// SPDX-FileCopyrightText: 2016 Citra Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "common/common_types.h" #include "common/dynamic_library.h" #include "common/logging/log.h" #include "common/settings.h" #include "core/core.h" #include "ui_configure_graphics.h" #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_graphics.h" #include "yuzu/qt_common.h" #include "yuzu/uisettings.h" #include "yuzu/vk_device_info.h" static const std::vector default_present_modes{VK_PRESENT_MODE_IMMEDIATE_KHR, VK_PRESENT_MODE_FIFO_KHR}; // Converts a setting to a present mode (or vice versa) static constexpr VkPresentModeKHR VSyncSettingToMode(Settings::VSyncMode mode) { switch (mode) { case Settings::VSyncMode::Immediate: return VK_PRESENT_MODE_IMMEDIATE_KHR; case Settings::VSyncMode::Mailbox: return VK_PRESENT_MODE_MAILBOX_KHR; case Settings::VSyncMode::FIFO: return VK_PRESENT_MODE_FIFO_KHR; case Settings::VSyncMode::FIFORelaxed: return VK_PRESENT_MODE_FIFO_RELAXED_KHR; default: return VK_PRESENT_MODE_FIFO_KHR; } } // static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) { // switch (mode) { // case VK_PRESENT_MODE_IMMEDIATE_KHR: // return Settings::VSyncMode::Immediate; // case VK_PRESENT_MODE_MAILBOX_KHR: // return Settings::VSyncMode::Mailbox; // case VK_PRESENT_MODE_FIFO_KHR: // return Settings::VSyncMode::FIFO; // case VK_PRESENT_MODE_FIFO_RELAXED_KHR: // return Settings::VSyncMode::FIFORelaxed; // default: // return Settings::VSyncMode::FIFO; // } // } ConfigureGraphics::ConfigureGraphics( const Core::System& system_, std::vector& records_, const std::function& expose_compute_option_, std::shared_ptr> group, const ConfigurationShared::TranslationMap& translations_, QWidget* parent) : ConfigurationShared::Tab(group, parent), ui{std::make_unique()}, records{records_}, expose_compute_option{expose_compute_option_}, system{system_}, translations{translations_} { vulkan_device = Settings::values.vulkan_device.GetValue(); RetrieveVulkanDevices(); ui->setupUi(this); SetConfiguration(); for (const auto& device : vulkan_devices) { vulkan_device_combobox->addItem(device); } UpdateBackgroundColorButton(QColor::fromRgb(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(), Settings::values.bg_blue.GetValue())); UpdateAPILayout(); PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout // SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition()); // VSync setting needs to be determined after populating the VSync combobox if (Settings::IsConfiguringGlobal()) { const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue(); const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting); int index{}; for (const auto mode : vsync_mode_combobox_enum_map) { if (mode == vsync_mode) { break; } index++; } if (static_cast(index) < vsync_mode_combobox_enum_map.size()) { vsync_mode_combobox->setCurrentIndex(index); } } SetupPerGameUI(); connect(api_combobox, qOverload(&QComboBox::currentIndexChanged), this, [this] { UpdateAPILayout(); PopulateVSyncModeSelection(); if (!Settings::IsConfiguringGlobal()) { ConfigurationShared::SetHighlight(ui->api_widget, api_combobox->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX); } }); connect(vulkan_device_combobox, qOverload(&QComboBox::activated), this, [this](int device) { UpdateDeviceSelection(device); PopulateVSyncModeSelection(); }); connect(shader_backend_combobox, qOverload(&QComboBox::activated), this, [this](int backend) { UpdateShaderBackendSelection(backend); }); // connect(ui->bg_button, &QPushButton::clicked, this, [this] { // const QColor new_bg_color = QColorDialog::getColor(bg_color); // if (!new_bg_color.isValid()) { // return; // } // UpdateBackgroundColorButton(new_bg_color); // }); api_combobox->setEnabled(!UISettings::values.has_broken_vulkan && api_combobox->isEnabled()); ui->api_widget->setEnabled( (!UISettings::values.has_broken_vulkan || Settings::IsConfiguringGlobal()) && ui->api_widget->isEnabled()); // ui->bg_label->setVisible(Settings::IsConfiguringGlobal()); // ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal()); // connect(ui->fsr_sharpening_slider, &QSlider::valueChanged, this, // &ConfigureGraphics::SetFSRIndicatorText); // ui->fsr_sharpening_combobox->setVisible(!Settings::IsConfiguringGlobal()); // ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal()); } void ConfigureGraphics::PopulateVSyncModeSelection() { const Settings::RendererBackend backend{GetCurrentGraphicsBackend()}; if (backend == Settings::RendererBackend::Null) { vsync_mode_combobox->setEnabled(false); return; } vsync_mode_combobox->setEnabled(true); const int current_index = //< current selected vsync mode from combobox vsync_mode_combobox->currentIndex(); const auto current_mode = //< current selected vsync mode as a VkPresentModeKHR current_index == -1 ? VSyncSettingToMode(Settings::values.vsync_mode.GetValue()) : vsync_mode_combobox_enum_map[current_index]; int index{}; const int device{vulkan_device_combobox->currentIndex()}; //< current selected Vulkan device const auto& present_modes = //< relevant vector of present modes for the selected device or API backend == Settings::RendererBackend::Vulkan ? device_present_modes[device] : default_present_modes; vsync_mode_combobox->clear(); vsync_mode_combobox_enum_map.clear(); vsync_mode_combobox_enum_map.reserve(present_modes.size()); for (const auto present_mode : present_modes) { const auto mode_name = TranslateVSyncMode(present_mode, backend); if (mode_name.isEmpty()) { continue; } vsync_mode_combobox->insertItem(index, mode_name); vsync_mode_combobox_enum_map.push_back(present_mode); if (present_mode == current_mode) { vsync_mode_combobox->setCurrentIndex(index); } index++; } } void ConfigureGraphics::UpdateDeviceSelection(int device) { if (device == -1) { return; } if (GetCurrentGraphicsBackend() == Settings::RendererBackend::Vulkan) { vulkan_device = device; } } void ConfigureGraphics::UpdateShaderBackendSelection(int backend) { if (backend == -1) { return; } if (GetCurrentGraphicsBackend() == Settings::RendererBackend::OpenGL) { shader_backend = static_cast(backend); } } ConfigureGraphics::~ConfigureGraphics() = default; void ConfigureGraphics::SetConfiguration() { const bool runtime_lock = !system.IsPoweredOn(); QLayout& api_layout = *ui->api_widget->layout(); QLayout& graphics_layout = *ui->graphics_widget->layout(); std::map hold_graphics; for (const auto setting : Settings::values.linkage.by_category[Settings::Category::Renderer]) { const auto& setting_label = setting->GetLabel(); auto [widget, extra] = [&]() { if (setting_label == "vulkan_device") { return ConfigurationShared::CreateWidget( setting, translations, this, runtime_lock, apply_funcs, trackers, ConfigurationShared::RequestType::ComboBox); } return ConfigurationShared::CreateWidget(setting, translations, this, runtime_lock, apply_funcs, trackers); }(); if (widget == nullptr) { continue; } if (setting_label == "backend") { api_layout.addWidget(widget); api_combobox = reinterpret_cast(extra); } else if (setting_label == "vulkan_device") { api_layout.addWidget(widget); vulkan_device_combobox = reinterpret_cast(extra); vulkan_device_widget = widget; } else if (setting_label == "shader_backend") { api_layout.addWidget(widget); shader_backend_combobox = reinterpret_cast(extra); shader_backend_widget = widget; } else { hold_graphics.insert(std::pair(setting_label, widget)); } if (setting_label == "use_vsync") { vsync_mode_combobox = reinterpret_cast(extra); } } for (const auto& [label, widget] : hold_graphics) { graphics_layout.addWidget(widget); } // ui->api_widget->setEnabled(runtime_lock); // ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock); // ui->use_disk_shader_cache->setEnabled(runtime_lock); // ui->nvdec_emulation_widget->setEnabled(runtime_lock); // ui->resolution_combobox->setEnabled(runtime_lock); // ui->astc_decode_mode_combobox->setEnabled(runtime_lock); // ui->vsync_mode_layout->setEnabled(runtime_lock || // Settings::values.renderer_backend.GetValue() == // Settings::RendererBackend::Vulkan); // ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue()); // ui->use_asynchronous_gpu_emulation->setChecked( // Settings::values.use_asynchronous_gpu_emulation.GetValue()); // if (Settings::IsConfiguringGlobal()) { // api_combobox->setCurrentIndex(static_cast(Settings::values.renderer_backend.GetValue())); // ui->fullscreen_mode_combobox->setCurrentIndex( // static_cast(Settings::values.fullscreen_mode.GetValue())); // ui->nvdec_emulation->setCurrentIndex( // static_cast(Settings::values.nvdec_emulation.GetValue())); // ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); // ui->resolution_combobox->setCurrentIndex( // static_cast(Settings::values.resolution_setup.GetValue())); // ui->scaling_filter_combobox->setCurrentIndex( // static_cast(Settings::values.scaling_filter.GetValue())); // ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue()); // ui->anti_aliasing_combobox->setCurrentIndex( // static_cast(Settings::values.anti_aliasing.GetValue())); // } else { // ConfigurationShared::SetPerGameSetting(api_combobox, &Settings::values.renderer_backend); // ConfigurationShared::SetHighlight(ui->api_widget, // !Settings::values.renderer_backend.UsingGlobal()); // ConfigurationShared::SetPerGameSetting(ui->astc_decode_mode_combobox, // &Settings::values.accelerate_astc); // ConfigurationShared::SetHighlight(ui->astc_decode_mode_layout, // !Settings::values.accelerate_astc.UsingGlobal()); // ConfigurationShared::SetPerGameSetting(ui->nvdec_emulation, // &Settings::values.nvdec_emulation); // ConfigurationShared::SetHighlight(ui->nvdec_emulation_widget, // !Settings::values.nvdec_emulation.UsingGlobal()); // ConfigurationShared::SetPerGameSetting(ui->fullscreen_mode_combobox, // &Settings::values.fullscreen_mode); // ConfigurationShared::SetHighlight(ui->fullscreen_mode_label, // !Settings::values.fullscreen_mode.UsingGlobal()); // ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox, // &Settings::values.aspect_ratio); // ConfigurationShared::SetHighlight(ui->ar_label, // !Settings::values.aspect_ratio.UsingGlobal()); // ConfigurationShared::SetPerGameSetting(ui->resolution_combobox, // &Settings::values.resolution_setup); // ConfigurationShared::SetHighlight(ui->resolution_label, // !Settings::values.resolution_setup.UsingGlobal()); // ConfigurationShared::SetPerGameSetting(ui->scaling_filter_combobox, // &Settings::values.scaling_filter); // ConfigurationShared::SetHighlight(ui->scaling_filter_label, // !Settings::values.scaling_filter.UsingGlobal()); // ConfigurationShared::SetPerGameSetting(ui->anti_aliasing_combobox, // &Settings::values.anti_aliasing); // ConfigurationShared::SetHighlight(ui->anti_aliasing_label, // !Settings::values.anti_aliasing.UsingGlobal()); // ui->fsr_sharpening_combobox->setCurrentIndex( // Settings::values.fsr_sharpening_slider.UsingGlobal() ? 0 : 1); // ui->fsr_sharpening_slider->setEnabled( // !Settings::values.fsr_sharpening_slider.UsingGlobal()); // ui->fsr_sharpening_value->setEnabled(!Settings::values.fsr_sharpening_slider.UsingGlobal()); // ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout, // !Settings::values.fsr_sharpening_slider.UsingGlobal()); // ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue()); // ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); // ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); // ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); // } } void ConfigureGraphics::SetFSRIndicatorText(int percentage) { // ui->fsr_sharpening_value->setText( // tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2))); } const QString ConfigureGraphics::TranslateVSyncMode(VkPresentModeKHR mode, Settings::RendererBackend backend) const { switch (mode) { case VK_PRESENT_MODE_IMMEDIATE_KHR: return backend == Settings::RendererBackend::OpenGL ? tr("Off") : QStringLiteral("Immediate (%1)").arg(tr("VSync Off")); case VK_PRESENT_MODE_MAILBOX_KHR: return QStringLiteral("Mailbox (%1)").arg(tr("Recommended")); case VK_PRESENT_MODE_FIFO_KHR: return backend == Settings::RendererBackend::OpenGL ? tr("On") : QStringLiteral("FIFO (%1)").arg(tr("VSync On")); case VK_PRESENT_MODE_FIFO_RELAXED_KHR: return QStringLiteral("FIFO Relaxed"); default: return {}; break; } } void ConfigureGraphics::ApplyConfiguration() { // const auto resolution_setup = static_cast( // ui->resolution_combobox->currentIndex() - // ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); // const auto scaling_filter = static_cast( // ui->scaling_filter_combobox->currentIndex() - // ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); // const auto anti_aliasing = static_cast( // ui->anti_aliasing_combobox->currentIndex() - // ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); // ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, // ui->fullscreen_mode_combobox); // ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, // ui->aspect_ratio_combobox); // ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, // ui->use_disk_shader_cache, use_disk_shader_cache); // ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, // ui->use_asynchronous_gpu_emulation, // use_asynchronous_gpu_emulation); // ConfigurationShared::ApplyPerGameSetting(&Settings::values.accelerate_astc, // ui->astc_decode_mode_combobox); // if (Settings::IsConfiguringGlobal()) { // // Guard if during game and set to game-specific value // if (Settings::values.renderer_backend.UsingGlobal()) { // Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend()); // } // if (Settings::values.nvdec_emulation.UsingGlobal()) { // Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation()); // } // if (Settings::values.shader_backend.UsingGlobal()) { // Settings::values.shader_backend.SetValue(shader_backend); // } // if (Settings::values.vulkan_device.UsingGlobal()) { // Settings::values.vulkan_device.SetValue(vulkan_device); // } // if (Settings::values.bg_red.UsingGlobal()) { // Settings::values.bg_red.SetValue(static_cast(bg_color.red())); // Settings::values.bg_green.SetValue(static_cast(bg_color.green())); // Settings::values.bg_blue.SetValue(static_cast(bg_color.blue())); // } // if (Settings::values.resolution_setup.UsingGlobal()) { // Settings::values.resolution_setup.SetValue(resolution_setup); // } // if (Settings::values.scaling_filter.UsingGlobal()) { // Settings::values.scaling_filter.SetValue(scaling_filter); // } // if (Settings::values.anti_aliasing.UsingGlobal()) { // Settings::values.anti_aliasing.SetValue(anti_aliasing); // } // Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value()); // const auto mode = vsync_mode_combobox_enum_map[vsync_mode_combobox->currentIndex()]; // const auto vsync_mode = PresentModeToSetting(mode); // Settings::values.vsync_mode.SetValue(vsync_mode); // } else { // if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { // Settings::values.resolution_setup.SetGlobal(true); // } else { // Settings::values.resolution_setup.SetGlobal(false); // Settings::values.resolution_setup.SetValue(resolution_setup); // } // if (ui->scaling_filter_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) // { // Settings::values.scaling_filter.SetGlobal(true); // } else { // Settings::values.scaling_filter.SetGlobal(false); // Settings::values.scaling_filter.SetValue(scaling_filter); // } // if (ui->anti_aliasing_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) // { // Settings::values.anti_aliasing.SetGlobal(true); // } else { // Settings::values.anti_aliasing.SetGlobal(false); // Settings::values.anti_aliasing.SetValue(anti_aliasing); // } // if (api_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { // Settings::values.renderer_backend.SetGlobal(true); // Settings::values.shader_backend.SetGlobal(true); // Settings::values.vulkan_device.SetGlobal(true); // } else { // Settings::values.renderer_backend.SetGlobal(false); // Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend()); // switch (GetCurrentGraphicsBackend()) { // case Settings::RendererBackend::OpenGL: // case Settings::RendererBackend::Null: // Settings::values.shader_backend.SetGlobal(false); // Settings::values.vulkan_device.SetGlobal(true); // Settings::values.shader_backend.SetValue(shader_backend); // break; // case Settings::RendererBackend::Vulkan: // Settings::values.shader_backend.SetGlobal(true); // Settings::values.vulkan_device.SetGlobal(false); // Settings::values.vulkan_device.SetValue(vulkan_device); // break; // } // } // if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { // Settings::values.nvdec_emulation.SetGlobal(true); // } else { // Settings::values.nvdec_emulation.SetGlobal(false); // Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation()); // } // if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { // Settings::values.bg_red.SetGlobal(true); // Settings::values.bg_green.SetGlobal(true); // Settings::values.bg_blue.SetGlobal(true); // } else { // Settings::values.bg_red.SetGlobal(false); // Settings::values.bg_green.SetGlobal(false); // Settings::values.bg_blue.SetGlobal(false); // Settings::values.bg_red.SetValue(static_cast(bg_color.red())); // Settings::values.bg_green.SetValue(static_cast(bg_color.green())); // Settings::values.bg_blue.SetValue(static_cast(bg_color.blue())); // } // if (ui->fsr_sharpening_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) // { // Settings::values.fsr_sharpening_slider.SetGlobal(true); // } else { // Settings::values.fsr_sharpening_slider.SetGlobal(false); // Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value()); // } // } } void ConfigureGraphics::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { RetranslateUI(); } QWidget::changeEvent(event); } void ConfigureGraphics::RetranslateUI() { ui->retranslateUi(this); } void ConfigureGraphics::UpdateBackgroundColorButton(QColor color) { bg_color = color; // QPixmap pixmap(ui->bg_button->size()); // pixmap.fill(bg_color); // const QIcon color_icon(pixmap); // ui->bg_button->setIcon(color_icon); } void ConfigureGraphics::UpdateAPILayout() { if (!Settings::IsConfiguringGlobal() && api_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { vulkan_device = Settings::values.vulkan_device.GetValue(true); shader_backend = Settings::values.shader_backend.GetValue(true); vulkan_device_widget->setEnabled(false); shader_backend_widget->setEnabled(false); } else { vulkan_device = Settings::values.vulkan_device.GetValue(); shader_backend = Settings::values.shader_backend.GetValue(); vulkan_device_widget->setEnabled(true); shader_backend_widget->setEnabled(true); } switch (GetCurrentGraphicsBackend()) { case Settings::RendererBackend::OpenGL: shader_backend_combobox->setCurrentIndex(static_cast(shader_backend)); vulkan_device_widget->setVisible(false); shader_backend_widget->setVisible(true); break; case Settings::RendererBackend::Vulkan: if (static_cast(vulkan_device) < vulkan_device_combobox->count()) { vulkan_device_combobox->setCurrentIndex(vulkan_device); } vulkan_device_widget->setVisible(true); shader_backend_widget->setVisible(false); break; case Settings::RendererBackend::Null: vulkan_device_widget->setVisible(false); shader_backend_widget->setVisible(false); break; } } void ConfigureGraphics::RetrieveVulkanDevices() { vulkan_devices.clear(); vulkan_devices.reserve(records.size()); device_present_modes.clear(); device_present_modes.reserve(records.size()); for (const auto& record : records) { vulkan_devices.push_back(QString::fromStdString(record.name)); device_present_modes.push_back(record.vsync_support); if (record.has_broken_compute) { expose_compute_option(); } } } Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const { if (Settings::IsConfiguringGlobal()) { return static_cast(api_combobox->currentIndex()); } if (api_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.renderer_backend.SetGlobal(true); return