bunnei 82f3e6dc69 gl_shader_util: Fix precision bug with alpha testing.
- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer.
2015-10-21 21:51:23 -04:00
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2015-09-11 07:31:15 -04:00
2015-09-11 07:31:15 -04:00
2015-06-28 00:46:39 +01:00
2015-09-29 23:11:09 +02:00
2015-09-11 07:31:15 -04:00
2015-06-28 00:46:39 +01:00
2015-09-11 07:31:15 -04:00
2015-09-11 07:31:15 -04:00