yuzu-android/src/core/hle
tech4me d26a46feed set: Fixed GetAvailableLanguageCodes() to follow the max_entries
Rightnow, in games use GetAvailableLanguageCodes(), there is a WriteBuffer() with size larger than the buffer_size. (Core Critical core\hle\kernel\hle_ipc.cpp:WriteBuffer:296: size (0000000000000088) is greater than buffer_size (0000000000000078))

0x88 = 17(languages) * 8
0x78 = 15(languages) * 8

GetAvailableLanguageCodes() can only support 15 languages.
After firmware 4.0.0 there are 17 supported language instead of 15, to enable this GetAvailableLanguageCodes2() need to be used.
So GetAvailableLanguageCodes() will be caped at 15 languages.
Reference:
http://switchbrew.org/index.php/Settings_services
2018-08-26 00:11:13 -07:00
..
kernel Merge pull request #1051 from B3n30/UnscheduleEventThreadsafe 2018-08-15 18:25:30 -04:00
service set: Fixed GetAvailableLanguageCodes() to follow the max_entries 2018-08-26 00:11:13 -07:00
ipc_helpers.h kernel: Move object class to its own source files 2018-08-01 23:34:42 -04:00
ipc.h add IPC CommandType & Some HID FunctionInfo (#487) 2018-05-30 14:09:21 -04:00
lock.cpp Fix build on macOS and linux 2018-01-13 22:38:52 +00:00
lock.h Use recursive_mutex instead of mutex to fix #2902 2017-08-29 20:39:55 +12:00
result.h Add & correct some error modules 2018-05-23 14:22:42 +02:00