mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-23 07:01:20 -08:00
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes
This commit is contained in:
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4419e8d6b4
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34037701c7
@ -6,7 +6,7 @@ using System.Runtime.InteropServices;
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namespace ChocolArm64.Memory
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{
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public unsafe class AMemory : IDisposable
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public unsafe class AMemory : IAMemory, IDisposable
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{
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private const long ErgMask = (4 << AThreadState.ErgSizeLog2) - 1;
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37
ChocolArm64/Memory/IAMemory.cs
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37
ChocolArm64/Memory/IAMemory.cs
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@ -0,0 +1,37 @@
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namespace ChocolArm64.Memory
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{
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public interface IAMemory
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{
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sbyte ReadSByte(long Position);
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short ReadInt16(long Position);
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int ReadInt32(long Position);
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long ReadInt64(long Position);
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byte ReadByte(long Position);
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ushort ReadUInt16(long Position);
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uint ReadUInt32(long Position);
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ulong ReadUInt64(long Position);
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void WriteSByte(long Position, sbyte Value);
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void WriteInt16(long Position, short Value);
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void WriteInt32(long Position, int Value);
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void WriteInt64(long Position, long Value);
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void WriteByte(long Position, byte Value);
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void WriteUInt16(long Position, ushort Value);
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void WriteUInt32(long Position, uint Value);
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void WriteUInt64(long Position, ulong Value);
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}
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}
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics.Gpu
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namespace Ryujinx.Core.Gpu
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{
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class BlockLinearSwizzle : ISwizzle
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{
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9
Ryujinx.Core/Gpu/INvGpuEngine.cs
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9
Ryujinx.Core/Gpu/INvGpuEngine.cs
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@ -0,0 +1,9 @@
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namespace Ryujinx.Core.Gpu
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{
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interface INvGpuEngine
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{
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int[] Registers { get; }
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void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry);
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}
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}
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics.Gpu
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namespace Ryujinx.Core.Gpu
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{
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interface ISwizzle
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics.Gpu
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namespace Ryujinx.Core.Gpu
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{
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class LinearSwizzle : ISwizzle
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{
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@ -1,8 +1,7 @@
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using ChocolArm64.Memory;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Gpu
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namespace Ryujinx.Core.Gpu
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{
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class MacroInterpreter
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{
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@ -69,7 +68,7 @@ namespace Ryujinx.Graphics.Gpu
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Gprs = new int[8];
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}
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public void Execute(AMemory Memory, long Position, int Param)
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public void Execute(NvGpuVmm Vmm, long Position, int Param)
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{
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Reset();
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@ -77,13 +76,13 @@ namespace Ryujinx.Graphics.Gpu
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Pc = Position;
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FetchOpCode(Memory);
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FetchOpCode(Vmm);
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while (Step(Memory));
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while (Step(Vmm));
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//Due to the delay slot, we still need to execute
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//one more instruction before we actually exit.
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Step(Memory);
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Step(Vmm);
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}
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private void Reset()
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@ -99,11 +98,11 @@ namespace Ryujinx.Graphics.Gpu
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Carry = false;
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}
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private bool Step(AMemory Memory)
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private bool Step(NvGpuVmm Vmm)
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{
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long BaseAddr = Pc - 4;
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FetchOpCode(Memory);
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FetchOpCode(Vmm);
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if ((OpCode & 7) < 7)
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{
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@ -145,7 +144,7 @@ namespace Ryujinx.Graphics.Gpu
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{
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SetDstGpr(FetchParam());
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Send(Memory, Result);
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Send(Vmm, Result);
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break;
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}
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@ -155,7 +154,7 @@ namespace Ryujinx.Graphics.Gpu
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{
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SetDstGpr(Result);
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Send(Memory, Result);
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Send(Vmm, Result);
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break;
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}
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@ -177,7 +176,7 @@ namespace Ryujinx.Graphics.Gpu
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SetMethAddr(Result);
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Send(Memory, FetchParam());
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Send(Vmm, FetchParam());
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break;
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}
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@ -189,7 +188,7 @@ namespace Ryujinx.Graphics.Gpu
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SetMethAddr(Result);
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Send(Memory, (Result >> 12) & 0x3f);
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Send(Vmm, (Result >> 12) & 0x3f);
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break;
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}
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@ -212,7 +211,7 @@ namespace Ryujinx.Graphics.Gpu
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if (NoDelays)
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{
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FetchOpCode(Memory);
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FetchOpCode(Vmm);
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}
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return true;
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@ -224,11 +223,11 @@ namespace Ryujinx.Graphics.Gpu
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return !Exit;
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}
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private void FetchOpCode(AMemory Memory)
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private void FetchOpCode(NvGpuVmm Vmm)
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{
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OpCode = PipeOp;
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PipeOp = Memory.ReadInt32(Pc);
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PipeOp = Vmm.ReadInt32(Pc);
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Pc += 4;
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}
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@ -408,11 +407,11 @@ namespace Ryujinx.Graphics.Gpu
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return Engine.Registers[Reg];
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}
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private void Send(AMemory Memory, int Value)
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private void Send(NvGpuVmm Vmm, int Value)
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{
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NsGpuPBEntry PBEntry = new NsGpuPBEntry(MethAddr, 0, Value);
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NvGpuPBEntry PBEntry = new NvGpuPBEntry(MethAddr, 0, Value);
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Engine.CallMethod(Memory, PBEntry);
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Engine.CallMethod(Vmm, PBEntry);
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MethAddr += MethIncr;
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}
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@ -1,14 +1,12 @@
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using Ryujinx.Graphics.Gal;
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using System.Threading;
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namespace Ryujinx.Graphics.Gpu
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namespace Ryujinx.Core.Gpu
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{
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public class NsGpu
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public class NvGpu
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{
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public IGalRenderer Renderer { get; private set; }
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public NsGpuMemoryMgr MemoryMgr { get; private set; }
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public NvGpuFifo Fifo { get; private set; }
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public NvGpuEngine2d Engine2d { get; private set; }
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@ -18,12 +16,10 @@ namespace Ryujinx.Graphics.Gpu
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private bool KeepRunning;
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public NsGpu(IGalRenderer Renderer)
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public NvGpu(IGalRenderer Renderer)
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{
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this.Renderer = Renderer;
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MemoryMgr = new NsGpuMemoryMgr();
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Fifo = new NvGpuFifo(this);
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Engine2d = new NvGpuEngine2d(this);
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@ -36,31 +32,6 @@ namespace Ryujinx.Graphics.Gpu
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FifoProcessing.Start();
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}
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public long GetCpuAddr(long Position)
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{
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return MemoryMgr.GetCpuAddr(Position);
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}
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public long MapMemory(long CpuAddr, long Size)
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{
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return MemoryMgr.Map(CpuAddr, Size);
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}
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public long MapMemory(long CpuAddr, long GpuAddr, long Size)
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{
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return MemoryMgr.Map(CpuAddr, GpuAddr, Size);
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}
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public long ReserveMemory(long Size, long Align)
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{
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return MemoryMgr.Reserve(Size, Align);
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}
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public long ReserveMemory(long GpuAddr, long Size, long Align)
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{
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return MemoryMgr.Reserve(GpuAddr, Size, Align);
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}
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private void ProcessFifo()
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{
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while (KeepRunning)
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namespace Ryujinx.Graphics.Gpu
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namespace Ryujinx.Core.Gpu
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{
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enum NvGpuEngine
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{
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using ChocolArm64.Memory;
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using Ryujinx.Graphics.Gal;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Gpu
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namespace Ryujinx.Core.Gpu
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{
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public class NvGpuEngine2d : INvGpuEngine
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{
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@ -19,11 +18,11 @@ namespace Ryujinx.Graphics.Gpu
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public int[] Registers { get; private set; }
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private NsGpu Gpu;
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private NvGpu Gpu;
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private Dictionary<int, NvGpuMethod> Methods;
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public NvGpuEngine2d(NsGpu Gpu)
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public NvGpuEngine2d(NvGpu Gpu)
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{
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this.Gpu = Gpu;
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@ -44,11 +43,11 @@ namespace Ryujinx.Graphics.Gpu
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AddMethod(0xb5, 1, 1, TextureCopy);
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}
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public void CallMethod(AMemory Memory, NsGpuPBEntry PBEntry)
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public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
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{
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if (Methods.TryGetValue(PBEntry.Method, out NvGpuMethod Method))
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{
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Method(Memory, PBEntry);
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Method(Vmm, PBEntry);
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}
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else
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{
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@ -56,7 +55,7 @@ namespace Ryujinx.Graphics.Gpu
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}
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}
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private void TextureCopy(AMemory Memory, NsGpuPBEntry PBEntry)
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private void TextureCopy(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
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{
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CopyOperation Operation = (CopyOperation)ReadRegister(NvGpuEngine2dReg.CopyOperation);
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@ -76,10 +75,10 @@ namespace Ryujinx.Graphics.Gpu
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int DstBlockHeight = 1 << ((DstBlkDim >> 4) & 0xf);
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long Tag = MakeInt64From2xInt32(NvGpuEngine2dReg.SrcAddress);
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long Tag = Vmm.GetPhysicalAddress(MakeInt64From2xInt32(NvGpuEngine2dReg.SrcAddress));
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TryGetCpuAddr(NvGpuEngine2dReg.SrcAddress, out long SrcAddress);
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TryGetCpuAddr(NvGpuEngine2dReg.DstAddress, out long DstAddress);
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long SrcAddress = MakeInt64From2xInt32(NvGpuEngine2dReg.SrcAddress);
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long DstAddress = MakeInt64From2xInt32(NvGpuEngine2dReg.DstAddress);
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bool IsFbTexture = Gpu.Engine3d.IsFrameBufferPosition(Tag);
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@ -101,31 +100,22 @@ namespace Ryujinx.Graphics.Gpu
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{
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Gpu.Renderer.GetFrameBufferData(Tag, (byte[] Buffer) =>
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{
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CopyTexture(Memory, DstTexture, Buffer);
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CopyTexture(Vmm, DstTexture, Buffer);
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});
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}
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else
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{
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long Size = SrcWidth * SrcHeight * 4;
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byte[] Buffer = AMemoryHelper.ReadBytes(Memory, SrcAddress, Size);
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byte[] Buffer = Vmm.ReadBytes(SrcAddress, Size);
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CopyTexture(Memory, DstTexture, Buffer);
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CopyTexture(Vmm, DstTexture, Buffer);
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}
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}
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private void CopyTexture(AMemory Memory, Texture Texture, byte[] Buffer)
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private void CopyTexture(NvGpuVmm Vmm, Texture Texture, byte[] Buffer)
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{
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TextureWriter.Write(Memory, Texture, Buffer);
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}
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private bool TryGetCpuAddr(NvGpuEngine2dReg Reg, out long Position)
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{
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Position = MakeInt64From2xInt32(Reg);
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Position = Gpu.GetCpuAddr(Position);
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return Position != -1;
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TextureWriter.Write(Vmm, Texture, Buffer);
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}
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private long MakeInt64From2xInt32(NvGpuEngine2dReg Reg)
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@ -135,7 +125,7 @@ namespace Ryujinx.Graphics.Gpu
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(uint)Registers[(int)Reg + 1];
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}
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private void WriteRegister(NsGpuPBEntry PBEntry)
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private void WriteRegister(NvGpuPBEntry PBEntry)
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{
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int ArgsCount = PBEntry.Arguments.Count;
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics.Gpu
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namespace Ryujinx.Core.Gpu
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{
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enum NvGpuEngine2dReg
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{
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@ -1,15 +1,14 @@
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using ChocolArm64.Memory;
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using Ryujinx.Graphics.Gal;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Gpu
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namespace Ryujinx.Core.Gpu
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{
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public class NvGpuEngine3d : INvGpuEngine
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{
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public int[] Registers { get; private set; }
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private NsGpu Gpu;
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private NvGpu Gpu;
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private Dictionary<int, NvGpuMethod> Methods;
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@ -20,11 +19,11 @@ namespace Ryujinx.Graphics.Gpu
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public int Size;
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}
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private ConstBuffer[] ConstBuffers;
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private ConstBuffer[][] ConstBuffers;
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private HashSet<long> FrameBuffers;
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public NvGpuEngine3d(NsGpu Gpu)
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public NvGpuEngine3d(NvGpu Gpu)
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{
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this.Gpu = Gpu;
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@ -46,18 +45,23 @@ namespace Ryujinx.Graphics.Gpu
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AddMethod(0x674, 1, 1, ClearBuffers);
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AddMethod(0x6c3, 1, 1, QueryControl);
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AddMethod(0x8e4, 16, 1, CbData);
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AddMethod(0x904, 1, 1, CbBind);
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AddMethod(0x904, 5, 8, CbBind);
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ConstBuffers = new ConstBuffer[18];
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ConstBuffers = new ConstBuffer[6][];
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for (int Index = 0; Index < ConstBuffers.Length; Index++)
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{
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ConstBuffers[Index] = new ConstBuffer[18];
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}
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FrameBuffers = new HashSet<long>();
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}
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public void CallMethod(AMemory Memory, NsGpuPBEntry PBEntry)
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public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
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{
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if (Methods.TryGetValue(PBEntry.Method, out NvGpuMethod Method))
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{
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Method(Memory, PBEntry);
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Method(Vmm, PBEntry);
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}
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else
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{
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@ -65,22 +69,22 @@ namespace Ryujinx.Graphics.Gpu
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}
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}
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private void VertexEndGl(AMemory Memory, NsGpuPBEntry PBEntry)
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private void VertexEndGl(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
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{
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SetFrameBuffer(0);
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SetFrameBuffer(Vmm, 0);
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long[] Tags = UploadShaders(Memory);
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long[] Tags = UploadShaders(Vmm);
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Gpu.Renderer.BindProgram();
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SetAlphaBlending();
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UploadTextures(Memory, Tags);
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UploadUniforms(Memory);
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UploadVertexArrays(Memory);
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UploadTextures(Vmm, Tags);
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UploadUniforms(Vmm);
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UploadVertexArrays(Vmm);
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}
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private void ClearBuffers(AMemory Memory, NsGpuPBEntry PBEntry)
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private void ClearBuffers(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
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{
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int Arg0 = PBEntry.Arguments[0];
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@ -90,28 +94,30 @@ namespace Ryujinx.Graphics.Gpu
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GalClearBufferFlags Flags = (GalClearBufferFlags)(Arg0 & 0x3f);
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SetFrameBuffer(0);
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SetFrameBuffer(Vmm, 0);
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//TODO: Enable this once the frame buffer problems are fixed.
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//Gpu.Renderer.ClearBuffers(Layer, Flags);
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}
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private void SetFrameBuffer(int FbIndex)
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private void SetFrameBuffer(NvGpuVmm Vmm, int FbIndex)
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{
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long Address = MakeInt64From2xInt32(NvGpuEngine3dReg.FrameBufferNAddress + FbIndex * 0x10);
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long VA = MakeInt64From2xInt32(NvGpuEngine3dReg.FrameBufferNAddress + FbIndex * 0x10);
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FrameBuffers.Add(Address);
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long PA = Vmm.GetPhysicalAddress(VA);
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FrameBuffers.Add(PA);
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int Width = ReadRegister(NvGpuEngine3dReg.FrameBufferNWidth + FbIndex * 0x10);
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int Height = ReadRegister(NvGpuEngine3dReg.FrameBufferNHeight + FbIndex * 0x10);
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//Note: Using the Width/Height results seems to give incorrect results.
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//Maybe the size of all frame buffers is hardcoded to screen size? This seems unlikely.
