yuzu-android/src/video_core/surface.h
ReinUsesLisp 48a1687f51
texture_cache: Drop abstracted ComponentType
Abstracted ComponentType was not being used in a meaningful way.
This commit drops its usage.

There is one place where it was being used to test compatibility between
two cached surfaces, but this one is implied in the pixel format.
Removing the component type test doesn't change the behaviour.
2019-11-14 18:21:42 -03:00

621 lines
16 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <climits>
#include <utility>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/gpu.h"
#include "video_core/textures/texture.h"
namespace VideoCore::Surface {
enum class PixelFormat {
ABGR8U = 0,
ABGR8S = 1,
ABGR8UI = 2,
B5G6R5U = 3,
A2B10G10R10U = 4,
A1B5G5R5U = 5,
R8U = 6,
R8UI = 7,
RGBA16F = 8,
RGBA16U = 9,
RGBA16UI = 10,
R11FG11FB10F = 11,
RGBA32UI = 12,
DXT1 = 13,
DXT23 = 14,
DXT45 = 15,
DXN1 = 16, // This is also known as BC4
DXN2UNORM = 17,
DXN2SNORM = 18,
BC7U = 19,
BC6H_UF16 = 20,
BC6H_SF16 = 21,
ASTC_2D_4X4 = 22,
BGRA8 = 23,
RGBA32F = 24,
RG32F = 25,
R32F = 26,
R16F = 27,
R16U = 28,
R16S = 29,
R16UI = 30,
R16I = 31,
RG16 = 32,
RG16F = 33,
RG16UI = 34,
RG16I = 35,
RG16S = 36,
RGB32F = 37,
RGBA8_SRGB = 38,
RG8U = 39,
RG8S = 40,
RG32UI = 41,
RGBX16F = 42,
R32UI = 43,
ASTC_2D_8X8 = 44,
ASTC_2D_8X5 = 45,
ASTC_2D_5X4 = 46,
BGRA8_SRGB = 47,
DXT1_SRGB = 48,
DXT23_SRGB = 49,
DXT45_SRGB = 50,
BC7U_SRGB = 51,
R4G4B4A4U = 52,
ASTC_2D_4X4_SRGB = 53,
ASTC_2D_8X8_SRGB = 54,
ASTC_2D_8X5_SRGB = 55,
ASTC_2D_5X4_SRGB = 56,
ASTC_2D_5X5 = 57,
ASTC_2D_5X5_SRGB = 58,
ASTC_2D_10X8 = 59,
ASTC_2D_10X8_SRGB = 60,
ASTC_2D_6X6 = 61,
ASTC_2D_6X6_SRGB = 62,
ASTC_2D_10X10 = 63,
ASTC_2D_10X10_SRGB = 64,
ASTC_2D_12X12 = 65,
ASTC_2D_12X12_SRGB = 66,
ASTC_2D_8X6 = 67,
ASTC_2D_8X6_SRGB = 68,
ASTC_2D_6X5 = 69,
ASTC_2D_6X5_SRGB = 70,
E5B9G9R9F = 71,
MaxColorFormat,
// Depth formats
Z32F = 72,
Z16 = 73,
MaxDepthFormat,
// DepthStencil formats
Z24S8 = 74,
S8Z24 = 75,
Z32FS8 = 76,
MaxDepthStencilFormat,
Max = MaxDepthStencilFormat,
Invalid = 255,
};
static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
enum class SurfaceType {
ColorTexture = 0,
Depth = 1,
DepthStencil = 2,
Invalid = 3,
};
enum class SurfaceTarget {
Texture1D,
TextureBuffer,
Texture2D,
Texture3D,
Texture1DArray,
Texture2DArray,
TextureCubemap,
TextureCubeArray,
};
constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
0, // ABGR8U
0, // ABGR8S
0, // ABGR8UI
0, // B5G6R5U
0, // A2B10G10R10U
0, // A1B5G5R5U
0, // R8U
0, // R8UI
0, // RGBA16F
0, // RGBA16U
0, // RGBA16UI
0, // R11FG11FB10F
0, // RGBA32UI
2, // DXT1
2, // DXT23
2, // DXT45
2, // DXN1
2, // DXN2UNORM
