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d37da52cb331b56ddab6990e379489fd517531d9
yuzu-android/src/video_core/engines
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Subv 2dad1204e8 RasterizerGL: Ignore invalid/unset vertex attributes.
This should make the es2gears example not crash anymore.
2018-08-11 20:36:40 -05:00
..
fermi_2d.cpp
video_core: Use nested namespaces where applicable
2018-07-20 18:23:54 -04:00
fermi_2d.h
video_core: Use nested namespaces where applicable
2018-07-20 18:23:54 -04:00
maxwell_3d.cpp
maxwell_3d: Ignore macros that have not been uploaded yet.
2018-08-08 23:25:37 -04:00
maxwell_3d.h
RasterizerGL: Ignore invalid/unset vertex attributes.
2018-08-11 20:36:40 -05:00
maxwell_compute.cpp
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
2018-03-18 11:51:45 -05:00
maxwell_compute.h
video_core: Use nested namespaces where applicable
2018-07-20 18:23:54 -04:00
maxwell_dma.cpp
Rename logging macro back to LOG_*
2018-07-02 21:45:47 -04:00
maxwell_dma.h
video_core: Use nested namespaces where applicable
2018-07-20 18:23:54 -04:00
shader_bytecode.h
Merge pull request #1010 from bunnei/unk-vert-attrib-shader
2018-08-11 19:56:28 -04:00
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