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Gpu.Renderer.CreateFrameBuffer(Address, 1280, 720);
|
||||
Gpu.Renderer.BindFrameBuffer(Address);
|
||||
Gpu.Renderer.CreateFrameBuffer(PA, 1280, 720);
|
||||
Gpu.Renderer.BindFrameBuffer(PA);
|
||||
}
|
||||
|
||||
private long[] UploadShaders(AMemory Memory)
|
||||
private long[] UploadShaders(NvGpuVmm Vmm)
|
||||
{
|
||||
long[] Tags = new long[5];
|
||||
|
||||
@ -132,12 +138,10 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
long Tag = BasePosition + (uint)Offset;
|
||||
|
||||
long Position = Gpu.GetCpuAddr(Tag);
|
||||
|
||||
//TODO: Find a better way to calculate the size.
|
||||
int Size = 0x20000;
|
||||
|
||||
byte[] Code = AMemoryHelper.ReadBytes(Memory, Position, (uint)Size);
|
||||
byte[] Code = Vmm.ReadBytes(Tag, Size);
|
||||
|
||||
GalShaderType ShaderType = GetTypeFromProgram(Index);
|
||||
|
||||
@ -211,16 +215,12 @@ namespace Ryujinx.Graphics.Gpu
|
||||
}
|
||||
}
|
||||
|
||||
private void UploadTextures(AMemory Memory, long[] Tags)
|
||||
private void UploadTextures(NvGpuVmm Vmm, long[] Tags)
|
||||
{
|
||||
long BaseShPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.ShaderAddress);
|
||||
|
||||
int TextureCbIndex = ReadRegister(NvGpuEngine3dReg.TextureCbIndex);
|
||||
|
||||
long BasePosition = ConstBuffers[TextureCbIndex].Position;
|
||||
|
||||
long Size = (uint)ConstBuffers[TextureCbIndex].Size;
|
||||
|
||||
//Note: On the emulator renderer, Texture Unit 0 is
|
||||
//reserved for drawing the frame buffer.
|
||||
int TexIndex = 1;
|
||||
@ -229,9 +229,9 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
foreach (ShaderDeclInfo DeclInfo in Gpu.Renderer.GetTextureUsage(Tags[Index]))
|
||||
{
|
||||
long Position = BasePosition + Index * Size;
|
||||
long Position = ConstBuffers[Index][TextureCbIndex].Position;
|
||||
|
||||
UploadTexture(Memory, Position, TexIndex, DeclInfo.Index);
|
||||
UploadTexture(Vmm, Position, TexIndex, DeclInfo.Index);
|
||||
|
||||
Gpu.Renderer.SetUniform1(DeclInfo.Name, TexIndex);
|
||||
|
||||
@ -240,26 +240,28 @@ namespace Ryujinx.Graphics.Gpu
|
||||
}
|
||||
}
|
||||
|
||||
private void UploadTexture(AMemory Memory, long BasePosition, int TexIndex, int HndIndex)
|
||||
private void UploadTexture(NvGpuVmm Vmm, long BasePosition, int TexIndex, int HndIndex)
|
||||
{
|
||||
long Position = BasePosition + HndIndex * 4;
|
||||
|
||||
int TextureHandle = Memory.ReadInt32(Position);
|
||||
int TextureHandle = Vmm.ReadInt32(Position);
|
||||
|
||||
int TicIndex = (TextureHandle >> 0) & 0xfffff;
|
||||
int TscIndex = (TextureHandle >> 20) & 0xfff;
|
||||
|
||||
TryGetCpuAddr(NvGpuEngine3dReg.TexHeaderPoolOffset, out long TicPosition);
|
||||
TryGetCpuAddr(NvGpuEngine3dReg.TexSamplerPoolOffset, out long TscPosition);
|
||||
long TicPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.TexHeaderPoolOffset);
|
||||
long TscPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.TexSamplerPoolOffset);
|
||||
|
||||
TicPosition += TicIndex * 0x20;
|
||||
TscPosition += TscIndex * 0x20;
|
||||
|
||||
GalTextureSampler Sampler = TextureFactory.MakeSampler(Gpu, Memory, TscPosition);
|
||||
GalTextureSampler Sampler = TextureFactory.MakeSampler(Gpu, Vmm, TscPosition);
|
||||
|
||||
long TextureAddress = Memory.ReadInt64(TicPosition + 4) & 0xffffffffffff;
|
||||
long TextureAddress = Vmm.ReadInt64(TicPosition + 4) & 0xffffffffffff;
|
||||
|
||||
if (FrameBuffers.Contains(TextureAddress))
|
||||
TextureAddress = Vmm.GetPhysicalAddress(TextureAddress);
|
||||
|
||||
if (IsFrameBufferPosition(TextureAddress))
|
||||
{
|
||||
//This texture is a frame buffer texture,
|
||||
//we shouldn't read anything from memory and bind
|
||||
@ -269,14 +271,14 @@ namespace Ryujinx.Graphics.Gpu
|
||||
}
|
||||
else
|
||||
{
|
||||
GalTexture Texture = TextureFactory.MakeTexture(Gpu, Memory, TicPosition);
|
||||
GalTexture Texture = TextureFactory.MakeTexture(Gpu, Vmm, TicPosition);
|
||||
|
||||
Gpu.Renderer.SetTextureAndSampler(TexIndex, Texture, Sampler);
|
||||
Gpu.Renderer.BindTexture(TexIndex);
|
||||
}
|
||||
}
|
||||
|
||||
private void UploadUniforms(AMemory Memory)
|
||||
private void UploadUniforms(NvGpuVmm Vmm)
|
||||
{
|
||||
long BasePosition = MakeInt64From2xInt32(NvGpuEngine3dReg.ShaderAddress);
|
||||
|
||||
@ -295,13 +297,11 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
for (int Cbuf = 0; Cbuf < ConstBuffers.Length; Cbuf++)
|
||||
{
|
||||
ConstBuffer Cb = ConstBuffers[Cbuf];
|
||||
ConstBuffer Cb = ConstBuffers[Index][Cbuf];
|
||||
|
||||
if (Cb.Enabled)
|
||||
{
|
||||
long CbPosition = Cb.Position + Index * Cb.Size;
|
||||
|
||||
byte[] Data = AMemoryHelper.ReadBytes(Memory, CbPosition, (uint)Cb.Size);
|
||||
byte[] Data = Vmm.ReadBytes(Cb.Position, (uint)Cb.Size);
|
||||
|
||||
Gpu.Renderer.SetConstBuffer(BasePosition + (uint)Offset, Cbuf, Data);
|
||||
}
|
||||
@ -309,7 +309,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
}
|
||||
}
|
||||
|
||||
private void UploadVertexArrays(AMemory Memory)
|
||||
private void UploadVertexArrays(NvGpuVmm Vmm)
|
||||
{
|
||||
long IndexPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.IndexArrayAddress);
|
||||
|
||||
@ -328,11 +328,9 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
if (IndexSize != 0)
|
||||
{
|
||||
IndexPosition = Gpu.GetCpuAddr(IndexPosition);
|
||||
|
||||
int BufferSize = IndexCount * IndexSize;
|
||||
|
||||
byte[] Data = AMemoryHelper.ReadBytes(Memory, IndexPosition, BufferSize);
|
||||
byte[] Data = Vmm.ReadBytes(IndexPosition, BufferSize);
|
||||
|
||||
Gpu.Renderer.SetIndexArray(Data, IndexFormat);
|
||||
}
|
||||
@ -382,7 +380,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
if (IndexCount != 0)
|
||||
{
|
||||
Size = GetVertexCountFromIndexBuffer(
|
||||
Memory,
|
||||
Vmm,
|
||||
IndexPosition,
|
||||
IndexCount,
|
||||
IndexSize);
|
||||
@ -396,9 +394,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
//In this case, we need to use the size of the attribute.
|
||||
Size *= Stride;
|
||||
|
||||
VertexPosition = Gpu.GetCpuAddr(VertexPosition);
|
||||
|
||||
byte[] Data = AMemoryHelper.ReadBytes(Memory, VertexPosition, Size);
|
||||
byte[] Data = Vmm.ReadBytes(VertexPosition, Size);
|
||||
|
||||
GalVertexAttrib[] AttribArray = Attribs[Index]?.ToArray() ?? new GalVertexAttrib[0];
|
||||
|
||||
@ -420,10 +416,10 @@ namespace Ryujinx.Graphics.Gpu
|
||||
}
|
||||
|
||||
private int GetVertexCountFromIndexBuffer(
|
||||
AMemory Memory,
|
||||
long IndexPosition,
|
||||
int IndexCount,
|
||||
int IndexSize)
|
||||
NvGpuVmm Vmm,
|
||||
long IndexPosition,
|
||||
int IndexCount,
|
||||
int IndexSize)
|
||||
{
|
||||
int MaxIndex = -1;
|
||||
|
||||
@ -431,7 +427,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
while (IndexCount -- > 0)
|
||||
{
|
||||
ushort Value = Memory.ReadUInt16(IndexPosition);
|
||||
ushort Value = Vmm.ReadUInt16(IndexPosition);
|
||||
|
||||
IndexPosition += 2;
|
||||
|
||||
@ -445,7 +441,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
while (IndexCount -- > 0)
|
||||
{
|
||||
byte Value = Memory.ReadByte(IndexPosition++);
|
||||
byte Value = Vmm.ReadByte(IndexPosition++);
|
||||
|
||||
if (MaxIndex < Value)
|
||||
{
|
||||
@ -457,7 +453,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
while (IndexCount -- > 0)
|
||||
{
|
||||
uint Value = Memory.ReadUInt32(IndexPosition);
|
||||
uint Value = Vmm.ReadUInt32(IndexPosition);
|
||||
|
||||
IndexPosition += 2;
|
||||
|
||||
@ -475,75 +471,56 @@ namespace Ryujinx.Graphics.Gpu
|
||||
return MaxIndex + 1;
|
||||
}
|
||||
|
||||
private void QueryControl(AMemory Memory, NsGpuPBEntry PBEntry)
|
||||
private void QueryControl(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
||||
{
|
||||
if (TryGetCpuAddr(NvGpuEngine3dReg.QueryAddress, out long Position))
|
||||
long Position = MakeInt64From2xInt32(NvGpuEngine3dReg.QueryAddress);
|
||||
|
||||
int Seq = Registers[(int)NvGpuEngine3dReg.QuerySequence];
|
||||
int Ctrl = Registers[(int)NvGpuEngine3dReg.QueryControl];
|
||||
|
||||
int Mode = Ctrl & 3;
|
||||
|
||||
if (Mode == 0)
|
||||
{
|
||||
int Seq = Registers[(int)NvGpuEngine3dReg.QuerySequence];
|
||||
int Ctrl = Registers[(int)NvGpuEngine3dReg.QueryControl];
|
||||
|
||||
int Mode = Ctrl & 3;
|
||||
|
||||
if (Mode == 0)
|
||||
{
|
||||
//Write mode.
|
||||
Memory.WriteInt32(Position, Seq);
|
||||
}
|
||||
//Write mode.
|
||||
Vmm.WriteInt32(Position, Seq);
|
||||
}
|
||||
|
||||
WriteRegister(PBEntry);
|
||||
}
|
||||
|
||||
private void CbData(AMemory Memory, NsGpuPBEntry PBEntry)
|
||||
private void CbData(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
||||
{
|
||||
if (TryGetCpuAddr(NvGpuEngine3dReg.ConstBufferNAddress, out long Position))
|
||||
long Position = MakeInt64From2xInt32(NvGpuEngine3dReg.ConstBufferAddress);
|
||||
|
||||
int Offset = ReadRegister(NvGpuEngine3dReg.ConstBufferOffset);
|
||||
|
||||
foreach (int Arg in PBEntry.Arguments)
|
||||
{
|
||||
int Offset = ReadRegister(NvGpuEngine3dReg.ConstBufferNOffset);
|
||||
Vmm.WriteInt32(Position + Offset, Arg);
|
||||
|
||||
foreach (int Arg in PBEntry.Arguments)
|
||||
{
|
||||
Memory.WriteInt32(Position + Offset, Arg);
|
||||
|
||||
Offset += 4;
|
||||
}
|
||||
|
||||
WriteRegister(NvGpuEngine3dReg.ConstBufferNOffset, Offset);
|
||||
Offset += 4;
|
||||
}
|
||||
|
||||
WriteRegister(NvGpuEngine3dReg.ConstBufferOffset, Offset);
|
||||
}
|
||||
|
||||
private void CbBind(AMemory Memory, NsGpuPBEntry PBEntry)
|
||||
private void CbBind(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
||||
{
|
||||
int Stage = (PBEntry.Method - 0x904) >> 3;
|
||||
|
||||
int Index = PBEntry.Arguments[0];
|
||||
|
||||
bool Enabled = (Index & 1) != 0;
|
||||
|
||||
Index = (Index >> 4) & 0x1f;
|
||||
|
||||
if (TryGetCpuAddr(NvGpuEngine3dReg.ConstBufferNAddress, out long Position))
|
||||
{
|
||||
ConstBuffers[Index].Position = Position;
|
||||
ConstBuffers[Index].Enabled = Enabled;
|
||||
long Position = MakeInt64From2xInt32(NvGpuEngine3dReg.ConstBufferAddress);
|
||||
|
||||
ConstBuffers[Index].Size = ReadRegister(NvGpuEngine3dReg.ConstBufferNSize);
|
||||
}
|
||||
}
|
||||
ConstBuffers[Stage][Index].Position = Position;
|
||||
ConstBuffers[Stage][Index].Enabled = Enabled;
|
||||
|
||||
private int ReadCb(AMemory Memory, int Cbuf, int Offset)
|
||||
{
|
||||
long Position = ConstBuffers[Cbuf].Position;
|
||||
|
||||
int Value = Memory.ReadInt32(Position + Offset);
|
||||
|
||||
return Value;
|
||||
}
|
||||
|
||||
private bool TryGetCpuAddr(NvGpuEngine3dReg Reg, out long Position)
|
||||
{
|
||||
Position = MakeInt64From2xInt32(Reg);
|
||||
|
||||
Position = Gpu.GetCpuAddr(Position);
|
||||
|
||||
return Position != -1;
|
||||
ConstBuffers[Stage][Index].Size = ReadRegister(NvGpuEngine3dReg.ConstBufferSize);
|
||||
}
|
||||
|
||||
private long MakeInt64From2xInt32(NvGpuEngine3dReg Reg)
|
||||
@ -553,7 +530,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
(uint)Registers[(int)Reg + 1];
|
||||
}
|
||||
|
||||
private void WriteRegister(NsGpuPBEntry PBEntry)
|
||||
private void WriteRegister(NvGpuPBEntry PBEntry)
|
||||
{
|
||||
int ArgsCount = PBEntry.Arguments.Count;
|
||||
|
@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
enum NvGpuEngine3dReg
|
||||
{
|
||||
@ -53,9 +53,9 @@ namespace Ryujinx.Graphics.Gpu
|
||||
ShaderNOffset = 0x801,
|
||||
ShaderNMaxGprs = 0x803,
|
||||
ShaderNType = 0x804,
|
||||
ConstBufferNSize = 0x8e0,
|
||||
ConstBufferNAddress = 0x8e1,
|
||||
ConstBufferNOffset = 0x8e3,
|
||||
ConstBufferSize = 0x8e0,
|
||||
ConstBufferAddress = 0x8e1,
|
||||
ConstBufferOffset = 0x8e3,
|
||||
TextureCbIndex = 0x982
|
||||
}
|
||||
}
|
@ -1,16 +1,15 @@
|
||||
using ChocolArm64.Memory;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
public class NvGpuFifo
|
||||
{
|
||||
private const int MacrosCount = 0x80;
|
||||
private const int MacroIndexMask = MacrosCount - 1;
|
||||
|
||||
private NsGpu Gpu;
|
||||
private NvGpu Gpu;
|
||||
|
||||
private ConcurrentQueue<(AMemory, NsGpuPBEntry)> BufferQueue;
|
||||
private ConcurrentQueue<(NvGpuVmm, NvGpuPBEntry)> BufferQueue;
|
||||
|
||||
private NvGpuEngine[] SubChannels;
|
||||
|
||||
@ -32,9 +31,9 @@ namespace Ryujinx.Graphics.Gpu
|
||||
Interpreter?.Fifo.Enqueue(Param);
|
||||
}
|
||||
|
||||
public void Execute(AMemory Memory, int Param)
|
||||
public void Execute(NvGpuVmm Vmm, int Param)
|
||||
{
|
||||
Interpreter?.Execute(Memory, Position, Param);
|
||||
Interpreter?.Execute(Vmm, Position, Param);
|
||||
}
|
||||
}
|
||||
|
||||
@ -43,22 +42,22 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
private CachedMacro[] Macros;
|
||||
|
||||
public NvGpuFifo(NsGpu Gpu)
|
||||
public NvGpuFifo(NvGpu Gpu)
|
||||
{
|
||||
this.Gpu = Gpu;
|
||||
|
||||
BufferQueue = new ConcurrentQueue<(AMemory, NsGpuPBEntry)>();
|
||||
BufferQueue = new ConcurrentQueue<(NvGpuVmm, NvGpuPBEntry)>();
|
||||
|
||||
SubChannels = new NvGpuEngine[8];
|
||||
|
||||
Macros = new CachedMacro[MacrosCount];
|
||||
}
|
||||
|
||||
public void PushBuffer(AMemory Memory, NsGpuPBEntry[] Buffer)
|
||||
public void PushBuffer(NvGpuVmm Vmm, NvGpuPBEntry[] Buffer)
|
||||
{
|
||||
foreach (NsGpuPBEntry PBEntry in Buffer)
|
||||
foreach (NvGpuPBEntry PBEntry in Buffer)
|
||||
{
|
||||
BufferQueue.Enqueue((Memory, PBEntry));
|
||||
BufferQueue.Enqueue((Vmm, PBEntry));
|
||||
}
|
||||
}
|
||||
|
||||
@ -69,9 +68,9 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
public bool Step()
|
||||
{
|
||||
if (BufferQueue.TryDequeue(out (AMemory Memory, NsGpuPBEntry PBEntry) Tuple))
|
||||
if (BufferQueue.TryDequeue(out (NvGpuVmm Vmm, NvGpuPBEntry PBEntry) Tuple))
|
||||
{
|
||||
CallMethod(Tuple.Memory, Tuple.PBEntry);
|
||||
CallMethod(Tuple.Vmm, Tuple.PBEntry);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -79,7 +78,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
return false;
|
||||
}
|
||||
|
||||
private void CallMethod(AMemory Memory, NsGpuPBEntry PBEntry)
|
||||
private void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