2, // DXN2SNORM
2, // BC7U
2, // BC6H_UF16
2, // BC6H_SF16
2, // ASTC_2D_4X4
0, // BGRA8
0, // RGBA32F
0, // RG32F
0, // R32F
0, // R16F
0, // R16U
0, // R16S
0, // R16UI
0, // R16I
0, // RG16
0, // RG16F
0, // RG16UI
0, // RG16I
0, // RG16S
0, // RGB32F
0, // RGBA8_SRGB
0, // RG8U
0, // RG8S
0, // RG32UI
0, // RGBX16F
0, // R32UI
2, // ASTC_2D_8X8
2, // ASTC_2D_8X5
2, // ASTC_2D_5X4
0, // BGRA8_SRGB
2, // DXT1_SRGB
2, // DXT23_SRGB
2, // DXT45_SRGB
2, // BC7U_SRGB
0, // R4G4B4A4U
2, // ASTC_2D_4X4_SRGB
2, // ASTC_2D_8X8_SRGB
2, // ASTC_2D_8X5_SRGB
2, // ASTC_2D_5X4_SRGB
2, // ASTC_2D_5X5
2, // ASTC_2D_5X5_SRGB
2, // ASTC_2D_10X8
2, // ASTC_2D_10X8_SRGB
2, // ASTC_2D_6X6
2, // ASTC_2D_6X6_SRGB
2, // ASTC_2D_10X10
2, // ASTC_2D_10X10_SRGB
2, // ASTC_2D_12X12
2, // ASTC_2D_12X12_SRGB
2, // ASTC_2D_8X6
2, // ASTC_2D_8X6_SRGB
2, // ASTC_2D_6X5
2, // ASTC_2D_6X5_SRGB
0, // E5B9G9R9F
0, // Z32F
0, // Z16
0, // Z24S8
0, // S8Z24
0, // Z32FS8
}};
/**
* Gets the compression factor for the specified PixelFormat. This applies to just the
* "compressed width" and "compressed height", not the overall compression factor of a
* compressed image. This is used for maintaining proper surface sizes for compressed
* texture formats.
*/
inline constexpr u32 GetCompressionFactorShift(PixelFormat format) {
DEBUG_ASSERT(format != PixelFormat::Invalid);
DEBUG_ASSERT(static_cast<std::size_t>(format) < compression_factor_shift_table.size());
return compression_factor_shift_table[static_cast<std::size_t>(format)];
}
inline constexpr u32 GetCompressionFactor(PixelFormat format) {
return 1U << GetCompressionFactorShift(format);
}
constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
1, // ABGR8U
1, // ABGR8S
1, // ABGR8UI
1, // B5G6R5U
1, // A2B10G10R10U
1, // A1B5G5R5U
1, // R8U
1, // R8UI
1, // RGBA16F
1, // RGBA16U
1, // RGBA16UI
1, // R11FG11FB10F
1, // RGBA32UI
4, // DXT1
4, // DXT23
4, // DXT45
4, // DXN1
4, // DXN2UNORM
4, // DXN2SNORM
4, // BC7U
4, // BC6H_UF16
4, // BC6H_SF16
4, // ASTC_2D_4X4
1, // BGRA8
1, // RGBA32F
1, // RG32F
1, // R32F
1, // R16F
1, // R16U
1, // R16S
1, // R16UI
1, // R16I
1, // RG16
1, // RG16F
1, // RG16UI
1, // RG16I
1, // RG16S
1, // RGB32F
1, // RGBA8_SRGB
1, // RG8U
1, // RG8S
1, // RG32UI
1, // RGBX16F
1, // R32UI
8, // ASTC_2D_8X8
8, // ASTC_2D_8X5
5, // ASTC_2D_5X4
1, // BGRA8_SRGB
4, // DXT1_SRGB
4, // DXT23_SRGB
4, // DXT45_SRGB
4, // BC7U_SRGB
1, // R4G4B4A4U
4, // ASTC_2D_4X4_SRGB
8, // ASTC_2D_8X8_SRGB
8, // ASTC_2D_8X5_SRGB
5, // ASTC_2D_5X4_SRGB
5, // ASTC_2D_5X5
5, // ASTC_2D_5X5_SRGB
10, // ASTC_2D_10X8
10, // ASTC_2D_10X8_SRGB
6, // ASTC_2D_6X6
6, // ASTC_2D_6X6_SRGB
