Logo
Explore Help
Register Sign In
daniel/yuzu-android
1
0
Fork 0
You've already forked yuzu-android
mirror of https://github.com/yuzu-emu/yuzu-android synced 2025-08-04 04:42:25 -07:00
Code Issues Actions Packages Projects Releases Wiki Activity
Files
5ff32062076cb810f4fb1d20e1a0afd176b14bbb
yuzu-android/src/video_core/shader
History
Yuri Kunde Schlesner 5ff3206207 shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts
2016-12-14 20:06:09 -08:00
..
shader_interpreter.cpp
VideoCore: Shader interpreter cleanups
2016-09-29 21:15:49 -07:00
shader_interpreter.h
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
shader_jit_x64.cpp
shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts
2016-12-14 20:06:09 -08:00
shader_jit_x64.h
VideoCore: Convert x64 shader JIT to use Xbyak for assembly
2016-12-14 20:06:08 -08:00
shader.cpp
VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
2016-09-29 21:11:36 -07:00
shader.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
Powered by Gitea Version: 1.24.3 Page: 339ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API