mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-27 04:11:21 -08:00
53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
// Copyright 2018 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <chrono>
|
|
#include <string>
|
|
#include <discord_rpc.h>
|
|
#include "common/common_types.h"
|
|
#include "core/core.h"
|
|
#include "core/loader/loader.h"
|
|
#include "yuzu/discord_impl.h"
|
|
#include "yuzu/uisettings.h"
|
|
|
|
namespace DiscordRPC {
|
|
|
|
DiscordImpl::DiscordImpl() {
|
|
DiscordEventHandlers handlers{};
|
|
|
|
// The number is the client ID for yuzu, it's used for images and the
|
|
// application name
|
|
Discord_Initialize("471872241299226636", &handlers, 1, nullptr);
|
|
}
|
|
|
|
DiscordImpl::~DiscordImpl() {
|
|
Discord_ClearPresence();
|
|
Discord_Shutdown();
|
|
}
|
|
|
|
void DiscordImpl::Pause() {
|
|
Discord_ClearPresence();
|
|
}
|
|
|
|
void DiscordImpl::Update() {
|
|
s64 start_time = std::chrono::duration_cast<std::chrono::seconds>(
|
|
std::chrono::system_clock::now().time_since_epoch())
|
|
.count();
|
|
std::string title;
|
|
if (Core::System::GetInstance().IsPoweredOn())
|
|
Core::System::GetInstance().GetAppLoader().ReadTitle(title);
|
|
DiscordRichPresence presence{};
|
|
presence.largeImageKey = "yuzu_logo";
|
|
presence.largeImageText = "yuzu is an emulator for the Nintendo Switch";
|
|
if (Core::System::GetInstance().IsPoweredOn()) {
|
|
presence.state = title.c_str();
|
|
presence.details = "Currently in game";
|
|
} else {
|
|
presence.details = "Not in game";
|
|
}
|
|
presence.startTimestamp = start_time;
|
|
Discord_UpdatePresence(&presence);
|
|
}
|
|
} // namespace DiscordRPC
|