10, // ASTC_2D_10X10
10, // ASTC_2D_10X10_SRGB
12, // ASTC_2D_12X12
12, // ASTC_2D_12X12_SRGB
8, // ASTC_2D_8X6
8, // ASTC_2D_8X6_SRGB
6, // ASTC_2D_6X5
6, // ASTC_2D_6X5_SRGB
1, // E5B9G9R9F
1, // Z32F
1, // Z16
1, // Z24S8
1, // S8Z24
1, // Z32FS8
}};
static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
ASSERT(static_cast<std::size_t>(format) < block_width_table.size());
return block_width_table[static_cast<std::size_t>(format)];
}
constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
1, // ABGR8U
1, // ABGR8S
1, // ABGR8UI
1, // B5G6R5U
1, // A2B10G10R10U
1, // A1B5G5R5U
1, // R8U
1, // R8UI
1, // RGBA16F
1, // RGBA16U
1, // RGBA16UI
1, // R11FG11FB10F
1, // RGBA32UI
4, // DXT1
4, // DXT23
4, // DXT45
4, // DXN1
4, // DXN2UNORM
4, // DXN2SNORM
4, // BC7U
4, // BC6H_UF16
4, // BC6H_SF16
4, // ASTC_2D_4X4
1, // BGRA8
1, // RGBA32F
1, // RG32F
1, // R32F
1, // R16F
1, // R16U
1, // R16S
1, // R16UI
1, // R16I
1, // RG16
1, // RG16F
1, // RG16UI
1, // RG16I
1, // RG16S
1, // RGB32F
1, // RGBA8_SRGB
1, // RG8U
1, // RG8S
1, // RG32UI
1, // RGBX16F
1, // R32UI
8, // ASTC_2D_8X8
5, // ASTC_2D_8X5
4, // ASTC_2D_5X4
1, // BGRA8_SRGB
4, // DXT1_SRGB
4, // DXT23_SRGB
4, // DXT45_SRGB
4, // BC7U_SRGB
1, // R4G4B4A4U
4, // ASTC_2D_4X4_SRGB
8, // ASTC_2D_8X8_SRGB
5, // ASTC_2D_8X5_SRGB
4, // ASTC_2D_5X4_SRGB
5, // ASTC_2D_5X5
5, // ASTC_2D_5X5_SRGB
8, // ASTC_2D_10X8
8, // ASTC_2D_10X8_SRGB
6, // ASTC_2D_6X6
6, // ASTC_2D_6X6_SRGB
10, // ASTC_2D_10X10
10, // ASTC_2D_10X10_SRGB
12, // ASTC_2D_12X12
12, // ASTC_2D_12X12_SRGB
6, // ASTC_2D_8X6
6, // ASTC_2D_8X6_SRGB
5, // ASTC_2D_6X5
5, // ASTC_2D_6X5_SRGB
1, // E5B9G9R9F
1, // Z32F
1, // Z16
1, // Z24S8
1, // S8Z24
1, // Z32FS8
}};
static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
return block_height_table[static_cast<std::size_t>(format)];
}
constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
32, // ABGR8U
32, // ABGR8S
32, // ABGR8UI
16, // B5G6R5U
32, // A2B10G10R10U
16, // A1B5G5R5U
8, // R8U
8, // R8UI
64, // RGBA16F
64, // RGBA16U
64, // RGBA16UI
32, // R11FG11FB10F
128, // RGBA32UI
64, // DXT1
128, // DXT23
128, // DXT45
64, // DXN1
128, // DXN2UNORM
128, // DXN2SNORM
128, // BC7U
128, // BC6H_UF16
128, // BC6H_SF16
128, // ASTC_2D_4X4
32, // BGRA8
128, // RGBA32F
64, // RG32F
32, // R32F
16, // R16F
16, // R16U
16, // R16S
16, // R16UI
16, // R16I
32, // RG16
32, // RG16F
32, // RG16UI
32, // RG16I
32, // RG16S
96, // RGB32F
32, // RGBA8_SRGB
16, // RG8U
16, // RG8S
64, // RG32UI
64, // RGBX16F
32, // R32UI
128, // ASTC_2D_8X8
128, // ASTC_2D_8X5
128, // ASTC_2D_5X4
32, // BGRA8_SRGB
64, // DXT1_SRGB
128, // DXT23_SRGB