||||
{
|
||||
if (PBEntry.Method < 0x80)
|
||||
{
|
||||
@ -103,11 +102,11 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
case NvGpuFifoMeth.SendMacroCodeData:
|
||||
{
|
||||
long Position = Gpu.GetCpuAddr(CurrMacroPosition);
|
||||
long Position = CurrMacroPosition;
|
||||
|
||||
foreach (int Arg in PBEntry.Arguments)
|
||||
{
|
||||
Memory.WriteInt32(Position, Arg);
|
||||
Vmm.WriteInt32(Position, Arg);
|
||||
|
||||
CurrMacroPosition += 4;
|
||||
|
||||
@ -127,8 +126,6 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
long Position = (long)((ulong)PBEntry.Arguments[0] << 2);
|
||||
|
||||
Position = Gpu.GetCpuAddr(Position);
|
||||
|
||||
Macros[CurrMacroBindIndex] = new CachedMacro(this, Gpu.Engine3d, Position);
|
||||
|
||||
break;
|
||||
@ -139,22 +136,22 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
switch (SubChannels[PBEntry.SubChannel])
|
||||
{
|
||||
case NvGpuEngine._2d: Call2dMethod(Memory, PBEntry); break;
|
||||
case NvGpuEngine._3d: Call3dMethod(Memory, PBEntry); break;
|
||||
case NvGpuEngine._2d: Call2dMethod(Vmm, PBEntry); break;
|
||||
case NvGpuEngine._3d: Call3dMethod(Vmm, PBEntry); break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Call2dMethod(AMemory Memory, NsGpuPBEntry PBEntry)
|
||||
private void Call2dMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
||||
{
|
||||
Gpu.Engine2d.CallMethod(Memory, PBEntry);
|
||||
Gpu.Engine2d.CallMethod(Vmm, PBEntry);
|
||||
}
|
||||
|
||||
private void Call3dMethod(AMemory Memory, NsGpuPBEntry PBEntry)
|
||||
private void Call3dMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
||||
{
|
||||
if (PBEntry.Method < 0xe00)
|
||||
{
|
||||
Gpu.Engine3d.CallMethod(Memory, PBEntry);
|
||||
Gpu.Engine3d.CallMethod(Vmm, PBEntry);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -169,7 +166,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
}
|
||||
else
|
||||
{
|
||||
Macros[MacroIndex].Execute(Memory, PBEntry.Arguments[0]);
|
||||
Macros[MacroIndex].Execute(Vmm, PBEntry.Arguments[0]);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
enum NvGpuFifoMeth
|
||||
{
|
4
Ryujinx.Core/Gpu/NvGpuMethod.cs
Normal file
4
Ryujinx.Core/Gpu/NvGpuMethod.cs
Normal file
@ -0,0 +1,4 @@
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
delegate void NvGpuMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry);
|
||||
}
|
@ -1,9 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.ObjectModel;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
public struct NsGpuPBEntry
|
||||
public struct NvGpuPBEntry
|
||||
{
|
||||
public int Method { get; private set; }
|
||||
|
||||
@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
public ReadOnlyCollection<int> Arguments => Array.AsReadOnly(m_Arguments);
|
||||
|
||||
public NsGpuPBEntry(int Method, int SubChannel, params int[] Arguments)
|
||||
public NvGpuPBEntry(int Method, int SubChannel, params int[] Arguments)
|
||||
{
|
||||
this.Method = Method;
|
||||
this.SubChannel = SubChannel;
|
@ -1,7 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
public static class NvGpuPushBuffer
|
||||
{
|
||||
@ -13,13 +13,13 @@ namespace Ryujinx.Graphics.Gpu
|
||||
IncrementOnce = 5
|
||||
}
|
||||
|
||||
public static NsGpuPBEntry[] Decode(byte[] Data)
|
||||
public static NvGpuPBEntry[] Decode(byte[] Data)
|
||||
{
|
||||
using (MemoryStream MS = new MemoryStream(Data))
|
||||
{
|
||||
BinaryReader Reader = new BinaryReader(MS);
|
||||
|
||||
List<NsGpuPBEntry> PushBuffer = new List<NsGpuPBEntry>();
|
||||
List<NvGpuPBEntry> PushBuffer = new List<NvGpuPBEntry>();
|
||||
|
||||
bool CanRead() => MS.Position + 4 <= MS.Length;
|
||||
|
||||
@ -38,7 +38,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
for (int Index = 0; Index < Args && CanRead(); Index++, Meth++)
|
||||
{
|
||||
PushBuffer.Add(new NsGpuPBEntry(Meth, SubC, Reader.ReadInt32()));
|
||||
PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Reader.ReadInt32()));
|
||||
}
|
||||
|
||||
break;
|
||||
@ -58,14 +58,14 @@ namespace Ryujinx.Graphics.Gpu
|
||||
Arguments[Index] = Reader.ReadInt32();
|
||||
}
|
||||
|
||||
PushBuffer.Add(new NsGpuPBEntry(Meth, SubC, Arguments));
|
||||
PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Arguments));
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case SubmissionMode.Immediate:
|
||||
{
|
||||
PushBuffer.Add(new NsGpuPBEntry(Meth, SubC, Args));
|
||||
PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Args));
|
||||
|
||||
break;
|
||||
}
|
||||
@ -74,9 +74,9 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
if (CanRead())
|
||||
{
|
||||
PushBuffer.Add(new NsGpuPBEntry(Meth, SubC, Reader.ReadInt32()));
|
||||
PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Reader.ReadInt32()));
|
||||
}
|
||||
|
||||
|
||||
if (CanRead() && Args > 1)
|
||||
{
|
||||
int[] Arguments = new int[Args - 1];
|
||||
@ -86,7 +86,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
Arguments[Index] = Reader.ReadInt32();
|
||||
}
|
||||
|
||||
PushBuffer.Add(new NsGpuPBEntry(Meth + 1, SubC, Arguments));
|
||||
PushBuffer.Add(new NvGpuPBEntry(Meth + 1, SubC, Arguments));
|
||||
}
|
||||
|
||||
break;
|
398
Ryujinx.Core/Gpu/NvGpuVmm.cs
Normal file
398
Ryujinx.Core/Gpu/NvGpuVmm.cs
Normal file
@ -0,0 +1,398 @@
|
||||
using ChocolArm64.Memory;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
public class NvGpuVmm : IAMemory
|
||||
{
|
||||
public const long AddrSize = 1L << 40;
|
||||
|
||||
private const int PTLvl0Bits = 14;
|
||||
private const int PTLvl1Bits = 14;
|
||||
private const int PTPageBits = 12;
|
||||
|
||||
private const int PTLvl0Size = 1 << PTLvl0Bits;
|
||||
private const int PTLvl1Size = 1 << PTLvl1Bits;
|
||||
public const int PageSize = 1 << PTPageBits;
|
||||
|
||||
private const int PTLvl0Mask = PTLvl0Size - 1;
|
||||
private const int PTLvl1Mask = PTLvl1Size - 1;
|
||||
public const int PageMask = PageSize - 1;
|
||||
|
||||
private const int PTLvl0Bit = PTPageBits + PTLvl1Bits;
|
||||
private const int PTLvl1Bit = PTPageBits;
|
||||
|
||||
public AMemory Memory { get; private set; }
|
||||
|
||||
private struct MappedMemory
|
||||
{
|
||||
public long Size;
|
||||
|
||||
public MappedMemory(long Size)
|
||||
{
|
||||
this.Size = Size;
|
||||
}
|
||||
}
|
||||
|
||||
private ConcurrentDictionary<long, MappedMemory> Maps;
|
||||
|
||||
private const long PteUnmapped = -1;
|
||||
private const long PteReserved = -2;
|
||||
|
||||
private long[][] PageTable;
|
||||
|
||||
public NvGpuVmm(AMemory Memory)
|
||||
{
|
||||
this.Memory = Memory;
|
||||
|
||||
Maps = new ConcurrentDictionary<long, MappedMemory>();
|
||||
|
||||
PageTable = new long[PTLvl0Size][];
|
||||
}
|
||||
|
||||
public long Map(long PA, long VA, long Size)
|
||||
{
|
||||
lock (PageTable)
|
||||
{
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
if (GetPte(VA + Offset) != PteReserved)
|
||||
{
|
||||
return Map(PA, Size);
|
||||
}
|
||||
}
|
||||
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
SetPte(VA + Offset, PA + Offset);
|
||||
}
|
||||
}
|
||||
|
||||
return VA;
|
||||
}
|
||||
|
||||
public long Map(long PA, long Size)
|
||||
{
|
||||
lock (PageTable)
|
||||
{
|
||||
long VA = GetFreePosition(Size);
|
||||
|
||||
if (VA != -1)
|
||||
{
|
||||
MappedMemory Map = new MappedMemory(Size);
|
||||
|
||||
Maps.AddOrUpdate(VA, Map, (Key, Old) => Map);
|
||||
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
SetPte(VA + Offset, PA + Offset);
|
||||
}
|
||||
}
|
||||
|
||||
return VA;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Unmap(long VA)
|
||||
{
|
||||
if (Maps.TryRemove(VA, out MappedMemory Map))
|
||||
{
|
||||
Free(VA, Map.Size);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public long Reserve(long VA, long Size, long Align)
|
||||
{
|
||||
lock (PageTable)
|
||||
{
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
if (IsPageInUse(VA + Offset))
|
||||
{
|
||||
return Reserve(Size, Align);
|
||||
}
|
||||
}
|
||||
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
SetPte(VA + Offset, PteReserved);
|
||||
}
|
||||
}
|
||||
|
||||
return VA;
|
||||
}
|
||||
|
||||
public long Reserve(long Size, long Align)
|
||||
{
|
||||
lock (PageTable)
|
||||
{
|
||||
long Position = GetFreePosition(Size, Align);
|
||||
|
||||
if (Position != -1)
|
||||
{
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
SetPte(Position + Offset, PteReserved);
|
||||
}
|
||||
}
|
||||
|
||||
return Position;
|
||||
}
|
||||
}
|
||||
|
||||
public void Free(long VA, long Size)
|
||||
{
|
||||
lock (PageTable)
|
||||
{
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
SetPte(VA + Offset, PteUnmapped);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private long GetFreePosition(long Size, long Align = 1)
|
||||
{
|
||||
long Position = 0;
|
||||
long FreeSize = 0;
|
||||
|
||||
if (Align < 1)
|
||||
{
|
||||
Align = 1;
|
||||
}
|
||||
|
||||
Align = (Align + PageMask) & ~PageMask;
|
||||
|
||||
while (Position + FreeSize < AddrSize)
|
||||
{
|
||||
if (!IsPageInUse(Position + FreeSize))
|
||||
{
|
||||
FreeSize += PageSize;
|
||||
|
||||
if (FreeSize >= Size)
|
||||
{
|
||||
return Position;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Position += FreeSize + PageSize;
|
||||
FreeSize = 0;
|
||||
|
||||
long Remainder = Position % Align;
|
||||
|
||||
if (Remainder != 0)
|
||||
{
|
||||
Position = (Position - Remainder) + Align;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public long GetPhysicalAddress(long VA)
|
||||
{
|
||||
long BasePos = GetPte(VA);
|
||||
|
||||
if (BasePos < 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
return BasePos + (VA & PageMask);
|
||||
}
|
||||
|
||||
public bool IsRegionFree(long VA, long Size)
|
||||
{
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
if (IsPageInUse(VA + Offset))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool IsPageInUse(long VA)
|
||||
{
|
||||
if (VA >> PTLvl0Bits + PTLvl1Bits + PTPageBits != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
long L0 = (VA >> PTLvl0Bit) & PTLvl0Mask;
|
||||
long L1 = (VA >> PTLvl1Bit) & PTLvl1Mask;
|
||||
|
||||
if (PageTable[L0] == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return PageTable[L0][L1] != PteUnmapped;
|
||||
}
|
||||
|
||||
private long GetPte(long Position)
|
||||
{
|
||||
long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask;
|
||||
long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask;
|
||||
|
||||
if (PageTable[L0] == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
return PageTable[L0][L1];
|
||||
}
|
||||
|
||||
private void SetPte(long Position, long TgtAddr)
|
||||
{
|
||||
long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask;
|
||||
long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask;
|
||||
|
||||
if (PageTable[L0] == null)
|
||||
{
|
||||
PageTable[L0] = new long[PTLvl1Size];
|
||||
|
||||
for (int Index = 0; Index < PTLvl1Size; Index++)
|
||||
{
|
||||
PageTable[L0][Index] = PteUnmapped;
|
||||
}
|
||||
}
|
||||
|
||||
PageTable[L0][L1] = TgtAddr;
|
||||
}
|
||||
|
||||
public byte ReadByte(long Position)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
return Memory.ReadByte(Position);
|
||||
}
|
||||
|
||||
public ushort ReadUInt16(long Position)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
return Memory.ReadUInt16(Position);
|
||||
}
|
||||
|
||||
public uint ReadUInt32(long Position)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
return Memory.ReadUInt32(Position);
|
||||
}
|
||||
|
||||
public ulong ReadUInt64(long Position)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
return Memory.ReadUInt64(Position);
|
||||
}
|
||||
|
||||
public sbyte ReadSByte(long Position)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
return Memory.ReadSByte(Position);
|
||||
}
|
||||
|
||||
public short ReadInt16(long Position)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
return Memory.ReadInt16(Position);
|
||||
}
|
||||
|
||||
public int ReadInt32(long Position)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
return Memory.ReadInt32(Position);
|
||||
}
|
||||
|
||||
public long ReadInt64(long Position)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
return Memory.ReadInt64(Position);
|
||||
}
|
||||
|
||||
public byte[] ReadBytes(long Position, long Size)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
return AMemoryHelper.ReadBytes(Memory, Position, Size);
|
||||
}
|
||||
|
||||
public void WriteByte(long Position, byte Value)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
Memory.WriteByte(Position, Value);
|
||||
}
|
||||
|
||||
public void WriteUInt16(long Position, ushort Value)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
Memory.WriteUInt16(Position, Value);
|
||||
}
|
||||
|
||||
public void WriteUInt32(long Position, uint Value)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
Memory.WriteUInt32(Position, Value);
|
||||
}
|
||||
|
||||
public void WriteUInt64(long Position, ulong Value)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
Memory.WriteUInt64(Position, Value);
|
||||
}
|
||||
|
||||
public void WriteSByte(long Position, sbyte Value)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
Memory.WriteSByte(Position, Value);
|
||||
}
|
||||
|
||||
public void WriteInt16(long Position, short Value)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
Memory.WriteInt16(Position, Value);
|
||||
}
|
||||
|
||||
public void WriteInt32(long Position, int Value)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
Memory.WriteInt32(Position, Value);
|
||||
}
|
||||
|
||||
public void WriteInt64(long Position, long Value)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
Memory.WriteInt64(Position, Value);
|
||||
}
|
||||
|
||||
public void WriteBytes(long Position, byte[] Data)
|
||||
{
|
||||
Position = GetPhysicalAddress(Position);
|
||||
|
||||
AMemoryHelper.WriteBytes(Memory, Position, Data);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
using Ryujinx.Graphics.Gal;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
