Fernando Sahmkow
ca3db0d7c9
General: address feedback
2022-10-06 21:00:54 +02:00
Liam
0d99b7962d
state_tracker: workaround channel setup for homebrew
2022-10-06 21:00:54 +02:00
Liam
c80ed6d81f
general: rework usages of UNREACHABLE macro
2022-10-06 21:00:54 +02:00
Morph
903705043d
nvdisp: End system frame after requesting to swap buffers
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Fixes frametime reporting
2022-10-06 21:00:54 +02:00
Morph
11e1cbbdbd
address_space: Rename va_start to virt_start
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Avoids conflicting with the va_start macro
2022-10-06 21:00:54 +02:00
Morph
fa342cae22
address_space: Address feedback
2022-10-06 21:00:54 +02:00
Morph
fedd983f96
general: Format licenses as per SPDX guidelines
2022-10-06 21:00:54 +02:00
Fernando Sahmkow
d97d409647
NvHostChannels: improve hack for supporting multiple channels.
2022-10-06 21:00:54 +02:00
Fernando Sahmkow
c2b7de66b3
Address Feedback from bylaws.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8a372035db
Nvflinger: correct duplication.
2022-10-06 21:00:53 +02:00
VonChenPlus
9982cff98b
Core: Fix get nvmap object random crash
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
fe24c65153
General: Fix clang format.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
1a9b71b1c6
Common: Fix variable shadowing.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
cdce7f781b
Vulkan Swapchain: Overall improvements.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8d774e7415
NvDec: Fix regressions.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ada09778d9
Vulkan Texture Cache: Limit render area to the max width/height of the targets.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8fd1d769fe
ImageBase: Basic fixes.
2022-10-06 21:00:53 +02:00
Liam White
afab6c143c
General: Fix compilation for GCC
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
fd7afda1e8
VideoCore: Implement formats needed for N64 emulation.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
770e19f51a
Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8bb604b3be
VideoCore: Add option to dump the macros.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
a9ca39f859
NVDRV: Further improvements.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
b59ca4df0c
Buffer Cache: Basic fixes.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
98317f2b77
Decoders: Improve overall speed.
2022-10-06 21:00:53 +02:00
bunnei
f5fd6b5c86
DMA & InlineToMemory Engines Rework.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
b2099fbdcc
Maxwell3D: Add small_index_2
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
7cfa28a666
Memory Manager: ensure safety of GPU to CPU address.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
5a568b1655
MemoryManager: Fix errors popping out.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
3d02143476
Shader Decompiler: implement better tracking for Vulkan samplers.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ba34cf0a69
Shader Decompiler: Check for shift when deriving composite samplers.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a283eda320
Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
359f22b808
MemoryManager: Finish up the initial implementation.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
5caa150e9a
OpenGL: Fix TickWork
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bc8b3d225e
VideoCore: Refactor fencing system.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
4d60410dd9
MemoryManager: initial multi paging system implementation.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
98b5e236d4
Vulkan: Fix Scissor on Clears
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
920429fde7
NVDRV: Further refactors and eliminate old code.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
2931101e6f
NVDRV: Refactor Host1x
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
668e80a9f4
VideoCore: Refactor syncing.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
e44ac8b821
Texture Cache: Fix GC and GPU Modified on Joins.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
f350c3d74e
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
9cf4c8831d
Texture cache: Fix dangling references on multichannel.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
e462191482
Refactor VideoCore to use AS sepparate from Channel.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bb74973bba
General: Rebase fixes.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
6fc4012396
VideoCore: Extra Fixes.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
feb49c822d
NVDRV: Remake ASGPU
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
c6ea0c650e
NVDRV: Update copyright notices.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
0f4ae3cc52
MemoryManager: Temporary Fix for NVDEC.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
835b950f7e
NvHostCtrl: Fix merge of nvflinger.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
cbaf3fb433
VideoCore: Update MemoryManager
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
b617874724
Common: implement MultiLevelPageTable.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3f8e7a5585
VideoCore: Fix channels with disk pipeline/shader cache.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
d7990c159e
OpenGl: Implement Channels.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
2c62563ab5
NVHOST_CTRl: Implement missing method and fix some stuffs.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
139ea93512
VideoCore: implement channels on gpu caches.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
c77b8df12e
NVASGPU: Fix Remap.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
ad038609c8
NVDRV: Fix clearing when destroying.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
68d9504a04
NVMAP: Fix the Free return parameters.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
af35dbcf63
NVDRV: Fix Open/Close and make sure each device is correctly created.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
de0e8eff42
NVDRV: Implement new NvMap
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3cbe352c18
NVDRV: Refactor and add new NvMap.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
a21b8824fb
NVDRV: Cleanup.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
d30b885d71
NVDRV: Implement QueryEvent.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
39a5ce4e69
NvHost: Remake Ctrl Implementation.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
ac104a24d1
NvHost: Try a different approach to blocking.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
7b7f6f1cb7
NvHost: Fix some regressions and correct signaling on timeout.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
1a49991676
Texture Cache: Add ASTC 10x5 Format.
