mirror of
https://github.com/yuzu-emu/yuzu-android
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0cfb0bacb2
This moves the hot loop into video_core. This refactoring shall reduce the CPU overhead of calling ProcessCommandList.
54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <type_traits>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "video_core/memory_manager.h"
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namespace Tegra {
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enum class SubmissionMode : u32 {
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IncreasingOld = 0,
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Increasing = 1,
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NonIncreasingOld = 2,
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NonIncreasing = 3,
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Inline = 4,
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IncreaseOnce = 5
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};
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struct CommandListHeader {
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u32 entry0; // gpu_va_lo
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union {
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u32 entry1; // gpu_va_hi | (unk_0x02 << 0x08) | (size << 0x0A) | (unk_0x01 << 0x1F)
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BitField<0, 8, u32> gpu_va_hi;
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BitField<8, 2, u32> unk1;
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BitField<10, 21, u32> sz;
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BitField<31, 1, u32> unk2;
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};
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GPUVAddr Address() const {
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return (static_cast<GPUVAddr>(gpu_va_hi) << 32) | entry0;
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}
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};
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static_assert(sizeof(CommandListHeader) == 8, "CommandListHeader is incorrect size");
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union CommandHeader {
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u32 hex;
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BitField<0, 13, u32> method;
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BitField<13, 3, u32> subchannel;
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BitField<16, 13, u32> arg_count;
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BitField<16, 13, u32> inline_data;
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BitField<29, 3, SubmissionMode> mode;
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};
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static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
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static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
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} // namespace Tegra
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