump patched exefs rather than base 2022-02-15 04:52:28 +00:00
lat9nq
bfb7cbc292 program_metadata: Unpack FileAccessHeader and FileAccessControl
Avoids a reference binding to a misaligned addresses. Unpacking one
requires unpacking the other, otherwise there'll be a misaligned address
on the leftover one.
2022-02-13 02:20:56 -05:00
Lioncash
f785f73e92 general: Replace NonCopyable struct with equivalents 2022-02-02 13:17:12 -05:00
OatmealDome
50acc0da20 program_metadata: Add default ThreadInfo kernel capability 2021-11-10 22:01:05 -05:00
Morph
a6e6a5ac38 general: Get the current process program id directly from the system
This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
2021-11-04 16:59:39 -04:00
Morph
64275dfbf4 general: Rename GetTitleID to GetProgramID 2021-11-04 16:57:16 -04:00
ameerj
b275f2e475 core: Fix transitive include build errors 2021-11-03 21:42:58 -04:00
ameerj
7c4b6aab2e core: Remove unused includes 2021-11-03 21:42:57 -04:00
Morph
cb09ea0f01 general: Remove MakeResult helpers
This is made obsolete by the presence of implicit constructors.
2021-11-02 17:23:19 -04:00
Morph
baf599c1d3 file_sys: control_metadata: Add BrazilianPortuguese 2021-10-28 20:05:26 -04:00
bunnei
3a33519598
Merge pull request #7102 from Morph1984/remove-boxcat
Remove Boxcat BCAT backend
2021-10-01 18:41:41 -07:00
Morph
e29f3b87f1 style: Remove extra space preceding the :: operator 2021-09-29 01:26:01 -04:00
Morph
616d0236f5 file_sys: Remove vfs_libzip 2021-09-28 23:18:39 -04:00
Morph
8d63ebcb64 vfs: Partially implement GetFileTimeStampRaw
Gets rid of homebrew warnings using this func
2021-09-14 08:48:01 -04:00
Morph
4a6a73e887 file_sys/kernel_executable: Add missing <string> include 2021-09-11 17:19:14 -04:00
Feng Chen
07073734ed
file_sys: Support load game collection (#6582)
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-20 01:10:05 -04:00
ReinUsesLisp
1ef64112b3 content_archive: Remove unnecessary include to <ranges>
Fixes build issues on clang.
2021-07-12 03:37:56 -03:00