..
buffer_cache
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
command_classes
Merge pull request #6525 from ameerj/nvdec-fixes
2021-07-15 15:17:50 +02:00
engines
shader: Primitive Vulkan integration
2021-07-22 21:51:22 -04:00
host_shaders
Merge pull request #6459 from lat9nq/ubuntu-fixes
2021-06-30 21:47:57 -04:00
macro
common: Move settings to common from core.
2021-04-14 16:24:03 -07:00
renderer_opengl
HACK: Bind stages before and after bindings
2021-07-22 21:51:32 -04:00
renderer_vulkan
vk_update_descriptor: Properly initialize payload on the update descriptor queue
2021-07-22 21:51:31 -04:00
texture_cache
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
textures
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
vulkan_common
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
cdma_pusher.cpp
Slightly refactor NVDEC and codecs for readability and safety
2021-07-01 06:22:05 +01:00
cdma_pusher.h
Address PR feedback
2021-02-13 13:07:56 -05:00
CMakeLists.txt
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
compatible_formats.cpp
texture_cache: Blacklist BGRA8 copies and views on OpenGL
2021-03-04 14:14:49 -05:00
compatible_formats.h
texture_cache: Blacklist BGRA8 copies and views on OpenGL
2021-03-04 14:14:49 -05:00
delayed_destruction_ring.h
video_core: Add a delayed destruction ring abstraction
2020-12-30 02:10:19 -03:00
dirty_flags.cpp
shader: Accelerate pipeline transitions and use dirty flags for shaders
2021-07-22 21:51:29 -04:00
dirty_flags.h
shader: Accelerate pipeline transitions and use dirty flags for shaders
2021-07-22 21:51:29 -04:00
dma_pusher.cpp
BufferCache: Additional download fixes.
2021-07-09 22:20:36 +02:00
dma_pusher.h
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
fence_manager.h
Fence Manager: remove reference fencing.
2021-07-09 22:20:36 +02:00
framebuffer_config.h
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
2020-12-28 16:33:48 -08:00
gpu_thread.cpp
GPUTHread: Remove async reads from Normal Accuracy.
2021-06-11 17:27:17 +02:00
gpu_thread.h
video_core: Use a CV for blocking commands.
2021-04-07 22:38:52 +02:00
gpu.cpp
accelerateDMA: Accelerate Buffer Copies.
2021-07-11 01:33:17 +02:00
gpu.h
video_core: gpu: WaitFence: Do not block threads during shutdown.
2021-05-29 01:06:04 -07:00
memory_manager.cpp
shader: Address feedback
2021-07-22 21:51:25 -04:00
memory_manager.h
Texture Cache: Address feedback.
2021-07-04 22:32:35 +02:00
query_cache.h
common: Move settings to common from core.
2021-04-14 16:24:03 -07:00
rasterizer_accelerated.cpp
rasterizer: Update pages in batches
2021-06-11 17:27:17 +02:00
rasterizer_accelerated.h
video_core: rasterizer_cache: Use u16 for cached page count.
2021-05-27 14:47:24 -07:00
rasterizer_interface.h
shader: Remove old shader management
2021-07-22 21:51:22 -04:00
renderer_base.cpp
common: Move settings to common from core.
2021-04-14 16:24:03 -07:00
renderer_base.h
video_core: Add GPU vendor name to window title bar
2021-06-20 23:04:07 -04:00
shader_cache.cpp
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
shader_cache.h
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
shader_environment.cpp
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
shader_environment.h
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
shader_notify.cpp
video_core: add missing header after 468bd9c1b0
2021-02-23 00:04:36 +00:00
shader_notify.h
async shaders
2020-07-17 14:24:57 +10:00
surface.cpp
Reaper: Address Feedback.
2021-06-16 21:35:03 +02:00
surface.h
Reaper: Address Feedback.
2021-06-16 21:35:03 +02:00
video_core.cpp
common: Move settings to common from core.
2021-04-14 16:24:03 -07:00
video_core.h
Frontend/GPU: Refactor context management
2020-03-24 21:03:42 -06:00