mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-27 03:41:21 -08:00
47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
// Copyright 2019 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include "video_core/gpu.h"
|
|
#include "video_core/gpu_thread.h"
|
|
|
|
namespace Core::Frontend {
|
|
class GraphicsContext;
|
|
}
|
|
|
|
namespace VideoCore {
|
|
class RendererBase;
|
|
} // namespace VideoCore
|
|
|
|
namespace VideoCommon {
|
|
|
|
/// Implementation of GPU interface that runs the GPU asynchronously
|
|
class GPUAsynch final : public Tegra::GPU {
|
|
public:
|
|
explicit GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
|
|
std::unique_ptr<Core::Frontend::GraphicsContext>&& context);
|
|
~GPUAsynch() override;
|
|
|
|
void Start() override;
|
|
void PushGPUEntries(Tegra::CommandList&& entries) override;
|
|
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
|
|
void FlushRegion(VAddr addr, u64 size) override;
|
|
void InvalidateRegion(VAddr addr, u64 size) override;
|
|
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
|
void WaitIdle() const override;
|
|
|
|
void OnCommandListEnd() override;
|
|
|
|
protected:
|
|
void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const override;
|
|
|
|
private:
|
|
GPUThread::ThreadManager gpu_thread;
|
|
std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
|
|
std::unique_ptr<Core::Frontend::GraphicsContext> gpu_context;
|
|
};
|
|
|
|
} // namespace VideoCommon
|