yuzu-android/src/video_core/video_core.cpp
ReinUsesLisp f92cbc5501 yuzu: Implement Vulkan frontend
Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing
bits on Vulkan initialization.
2020-01-29 17:53:11 -03:00

50 lines
1.6 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/settings.h"
#include "video_core/gpu_asynch.h"
#include "video_core/gpu_synch.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#ifdef HAS_VULKAN
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#endif
#include "video_core/video_core.h"
namespace VideoCore {
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
Core::System& system) {
switch (Settings::values.renderer_backend) {
case Settings::RendererBackend::OpenGL:
return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system);
#ifdef HAS_VULKAN
case Settings::RendererBackend::Vulkan:
return std::make_unique<Vulkan::RendererVulkan>(emu_window, system);
#endif
default:
return nullptr;
}
}
std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) {
if (Settings::values.use_asynchronous_gpu_emulation) {
return std::make_unique<VideoCommon::GPUAsynch>(system, system.Renderer());
}
return std::make_unique<VideoCommon::GPUSynch>(system, system.Renderer());
}
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
return static_cast<u16>(
Settings::values.resolution_factor != 0
? Settings::values.resolution_factor
: renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio());
}
} // namespace VideoCore