2022-10-06 16:45:40 +02:00
bunnei
d55096ce85
Merge pull request #9013 from liamwhite/spinning-a-yarn
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common: remove "yuzu:" prefix from thread names
2022-10-05 18:53:42 -07:00
bunnei
1689530f52
Merge pull request #9015 from german77/amiibo-rewrite
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service: nfp: Fix errors to pass unit testing
2022-10-05 14:13:57 -07:00
Kyle Kienapfel
3b5a937125
Show error from cpp-httplib when we don't have a response to read (report errors while connecting to API) ( #8999 )
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Co-authored-by: Kyle Kienapfel <Docteh@users.noreply.github.com>
2022-10-05 21:39:54 +02:00
Fernando S
71fe9fd0f2
Merge pull request #8987 from liamwhite/another-name-for-reinforcement-steel
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vulkan: automatically use larger staging buffer sizes when possible
2022-10-05 08:54:22 +02:00
Fernando S
4774e32593
Merge pull request #9011 from liamwhite/frog-emoji-moment
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shader_recompiler: add extended LDC to GLASM backend
2022-10-05 08:53:26 +02:00
bunnei
fc0ace6048
Merge pull request #9005 from liamwhite/micro-fit
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macro_jit_x64: cancel exit for taken branch
2022-10-04 20:08:02 -07:00
bunnei
92c0ad23eb
Merge pull request #9010 from liamwhite/buttwise
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macro_jit_x64: fix miscompilation of bit extraction operations
2022-10-04 15:52:39 -07:00
Liam
7969d4d5de
vk_scheduler: wait for command processing to complete
2022-10-03 20:03:25 -04:00
Narr the Reg
e85c19adcb
service: nfp: Fix errors to pass unit testing
2022-10-03 18:06:55 -05:00
Liam
35d3e7db2a
common: remove "yuzu:" prefix from thread names
2022-10-03 18:43:56 -04:00
Liam
ae7062d522
shader_recompiler: add extended LDC to GLASM backend
2022-10-02 17:32:54 -04:00
bunnei
61399de5db
Merge pull request #8955 from german77/amiibo-rewrite
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core: nfp: Rewrite implementation to remove direct access from the frontend
2022-10-02 14:28:43 -07:00
german77
1485daff06
service: mii: Copy only valid name bytes
2022-10-02 12:34:24 -05:00
Narr the Reg
d9d566bd3f
service: nfp: Implement mount target and open application area errors, minor fixes
2022-10-02 12:34:14 -05:00
german77
673de3995b
nfp: Multiple fixes against HW
2022-10-02 12:32:26 -05:00
german77
3ce0ef04dd
service: nfp: address comments
2022-10-02 12:32:26 -05:00
german77
afea5c163f
service: nfp: Rewrite and implement applet calls
2022-10-02 12:32:26 -05:00
german77
8a3d22c4bd
core: hid: Add nfc support to emulated controller
2022-10-02 12:32:26 -05:00
german77
f6d57d7dd9
yuzu: Use virtual amiibo driver instead of nfp service
2022-10-02 12:32:26 -05:00
german77
da8864d002
input_common: Enable virtual amiibo driver
2022-10-02 12:32:26 -05:00
german77
e8d71712e7
input_common: Create virtual amiibo driver
2022-10-02 12:32:26 -05:00
bunnei
80a3a73123
Merge pull request #8992 from Morph1984/vi-vsync-event
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service: vi: Retrieve vsync event once per display
2022-10-02 03:02:59 -07:00
liamwhite
188932768e
Merge pull request #6598 from FernandoS27/falklands-are-british
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MacroHLE: Add MultidrawIndirect HLE Macro.
2022-10-01 20:58:03 -04:00
Fernando Sahmkow
a60b669ef4
MacroHLE: Add MultidrawIndirect HLE Macro.
2022-10-01 20:57:00 -04:00
Liam
1225627515
macro_jit_x64: fix miscompilation of bit extraction operations
2022-10-01 20:31:21 -04:00
Kyle Kienapfel
1dba5fab62
Qt: work around Qt5's font choice for Chinese
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On Windows there are currently two fonts used.
The first, does the Menu, QTreeView and Tooltips
Second is Everything else which is a default font.
From inspecting QApplication::font() at runtime
Windows 10 English: QFont(MS Shell Dlg 2,8.25,-1,5,50,0,0,0,0,0)
Windows 11 Japanese: MS UI Gothic,9 ,-1,5,50,0,0,0,0,0
Windows 11 Traditional Chinese: PMingLiU,9 ,-1,5,50,0,0,0,0,0
Windows 11 Simplified Chinese: SimSun,9 ,-1,5,50,0,0,0,0,0
Windows 11 Korean: Gulim,9 ,-1,5,50,0,0,0,0,0
I initially investigated dynamically changing the font when
the UI language is English, but this was getting quite messy
Qt6 makes changes to default font in some situations, so this
PR is being narrowed in scope to only effect Chinese font choices.
This change only effects rendering of Latin/Cyrillic characters.
2022-10-01 15:27:23 -07:00
bunnei
2a752bbd64
Merge pull request #8876 from FearlessTobi/multiplayer-part3
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ldn: Implement "local wireless" networked multiplayer
2022-10-01 14:53:36 -07:00
Narr the Reg
181a54a37b
Merge pull request #9008 from ZwipZwapZapony/controller.colors_state.right
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Fix "controller.colors_state.right" being "left"
2022-10-01 14:37:55 -05:00
bunnei
4242064560
Merge pull request #8874 from vonchenplus/align_index_buffer_size
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Align index buffe size when vertex_buffer_unified_memory enable
2022-10-01 10:28:50 -07:00
Zwip-Zwap Zapony
31e3437a2f
Fix "controller.colors_state.right" being "left"
2022-10-01 18:18:08 +02:00
Liam
b80f7faebe
macro_jit_x64: cancel exit for taken branch
2022-10-01 01:32:24 -04:00
bunnei
d9e375acc3
Merge pull request #8910 from vonchenplus/astc_decode_error
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video_core: Modify astc texture decode error fill value
2022-09-30 15:34:11 -07:00
bunnei
dbb9d601df
Merge pull request #8934 from german77/palma_release
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service: hid: Partially implement palma controller
2022-09-29 12:48:28 -07:00