public struct Texture
|
||||
{
|
@ -1,14 +1,13 @@
|
||||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Graphics.Gal;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
static class TextureFactory
|
||||
{
|
||||
public static GalTexture MakeTexture(NsGpu Gpu, AMemory Memory, long TicPosition)
|
||||
public static GalTexture MakeTexture(NvGpu Gpu, NvGpuVmm Vmm, long TicPosition)
|
||||
{
|
||||
int[] Tic = ReadWords(Memory, TicPosition, 8);
|
||||
int[] Tic = ReadWords(Vmm, TicPosition, 8);
|
||||
|
||||
GalTextureFormat Format = (GalTextureFormat)(Tic[0] & 0x7f);
|
||||
|
||||
@ -16,8 +15,6 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
TextureAddress |= (long)((ushort)Tic[2]) << 32;
|
||||
|
||||
TextureAddress = Gpu.GetCpuAddr(TextureAddress);
|
||||
|
||||
TextureSwizzle Swizzle = (TextureSwizzle)((Tic[2] >> 21) & 7);
|
||||
|
||||
int Pitch = (Tic[3] & 0xffff) << 5;
|
||||
@ -38,14 +35,14 @@ namespace Ryujinx.Graphics.Gpu
|
||||
Swizzle,
|
||||
Format);
|
||||
|
||||
byte[] Data = TextureReader.Read(Memory, Texture);
|
||||
byte[] Data = TextureReader.Read(Vmm, Texture);
|
||||
|
||||
return new GalTexture(Data, Width, Height, Format);
|
||||
}
|
||||
|
||||
public static GalTextureSampler MakeSampler(NsGpu Gpu, AMemory Memory, long TscPosition)
|
||||
public static GalTextureSampler MakeSampler(NvGpu Gpu, NvGpuVmm Vmm, long TscPosition)
|
||||
{
|
||||
int[] Tsc = ReadWords(Memory, TscPosition, 8);
|
||||
int[] Tsc = ReadWords(Vmm, TscPosition, 8);
|
||||
|
||||
GalTextureWrap AddressU = (GalTextureWrap)((Tsc[0] >> 0) & 7);
|
||||
GalTextureWrap AddressV = (GalTextureWrap)((Tsc[0] >> 3) & 7);
|
||||
@ -71,13 +68,13 @@ namespace Ryujinx.Graphics.Gpu
|
||||
BorderColor);
|
||||
}
|
||||
|
||||
private static int[] ReadWords(AMemory Memory, long Position, int Count)
|
||||
private static int[] ReadWords(NvGpuVmm Vmm, long Position, int Count)
|
||||
{
|
||||
int[] Words = new int[Count];
|
||||
|
||||
for (int Index = 0; Index < Count; Index++, Position += 4)
|
||||
{
|
||||
Words[Index] = Memory.ReadInt32(Position);
|
||||
Words[Index] = Vmm.ReadInt32(Position);
|
||||
}
|
||||
|
||||
return Words;
|
@ -1,6 +1,7 @@
|
||||
using ChocolArm64.Memory;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
static class TextureHelper
|
||||
{
|
||||
@ -19,5 +20,17 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
throw new NotImplementedException(Texture.Swizzle.ToString());
|
||||
}
|
||||
|
||||
public static (AMemory Memory, long Position) GetMemoryAndPosition(
|
||||
IAMemory Memory,
|
||||
long Position)
|
||||
{
|
||||
if (Memory is NvGpuVmm Vmm)
|
||||
{
|
||||
return (Vmm.Memory, Vmm.GetPhysicalAddress(Position));
|
||||
}
|
||||
|
||||
return ((AMemory)Memory, Position);
|
||||
}
|
||||
}
|
||||
}
|
@ -2,11 +2,11 @@ using ChocolArm64.Memory;
|
||||
using Ryujinx.Graphics.Gal;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
public static class TextureReader
|
||||
{
|
||||
public static byte[] Read(AMemory Memory, Texture Texture)
|
||||
public static byte[] Read(IAMemory Memory, Texture Texture)
|
||||
{
|
||||
switch (Texture.Format)
|
||||
{
|
||||
@ -23,7 +23,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
throw new NotImplementedException(Texture.Format.ToString());
|
||||
}
|
||||
|
||||
private unsafe static byte[] Read2Bpp(AMemory Memory, Texture Texture)
|
||||
private unsafe static byte[] Read2Bpp(IAMemory Memory, Texture Texture)
|
||||
{
|
||||
int Width = Texture.Width;
|
||||
int Height = Texture.Height;
|
||||
@ -32,6 +32,10 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 2);
|
||||
|
||||
(AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
|
||||
Memory,
|
||||
Texture.Position);
|
||||
|
||||
fixed (byte* BuffPtr = Output)
|
||||
{
|
||||
long OutOffs = 0;
|
||||
@ -41,7 +45,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
|
||||
|
||||
short Pixel = Memory.ReadInt16Unchecked(Texture.Position + Offset);
|
||||
short Pixel = CpuMem.ReadInt16Unchecked(Position + Offset);
|
||||
|
||||
*(short*)(BuffPtr + OutOffs) = Pixel;
|
||||
|
||||
@ -52,7 +56,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
return Output;
|
||||
}
|
||||
|
||||
private unsafe static byte[] Read4Bpp(AMemory Memory, Texture Texture)
|
||||
private unsafe static byte[] Read4Bpp(IAMemory Memory, Texture Texture)
|
||||
{
|
||||
int Width = Texture.Width;
|
||||
int Height = Texture.Height;
|
||||
@ -61,6 +65,10 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 4);
|
||||
|
||||
(AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
|
||||
Memory,
|
||||
Texture.Position);
|
||||
|
||||
fixed (byte* BuffPtr = Output)
|
||||
{
|
||||
long OutOffs = 0;
|
||||
@ -70,7 +78,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
|
||||
|
||||
int Pixel = Memory.ReadInt32Unchecked(Texture.Position + Offset);
|
||||
int Pixel = CpuMem.ReadInt32Unchecked(Position + Offset);
|
||||
|
||||
*(int*)(BuffPtr + OutOffs) = Pixel;
|
||||
|
||||
@ -81,7 +89,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
return Output;
|
||||
}
|
||||
|
||||
private unsafe static byte[] Read8Bpt4x4(AMemory Memory, Texture Texture)
|
||||
private unsafe static byte[] Read8Bpt4x4(IAMemory Memory, Texture Texture)
|
||||
{
|
||||
int Width = (Texture.Width + 3) / 4;
|
||||
int Height = (Texture.Height + 3) / 4;
|
||||
@ -90,6 +98,10 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 8);
|
||||
|
||||
(AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
|
||||
Memory,
|
||||
Texture.Position);
|
||||
|
||||
fixed (byte* BuffPtr = Output)
|
||||
{
|
||||
long OutOffs = 0;
|
||||
@ -99,7 +111,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
|
||||
|
||||
long Tile = Memory.ReadInt64Unchecked(Texture.Position + Offset);
|
||||
long Tile = CpuMem.ReadInt64Unchecked(Position + Offset);
|
||||
|
||||
*(long*)(BuffPtr + OutOffs) = Tile;
|
||||
|
||||
@ -110,7 +122,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
return Output;
|
||||
}
|
||||
|
||||
private unsafe static byte[] Read16Bpt4x4(AMemory Memory, Texture Texture)
|
||||
private unsafe static byte[] Read16Bpt4x4(IAMemory Memory, Texture Texture)
|
||||
{
|
||||
int Width = (Texture.Width + 3) / 4;
|
||||
int Height = (Texture.Height + 3) / 4;
|
||||
@ -119,6 +131,10 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 16);
|
||||
|
||||
(AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
|
||||
Memory,
|
||||
Texture.Position);
|
||||
|
||||
fixed (byte* BuffPtr = Output)
|
||||
{
|
||||
long OutOffs = 0;
|
||||
@ -128,8 +144,8 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
|
||||
|
||||
long Tile0 = Memory.ReadInt64Unchecked(Texture.Position + Offset + 0);
|
||||
long Tile1 = Memory.ReadInt64Unchecked(Texture.Position + Offset + 8);
|
||||
long Tile0 = CpuMem.ReadInt64Unchecked(Position + Offset + 0);
|
||||
long Tile1 = CpuMem.ReadInt64Unchecked(Position + Offset + 8);
|
||||
|
||||
*(long*)(BuffPtr + OutOffs + 0) = Tile0;
|
||||
*(long*)(BuffPtr + OutOffs + 8) = Tile1;
|
@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
public enum TextureSwizzle
|
||||
{
|
@ -2,28 +2,31 @@ using ChocolArm64.Memory;
|
||||
using Ryujinx.Graphics.Gal;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
namespace Ryujinx.Core.Gpu
|
||||
{
|
||||
public static class TextureWriter
|
||||
{
|
||||
public static void Write(AMemory Memory, Texture Texture, byte[] Data)
|
||||
public static void Write(IAMemory Memory, Texture Texture, byte[] Data)
|
||||
{
|
||||
switch (Texture.Format)
|
||||
{
|
||||
case GalTextureFormat.A8B8G8R8: Write4Bpp(Memory, Texture, Data); break;
|
||||
|
||||
default:
|
||||
throw new NotImplementedException(Texture.Format.ToString());
|
||||
default: throw new NotImplementedException(Texture.Format.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe static void Write4Bpp(AMemory Memory, Texture Texture, byte[] Data)
|
||||
private unsafe static void Write4Bpp(IAMemory Memory, Texture Texture, byte[] Data)
|
||||
{
|
||||
int Width = Texture.Width;
|
||||
int Height = Texture.Height;
|
||||
|
||||
ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 4);
|
||||
|
||||
(AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
|
||||
Memory,
|
||||
Texture.Position);
|
||||
|
||||
fixed (byte* BuffPtr = Data)
|
||||
{
|
||||
long InOffs = 0;
|
||||
@ -35,7 +38,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
int Pixel = *(int*)(BuffPtr + InOffs);
|
||||
|
||||
Memory.WriteInt32Unchecked(Texture.Position + Offset, Pixel);
|
||||
CpuMem.WriteInt32Unchecked(Position + Offset, Pixel);
|
||||
|
||||
InOffs += 4;
|
||||
}
|
@ -32,9 +32,9 @@ namespace Ryujinx.Core.Loaders
|
||||
this.ImageBase = ImageBase;
|
||||
this.ImageEnd = ImageBase;
|
||||
|
||||
WriteData(ImageBase + Exe.TextOffset, Exe.Text, MemoryType.CodeStatic, AMemoryPerm.RX);
|
||||
WriteData(ImageBase + Exe.ROOffset, Exe.RO, MemoryType.Normal, AMemoryPerm.Read);
|
||||
WriteData(ImageBase + Exe.DataOffset, Exe.Data, MemoryType.Normal, AMemoryPerm.RW);
|
||||
WriteData(ImageBase + Exe.TextOffset, Exe.Text, MemoryType.CodeStatic, AMemoryPerm.RX);
|
||||
WriteData(ImageBase + Exe.ROOffset, Exe.RO, MemoryType.CodeMutable, AMemoryPerm.Read);
|
||||
WriteData(ImageBase + Exe.DataOffset, Exe.Data, MemoryType.CodeMutable, AMemoryPerm.RW);
|
||||
|
||||
if (Exe.Mod0Offset == 0)
|
||||
{
|
||||
|
@ -20,6 +20,8 @@ namespace Ryujinx.Core.OsHle
|
||||
|
||||
public SystemStateMgr SystemState { get; private set; }
|
||||
|
||||
internal MemoryAllocator Allocator { get; private set; }
|
||||
|
||||
internal HSharedMem HidSharedMem { get; private set; }
|
||||
internal HSharedMem FontSharedMem { get; private set; }
|
||||
|
||||
@ -35,6 +37,8 @@ namespace Ryujinx.Core.OsHle
|
||||
|
||||
SystemState = new SystemStateMgr();
|
||||
|
||||
Allocator = new MemoryAllocator();
|
||||
|
||||
HidSharedMem = new HSharedMem();
|
||||
FontSharedMem = new HSharedMem();
|
||||
|
||||
|
@ -7,7 +7,7 @@ namespace Ryujinx.Core.OsHle.Ipc
|
||||
{
|
||||
static class IpcHandler
|
||||
{
|
||||
public static void IpcCall(
|
||||
public static long IpcCall(
|
||||
Switch Ns,
|
||||
Process Process,
|
||||
AMemory Memory,
|
||||
@ -94,6 +94,8 @@ namespace Ryujinx.Core.OsHle.Ipc
|
||||
|
||||
AMemoryHelper.WriteBytes(Memory, CmdPtr, Response.GetBytes(CmdPtr));
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static IpcMessage FillResponse(IpcMessage Response, long Result, params int[] Values)
|
||||
|
@ -174,31 +174,6 @@ namespace Ryujinx.Core.OsHle.Ipc
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long GetSendBuffPtr()
|
||||
{
|
||||
if (SendBuff.Count > 0 && SendBuff[0].Size != 0)
|
||||
{
|
||||
return SendBuff[0].Position;
|
||||
}
|
||||
|
||||
if (PtrBuff.Count > 0 && PtrBuff[0].Size != 0)
|
||||
{
|
||||
return PtrBuff[0].Position;
|
||||
}
|
||||
|
||||
if (ReceiveBuff.Count > 0 && ReceiveBuff[0].Size != 0)
|
||||
{
|
||||
return ReceiveBuff[0].Position;
|
||||
}
|
||||
|
||||
if (RecvListBuff.Count > 0 && RecvListBuff[0].Size != 0)
|
||||
{
|
||||
return RecvListBuff[0].Position;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public long GetBufferType0x21Position()
|
||||
{
|
||||
if (PtrBuff.Count > 0 && PtrBuff[0].Position != 0)
|
||||
|
@ -7,6 +7,8 @@ namespace Ryujinx.Core.OsHle.Kernel
|
||||
public const int InvalidMemRange = 110;
|
||||
public const int InvalidHandle = 114;
|
||||
public const int Timeout = 117;
|
||||
public const int Canceled = 118;
|
||||
public const int CountOutOfRange = 119;
|
||||
public const int InvalidInfo = 120;
|
||||
}
|
||||
}
|
@ -5,6 +5,8 @@ using Ryujinx.Core.Logging;
|
||||
using Ryujinx.Core.OsHle.Handles;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Kernel
|
||||
{
|
||||
@ -18,12 +20,16 @@ namespace Ryujinx.Core.OsHle.Kernel
|
||||
private Process Process;
|
||||
private AMemory Memory;
|
||||
|
||||
private ConcurrentDictionary<KThread, AutoResetEvent> SyncWaits;
|
||||
|
||||
private object CondVarLock;
|
||||
|
||||
private HashSet<(HSharedMem, long)> MappedSharedMems;
|
||||
|
||||
private ulong CurrentHeapSize;
|
||||
|
||||
private const uint SelfHandle = 0xffff8001;
|
||||
|
||||
private static Random Rng;
|
||||
|
||||
public SvcHandler(Switch Ns, Process Process)
|
||||
@ -51,6 +57,7 @@ namespace Ryujinx.Core.OsHle.Kernel
|
||||
{ 0x16, SvcCloseHandle },
|
||||
{ 0x17, SvcResetSignal },
|
||||
{ 0x18, SvcWaitSynchronization },
|
||||
{ 0x19, SvcCancelSynchronization },
|
||||
{ 0x1a, SvcArbitrateLock },
|
||||
{ 0x1b, SvcArbitrateUnlock },
|
||||
{ 0x1c, SvcWaitProcessWideKeyAtomic },
|
||||
@ -70,6 +77,8 @@ namespace Ryujinx.Core.OsHle.Kernel
|
||||
this.Process = Process;
|
||||
this.Memory = Process.Memory;
|
||||
|
||||
SyncWaits = new ConcurrentDictionary<KThread, AutoResetEvent>();
|
||||
|
||||
CondVarLock = new object();
|
||||
|
||||
MappedSharedMems = new HashSet<(HSharedMem, long)>();
|
||||
@ -100,6 +109,18 @@ namespace Ryujinx.Core.OsHle.Kernel
|
||||
}
|
||||
}
|
||||
|
||||
private KThread GetThread(long Tpidr, int Handle)
|
||||
{
|
||||
if ((uint)Handle == SelfHandle)
|
||||
{
|
||||
return Process.GetThread(Tpidr);
|
||||
}
|
||||
else
|
||||
{
|
||||
return Process.HandleTable.GetData<KThread>(Handle);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
|
@ -40,7 +40,7 @@ namespace Ryujinx.Core.OsHle.Kernel
|
||||
|
||||
if (Obj == null)
|
||||
{
|
||||
Ns.Log.PrintWarning(LogClass.KernelSvc, $"Tried to CloseHandle on invalid handle 0x{Handle:x8}!");
|
||||
Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid handle 0x{Handle:x8}!");
|
||||
|
||||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
||||
|
||||
@ -88,9 +88,21 @@ namespace Ryujinx.Core.OsHle.Kernel
|
||||
int HandlesCount = (int)ThreadState.X2;
|
||||
ulong Timeout = ThreadState.X3;
|
||||
|
||||
Ns.Log.PrintDebug(LogClass.KernelSvc,
|
||||
"HandlesPtr = " + HandlesPtr .ToString("x16") + ", " +
|
||||
"HandlesCount = " + HandlesCount.ToString("x8") + ", " +
|
||||
