mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-29 03:31:21 -08:00
2b1654ad9b
Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen.
118 lines
3.0 KiB
C++
118 lines
3.0 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
namespace DefaultINI {
|
|
|
|
const char* sdl2_config_file = R"(
|
|
[Controls]
|
|
pad_start =
|
|
pad_select =
|
|
pad_home =
|
|
pad_dup =
|
|
pad_ddown =
|
|
pad_dleft =
|
|
pad_dright =
|
|
pad_a =
|
|
pad_b =
|
|
pad_x =
|
|
pad_y =
|
|
pad_l =
|
|
pad_r =
|
|
pad_zl =
|
|
pad_zr =
|
|
pad_cup =
|
|
pad_cdown =
|
|
pad_cleft =
|
|
pad_cright =
|
|
pad_circle_up =
|
|
pad_circle_down =
|
|
pad_circle_left =
|
|
pad_circle_right =
|
|
pad_circle_modifier =
|
|
|
|
# The applied modifier scale to circle pad.
|
|
# Must be in range of 0.0-1.0. Defaults to 0.5
|
|
pad_circle_modifier_scale =
|
|
|
|
[Core]
|
|
# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
|
|
# 0: Interpreter (slow), 1 (default): JIT (fast)
|
|
use_cpu_jit =
|
|
|
|
# The applied frameskip amount. Must be a power of two.
|
|
# 0 (default): No frameskip, 1: x2 frameskip, 2: x4 frameskip, 3: x8 frameskip, etc.
|
|
frame_skip =
|
|
|
|
[Renderer]
|
|
# Whether to use software or hardware rendering.
|
|
# 0: Software, 1 (default): Hardware
|
|
use_hw_renderer =
|
|
|
|
# Whether to use the Just-In-Time (JIT) compiler for shader emulation
|
|
# 0: Interpreter (slow), 1 (default): JIT (fast)
|
|
use_shader_jit =
|
|
|
|
# Whether to use native 3DS screen resolution or to scale rendering resolution to the displayed screen size.
|
|
# 0 (default): Native, 1: Scaled
|
|
use_scaled_resolution =
|
|
|
|
# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
|
|
# 0 (default): Off, 1: On
|
|
use_vsync =
|
|
|
|
[Layout]
|
|
# Layout for the screen inside the render window.
|
|
# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
|
|
layout_option =
|
|
|
|
# Swaps the prominent screen with the other screen.
|
|
# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen.
|
|
# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
|
|
swap_screen =
|
|
|
|
# The clear color for the renderer. What shows up on the sides of the bottom screen.
|
|
# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
|
|
bg_red =
|
|
bg_blue =
|
|
bg_green =
|
|
|
|
[Audio]
|
|
# Which audio output engine to use.
|
|
# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available)
|
|
output_engine =
|
|
|
|
# Whether or not to enable the audio-stretching post-processing effect.
|
|
# This effect adjusts audio speed to match emulation speed and helps prevent audio stutter,
|
|
# at the cost of increasing audio latency.
|
|
# 0: No, 1 (default): Yes
|
|
enable_audio_stretching =
|
|
|
|
[Data Storage]
|
|
# Whether to create a virtual SD card.
|
|
# 1 (default): Yes, 0: No
|
|
use_virtual_sd =
|
|
|
|
[System]
|
|
# The system model that Citra will try to emulate
|
|
# 0: Old 3DS (default), 1: New 3DS
|
|
is_new_3ds =
|
|
|
|
# The system region that Citra will use during emulation
|
|
# 0: Japan, 1: USA (default), 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
|
|
region_value =
|
|
|
|
[Miscellaneous]
|
|
# A filter which removes logs below a certain logging level.
|
|
# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
|
|
log_filter = *:Info
|
|
|
|
[Debugging]
|
|
# Port for listening to GDB connections.
|
|
use_gdbstub=false
|
|
gdbstub_port=24689
|
|
)";
|
|
}
|