2018-03-15 17:06:24 -07:00
|
|
|
using Ryujinx.Audio;
|
2018-02-20 12:09:23 -08:00
|
|
|
using Ryujinx.Graphics.Gal;
|
2018-06-10 17:46:42 -07:00
|
|
|
using Ryujinx.HLE.Gpu;
|
2018-08-16 16:47:36 -07:00
|
|
|
using Ryujinx.HLE.HOS;
|
2018-06-10 17:46:42 -07:00
|
|
|
using Ryujinx.HLE.Input;
|
|
|
|
using Ryujinx.HLE.Logging;
|
2018-08-15 11:59:51 -07:00
|
|
|
using Ryujinx.HLE.Memory;
|
2018-02-04 15:08:20 -08:00
|
|
|
using System;
|
|
|
|
|
2018-06-10 17:46:42 -07:00
|
|
|
namespace Ryujinx.HLE
|
2018-02-04 15:08:20 -08:00
|
|
|
{
|
|
|
|
public class Switch : IDisposable
|
|
|
|
{
|
2018-03-15 17:06:24 -07:00
|
|
|
internal IAalOutput AudioOut { get; private set; }
|
|
|
|
|
2018-04-24 11:57:39 -07:00
|
|
|
public Logger Log { get; private set; }
|
|
|
|
|
2018-08-15 11:59:51 -07:00
|
|
|
internal DeviceMemory Memory { get; private set; }
|
|
|
|
|
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
2018-05-07 11:53:23 -07:00
|
|
|
internal NvGpu Gpu { get; private set; }
|
2018-03-15 17:06:24 -07:00
|
|
|
|
2018-08-16 16:47:36 -07:00
|
|
|
internal VirtualFileSystem FileSystem { get; private set; }
|
2018-03-15 17:06:24 -07:00
|
|
|
|
2018-08-16 16:47:36 -07:00
|
|
|
public Horizon System { get; private set; }
|
2018-03-19 11:58:46 -07:00
|
|
|
|
2018-03-06 12:18:49 -08:00
|
|
|
public PerformanceStatistics Statistics { get; private set; }
|
2018-02-04 15:08:20 -08:00
|
|
|
|
2018-03-15 17:06:24 -07:00
|
|
|
public Hid Hid { get; private set; }
|
|
|
|
|
|
|
|
public Switch(IGalRenderer Renderer, IAalOutput AudioOut)
|
2018-02-04 15:08:20 -08:00
|
|
|
{
|
2018-03-15 17:06:24 -07:00
|
|
|
if (Renderer == null)
|
|
|
|
{
|
|
|
|
throw new ArgumentNullException(nameof(Renderer));
|
|
|
|
}
|
|
|
|
|
|
|
|
if (AudioOut == null)
|
|
|
|
{
|
|
|
|
throw new ArgumentNullException(nameof(AudioOut));
|
|
|
|
}
|
|
|
|
|
|
|
|
this.AudioOut = AudioOut;
|
|
|
|
|
2018-04-24 11:57:39 -07:00
|
|
|
Log = new Logger();
|
|
|
|
|
2018-08-15 11:59:51 -07:00
|
|
|
Memory = new DeviceMemory();
|
|
|
|
|
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
2018-05-07 11:53:23 -07:00
|
|
|
Gpu = new NvGpu(Renderer);
|
2018-03-03 09:04:58 -08:00
|
|
|
|
2018-08-16 16:47:36 -07:00
|
|
|
FileSystem = new VirtualFileSystem();
|
2018-03-15 17:06:24 -07:00
|
|
|
|
2018-08-16 16:47:36 -07:00
|
|
|
System = new Horizon(this);
|
2018-03-19 11:58:46 -07:00
|
|
|
|
2018-03-06 12:18:49 -08:00
|
|
|
Statistics = new PerformanceStatistics();
|
|
|
|
|
2018-08-16 16:47:36 -07:00
|
|
|
Hid = new Hid(this, System.HidSharedMem.PA);
|
2018-02-04 15:08:20 -08:00
|
|
|
}
|
|
|
|
|
2018-02-20 12:09:23 -08:00
|
|
|
public void LoadCart(string ExeFsDir, string RomFsFile = null)
|
|
|
|
{
|
2018-08-16 16:47:36 -07:00
|
|
|
System.LoadCart(ExeFsDir, RomFsFile);
|
2018-02-20 12:09:23 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
public void LoadProgram(string FileName)
|
|
|
|
{
|
2018-08-16 16:47:36 -07:00
|
|
|
System.LoadProgram(FileName);
|
2018-02-20 12:09:23 -08:00
|
|
|
}
|
|
|
|
|
2018-07-12 10:03:52 -07:00
|
|
|
public bool WaitFifo()
|
|
|
|
{
|
|
|
|
return Gpu.Fifo.Event.WaitOne(8);
|
|
|
|
}
|
|
|
|
|
2018-06-23 17:39:25 -07:00
|
|
|
public void ProcessFrame()
|
|
|
|
{
|
|
|
|
Gpu.Fifo.DispatchCalls();
|
|
|
|
}
|
|
|
|
|
2018-08-16 16:47:36 -07:00
|
|
|
internal void Unload()
|
2018-02-15 04:16:16 -08:00
|
|
|
{
|
2018-08-16 16:47:36 -07:00
|
|
|
FileSystem.Dispose();
|
|
|
|
|
|
|
|
Memory.Dispose();
|
2018-02-15 04:16:16 -08:00
|
|
|
}
|
2018-02-17 13:36:08 -08:00
|
|
|
|
2018-02-04 15:08:20 -08:00
|
|
|
public void Dispose()
|
|
|
|
{
|
|
|
|
Dispose(true);
|
|
|
|
}
|
|
|
|
|
2018-03-11 21:04:52 -07:00
|
|
|
protected virtual void Dispose(bool Disposing)
|
2018-02-04 15:08:20 -08:00
|
|
|
{
|
2018-03-11 21:04:52 -07:00
|
|
|
if (Disposing)
|
2018-02-04 15:08:20 -08:00
|
|
|
{
|
2018-08-16 16:47:36 -07:00
|
|
|
System.Dispose();
|
2018-02-04 15:08:20 -08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2018-08-13 17:13:01 -07:00
|
|
|
}
|