"Timeout = " + Timeout .ToString("x16"));
|
||||
|
||||
if ((uint)HandlesCount > 0x40)
|
||||
{
|
||||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.CountOutOfRange);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
|
||||
|
||||
WaitHandle[] Handles = new WaitHandle[HandlesCount];
|
||||
WaitHandle[] Handles = new WaitHandle[HandlesCount + 1];
|
||||
|
||||
for (int Index = 0; Index < HandlesCount; Index++)
|
||||
{
|
||||
@ -110,34 +122,73 @@ namespace Ryujinx.Core.OsHle.Kernel
|
||||
Handles[Index] = SyncObj.WaitEvent;
|
||||
}
|
||||
|
||||
Process.Scheduler.Suspend(CurrThread.ProcessorId);
|
||||
|
||||
int HandleIndex;
|
||||
|
||||
ulong Result = 0;
|
||||
|
||||
if (Timeout != ulong.MaxValue)
|
||||
using (AutoResetEvent WaitEvent = new AutoResetEvent(false))
|
||||
{
|
||||
HandleIndex = WaitHandle.WaitAny(Handles, NsTimeConverter.GetTimeMs(Timeout));
|
||||
if (!SyncWaits.TryAdd(CurrThread, WaitEvent))
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
Handles[HandlesCount] = WaitEvent;
|
||||
|
||||
Process.Scheduler.Suspend(CurrThread.ProcessorId);
|
||||
|
||||
int HandleIndex;
|
||||
|
||||
ulong Result = 0;
|
||||
|
||||
if (Timeout != ulong.MaxValue)
|
||||
{
|
||||
HandleIndex = WaitHandle.WaitAny(Handles, NsTimeConverter.GetTimeMs(Timeout));
|
||||
}
|
||||
else
|
||||
{
|
||||
HandleIndex = WaitHandle.WaitAny(Handles);
|
||||
}
|
||||
|
||||
if (HandleIndex == WaitHandle.WaitTimeout)
|
||||
{
|
||||
Result = MakeError(ErrorModule.Kernel, KernelErr.Timeout);
|
||||
}
|
||||
else if (HandleIndex == HandlesCount)
|
||||
{
|
||||
Result = MakeError(ErrorModule.Kernel, KernelErr.Canceled);
|
||||
}
|
||||
|
||||
SyncWaits.TryRemove(CurrThread, out _);
|
||||
|
||||
Process.Scheduler.Resume(CurrThread);
|
||||
|
||||
ThreadState.X0 = Result;
|
||||
|
||||
if (Result == 0)
|
||||
{
|
||||
ThreadState.X1 = (ulong)HandleIndex;
|
||||
}
|
||||
}
|
||||
else
|
||||
}
|
||||
|
||||
private void SvcCancelSynchronization(AThreadState ThreadState)
|
||||
{
|
||||
int ThreadHandle = (int)ThreadState.X0;
|
||||
|
||||
KThread Thread = GetThread(ThreadState.Tpidr, ThreadHandle);
|
||||
|
||||
if (Thread == null)
|
||||
{
|
||||
HandleIndex = WaitHandle.WaitAny(Handles);
|
||||
Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{ThreadHandle:x8}!");
|
||||
|
||||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Process.Scheduler.Resume(CurrThread);
|
||||
|
||||
ThreadState.X0 = Result;
|
||||
|
||||
if (Result == 0)
|
||||
if (SyncWaits.TryRemove(Thread, out AutoResetEvent WaitEvent))
|
||||
{
|
||||
ThreadState.X1 = (ulong)HandleIndex;
|
||||
WaitEvent.Set();
|
||||
}
|
||||
|
||||
ThreadState.X0 = 0;
|
||||
}
|
||||
|
||||
private void SvcGetSystemTick(AThreadState ThreadState)
|
||||
@ -190,13 +241,13 @@ namespace Ryujinx.Core.OsHle.Kernel
|
||||
|
||||
IpcMessage Cmd = new IpcMessage(CmdData, CmdPtr);
|
||||
|
||||
IpcHandler.IpcCall(Ns, Process, Memory, Session, Cmd, CmdPtr);
|
||||
long Result = IpcHandler.IpcCall(Ns, Process, Memory, Session, Cmd, CmdPtr);
|
||||
|
||||
Thread.Yield();
|
||||
|
||||
Process.Scheduler.Resume(CurrThread);
|
||||
|
||||
ThreadState.X0 = 0;
|
||||
ThreadState.X0 = (ulong)Result;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -191,6 +191,8 @@ namespace Ryujinx.Core.OsHle.Kernel
|
||||
|
||||
InsertWaitingMutexThread(OwnerThreadHandle, WaitThread);
|
||||
|
||||
Ns.Log.PrintDebug(LogClass.KernelSvc, "Entering wait state...");
|
||||
|
||||
Process.Scheduler.EnterWait(CurrThread);
|
||||
}
|
||||
|
||||
@ -297,6 +299,8 @@ namespace Ryujinx.Core.OsHle.Kernel
|
||||
}
|
||||
}
|
||||
|
||||
Ns.Log.PrintDebug(LogClass.KernelSvc, "Entering wait state...");
|
||||
|
||||
if (Timeout != ulong.MaxValue)
|
||||
{
|
||||
return Process.Scheduler.EnterWait(WaitThread, NsTimeConverter.GetTimeMs(Timeout));
|
||||
@ -407,7 +411,7 @@ namespace Ryujinx.Core.OsHle.Kernel
|
||||
|
||||
if (CurrThread != WaitThread)
|
||||
{
|
||||
if (WaitThread.NextCondVarThread != null)
|
||||
if (WaitThread.NextMutexThread != null)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
12
Ryujinx.Core/OsHle/MemoryAllocator.cs
Normal file
12
Ryujinx.Core/OsHle/MemoryAllocator.cs
Normal file
@ -0,0 +1,12 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Core.OsHle
|
||||
{
|
||||
class MemoryAllocator
|
||||
{
|
||||
public bool TryAllocate(long Size, out long Address)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
@ -410,11 +410,7 @@ namespace Ryujinx.Core.OsHle
|
||||
}
|
||||
}
|
||||
|
||||
INvDrvServices.Fds.DeleteProcess(this);
|
||||
|
||||
INvDrvServices.NvMaps .DeleteProcess(this);
|
||||
INvDrvServices.NvMapsById.DeleteProcess(this);
|
||||
INvDrvServices.NvMapsFb .DeleteProcess(this);
|
||||
INvDrvServices.UnloadProcess(this);
|
||||
|
||||
AppletState.Dispose();
|
||||
|
||||
|
@ -2,30 +2,36 @@ using ChocolArm64.Memory;
|
||||
using Ryujinx.Core.Logging;
|
||||
using Ryujinx.Core.OsHle.Handles;
|
||||
using Ryujinx.Core.OsHle.Ipc;
|
||||
using Ryujinx.Core.OsHle.Utilities;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.Core.OsHle.Services.Nv.NvGpuAS;
|
||||
using Ryujinx.Core.OsHle.Services.Nv.NvGpuGpu;
|
||||
using Ryujinx.Core.OsHle.Services.Nv.NvHostChannel;
|
||||
using Ryujinx.Core.OsHle.Services.Nv.NvHostCtrl;
|
||||
using Ryujinx.Core.OsHle.Services.Nv.NvMap;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv
|
||||
{
|
||||
class INvDrvServices : IpcService, IDisposable
|
||||
{
|
||||
private delegate long ServiceProcessIoctl(ServiceCtx Context);
|
||||
private delegate int IoctlProcessor(ServiceCtx Context, int Cmd);
|
||||
|
||||
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
|
||||
private Dictionary<(string, int), ServiceProcessIoctl> IoctlCmds;
|
||||
private static Dictionary<string, IoctlProcessor> IoctlProcessors =
|
||||
new Dictionary<string, IoctlProcessor>()
|
||||
{
|
||||
{ "/dev/nvhost-as-gpu", ProcessIoctlNvGpuAS },
|
||||
{ "/dev/nvhost-ctrl", ProcessIoctlNvHostCtrl },
|
||||
{ "/dev/nvhost-ctrl-gpu", ProcessIoctlNvGpuGpu },
|
||||
{ "/dev/nvhost-gpu", ProcessIoctlNvHostChannel },
|
||||
{ "/dev/nvmap", ProcessIoctlNvMap }
|
||||
};
|
||||
|
||||
public static GlobalStateTable Fds { get; private set; }
|
||||
|
||||
public static GlobalStateTable NvMaps { get; private set; }
|
||||
public static GlobalStateTable NvMapsById { get; private set; }
|
||||
public static GlobalStateTable NvMapsFb { get; private set; }
|
||||
|
||||
private KEvent Event;
|
||||
|
||||
public INvDrvServices()
|
||||
@ -37,42 +43,7 @@ namespace Ryujinx.Core.OsHle.Services.Nv
|
||||
{ 2, Close },
|
||||
{ 3, Initialize },
|
||||
{ 4, QueryEvent },
|
||||
{ 8, SetClientPid },
|
||||
};
|
||||
|
||||
IoctlCmds = new Dictionary<(string, int), ServiceProcessIoctl>()
|
||||
{
|
||||
{ ("/dev/nvhost-as-gpu", 0x4101), NvGpuAsIoctlBindChannel },
|
||||
{ ("/dev/nvhost-as-gpu", 0x4102), NvGpuAsIoctlAllocSpace },
|
||||
{ ("/dev/nvhost-as-gpu", 0x4105), NvGpuAsIoctlUnmap },
|
||||
{ ("/dev/nvhost-as-gpu", 0x4106), NvGpuAsIoctlMapBufferEx },
|
||||
{ ("/dev/nvhost-as-gpu", 0x4108), NvGpuAsIoctlGetVaRegions },
|
||||
{ ("/dev/nvhost-as-gpu", 0x4109), NvGpuAsIoctlInitializeEx },
|
||||
{ ("/dev/nvhost-as-gpu", 0x4114), NvGpuAsIoctlRemap },
|
||||
{ ("/dev/nvhost-ctrl", 0x001b), NvHostIoctlCtrlGetConfig },
|
||||
{ ("/dev/nvhost-ctrl", 0x001d), NvHostIoctlCtrlEventWait },
|
||||
{ ("/dev/nvhost-ctrl", 0x001e), NvHostIoctlCtrlEventWaitAsync },
|
||||
{ ("/dev/nvhost-ctrl", 0x001f), NvHostIoctlCtrlEventRegister },
|
||||
{ ("/dev/nvhost-ctrl-gpu", 0x4701), NvGpuIoctlZcullGetCtxSize },
|
||||
{ ("/dev/nvhost-ctrl-gpu", 0x4702), NvGpuIoctlZcullGetInfo },
|
||||
{ ("/dev/nvhost-ctrl-gpu", 0x4703), NvGpuIoctlZbcSetTable },
|
||||
{ ("/dev/nvhost-ctrl-gpu", 0x4705), NvGpuIoctlGetCharacteristics },
|
||||
{ ("/dev/nvhost-ctrl-gpu", 0x4706), NvGpuIoctlGetTpcMasks },
|
||||
{ ("/dev/nvhost-ctrl-gpu", 0x4714), NvGpuIoctlZbcGetActiveSlotMask },
|
||||
{ ("/dev/nvhost-gpu", 0x4714), NvMapIoctlChannelSetUserData },
|
||||
{ ("/dev/nvhost-gpu", 0x4801), NvMapIoctlChannelSetNvMap },
|
||||
{ ("/dev/nvhost-gpu", 0x4808), NvMapIoctlChannelSubmitGpFifo },
|
||||
{ ("/dev/nvhost-gpu", 0x4809), NvMapIoctlChannelAllocObjCtx },
|
||||
{ ("/dev/nvhost-gpu", 0x480b), NvMapIoctlChannelZcullBind },
|
||||
{ ("/dev/nvhost-gpu", 0x480c), NvMapIoctlChannelSetErrorNotifier },
|
||||
{ ("/dev/nvhost-gpu", 0x480d), NvMapIoctlChannelSetPriority },
|
||||
{ ("/dev/nvhost-gpu", 0x481a), NvMapIoctlChannelAllocGpFifoEx2 },
|
||||
{ ("/dev/nvmap", 0x0101), NvMapIocCreate },
|
||||
{ ("/dev/nvmap", 0x0103), NvMapIocFromId },
|
||||
{ ("/dev/nvmap", 0x0104), NvMapIocAlloc },
|
||||
{ ("/dev/nvmap", 0x0105), NvMapIocFree },
|
||||
{ ("/dev/nvmap", 0x0109), NvMapIocParam },
|
||||
{ ("/dev/nvmap", 0x010e), NvMapIocGetId },
|
||||
{ 8, SetClientPid }
|
||||
};
|
||||
|
||||
Event = new KEvent();
|
||||
@ -81,10 +52,6 @@ namespace Ryujinx.Core.OsHle.Services.Nv
|
||||
static INvDrvServices()
|
||||
{
|
||||
Fds = new GlobalStateTable();
|
||||
|
||||
NvMaps = new GlobalStateTable();
|
||||
NvMapsById = new GlobalStateTable();
|
||||
NvMapsFb = new GlobalStateTable();
|
||||
}
|
||||
|
||||
public long Open(ServiceCtx Context)
|
||||
@ -104,22 +71,25 @@ namespace Ryujinx.Core.OsHle.Services.Nv
|
||||
public long Ioctl(ServiceCtx Context)
|
||||
{
|
||||
int Fd = Context.RequestData.ReadInt32();
|
||||
int Cmd = Context.RequestData.ReadInt32() & 0xffff;
|
||||
int Cmd = Context.RequestData.ReadInt32();
|
||||
|
||||
NvFd FdData = Fds.GetData<NvFd>(Context.Process, Fd);
|
||||
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
int Result;
|
||||
|
||||
Context.ResponseData.Write(0);
|
||||
|
||||
if (IoctlCmds.TryGetValue((FdData.Name, Cmd), out ServiceProcessIoctl ProcReq))
|
||||
if (IoctlProcessors.TryGetValue(FdData.Name, out IoctlProcessor Process))
|
||||
{
|
||||
return ProcReq(Context);
|
||||
Result = Process(Context, Cmd);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException($"{FdData.Name} {Cmd:x4}");
|
||||
}
|
||||
|
||||
//TODO: Verify if the error codes needs to be translated.
|
||||
Context.ResponseData.Write(Result);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long Close(ServiceCtx Context)
|
||||
@ -138,9 +108,9 @@ namespace Ryujinx.Core.OsHle.Services.Nv
|
||||
long TransferMemSize = Context.RequestData.ReadInt64();
|
||||
int TransferMemHandle = Context.Request.HandleDesc.ToCopy[0];
|
||||
|
||||
Context.ResponseData.Write(0);
|
||||
NvMapIoctl.InitializeNvMap(Context);
|
||||
|
||||
NvMapsFb.Add(Context.Process, 0, new NvMapFb());
|
||||
Context.ResponseData.Write(0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -169,659 +139,69 @@ namespace Ryujinx.Core.OsHle.Services.Nv
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvGpuAsIoctlBindChannel(ServiceCtx Context)
|
||||
private static int ProcessIoctlNvGpuAS(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
int Fd = Context.Memory.ReadInt32(Position);
|
||||
|
||||
return 0;
|
||||
return ProcessIoctl(Context, Cmd, NvGpuASIoctl.ProcessIoctl);
|
||||
}
|
||||
|
||||
private long NvGpuAsIoctlAllocSpace(ServiceCtx Context)
|
||||
private static int ProcessIoctlNvHostCtrl(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
return ProcessIoctl(Context, Cmd, NvHostCtrlIoctl.ProcessIoctl);
|
||||
}
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
private static int ProcessIoctlNvGpuGpu(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
return ProcessIoctl(Context, Cmd, NvGpuGpuIoctl.ProcessIoctl);
|
||||
}
|
||||
|
||||
int Pages = Reader.ReadInt32();
|
||||
int PageSize = Reader.ReadInt32();
|
||||
int Flags = Reader.ReadInt32();
|
||||
int Padding = Reader.ReadInt32();
|
||||
long Align = Reader.ReadInt64();
|
||||
private static int ProcessIoctlNvHostChannel(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
return ProcessIoctl(Context, Cmd, NvHostChannelIoctl.ProcessIoctl);
|
||||
}
|
||||
|
||||
if ((Flags & 1) != 0)
|
||||
private static int ProcessIoctlNvMap(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
return ProcessIoctl(Context, Cmd, NvMapIoctl.ProcessIoctl);
|
||||
}
|
||||
|
||||
private static int ProcessIoctl(ServiceCtx Context, int Cmd, IoctlProcessor Processor)
|
||||
{
|
||||
if (CmdIn(Cmd) && Context.Request.GetBufferType0x21Position() == 0)
|
||||
{
|
||||
Align = Context.Ns.Gpu.ReserveMemory(Align, (long)Pages * PageSize, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Align = Context.Ns.Gpu.ReserveMemory((long)Pages * PageSize, Align);
|
||||
Context.Ns.Log.PrintError(LogClass.ServiceNv, "Input buffer is null!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
Context.Memory.WriteInt64(Position + 0x10, Align);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvGpuAsIoctlUnmap(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
long Offset = Reader.ReadInt64();
|
||||
|
||||
Context.Ns.Gpu.MemoryMgr.Unmap(Offset, 0x10000);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvGpuAsIoctlMapBufferEx(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
int Flags = Reader.ReadInt32();
|
||||
int Kind = Reader.ReadInt32();
|
||||
int Handle = Reader.ReadInt32();
|
||||
int PageSize = Reader.ReadInt32();
|
||||
long BuffAddr = Reader.ReadInt64();
|
||||
long MapSize = Reader.ReadInt64();
|
||||
long Offset = Reader.ReadInt64();
|
||||
|
||||
if (Handle == 0)
|
||||
if (CmdOut(Cmd) && Context.Request.GetBufferType0x22Position() == 0)
|
||||
{
|
||||
//This is used to store offsets for the Framebuffer(s);
|
||||
NvMapFb MapFb = (NvMapFb)NvMapsFb.GetData(Context.Process, 0);
|
||||
Context.Ns.Log.PrintError(LogClass.ServiceNv, "Output buffer is null!");
|
||||
|
||||
MapFb.AddBufferOffset(BuffAddr);
|
||||
|
||||
return 0;
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
NvMap Map = NvMaps.GetData<NvMap>(Context.Process, Handle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"invalid NvMap Handle {Handle}!");
|
||||
|
||||
return -1; //TODO: Corrent error code.
