yuzu-android/src/video_core/renderer_opengl
Yuri Kunde Schlesner 11642fd3a2 Rework OpenGL renderer.
The OpenGL renderer has been revised, with the following changes:
 - Initialization and rendering have been refactored to reduce the number of
   redundant objects used.
 - Framebuffer rotation is now done directly, using texture mapping.
 - Vertex coordinates are now given in pixels, and the projection matrix
   isn't hardcoded anymore.
2014-10-12 14:38:53 +02:00
..
generated Replace GLEW with a glLoadGen loader. 2014-09-01 17:41:56 -03:00
gl_shader_util.cpp Rewrite of OpenGL renderer, including OS X support 2014-08-25 20:56:59 -07:00
gl_shader_util.h Replace GLEW with a glLoadGen loader. 2014-09-01 17:41:56 -03:00
gl_shaders.h Rework OpenGL renderer. 2014-10-12 14:38:53 +02:00
renderer_opengl.cpp Rework OpenGL renderer. 2014-10-12 14:38:53 +02:00
renderer_opengl.h Rework OpenGL renderer. 2014-10-12 14:38:53 +02:00