mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-29 11:41:21 -08:00
913c2bd2cb
Was getting an unhandled `invalid_argument` [exception](https://en.cppreference.com/w/cpp/thread/thread/join) during shutdown on my linux machine. This removes the need for a `StopBackendThread` function entirely since `jthread` [automatically handles both checking if the thread is joinable and stopping the token before attempting to join](https://en.cppreference.com/w/cpp/thread/jthread/~jthread) in the case that `StartBackendThread` was never called.
314 lines
8.8 KiB
C++
314 lines
8.8 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <atomic>
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#include <chrono>
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#include <climits>
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#include <exception>
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#include <stop_token>
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#include <thread>
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#include <vector>
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#include <fmt/format.h>
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#ifdef _WIN32
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#include <windows.h> // For OutputDebugStringW
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#endif
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#include "common/fs/file.h"
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#include "common/fs/fs.h"
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#include "common/fs/fs_paths.h"
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#include "common/fs/path_util.h"
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#include "common/literals.h"
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#include "common/thread.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "common/logging/log_entry.h"
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#include "common/logging/text_formatter.h"
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#include "common/settings.h"
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#ifdef _WIN32
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#include "common/string_util.h"
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#endif
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#include "common/threadsafe_queue.h"
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namespace Common::Log {
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namespace {
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/**
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* Interface for logging backends.
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*/
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class Backend {
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public:
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virtual ~Backend() = default;
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virtual void Write(const Entry& entry) = 0;
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virtual void EnableForStacktrace() = 0;
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virtual void Flush() = 0;
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};
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/**
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* Backend that writes to stderr and with color
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*/
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class ColorConsoleBackend final : public Backend {
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public:
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explicit ColorConsoleBackend() = default;
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~ColorConsoleBackend() override = default;
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void Write(const Entry& entry) override {
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if (enabled.load(std::memory_order_relaxed)) {
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PrintColoredMessage(entry);
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}
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}
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void Flush() override {
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// stderr shouldn't be buffered
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}
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void EnableForStacktrace() override {
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enabled = true;
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}
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void SetEnabled(bool enabled_) {
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enabled = enabled_;
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}
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private:
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std::atomic_bool enabled{false};
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};
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/**
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* Backend that writes to a file passed into the constructor
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*/
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class FileBackend final : public Backend {
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public:
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explicit FileBackend(const std::filesystem::path& filename) {
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auto old_filename = filename;
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old_filename += ".old.txt";
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// Existence checks are done within the functions themselves.
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// We don't particularly care if these succeed or not.
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static_cast<void>(FS::RemoveFile(old_filename));
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static_cast<void>(FS::RenameFile(filename, old_filename));
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file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
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FS::FileType::TextFile);
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}
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~FileBackend() override = default;
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void Write(const Entry& entry) override {
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if (!enabled) {
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return;
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}
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bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
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using namespace Common::Literals;
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// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
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const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
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const bool write_limit_exceeded = bytes_written > write_limit;
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if (entry.log_level >= Level::Error || write_limit_exceeded) {
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if (write_limit_exceeded) {
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// Stop writing after the write limit is exceeded.
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// Don't close the file so we can print a stacktrace if necessary
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enabled = false;
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}
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file->Flush();
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}
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}
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void Flush() override {
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file->Flush();
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}
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void EnableForStacktrace() override {
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enabled = true;
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bytes_written = 0;
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}
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private:
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std::unique_ptr<FS::IOFile> file;
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bool enabled = true;
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std::size_t bytes_written = 0;
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};
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/**
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* Backend that writes to Visual Studio's output window
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*/
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class DebuggerBackend final : public Backend {
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public:
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explicit DebuggerBackend() = default;
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~DebuggerBackend() override = default;
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void Write(const Entry& entry) override {
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#ifdef _WIN32
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::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
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#endif
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}
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void Flush() override {}
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void EnableForStacktrace() override {}
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};
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bool initialization_in_progress_suppress_logging = true;
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/**
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* Static state as a singleton.
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*/
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class Impl {
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public:
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static Impl& Instance() {
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if (!instance) {
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throw std::runtime_error("Using Logging instance before its initialization");
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}
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return *instance;
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}
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static void Initialize() {
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if (instance) {
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LOG_WARNING(Log, "Reinitializing logging backend");
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return;
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}
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using namespace Common::FS;
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const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
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void(CreateDir(log_dir));
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Filter filter;
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filter.ParseFilterString(Settings::values.log_filter.GetValue());
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instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
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Deleter);
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initialization_in_progress_suppress_logging = false;
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}
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static void Start() {
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instance->StartBackendThread();
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}
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Impl(const Impl&) = delete;
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Impl& operator=(const Impl&) = delete;
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Impl(Impl&&) = delete;
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Impl& operator=(Impl&&) = delete;
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void SetGlobalFilter(const Filter& f) {
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filter = f;
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}
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void SetColorConsoleBackendEnabled(bool enabled) {
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color_console_backend.SetEnabled(enabled);
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}
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void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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const char* function, std::string&& message) {
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if (!filter.CheckMessage(log_class, log_level))
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return;
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const Entry& entry =
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CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
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message_queue.Push(entry);
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}
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private:
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Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
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: filter{filter_}, file_backend{file_backend_filename} {}
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~Impl() = default;
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void StartBackendThread() {
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backend_thread = std::jthread([this](std::stop_token stop_token) {
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Common::SetCurrentThreadName("yuzu:Log");
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Entry entry;
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const auto write_logs = [this, &entry]() {
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ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
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};
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while (!stop_token.stop_requested()) {
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entry = message_queue.PopWait(stop_token);
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if (entry.filename != nullptr) {
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write_logs();
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}
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}
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// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
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// case where a system is repeatedly spamming logs even on close.
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int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
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while (max_logs_to_write-- && message_queue.Pop(entry)) {
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write_logs();
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}
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});
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}
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Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, std::string&& message) const {
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using std::chrono::duration_cast;
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using std::chrono::microseconds;
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using std::chrono::steady_clock;
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return {
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.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
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.log_class = log_class,
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.log_level = log_level,
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.filename = filename,
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.line_num = line_nr,
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.function = function,
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.message = std::move(message),
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};
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}
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void ForEachBackend(auto lambda) {
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lambda(static_cast<Backend&>(debugger_backend));
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lambda(static_cast<Backend&>(color_console_backend));
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lambda(static_cast<Backend&>(file_backend));
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}
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static void Deleter(Impl* ptr) {
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delete ptr;
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}
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static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
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Filter filter;
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DebuggerBackend debugger_backend{};
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ColorConsoleBackend color_console_backend{};
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FileBackend file_backend;
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std::jthread backend_thread;
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MPSCQueue<Entry, true> message_queue{};
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std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
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};
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} // namespace
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void Initialize() {
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Impl::Initialize();
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}
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void Start() {
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Impl::Start();
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}
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void DisableLoggingInTests() {
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initialization_in_progress_suppress_logging = true;
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}
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void SetGlobalFilter(const Filter& filter) {
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Impl::Instance().SetGlobalFilter(filter);
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}
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void SetColorConsoleBackendEnabled(bool enabled) {
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Impl::Instance().SetColorConsoleBackendEnabled(enabled);
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}
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void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
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unsigned int line_num, const char* function, const char* format,
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const fmt::format_args& args) {
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if (!initialization_in_progress_suppress_logging) {
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Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
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fmt::vformat(format, args));
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}
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}
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} // namespace Common::Log
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