|
||||
}
|
||||
|
||||
if ((Flags & 1) != 0)
|
||||
{
|
||||
Offset = Context.Ns.Gpu.MapMemory(Map.CpuAddress, Offset, Map.Size);
|
||||
}
|
||||
else
|
||||
{
|
||||
Offset = Context.Ns.Gpu.MapMemory(Map.CpuAddress, Map.Size);
|
||||
}
|
||||
|
||||
Context.Memory.WriteInt64(Position + 0x20, Offset);
|
||||
|
||||
Map.GpuAddress = Offset;
|
||||
|
||||
return 0;
|
||||
return Processor(Context, Cmd);
|
||||
}
|
||||
|
||||
private long NvGpuAsIoctlGetVaRegions(ServiceCtx Context)
|
||||
private static bool CmdIn(int Cmd)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
MemWriter Writer = new MemWriter(Context.Memory, Position);
|
||||
|
||||
long Unused = Reader.ReadInt64();
|
||||
int BuffSize = Reader.ReadInt32();
|
||||
int Padding = Reader.ReadInt32();
|
||||
|
||||
BuffSize = 0x30;
|
||||
|
||||
Writer.WriteInt64(Unused);
|
||||
Writer.WriteInt32(BuffSize);
|
||||
Writer.WriteInt32(Padding);
|
||||
|
||||
Writer.WriteInt64(0);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt64(0);
|
||||
|
||||
Writer.WriteInt64(0);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt64(0);
|
||||
|
||||
return 0;
|
||||
return ((Cmd >> 30) & 1) != 0;
|
||||
}
|
||||
|
||||
private long NvGpuAsIoctlInitializeEx(ServiceCtx Context)
|
||||
private static bool CmdOut(int Cmd)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
int BigPageSize = Reader.ReadInt32();
|
||||
int AsFd = Reader.ReadInt32();
|
||||
int Flags = Reader.ReadInt32();
|
||||
int Reserved = Reader.ReadInt32();
|
||||
long Unknown10 = Reader.ReadInt64();
|
||||
long Unknown18 = Reader.ReadInt64();
|
||||
long Unknown20 = Reader.ReadInt64();
|
||||
|
||||
return 0;
|
||||
return ((Cmd >> 31) & 1) != 0;
|
||||
}
|
||||
|
||||
private long NvGpuAsIoctlRemap(ServiceCtx Context)
|
||||
public static void UnloadProcess(Process Process)
|
||||
{
|
||||
Context.RequestData.BaseStream.Seek(-4, SeekOrigin.Current);
|
||||
Fds.DeleteProcess(Process);
|
||||
|
||||
int Cmd = Context.RequestData.ReadInt32();
|
||||
NvGpuASIoctl.UnloadProcess(Process);
|
||||
|
||||
int Size = (Cmd >> 16) & 0xff;
|
||||
NvHostCtrlIoctl.UnloadProcess(Process);
|
||||
|
||||
int Count = Size / 0x18;
|
||||
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
for (int Index = 0; Index < Count; Index++)
|
||||
{
|
||||
int Flags = Reader.ReadInt32();
|
||||
int Kind = Reader.ReadInt32();
|
||||
int Handle = Reader.ReadInt32();
|
||||
int Padding = Reader.ReadInt32();
|
||||
int Offset = Reader.ReadInt32();
|
||||
int Pages = Reader.ReadInt32();
|
||||
|
||||
NvMap Map = NvMaps.GetData<NvMap>(Context.Process, Handle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"invalid NvMap Handle {Handle}!");
|
||||
|
||||
return -1; //TODO: Corrent error code.
|
||||
}
|
||||
|
||||
Context.Ns.Gpu.MapMemory(Map.CpuAddress,
|
||||
(long)(uint)Offset << 16,
|
||||
(long)(uint)Pages << 16);
|
||||
}
|
||||
|
||||
//TODO
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvHostIoctlCtrlGetConfig(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
MemWriter Writer = new MemWriter(Context.Memory, Position + 0x82);
|
||||
|
||||
for (int Index = 0; Index < 0x101; Index++)
|
||||
{
|
||||
Writer.WriteByte(0);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvHostIoctlCtrlEventWait(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
int SyncPtId = Reader.ReadInt32();
|
||||
int Threshold = Reader.ReadInt32();
|
||||
int Timeout = Reader.ReadInt32();
|
||||
int Value = Reader.ReadInt32();
|
||||
|
||||
Context.Memory.WriteInt32(Position + 0xc, 0xcafe);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvHostIoctlCtrlEventWaitAsync(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
int SyncPtId = Reader.ReadInt32();
|
||||
int Threshold = Reader.ReadInt32();
|
||||
int Timeout = Reader.ReadInt32();
|
||||
int Value = Reader.ReadInt32();
|
||||
|
||||
Context.Memory.WriteInt32(Position + 0xc, 0xcafe);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvHostIoctlCtrlEventRegister(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
int UserEventId = Reader.ReadInt32();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvGpuIoctlZcullGetCtxSize(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
Context.Memory.WriteInt32(Position, 1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvGpuIoctlZcullGetInfo(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemWriter Writer = new MemWriter(Context.Memory, Position);
|
||||
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvGpuIoctlZbcSetTable(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
int[] ColorDs = new int[4];
|
||||
int[] ColorL2 = new int[4];
|
||||
|
||||
ColorDs[0] = Reader.ReadInt32();
|
||||
ColorDs[1] = Reader.ReadInt32();
|
||||
ColorDs[2] = Reader.ReadInt32();
|
||||
ColorDs[3] = Reader.ReadInt32();
|
||||
|
||||
ColorL2[0] = Reader.ReadInt32();
|
||||
ColorL2[1] = Reader.ReadInt32();
|
||||
ColorL2[2] = Reader.ReadInt32();
|
||||
ColorL2[3] = Reader.ReadInt32();
|
||||
|
||||
int Depth = Reader.ReadInt32();
|
||||
int Format = Reader.ReadInt32();
|
||||
int Type = Reader.ReadInt32();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvGpuIoctlGetCharacteristics(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
MemWriter Writer = new MemWriter(Context.Memory, Position);
|
||||
|
||||
//Note: We should just ignore the BuffAddr, because official code
|
||||
//does __memcpy_device from Position + 0x10 to BuffAddr.
|
||||
long BuffSize = Reader.ReadInt64();
|
||||
long BuffAddr = Reader.ReadInt64();
|
||||
|
||||
BuffSize = 0xa0;
|
||||
|
||||
Writer.WriteInt64(BuffSize);
|
||||
Writer.WriteInt64(BuffAddr);
|
||||
Writer.WriteInt32(0x120); //NVGPU_GPU_ARCH_GM200
|
||||
Writer.WriteInt32(0xb); //NVGPU_GPU_IMPL_GM20B
|
||||
Writer.WriteInt32(0xa1);
|
||||
Writer.WriteInt32(1);
|
||||
Writer.WriteInt64(0x40000);
|
||||
Writer.WriteInt64(0);
|
||||
Writer.WriteInt32(2);
|
||||
Writer.WriteInt32(0x20); //NVGPU_GPU_BUS_TYPE_AXI
|
||||
Writer.WriteInt32(0x20000);
|
||||
Writer.WriteInt32(0x20000);
|
||||
Writer.WriteInt32(0x1b);
|
||||
Writer.WriteInt32(0x30000);
|
||||
Writer.WriteInt32(1);
|
||||
Writer.WriteInt32(0x503);
|
||||
Writer.WriteInt32(0x503);
|
||||
Writer.WriteInt32(0x80);
|
||||
Writer.WriteInt32(0x28);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt64(0x55);
|
||||
Writer.WriteInt32(0x902d); //FERMI_TWOD_A
|
||||
Writer.WriteInt32(0xb197); //MAXWELL_B
|
||||
Writer.WriteInt32(0xb1c0); //MAXWELL_COMPUTE_B
|
||||
Writer.WriteInt32(0xb06f); //MAXWELL_CHANNEL_GPFIFO_A
|
||||
Writer.WriteInt32(0xa140); //KEPLER_INLINE_TO_MEMORY_B
|
||||
Writer.WriteInt32(0xb0b5); //MAXWELL_DMA_COPY_A
|
||||
Writer.WriteInt32(1);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(2);
|
||||
Writer.WriteInt32(1);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(1);
|
||||
Writer.WriteInt32(0x21d70);
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteByte((byte)'g');
|
||||
Writer.WriteByte((byte)'m');
|
||||
Writer.WriteByte((byte)'2');
|
||||
Writer.WriteByte((byte)'0');
|
||||
Writer.WriteByte((byte)'b');
|
||||
Writer.WriteByte((byte)'\0');
|
||||
Writer.WriteByte((byte)'\0');
|
||||
Writer.WriteByte((byte)'\0');
|
||||
Writer.WriteInt64(0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvGpuIoctlGetTpcMasks(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
int MaskBuffSize = Reader.ReadInt32();
|
||||
int Reserved = Reader.ReadInt32();
|
||||
long MaskBuffAddr = Reader.ReadInt64();
|
||||
long Unknown = Reader.ReadInt64();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvGpuIoctlZbcGetActiveSlotMask(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
Context.Memory.WriteInt32(Position + 0, 7);
|
||||
Context.Memory.WriteInt32(Position + 4, 1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIoctlChannelSetUserData(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIoctlChannelSetNvMap(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
int Fd = Context.Memory.ReadInt32(Position);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIoctlChannelSubmitGpFifo(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
MemWriter Writer = new MemWriter(Context.Memory, Position + 0x10);
|
||||
|
||||
long GpFifo = Reader.ReadInt64();
|
||||
int Count = Reader.ReadInt32();
|
||||
int Flags = Reader.ReadInt32();
|
||||
int FenceId = Reader.ReadInt32();
|
||||
int FenceVal = Reader.ReadInt32();
|
||||
|
||||
for (int Index = 0; Index < Count; Index++)
|
||||
{
|
||||
long GpFifoHdr = Reader.ReadInt64();
|
||||
|
||||
long GpuAddr = GpFifoHdr & 0xffffffffff;
|
||||
|
||||
int Size = (int)(GpFifoHdr >> 40) & 0x7ffffc;
|
||||
|
||||
long CpuAddr = Context.Ns.Gpu.GetCpuAddr(GpuAddr);
|
||||
|
||||
if (CpuAddr != -1)
|
||||
{
|
||||
byte[] Data = AMemoryHelper.ReadBytes(Context.Memory, CpuAddr, Size);
|
||||
|
||||
NsGpuPBEntry[] PushBuffer = NvGpuPushBuffer.Decode(Data);
|
||||
|
||||
Context.Ns.Gpu.Fifo.PushBuffer(Context.Memory, PushBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIoctlChannelAllocObjCtx(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
int ClassNum = Context.Memory.ReadInt32(Position + 0);
|
||||
int Flags = Context.Memory.ReadInt32(Position + 4);
|
||||
|
||||
Context.Memory.WriteInt32(Position + 8, 0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIoctlChannelZcullBind(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
long GpuVa = Reader.ReadInt64();
|
||||
int Mode = Reader.ReadInt32();
|
||||
int Padding = Reader.ReadInt32();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIoctlChannelSetErrorNotifier(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
long Offset = Reader.ReadInt64();
|
||||
long Size = Reader.ReadInt64();
|
||||
int Mem = Reader.ReadInt32();
|
||||
int Padding = Reader.ReadInt32();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIoctlChannelSetPriority(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
int Priority = Context.Memory.ReadInt32(Position);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIoctlChannelAllocGpFifoEx2(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
MemWriter Writer = new MemWriter(Context.Memory, Position + 0xc);
|
||||
|
||||
int Count = Reader.ReadInt32();
|
||||
int Flags = Reader.ReadInt32();
|
||||
int Unknown8 = Reader.ReadInt32();
|
||||
long Fence = Reader.ReadInt64();
|
||||
int Unknown14 = Reader.ReadInt32();
|
||||
int Unknown18 = Reader.ReadInt32();
|
||||
|
||||
Writer.WriteInt32(0);
|
||||
Writer.WriteInt32(0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIocCreate(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
int Size = Context.Memory.ReadInt32(Position);
|
||||
|
||||
NvMap Map = new NvMap() { Size = Size };
|
||||
|
||||
Map.Handle = NvMaps.Add(Context.Process, Map);
|
||||
|
||||
Map.Id = NvMapsById.Add(Context.Process, Map);
|
||||
|
||||
Context.Memory.WriteInt32(Position + 4, Map.Handle);
|
||||
|
||||
Context.Ns.Log.PrintInfo(LogClass.ServiceNv, $"NvMap {Map.Id} created with size {Size:x8}!");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIocFromId(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
int Id = Context.Memory.ReadInt32(Position);
|
||||
|
||||
NvMap Map = NvMapsById.GetData<NvMap>(Context.Process, Id);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap Id {Id}!");
|
||||
|
||||
return -1; //TODO: Corrent error code.
|
||||
}
|
||||
|
||||
Context.Memory.WriteInt32(Position + 4, Map.Handle);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIocAlloc(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
int Handle = Reader.ReadInt32();
|
||||
int HeapMask = Reader.ReadInt32();
|
||||
int Flags = Reader.ReadInt32();
|
||||
int Align = Reader.ReadInt32();
|
||||
byte Kind = (byte)Reader.ReadInt64();
|
||||
long Addr = Reader.ReadInt64();
|
||||
|
||||
NvMap Map = NvMaps.GetData<NvMap>(Context.Process, Handle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap Handle {Handle}!");
|
||||
|
||||
return -1; //TODO: Corrent error code.
|
||||
}
|
||||
|
||||
Map.CpuAddress = Addr;
|
||||
Map.Align = Align;
|
||||
Map.Kind = Kind;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIocFree(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
MemWriter Writer = new MemWriter(Context.Memory, Position + 8);
|
||||
|
||||
int Handle = Reader.ReadInt32();
|
||||
int Padding = Reader.ReadInt32();
|
||||
|
||||
NvMap Map = NvMaps.GetData<NvMap>(Context.Process, Handle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap Handle {Handle}!");
|
||||
|
||||
return -1; //TODO: Corrent error code.
|
||||
}
|
||||
|
||||
Writer.WriteInt64(0);
|
||||
Writer.WriteInt32(Map.Size);
|
||||
Writer.WriteInt32(0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIocParam(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
int Handle = Reader.ReadInt32();
|
||||
int Param = Reader.ReadInt32();
|
||||
|
||||
NvMap Map = NvMaps.GetData<NvMap>(Context.Process, Handle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap Handle {Handle}!");
|
||||
|
||||
return -1; //TODO: Corrent error code.
|
||||
}
|
||||
|
||||
int Response = 0;
|
||||
|
||||
switch (Param)
|
||||
{
|
||||
case 1: Response = Map.Size; break;
|
||||
case 2: Response = Map.Align; break;
|
||||
case 4: Response = 0x40000000; break;
|
||||
case 5: Response = Map.Kind; break;
|
||||
}
|
||||
|
||||
Context.Memory.WriteInt32(Position + 8, Response);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private long NvMapIocGetId(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.GetSendBuffPtr();
|
||||
|
||||
int Handle = Context.Memory.ReadInt32(Position + 4);
|
||||
|
||||
NvMap Map = NvMaps.GetData<NvMap>(Context.Process, Handle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap Handle {Handle}!");
|
||||
|
||||
return -1; //TODO: Corrent error code.