128, // DXT45_SRGB
128, // BC7U
16, // R4G4B4A4U
128, // ASTC_2D_4X4_SRGB
128, // ASTC_2D_8X8_SRGB
128, // ASTC_2D_8X5_SRGB
128, // ASTC_2D_5X4_SRGB
128, // ASTC_2D_5X5
128, // ASTC_2D_5X5_SRGB
128, // ASTC_2D_10X8
128, // ASTC_2D_10X8_SRGB
128, // ASTC_2D_6X6
128, // ASTC_2D_6X6_SRGB
128, // ASTC_2D_10X10
128, // ASTC_2D_10X10_SRGB
128, // ASTC_2D_12X12
128, // ASTC_2D_12X12_SRGB
128, // ASTC_2D_8X6
128, // ASTC_2D_8X6_SRGB
128, // ASTC_2D_6X5
128, // ASTC_2D_6X5_SRGB
32, // E5B9G9R9F
32, // Z32F
16, // Z16
32, // Z24S8
32, // S8Z24
64, // Z32FS8
}};
static constexpr u32 GetFormatBpp(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
return bpp_table[static_cast<std::size_t>(format)];
}
/// Returns the sizer in bytes of the specified pixel format
static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
if (pixel_format == PixelFormat::Invalid) {
return 0;
}
return GetFormatBpp(pixel_format) / CHAR_BIT;
}
enum class SurfaceCompression {
None, // Not compressed
Compressed, // Texture is compressed
Converted, // Texture is converted before upload or after download
Rearranged, // Texture is swizzled before upload or after download
};
constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table = {{
SurfaceCompression::None, // ABGR8U
SurfaceCompression::None, // ABGR8S
SurfaceCompression::None, // ABGR8UI
SurfaceCompression::None, // B5G6R5U
SurfaceCompression::None, // A2B10G10R10U
SurfaceCompression::None, // A1B5G5R5U
SurfaceCompression::None, // R8U
SurfaceCompression::None, // R8UI
SurfaceCompression::None, // RGBA16F
SurfaceCompression::None, // RGBA16U
SurfaceCompression::None, // RGBA16UI
SurfaceCompression::None, // R11FG11FB10F
SurfaceCompression::None, // RGBA32UI
SurfaceCompression::Compressed, // DXT1
SurfaceCompression::Compressed, // DXT23
SurfaceCompression::Compressed, // DXT45
SurfaceCompression::Compressed, // DXN1
SurfaceCompression::Compressed, // DXN2UNORM
SurfaceCompression::Compressed, // DXN2SNORM
SurfaceCompression::Compressed, // BC7U
SurfaceCompression::Compressed, // BC6H_UF16
SurfaceCompression::Compressed, // BC6H_SF16
SurfaceCompression::Converted, // ASTC_2D_4X4
SurfaceCompression::None, // BGRA8
SurfaceCompression::None, // RGBA32F
SurfaceCompression::None, // RG32F
SurfaceCompression::None, // R32F
SurfaceCompression::None, // R16F
SurfaceCompression::None, // R16U
SurfaceCompression::None, // R16S
SurfaceCompression::None, // R16UI
SurfaceCompression::None, // R16I
SurfaceCompression::None, // RG16
SurfaceCompression::None, // RG16F
SurfaceCompression::None, // RG16UI
SurfaceCompression::None, // RG16I
SurfaceCompression::None, // RG16S
