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https://github.com/yuzu-emu/yuzu-android
synced 2025-01-16 08:11:55 -08:00
cdb240f3d4
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
110 lines
3.0 KiB
C++
110 lines
3.0 KiB
C++
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <array>
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#include <cstdio>
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "common/assert.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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#include "common/logging/log_entry.h"
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#include "common/logging/text_formatter.h"
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namespace Common::Log {
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std::string FormatLogMessage(const Entry& entry) {
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unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
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unsigned int time_fractional = static_cast<unsigned int>(entry.timestamp.count() % 1000000);
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const char* class_name = GetLogClassName(entry.log_class);
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const char* level_name = GetLevelName(entry.log_level);
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return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional,
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class_name, level_name, entry.filename, entry.function, entry.line_num,
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entry.message);
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}
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void PrintMessage(const Entry& entry) {
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const auto str = FormatLogMessage(entry).append(1, '\n');
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fputs(str.c_str(), stderr);
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}
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void PrintColoredMessage(const Entry& entry) {
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#ifdef _WIN32
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HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
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if (console_handle == INVALID_HANDLE_VALUE) {
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return;
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}
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CONSOLE_SCREEN_BUFFER_INFO original_info = {};
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GetConsoleScreenBufferInfo(console_handle, &original_info);
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WORD color = 0;
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switch (entry.log_level) {
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case Level::Trace: // Grey
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color = FOREGROUND_INTENSITY;
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break;
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case Level::Debug: // Cyan
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color = FOREGROUND_GREEN | FOREGROUND_BLUE;
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break;
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case Level::Info: // Bright gray
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color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
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break;
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case Level::Warning: // Bright yellow
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color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
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break;
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case Level::Error: // Bright red
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color = FOREGROUND_RED | FOREGROUND_INTENSITY;
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break;
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case Level::Critical: // Bright magenta
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color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
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break;
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case Level::Count:
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UNREACHABLE();
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}
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SetConsoleTextAttribute(console_handle, color);
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#else
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#define ESC "\x1b"
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const char* color = "";
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switch (entry.log_level) {
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case Level::Trace: // Grey
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color = ESC "[1;30m";
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break;
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case Level::Debug: // Cyan
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color = ESC "[0;36m";
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break;
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case Level::Info: // Bright gray
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color = ESC "[0;37m";
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break;
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case Level::Warning: // Bright yellow
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color = ESC "[1;33m";
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break;
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case Level::Error: // Bright red
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color = ESC "[1;31m";
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break;
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case Level::Critical: // Bright magenta
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color = ESC "[1;35m";
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break;
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case Level::Count:
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UNREACHABLE();
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}
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fputs(color, stderr);
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#endif
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PrintMessage(entry);
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#ifdef _WIN32
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SetConsoleTextAttribute(console_handle, original_info.wAttributes);
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#else
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fputs(ESC "[0m", stderr);
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#undef ESC
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#endif
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}
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} // namespace Common::Log
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