|
||||
}
|
||||
|
||||
Context.Memory.WriteInt32(Position, Map.Id);
|
||||
|
||||
return 0;
|
||||
NvMapIoctl.UnloadProcess(Process);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
|
@ -1,31 +0,0 @@
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv
|
||||
{
|
||||
class NvChNvMap
|
||||
{
|
||||
private static ConcurrentDictionary<Process, IdDictionary> NvMaps;
|
||||
|
||||
public void Create(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
int Size = Context.Memory.ReadInt32(InputPosition);
|
||||
|
||||
int Handle = AddNvMap(Context, new NvMap(Size));
|
||||
|
||||
Context.Memory.WriteInt32(OutputPosition, Handle);
|
||||
}
|
||||
|
||||
private int AddNvMap(ServiceCtx Context, NvMap Map)
|
||||
{
|
||||
return NvMaps[Context.Process].Add(Map);
|
||||
}
|
||||
|
||||
public NvMap GetNvMap(ServiceCtx Context, int Handle)
|
||||
{
|
||||
return NvMaps[Context.Process].GetData<NvMap>(Handle);
|
||||
}
|
||||
}
|
||||
}
|
11
Ryujinx.Core/OsHle/Services/Nv/NvGpuAS/NvGpuASAllocSpace.cs
Normal file
11
Ryujinx.Core/OsHle/Services/Nv/NvGpuAS/NvGpuASAllocSpace.cs
Normal file
@ -0,0 +1,11 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvGpuAS
|
||||
{
|
||||
struct NvGpuASAllocSpace
|
||||
{
|
||||
public int Pages;
|
||||
public int PageSize;
|
||||
public int Flags;
|
||||
public int Padding;
|
||||
public long Offset;
|
||||
}
|
||||
}
|
245
Ryujinx.Core/OsHle/Services/Nv/NvGpuAS/NvGpuASIoctl.cs
Normal file
245
Ryujinx.Core/OsHle/Services/Nv/NvGpuAS/NvGpuASIoctl.cs
Normal file
@ -0,0 +1,245 @@
|
||||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Core.Gpu;
|
||||
using Ryujinx.Core.Logging;
|
||||
using Ryujinx.Core.OsHle.Services.Nv.NvMap;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvGpuAS
|
||||
{
|
||||
class NvGpuASIoctl
|
||||
{
|
||||
private const int FlagFixedOffset = 1;
|
||||
|
||||
private static ConcurrentDictionary<Process, NvGpuVmm> Vmms;
|
||||
|
||||
static NvGpuASIoctl()
|
||||
{
|
||||
Vmms = new ConcurrentDictionary<Process, NvGpuVmm>();
|
||||
}
|
||||
|
||||
public static int ProcessIoctl(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
switch (Cmd & 0xffff)
|
||||
{
|
||||
case 0x4101: return BindChannel (Context);
|
||||
case 0x4102: return AllocSpace (Context);
|
||||
case 0x4103: return FreeSpace (Context);
|
||||
case 0x4105: return UnmapBuffer (Context);
|
||||
case 0x4106: return MapBufferEx (Context);
|
||||
case 0x4108: return GetVaRegions(Context);
|
||||
case 0x4109: return InitializeEx(Context);
|
||||
case 0x4114: return Remap (Context);
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Cmd.ToString("x8"));
|
||||
}
|
||||
|
||||
private static int BindChannel(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int AllocSpace(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvGpuASAllocSpace Args = AMemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
|
||||
|
||||
NvGpuVmm Vmm = GetVmm(Context);
|
||||
|
||||
ulong Size = (ulong)Args.Pages *
|
||||
(ulong)Args.PageSize;
|
||||
|
||||
if ((Args.Flags & FlagFixedOffset) != 0)
|
||||
{
|
||||
Args.Offset = Vmm.Reserve(Args.Offset, (long)Size, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Args.Offset = Vmm.Reserve((long)Size, 1);
|
||||
}
|
||||
|
||||
int Result = NvResult.Success;
|
||||
|
||||
if (Args.Offset < 0)
|
||||
{
|
||||
Args.Offset = 0;
|
||||
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"No memory to allocate size {Size:x16}!");
|
||||
|
||||
Result = NvResult.OutOfMemory;
|
||||
}
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
private static int FreeSpace(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvGpuASAllocSpace Args = AMemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
|
||||
|
||||
NvGpuVmm Vmm = GetVmm(Context);
|
||||
|
||||
ulong Size = (ulong)Args.Pages *
|
||||
(ulong)Args.PageSize;
|
||||
|
||||
Vmm.Free(Args.Offset, (long)Size);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int UnmapBuffer(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvGpuASUnmapBuffer Args = AMemoryHelper.Read<NvGpuASUnmapBuffer>(Context.Memory, InputPosition);
|
||||
|
||||
NvGpuVmm Vmm = GetVmm(Context);
|
||||
|
||||
if (!Vmm.Unmap(Args.Offset))
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid buffer offset {Args.Offset:x16}!");
|
||||
}
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int MapBufferEx(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvGpuASMapBufferEx Args = AMemoryHelper.Read<NvGpuASMapBufferEx>(Context.Memory, InputPosition);
|
||||
|
||||
NvGpuVmm Vmm = GetVmm(Context);
|
||||
|
||||
NvMapHandle Map = NvMapIoctl.GetNvMapWithFb(Context, Args.NvMapHandle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap handle 0x{Args.NvMapHandle:x8}!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
long PA = Map.Address + Args.BufferOffset;
|
||||
|
||||
long Size = Args.MappingSize;
|
||||
|
||||
if (Size == 0)
|
||||
{
|
||||
Size = Map.Size;
|
||||
}
|
||||
|
||||
Size = Map.Size;
|
||||
|
||||
int Result = NvResult.Success;
|
||||
|
||||
//Note: When the fixed offset flag is not set,
|
||||
//the Offset field holds the alignment size instead.
|
||||
if ((Args.Flags & FlagFixedOffset) != 0)
|
||||
{
|
||||
long MapEnd = Args.Offset + Args.MappingSize;
|
||||
|
||||
if ((ulong)MapEnd <= (ulong)Args.Offset)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Offset 0x{Args.Offset:x16} and size 0x{Args.MappingSize:x16} results in a overflow!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
if ((Args.Offset & NvGpuVmm.PageMask) != 0)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Offset 0x{Args.Offset:x16} is not page aligned!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
Args.Offset = Vmm.Map(PA, Args.Offset, Size);
|
||||
}
|
||||
else
|
||||
{
|
||||
Args.Offset = Vmm.Map(PA, Size);
|
||||
|
||||
if (Args.Offset < 0)
|
||||
{
|
||||
Args.Offset = 0;
|
||||
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"No memory to map size {Args.MappingSize:x16}!");
|
||||
|
||||
Result = NvResult.InvalidInput;
|
||||
}
|
||||
}
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
private static int GetVaRegions(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int InitializeEx(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int Remap(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
|
||||
NvGpuASRemap Args = AMemoryHelper.Read<NvGpuASRemap>(Context.Memory, InputPosition);
|
||||
|
||||
NvGpuVmm Vmm = GetVmm(Context);
|
||||
|
||||
NvMapHandle Map = NvMapIoctl.GetNvMapWithFb(Context, Args.NvMapHandle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap handle 0x{Args.NvMapHandle:x8}!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
//FIXME: This is most likely wrong...
|
||||
Vmm.Map(Map.Address, (long)(uint)Args.Offset << 16,
|
||||
(long)(uint)Args.Pages << 16);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
public static NvGpuVmm GetVmm(ServiceCtx Context)
|
||||
{
|
||||
return Vmms.GetOrAdd(Context.Process, (Key) => new NvGpuVmm(Context.Memory));
|
||||
}
|
||||
|
||||
public static void UnloadProcess(Process Process)
|
||||
{
|
||||
Vmms.TryRemove(Process, out _);
|
||||
}
|
||||
}
|
||||
}
|
13
Ryujinx.Core/OsHle/Services/Nv/NvGpuAS/NvGpuASMapBufferEx.cs
Normal file
13
Ryujinx.Core/OsHle/Services/Nv/NvGpuAS/NvGpuASMapBufferEx.cs
Normal file
@ -0,0 +1,13 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvGpuAS
|
||||
{
|
||||
struct NvGpuASMapBufferEx
|
||||
{
|
||||
public int Flags;
|
||||
public int Kind;
|
||||
public int NvMapHandle;
|
||||
public int PageSize;
|
||||
public long BufferOffset;
|
||||
public long MappingSize;
|
||||
public long Offset;
|
||||
}
|
||||
}
|
12
Ryujinx.Core/OsHle/Services/Nv/NvGpuAS/NvGpuASRemap.cs
Normal file
12
Ryujinx.Core/OsHle/Services/Nv/NvGpuAS/NvGpuASRemap.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvGpuAS
|
||||
{
|
||||
struct NvGpuASRemap
|
||||
{
|
||||
public short Flags;
|
||||
public short Kind;
|
||||
public int NvMapHandle;
|
||||
public int Padding;
|
||||
public int Offset;
|
||||
public int Pages;
|
||||
}
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvGpuAS
|
||||
{
|
||||
struct NvGpuASUnmapBuffer
|
||||
{
|
||||
public long Offset;
|
||||
}
|
||||
}
|
@ -0,0 +1,43 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvGpuGpu
|
||||
{
|
||||
struct NvGpuGpuGetCharacteristics
|
||||
{
|
||||
public long BufferSize;
|
||||
public long BufferAddress;
|
||||
public int Arch;
|
||||
public int Impl;
|
||||
public int Rev;
|
||||
public int NumGpc;
|
||||
public long L2CacheSize;
|
||||
public long OnBoardVideoMemorySize;
|
||||
public int NumTpcPerGpc;
|
||||
public int BusType;
|
||||
public int BigPageSize;
|
||||
public int CompressionPageSize;
|
||||
public int PdeCoverageBitCount;
|
||||
public int AvailableBigPageSizes;
|
||||
public int GpcMask;
|
||||
public int SmArchSmVersion;
|
||||
public int SmArchSpaVersion;
|
||||
public int SmArchWarpCount;
|
||||
public int GpuVaBitCount;
|
||||
public int Reserved;
|
||||
public long Flags;
|
||||
public int TwodClass;
|
||||
public int ThreedClass;
|
||||
public int ComputeClass;
|
||||
public int GpfifoClass;
|
||||
public int InlineToMemoryClass;
|
||||
public int DmaCopyClass;
|
||||
public int MaxFbpsCount;
|
||||
public int FbpEnMask;
|
||||
public int MaxLtcPerFbp;
|
||||
public int MaxLtsPerLtc;
|
||||
public int MaxTexPerTpc;
|
||||
public int MaxGpcCount;
|
||||
public int RopL2EnMask0;
|
||||
public int RopL2EnMask1;
|
||||
public long ChipName;
|
||||
public long GrCompbitStoreBaseHw;
|
||||
}
|
||||
}
|
155
Ryujinx.Core/OsHle/Services/Nv/NvGpuGpu/NvGpuGpuIoctl.cs
Normal file
155
Ryujinx.Core/OsHle/Services/Nv/NvGpuGpu/NvGpuGpuIoctl.cs
Normal file
@ -0,0 +1,155 @@
|
||||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Core.Logging;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvGpuGpu
|
||||
{
|
||||
class NvGpuGpuIoctl
|
||||
{
|
||||
private static Stopwatch PTimer;
|
||||
|
||||
private static double TicksToNs;
|
||||
|
||||
static NvGpuGpuIoctl()
|
||||
{
|
||||
PTimer = new Stopwatch();
|
||||
|
||||
PTimer.Start();
|
||||
|
||||
TicksToNs = (1.0 / Stopwatch.Frequency) * 1_000_000_000;
|
||||
}
|
||||
|
||||
public static int ProcessIoctl(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
switch (Cmd & 0xffff)
|
||||
{
|
||||
case 0x4701: return ZcullGetCtxSize (Context);
|
||||
case 0x4702: return ZcullGetInfo (Context);
|
||||
case 0x4703: return ZbcSetTable (Context);
|
||||
case 0x4705: return GetCharacteristics(Context);
|
||||
case 0x4706: return GetTpcMasks (Context);
|
||||
case 0x4714: return GetActiveSlotMask (Context);
|
||||
case 0x471c: return GetGpuTime (Context);
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Cmd.ToString("x8"));
|
||||
}
|
||||
|
||||
private static int ZcullGetCtxSize(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int ZcullGetInfo(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int ZbcSetTable(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int GetCharacteristics(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvGpuGpuGetCharacteristics Args = AMemoryHelper.Read<NvGpuGpuGetCharacteristics>(Context.Memory, InputPosition);
|
||||
|
||||
Args.BufferSize = 0xa0;
|
||||
|
||||
Args.Arch = 0x120;
|
||||
Args.Impl = 0xb;
|
||||
Args.Rev = 0xa1;
|
||||
Args.NumGpc = 0x1;
|
||||
Args.L2CacheSize = 0x40000;
|
||||
Args.OnBoardVideoMemorySize = 0x0;
|
||||
Args.NumTpcPerGpc = 0x2;
|
||||
Args.BusType = 0x20;
|
||||
Args.BigPageSize = 0x20000;
|
||||
Args.CompressionPageSize = 0x20000;
|
||||
Args.PdeCoverageBitCount = 0x1b;
|
||||
Args.AvailableBigPageSizes = 0x30000;
|
||||
Args.GpcMask = 0x1;
|
||||
Args.SmArchSmVersion = 0x503;
|
||||
Args.SmArchSpaVersion = 0x503;
|
||||
Args.SmArchWarpCount = 0x80;
|
||||
Args.GpuVaBitCount = 0x28;
|
||||
Args.Reserved = 0x0;
|
||||
Args.Flags = 0x55;
|
||||
Args.TwodClass = 0x902d;
|
||||
Args.ThreedClass = 0xb197;
|
||||
Args.ComputeClass = 0xb1c0;
|
||||
Args.GpfifoClass = 0xb06f;
|
||||
Args.InlineToMemoryClass = 0xa140;
|
||||
Args.DmaCopyClass = 0xb0b5;
|
||||
Args.MaxFbpsCount = 0x1;
|
||||
Args.FbpEnMask = 0x0;
|
||||
Args.MaxLtcPerFbp = 0x2;
|
||||
Args.MaxLtsPerLtc = 0x1;
|
||||
Args.MaxTexPerTpc = 0x0;
|
||||
Args.MaxGpcCount = 0x1;
|
||||
Args.RopL2EnMask0 = 0x21d70;
|
||||
Args.RopL2EnMask1 = 0x0;
|
||||
Args.ChipName = 0x6230326d67;
|
||||
Args.GrCompbitStoreBaseHw = 0x0;
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int GetTpcMasks(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int GetActiveSlotMask(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int GetGpuTime(ServiceCtx Context)
|
||||
{
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Memory.WriteInt64(OutputPosition, GetPTimerNanoSeconds());
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static long GetPTimerNanoSeconds()
|
||||
{
|
||||
double Ticks = PTimer.ElapsedTicks;
|
||||
|
||||
return (long)(Ticks * TicksToNs) & 0xff_ffff_ffff_ffff;
|
||||
}
|
||||
}
|
||||
}
|
10
Ryujinx.Core/OsHle/Services/Nv/NvHelper.cs
Normal file
10
Ryujinx.Core/OsHle/Services/Nv/NvHelper.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv
|
||||
{
|
||||
static class NvHelper
|
||||
{
|
||||
public static void Crash()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,130 @@
|
||||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Core.Logging;
|
||||
using Ryujinx.Core.OsHle.Services.Nv.NvGpuAS;
|
||||
using Ryujinx.Core.Gpu;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvHostChannel
|
||||
{
|
||||
class NvHostChannelIoctl
|
||||
{
|
||||
public static int ProcessIoctl(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
switch (Cmd & 0xffff)
|
||||
{
|
||||
case 0x4714: return SetUserData (Context);
|
||||
case 0x4801: return SetNvMap (Context);
|
||||
case 0x4808: return SubmitGpfifo (Context);
|
||||
case 0x4809: return AllocObjCtx (Context);
|
||||
case 0x480b: return ZcullBind (Context);
|
||||
case 0x480c: return SetErrorNotifier(Context);
|
||||
case 0x480d: return SetPriority (Context);
|
||||
case 0x481a: return AllocGpfifoEx2 (Context);
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Cmd.ToString("x8"));
|
||||
}
|
||||
|
||||
private static int SetUserData(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int SetNvMap(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int SubmitGpfifo(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvHostChannelSubmitGpfifo Args = AMemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
|
||||
|
||||
NvGpuVmm Vmm = NvGpuASIoctl.GetVmm(Context);
|
||||
|
||||
for (int Index = 0; Index < Args.NumEntries; Index++)
|
||||
{
|
||||
