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https://github.com/yuzu-emu/yuzu-android
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d7c532d889
There are still some other issues not addressed here, but it's a start. Workarounds for false-positive reports: - `RasterizerAccelerated`: Put a gigantic array behind a `unique_ptr`, because UBSan has a [hardcoded limit](https://stackoverflow.com/questions/64531383/c-runtime-error-using-fsanitize-undefined-object-has-a-possibly-invalid-vp) of how big it thinks objects can be, specifically when dealing with offset-to-top values used with multiple inheritance. Hopefully this doesn't have a performance impact. - `QueryCacheBase::QueryCacheBase`: Avoid an operation that UBSan thinks is UB even though it at least arguably isn't. See the link in the comment for more information. Fixes for correct reports: - `PageTable`, `Memory`: Use `uintptr_t` values instead of pointers to avoid UB from pointer overflow (when pointer arithmetic wraps around the address space). - `KScheduler::Reload`: `thread->GetOwnerProcess()` can be `nullptr`; avoid calling methods on it in this case. (The existing code returns a garbage reference to a field, which is then passed into `LoadWatchpointArray`, and apparently it's never used, so it's harmless in practice but still triggers UBSan.) - `KAutoObject::Close`: This function calls `this->Destroy()`, which overwrites the beginning of the object with junk (specifically a free list pointer). Then it calls `this->UnregisterWithKernel()`. UBSan complains about a type mismatch because the vtable has been overwritten, and I believe this is indeed UB. `UnregisterWithKernel` also loads `m_kernel` from the 'freed' object, which seems to be technically safe (the overwriting doesn't extend as far as that field), but seems dubious. Switch to a `static` method and load `m_kernel` in advance.
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <array>
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#include <atomic>
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#include "common/common_types.h"
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#include "video_core/rasterizer_interface.h"
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namespace Core::Memory {
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class Memory;
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}
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namespace VideoCore {
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/// Implements the shared part in GPU accelerated rasterizers in RasterizerInterface.
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class RasterizerAccelerated : public RasterizerInterface {
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public:
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explicit RasterizerAccelerated(Core::Memory::Memory& cpu_memory_);
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~RasterizerAccelerated() override;
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void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override;
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private:
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class CacheEntry final {
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public:
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CacheEntry() = default;
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std::atomic_uint16_t& Count(std::size_t page) {
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return values[page & 3];
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}
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const std::atomic_uint16_t& Count(std::size_t page) const {
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return values[page & 3];
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}
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private:
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std::array<std::atomic_uint16_t, 4> values{};
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};
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static_assert(sizeof(CacheEntry) == 8, "CacheEntry should be 8 bytes!");
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using CachedPages = std::array<CacheEntry, 0x2000000>;
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std::unique_ptr<CachedPages> cached_pages;
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Core::Memory::Memory& cpu_memory;
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};
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} // namespace VideoCore
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