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https://github.com/yuzu-emu/yuzu-android
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20c2928c2b
Instead, we make a struct for renderer settings and allow the renderer to update all of these settings, getting rid of the need for global-scoped variables. This also uncovered a few indirect inclusions for certain headers, which this commit also fixes. |
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buffer_queue.cpp | ||
buffer_queue.h | ||
nvflinger.cpp | ||
nvflinger.h |