yuzu-android/src/video_core/engines
Lioncash 48ce5880a0 video_core/engines/maxwell_3d: Simplify for loops into ranged for loops within InitializeRegisterDefaults()
Lessens the amount of code that needs to be read, and gets rid of the
need to introduce an indexing variable. Instead, we just operate on the
objects directly.
2019-05-14 08:53:19 -04:00
..
engine_upload.cpp Refactors and name corrections. 2019-05-01 15:31:39 -04:00
engine_upload.h Refactors and name corrections. 2019-05-01 15:31:39 -04:00
fermi_2d.cpp video_core/engines: Make memory manager members private 2019-04-05 18:26:43 -04:00
fermi_2d.h Add Documentation Headers to all the GPU Engines 2019-04-23 08:44:52 -04:00
kepler_compute.cpp Corrections and styling 2019-04-23 08:02:24 -04:00
kepler_compute.h Refactors and name corrections. 2019-05-01 15:31:39 -04:00
kepler_memory.cpp Corrections and styling 2019-04-23 08:02:24 -04:00
kepler_memory.h Refactors and name corrections. 2019-05-01 15:31:39 -04:00
maxwell_3d.cpp video_core/engines/maxwell_3d: Simplify for loops into ranged for loops within InitializeRegisterDefaults() 2019-05-14 08:53:19 -04:00
maxwell_3d.h Merge pull request #2429 from FernandoS27/compute 2019-05-09 13:19:22 -04:00
maxwell_dma.cpp Fixes and Corrections to DMA Engine 2019-04-23 15:28:18 -04:00
maxwell_dma.h Refactors and name corrections. 2019-05-01 15:31:39 -04:00
shader_bytecode.h Merge pull request #2407 from FernandoS27/f2f 2019-04-20 00:42:34 -04:00
shader_header.h shader_decompiler: Improve Accuracy of Attribute Interpolation. 2019-02-14 03:25:07 -04:00