Settings::values.renderer_backend.GetValue(); } Settings::values.renderer_backend.SetGlobal(false); return static_cast(api_combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET); } Settings::NvdecEmulation ConfigureGraphics::GetCurrentNvdecEmulation() const { return Settings::NvdecEmulation::CPU; // if (Settings::IsConfiguringGlobal()) { // return static_cast(ui->nvdec_emulation->currentIndex()); // } // if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { // Settings::values.nvdec_emulation.SetGlobal(true); // return Settings::values.nvdec_emulation.GetValue(); // } // Settings::values.nvdec_emulation.SetGlobal(false); // return static_cast(ui->nvdec_emulation->currentIndex() - // ConfigurationShared::USE_GLOBAL_OFFSET); } void ConfigureGraphics::SetupPerGameUI() { // if (Settings::IsConfiguringGlobal()) { // api_combobox->setEnabled(Settings::values.renderer_backend.UsingGlobal()); // vulkan_device_combobox->setEnabled(Settings::values.renderer_backend.UsingGlobal()); // ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal()); // ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); // ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal()); // ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal()); // ui->fsr_sharpening_slider->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal()); // ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal()); // ui->use_asynchronous_gpu_emulation->setEnabled( // Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()); // ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal()); // ui->astc_decode_mode_combobox->setEnabled(Settings::values.accelerate_astc.UsingGlobal()); // ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal()); // ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal()); // ui->fsr_slider_layout->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal()); // return; // } // connect(ui->bg_combobox, qOverload(&QComboBox::activated), this, [this](int index) { // ui->bg_button->setEnabled(index == 1); // ConfigurationShared::SetHighlight(ui->bg_layout, index == 1); // }); // connect(ui->fsr_sharpening_combobox, qOverload(&QComboBox::activated), this, // [this](int index) { // ui->fsr_sharpening_slider->setEnabled(index == 1); // ui->fsr_sharpening_value->setEnabled(index == 1); // ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout, index == 1); // }); // ConfigurationShared::SetColoredTristate( // ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, // use_disk_shader_cache); // ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation, // Settings::values.use_asynchronous_gpu_emulation, // use_asynchronous_gpu_emulation); // ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, // Settings::values.aspect_ratio.GetValue(true)); // ConfigurationShared::SetColoredComboBox( // ui->fullscreen_mode_combobox, ui->fullscreen_mode_label, // static_cast(Settings::values.fullscreen_mode.GetValue(true))); // ConfigurationShared::SetColoredComboBox( // ui->resolution_combobox, ui->resolution_label, // static_cast(Settings::values.resolution_setup.GetValue(true))); // ConfigurationShared::SetColoredComboBox( // ui->scaling_filter_combobox, ui->scaling_filter_label, // static_cast(Settings::values.scaling_filter.GetValue(true))); // ConfigurationShared::SetColoredComboBox( // ui->anti_aliasing_combobox, ui->anti_aliasing_label, // static_cast(Settings::values.anti_aliasing.GetValue(true))); // ConfigurationShared::SetColoredComboBox( // ui->astc_decode_mode_combobox, ui->astc_decode_mode_label, // static_cast(Settings::values.accelerate_astc.GetValue(true))); // ConfigurationShared::InsertGlobalItem( // api_combobox, static_cast(Settings::values.renderer_backend.GetValue(true))); // ConfigurationShared::InsertGlobalItem( // ui->nvdec_emulation, static_cast(Settings::values.nvdec_emulation.GetValue(true))); // ui->vsync_mode_layout->setVisible(false); }