yuzu-android/src
James Rowe 08fcf41b0a QT Frontend: Add a Loading screen with progressbar
With shader caches on the horizon, one requirement is to provide visible
feedback for the progress. The shader cache reportedly takes several
minutes to load for large caches that were invalidated, and as such we
should provide a loading screen with progress.

Adds a loading screen widget that will be shown until the first frame of
the game is swapped. This was chosen in case shader caches are not being
used, several games still take more than a few seconds to launch and
could benefit from a loading screen.
2019-01-19 23:34:03 -07:00
..
audio_core audio_core: remove unnecessary spaces on comments 2019-01-14 00:22:05 -02:00
common Merge pull request #1928 from lioncash/caps 2018-12-27 11:15:34 -05:00
core Merge pull request #2031 from lioncash/priv 2019-01-19 12:57:09 -05:00
input_common Port #4141 from citra: Joystick hotplug support (#1275) 2018-09-10 21:29:59 -04:00
tests global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
video_core gl_rasterizer: Silent unsafe mix warning 2019-01-18 03:25:28 -03:00
web_service compatdb: Use a seperate endpoint for testcase submission 2018-10-28 13:23:02 +01:00
yuzu QT Frontend: Add a Loading screen with progressbar 2019-01-19 23:34:03 -07:00
yuzu_cmd settings: Use std::chrono::seconds instead of s64 for RTC 2019-01-07 19:19:40 -05:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt Port web_service from Citra 2018-10-02 15:30:48 +02:00