yuzu-android/src/yuzu_tester/config.cpp
fearlessTobi 447bdac298 yuzu: Remove CPU Jit setting from the UI
A normal user shouldn't change this, as it will slow down the emulation and can lead to bugs or crashes. The renaming is done in order to prevent users from leaving this on without a way to turn it off from the UI.
2019-07-04 14:48:08 +02:00

185 lines
7.2 KiB
C++

// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <sstream>
#include <SDL.h>
#include <inih/cpp/INIReader.h>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/param_package.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
#include "input_common/main.h"
#include "yuzu_tester/config.h"
#include "yuzu_tester/default_ini.h"
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
sdl2_config_loc =
FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-tester-config.ini";
sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
Reload();
}
Config::~Config() = default;
bool Config::LoadINI(const std::string& default_contents, bool retry) {
const char* location = this->sdl2_config_loc.c_str();
if (sdl2_config->ParseError() < 0) {
if (retry) {
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
FileUtil::CreateFullPath(location);
FileUtil::WriteStringToFile(true, default_contents, location);
sdl2_config = std::make_unique<INIReader>(location); // Reopen file
return LoadINI(default_contents, false);
}
LOG_ERROR(Config, "Failed.");
return false;
}
LOG_INFO(Config, "Successfully loaded {}", location);
return true;
}
void Config::ReadValues() {
// Controls
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
Settings::values.players[p].buttons[i] = "";
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
Settings::values.players[p].analogs[i] = "";
}
}
Settings::values.mouse_enabled = false;
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
Settings::values.mouse_buttons[i] = "";
}
Settings::values.motion_device = "";
Settings::values.keyboard_enabled = false;
Settings::values.debug_pad_enabled = false;
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
Settings::values.debug_pad_buttons[i] = "";
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
Settings::values.debug_pad_analogs[i] = "";
}
Settings::values.touchscreen.enabled = "";
Settings::values.touchscreen.device = "";
Settings::values.touchscreen.finger = 0;
Settings::values.touchscreen.rotation_angle = 0;
Settings::values.touchscreen.diameter_x = 15;
Settings::values.touchscreen.diameter_y = 15;
// Data Storage
Settings::values.use_virtual_sd =
sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
sdl2_config->Get("Data Storage", "nand_directory",
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
sdl2_config->Get("Data Storage", "sdmc_directory",
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
// System
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
const auto size = sdl2_config->GetInteger("System", "users_size", 0);
Settings::values.current_user = std::clamp<int>(
sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
if (rng_seed_enabled) {
Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0);
} else {
Settings::values.rng_seed = std::nullopt;
}
const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false);
if (custom_rtc_enabled) {
Settings::values.custom_rtc =
std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0));
} else {
Settings::values.custom_rtc = std::nullopt;
}
// Core
Settings::values.cpu_jit_enabled = sdl2_config->GetBoolean("Core", "cpu_jit_enabled", true);
Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
// Renderer
Settings::values.resolution_factor =
static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0));
Settings::values.use_frame_limit = false;
Settings::values.frame_limit = 100;
Settings::values.use_disk_shader_cache =
sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false);
Settings::values.use_accurate_gpu_emulation =
sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false);
Settings::values.use_asynchronous_gpu_emulation =
sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false);
Settings::values.bg_red = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0));
Settings::values.bg_green =
static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0));
Settings::values.bg_blue = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0));
// Audio
Settings::values.sink_id = "null";
Settings::values.enable_audio_stretching = false;
Settings::values.audio_device_id = "auto";
Settings::values.volume = 0;
Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1);
// Miscellaneous
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
// Debugging
Settings::values.use_gdbstub = false;
Settings::values.program_args = "";
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
std::stringstream ss(title_list);
std::string line;
while (std::getline(ss, line, '|')) {
const auto title_id = std::stoul(line, nullptr, 16);
const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
std::stringstream inner_ss(disabled_list);
std::string inner_line;
std::vector<std::string> out;
while (std::getline(inner_ss, inner_line, '|')) {
out.push_back(inner_line);
}
Settings::values.disabled_addons.insert_or_assign(title_id, out);
}
// Web Service
Settings::values.enable_telemetry =
sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
Settings::values.web_api_url =
sdl2_config->Get("WebService", "web_api_url", "https://api.yuzu-emu.org");
Settings::values.yuzu_username = sdl2_config->Get("WebService", "yuzu_username", "");
Settings::values.yuzu_token = sdl2_config->Get("WebService", "yuzu_token", "");
}
void Config::Reload() {
LoadINI(DefaultINI::sdl2_config_file);
ReadValues();
}