SurfaceCompression::None, // RGB32F
SurfaceCompression::None, // RGBA8_SRGB
SurfaceCompression::None, // RG8U
SurfaceCompression::None, // RG8S
SurfaceCompression::None, // RG32UI
SurfaceCompression::None, // RGBX16F
SurfaceCompression::None, // R32UI
SurfaceCompression::Converted, // ASTC_2D_8X8
SurfaceCompression::Converted, // ASTC_2D_8X5
SurfaceCompression::Converted, // ASTC_2D_5X4
SurfaceCompression::None, // BGRA8_SRGB
SurfaceCompression::Compressed, // DXT1_SRGB
SurfaceCompression::Compressed, // DXT23_SRGB
SurfaceCompression::Compressed, // DXT45_SRGB
SurfaceCompression::Compressed, // BC7U_SRGB
SurfaceCompression::None, // R4G4B4A4U
SurfaceCompression::Converted, // ASTC_2D_4X4_SRGB
SurfaceCompression::Converted, // ASTC_2D_8X8_SRGB
SurfaceCompression::Converted, // ASTC_2D_8X5_SRGB
SurfaceCompression::Converted, // ASTC_2D_5X4_SRGB
SurfaceCompression::Converted, // ASTC_2D_5X5
SurfaceCompression::Converted, // ASTC_2D_5X5_SRGB
SurfaceCompression::Converted, // ASTC_2D_10X8
SurfaceCompression::Converted, // ASTC_2D_10X8_SRGB
SurfaceCompression::Converted, // ASTC_2D_6X6
SurfaceCompression::Converted, // ASTC_2D_6X6_SRGB
SurfaceCompression::Converted, // ASTC_2D_10X10
SurfaceCompression::Converted, // ASTC_2D_10X10_SRGB
SurfaceCompression::Converted, // ASTC_2D_12X12
SurfaceCompression::Converted, // ASTC_2D_12X12_SRGB
SurfaceCompression::Converted, // ASTC_2D_8X6
SurfaceCompression::Converted, // ASTC_2D_8X6_SRGB
SurfaceCompression::Converted, // ASTC_2D_6X5
SurfaceCompression::Converted, // ASTC_2D_6X5_SRGB
SurfaceCompression::None, // E5B9G9R9F
SurfaceCompression::None, // Z32F
SurfaceCompression::None, // Z16
SurfaceCompression::None, // Z24S8
SurfaceCompression::Rearranged, // S8Z24
SurfaceCompression::None, // Z32FS8
}};
constexpr SurfaceCompression GetFormatCompressionType(PixelFormat format) {
if (format == PixelFormat::Invalid) {
return SurfaceCompression::None;
}
DEBUG_ASSERT(static_cast<std::size_t>(format) < compression_type_table.size());
return compression_type_table[static_cast<std::size_t>(format)];
}
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
bool SurfaceTargetIsLayered(SurfaceTarget target);
bool SurfaceTargetIsArray(SurfaceTarget target);
PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
Tegra::Texture::ComponentType component_type,
bool is_srgb);
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
SurfaceType GetFormatType(PixelFormat pixel_format);
bool IsPixelFormatASTC(PixelFormat format);
bool IsPixelFormatSRGB(PixelFormat format);
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
bool IsFormatBCn(PixelFormat format);
} // namespace VideoCore::Surface