long Gpfifo = Context.Memory.ReadInt64(InputPosition + 0x18 + Index * 8);
|
||||
|
||||
long VA = Gpfifo & 0xff_ffff_ffff;
|
||||
|
||||
int Size = (int)(Gpfifo >> 40) & 0x7ffffc;
|
||||
|
||||
byte[] Data = Vmm.ReadBytes(VA, Size);
|
||||
|
||||
NvGpuPBEntry[] PushBuffer = NvGpuPushBuffer.Decode(Data);
|
||||
|
||||
Context.Ns.Gpu.Fifo.PushBuffer(Vmm, PushBuffer);
|
||||
}
|
||||
|
||||
Args.SyncptId = 0;
|
||||
Args.SyncptValue = 0;
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int AllocObjCtx(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int ZcullBind(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int SetErrorNotifier(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int SetPriority(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int AllocGpfifoEx2(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvHostChannel
|
||||
{
|
||||
struct NvHostChannelSubmitGpfifo
|
||||
{
|
||||
public long Gpfifo;
|
||||
public int NumEntries;
|
||||
public int Flags;
|
||||
public int SyncptId;
|
||||
public int SyncptValue;
|
||||
}
|
||||
}
|
355
Ryujinx.Core/OsHle/Services/Nv/NvHostCtrl/NvHostCtrlIoctl.cs
Normal file
355
Ryujinx.Core/OsHle/Services/Nv/NvHostCtrl/NvHostCtrlIoctl.cs
Normal file
@ -0,0 +1,355 @@
|
||||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Core.Logging;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvHostCtrl
|
||||
{
|
||||
class NvHostCtrlIoctl
|
||||
{
|
||||
private static ConcurrentDictionary<Process, NvHostCtrlUserCtx> UserCtxs;
|
||||
|
||||
static NvHostCtrlIoctl()
|
||||
{
|
||||
UserCtxs = new ConcurrentDictionary<Process, NvHostCtrlUserCtx>();
|
||||
}
|
||||
|
||||
public static int ProcessIoctl(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
switch (Cmd & 0xffff)
|
||||
{
|
||||
case 0x0014: return SyncptRead (Context);
|
||||
case 0x0015: return SyncptIncr (Context);
|
||||
case 0x0016: return SyncptWait (Context);
|
||||
case 0x0019: return SyncptWaitEx (Context);
|
||||
case 0x001a: return SyncptReadMax (Context);
|
||||
case 0x001b: return GetConfig (Context);
|
||||
case 0x001d: return EventWait (Context);
|
||||
case 0x001e: return EventWaitAsync(Context);
|
||||
case 0x001f: return EventRegister (Context);
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Cmd.ToString("x8"));
|
||||
}
|
||||
|
||||
private static int SyncptRead(ServiceCtx Context)
|
||||
{
|
||||
return SyncptReadMinOrMax(Context, Max: false);
|
||||
}
|
||||
|
||||
private static int SyncptIncr(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
|
||||
int Id = Context.Memory.ReadInt32(InputPosition);
|
||||
|
||||
if ((uint)Id >= NvHostSyncpt.SyncptsCount)
|
||||
{
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
GetUserCtx(Context).Syncpt.Increment(Id);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int SyncptWait(ServiceCtx Context)
|
||||
{
|
||||
return SyncptWait(Context, Extended: false);
|
||||
}
|
||||
|
||||
private static int SyncptWaitEx(ServiceCtx Context)
|
||||
{
|
||||
return SyncptWait(Context, Extended: true);
|
||||
}
|
||||
|
||||
private static int SyncptReadMax(ServiceCtx Context)
|
||||
{
|
||||
return SyncptReadMinOrMax(Context, Max: true);
|
||||
}
|
||||
|
||||
private static int GetConfig(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
string Nv = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0, 0x41);
|
||||
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0x41, 0x41);
|
||||
|
||||
Context.Memory.WriteByte(OutputPosition + 0x82, 0);
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int EventWait(ServiceCtx Context)
|
||||
{
|
||||
return EventWait(Context, Async: false);
|
||||
}
|
||||
|
||||
private static int EventWaitAsync(ServiceCtx Context)
|
||||
{
|
||||
return EventWait(Context, Async: true);
|
||||
}
|
||||
|
||||
private static int EventRegister(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
int EventId = Context.Memory.ReadInt32(InputPosition);
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int SyncptReadMinOrMax(ServiceCtx Context, bool Max)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvHostCtrlSyncptRead Args = AMemoryHelper.Read<NvHostCtrlSyncptRead>(Context.Memory, InputPosition);
|
||||
|
||||
if ((uint)Args.Id >= NvHostSyncpt.SyncptsCount)
|
||||
{
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
if (Max)
|
||||
{
|
||||
Args.Value = GetUserCtx(Context).Syncpt.GetMax(Args.Id);
|
||||
}
|
||||
else
|
||||
{
|
||||
Args.Value = GetUserCtx(Context).Syncpt.GetMin(Args.Id);
|
||||
}
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int SyncptWait(ServiceCtx Context, bool Extended)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvHostCtrlSyncptWait Args = AMemoryHelper.Read<NvHostCtrlSyncptWait>(Context.Memory, InputPosition);
|
||||
|
||||
NvHostSyncpt Syncpt = GetUserCtx(Context).Syncpt;
|
||||
|
||||
if ((uint)Args.Id >= NvHostSyncpt.SyncptsCount)
|
||||
{
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
int Result;
|
||||
|
||||
if (Syncpt.MinCompare(Args.Id, Args.Thresh))
|
||||
{
|
||||
Result = NvResult.Success;
|
||||
}
|
||||
else if (Args.Timeout == 0)
|
||||
{
|
||||
Result = NvResult.TryAgain;
|
||||
}
|
||||
else
|
||||
{
|
||||
Context.Ns.Log.PrintDebug(LogClass.ServiceNv, "Waiting syncpt with timeout of " + Args.Timeout + "ms...");
|
||||
|
||||
using (ManualResetEvent WaitEvent = new ManualResetEvent(false))
|
||||
{
|
||||
Syncpt.AddWaiter(Args.Thresh, WaitEvent);
|
||||
|
||||
//Note: Negative (> INT_MAX) timeouts aren't valid on .NET,
|
||||
//in this case we just use the maximum timeout possible.
|
||||
int Timeout = Args.Timeout;
|
||||
|
||||
if (Timeout < -1)
|
||||
{
|
||||
Timeout = int.MaxValue;
|
||||
}
|
||||
|
||||
if (Timeout == -1)
|
||||
{
|
||||
WaitEvent.WaitOne();
|
||||
|
||||
Result = NvResult.Success;
|
||||
}
|
||||
else if (WaitEvent.WaitOne(Timeout))
|
||||
{
|
||||
Result = NvResult.Success;
|
||||
}
|
||||
else
|
||||
{
|
||||
Result = NvResult.TimedOut;
|
||||
}
|
||||
}
|
||||
|
||||
Context.Ns.Log.PrintDebug(LogClass.ServiceNv, "Resuming...");
|
||||
}
|
||||
|
||||
if (Extended)
|
||||
{
|
||||
Context.Memory.WriteInt32(OutputPosition + 0xc, Syncpt.GetMin(Args.Id));
|
||||
}
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
private static int EventWait(ServiceCtx Context, bool Async)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvHostCtrlSyncptWaitEx Args = AMemoryHelper.Read<NvHostCtrlSyncptWaitEx>(Context.Memory, InputPosition);
|
||||
|
||||
if ((uint)Args.Id >= NvHostSyncpt.SyncptsCount)
|
||||
{
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
void WriteArgs()
|
||||
{
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
}
|
||||
|
||||
NvHostSyncpt Syncpt = GetUserCtx(Context).Syncpt;
|
||||
|
||||
if (Syncpt.MinCompare(Args.Id, Args.Thresh))
|
||||
{
|
||||
Args.Value = Syncpt.GetMin(Args.Id);
|
||||
|
||||
WriteArgs();
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
if (!Async)
|
||||
{
|
||||
Args.Value = 0;
|
||||
}
|
||||
|
||||
if (Args.Timeout == 0)
|
||||
{
|
||||
WriteArgs();
|
||||
|
||||
return NvResult.TryAgain;
|
||||
}
|
||||
|
||||
NvHostEvent Event;
|
||||
|
||||
int Result, EventIndex;
|
||||
|
||||
if (Async)
|
||||
{
|
||||
EventIndex = Args.Value;
|
||||
|
||||
if ((uint)EventIndex >= NvHostCtrlUserCtx.EventsCount)
|
||||
{
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
Event = GetUserCtx(Context).Events[EventIndex];
|
||||
}
|
||||
else
|
||||
{
|
||||
Event = GetFreeEvent(Context, Syncpt, Args.Id, out EventIndex);
|
||||
}
|
||||
|
||||
if (Event != null &&
|
||||
(Event.State == NvHostEventState.Registered ||
|
||||
Event.State == NvHostEventState.Free))
|
||||
{
|
||||
Event.Id = Args.Id;
|
||||
Event.Thresh = Args.Thresh;
|
||||
|
||||
Event.State = NvHostEventState.Waiting;
|
||||
|
||||
if (!Async)
|
||||
{
|
||||
Args.Value = ((Args.Id & 0xfff) << 16) | 0x10000000;
|
||||
}
|
||||
else
|
||||
{
|
||||
Args.Value = Args.Id << 4;
|
||||
}
|
||||
|
||||
Args.Value |= EventIndex;
|
||||
|
||||
Result = NvResult.TryAgain;
|
||||
}
|
||||
else
|
||||
{
|
||||
Result = NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
WriteArgs();
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
private static NvHostEvent GetFreeEvent(
|
||||
ServiceCtx Context,
|
||||
NvHostSyncpt Syncpt,
|
||||
int Id,
|
||||
out int EventIndex)
|
||||
{
|
||||
NvHostEvent[] Events = GetUserCtx(Context).Events;
|
||||
|
||||
EventIndex = NvHostCtrlUserCtx.EventsCount;
|
||||
|
||||
int NullIndex = NvHostCtrlUserCtx.EventsCount;
|
||||
|
||||
for (int Index = 0; Index < NvHostCtrlUserCtx.EventsCount; Index++)
|
||||
{
|
||||
NvHostEvent Event = Events[Index];
|
||||
|
||||
if (Event != null)
|
||||
{
|
||||
if (Event.State == NvHostEventState.Registered ||
|
||||
Event.State == NvHostEventState.Free)
|
||||
{
|
||||
EventIndex = Index;
|
||||
|
||||
if (Event.Id == Id)
|
||||
{
|
||||
return Event;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (NullIndex == NvHostCtrlUserCtx.EventsCount)
|
||||
{
|
||||
NullIndex = Index;
|
||||
}
|
||||
}
|
||||
|
||||
if (NullIndex < NvHostCtrlUserCtx.EventsCount)
|
||||
{
|
||||
EventIndex = NullIndex;
|
||||
|
||||
return Events[NullIndex] = new NvHostEvent();
|
||||
}
|
||||
|
||||
if (EventIndex < NvHostCtrlUserCtx.EventsCount)
|
||||
{
|
||||
return Events[EventIndex];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static NvHostCtrlUserCtx GetUserCtx(ServiceCtx Context)
|
||||
{
|
||||
return UserCtxs.GetOrAdd(Context.Process, (Key) => new NvHostCtrlUserCtx());
|
||||
}
|
||||
|
||||
public static void UnloadProcess(Process Process)
|
||||
{
|
||||
UserCtxs.TryRemove(Process, out _);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvHostCtrl
|
||||
{
|
||||
struct NvHostCtrlSyncptRead
|
||||
{
|
||||
public int Id;
|
||||
public int Value;
|
||||
}
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvHostCtrl
|
||||
{
|
||||
struct NvHostCtrlSyncptWait
|
||||
{
|
||||
public int Id;
|
||||
public int Thresh;
|
||||
public int Timeout;
|
||||
}
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvHostCtrl
|
||||
{
|
||||
struct NvHostCtrlSyncptWaitEx
|
||||
{
|
||||
public int Id;
|
||||
public int Thresh;
|
||||
public int Timeout;
|
||||
public int Value;
|
||||
}
|
||||
}
|
@ -0,0 +1,19 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvHostCtrl
|
||||
{
|
||||
class NvHostCtrlUserCtx
|
||||
{
|
||||
public const int LocksCount = 16;
|
||||
public const int EventsCount = 64;
|
||||
|
||||
public NvHostSyncpt Syncpt { get; private set; }
|
||||
|
||||
public NvHostEvent[] Events { get; private set; }
|
||||
|
||||
public NvHostCtrlUserCtx()
|
||||
{
|
||||
Syncpt = new NvHostSyncpt();
|
||||
|
||||
Events = new NvHostEvent[EventsCount];
|
||||
}
|
||||
}
|
||||
}
|
10
Ryujinx.Core/OsHle/Services/Nv/NvHostCtrl/NvHostEvent.cs
Normal file
10
Ryujinx.Core/OsHle/Services/Nv/NvHostCtrl/NvHostEvent.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvHostCtrl
|
||||
{
|
||||
class NvHostEvent
|
||||
{
|
||||
public int Id;
|
||||
public int Thresh;
|
||||
|
||||
public NvHostEventState State;
|
||||
}
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvHostCtrl
|
||||
{
|
||||
enum NvHostEventState
|
||||
{
|
||||
Registered = 0,
|
||||
Waiting = 1,
|
||||
Busy = 2,
|
||||
Free = 5
|
||||
}
|
||||
}
|
107
Ryujinx.Core/OsHle/Services/Nv/NvHostCtrl/NvHostSyncPt.cs
Normal file
107
Ryujinx.Core/OsHle/Services/Nv/NvHostCtrl/NvHostSyncPt.cs
Normal file
@ -0,0 +1,107 @@
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvHostCtrl
|
||||
{
|
||||
class NvHostSyncpt
|
||||
{
|
||||
public const int SyncptsCount = 192;
|
||||
|
||||
private int[] CounterMin;
|
||||
private int[] CounterMax;
|
||||
|
||||
private long EventMask;
|
||||
|
||||
private ConcurrentDictionary<EventWaitHandle, int> Waiters;
|
||||
|
||||
public NvHostSyncpt()
|
||||
{
|
||||
CounterMin = new int[SyncptsCount];
|
||||
CounterMax = new int[SyncptsCount];
|
||||
|
||||
Waiters = new ConcurrentDictionary<EventWaitHandle, int>();
|
||||
}
|
||||
|
||||
public int GetMin(int Id)
|
||||
{
|
||||
return CounterMin[Id];
|
||||
}
|
||||
|
||||
public int GetMax(int Id)
|
||||
{
|
||||
return CounterMax[Id];
|
||||
}
|
||||
|
||||
public int Increment(int Id)
|
||||
{
|
||||
if (((EventMask >> Id) & 1) != 0)
|
||||
{
|
||||
Interlocked.Increment(ref CounterMax[Id]);
|
||||
}
|
||||
|
||||
return IncrementMin(Id);
|
||||
}
|
||||
|
||||
public int IncrementMin(int Id)
|
||||
{
|
||||
int Value = Interlocked.Increment(ref CounterMin[Id]);
|
||||
|
||||
WakeUpWaiters(Id, Value);
|
||||
|
||||
return Value;
|
||||
}
|
||||
|
||||
public int IncrementMax(int Id)
|
||||
{
|
||||
return Interlocked.Increment(ref CounterMax[Id]);
|
||||
}
|
||||
|
||||
public void AddWaiter(int Threshold, EventWaitHandle WaitEvent)
|
||||
{
|
||||
if (!Waiters.TryAdd(WaitEvent, Threshold))
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
}
|
||||
|
||||
public bool RemoveWaiter(EventWaitHandle WaitEvent)
|
||||
{
|
||||
return Waiters.TryRemove(WaitEvent, out _);
|
||||
}
|
||||
|
||||
private void WakeUpWaiters(int Id, int NewValue)
|
||||
{
|
||||
foreach (KeyValuePair<EventWaitHandle, int> KV in Waiters)
|
||||
{
|
||||
if (MinCompare(Id, NewValue, CounterMax[Id], KV.Value))
|
||||
{
|
||||
KV.Key.Set();
|
||||
|
||||
Waiters.TryRemove(KV.Key, out _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool MinCompare(int Id, int Threshold)
|
||||
{
|
||||
return MinCompare(Id, CounterMin[Id], CounterMax[Id], Threshold);
|
||||
}
|
||||
|
||||
private bool MinCompare(int Id, int Min, int Max, int Threshold)
|
||||
{
|
||||
int MinDiff = Min - Threshold;
|
||||
int MaxDiff = Max - Threshold;
|
||||
|
||||
if (((EventMask >> Id) & 1) != 0)
|
||||
{
|
||||
return MinDiff >= 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return (uint)MaxDiff >= (uint)MinDiff;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +0,0 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv
|
||||
{
|
||||
class NvMap
|
||||
{
|
||||
public int Handle;
|
||||
public int Id;
|
||||
public int Size;
|
||||
public int Align;
|
||||
public int Kind;
|
||||
public long CpuAddress;
|
||||
public long GpuAddress;
|
||||
|
||||
public NvMap() { }
|
||||
|
||||
public NvMap(int Size)
|
||||
{
|
||||
this.Size = Size;
|
||||
}
|
||||
}
|
||||
}
|
12
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapAlloc.cs
Normal file
12
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapAlloc.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvMap
|
||||
{
|
||||
struct NvMapAlloc
|
||||
{
|
||||
public int Handle;
|
||||
public int HeapMask;
|
||||
public int Flags;
|
||||
public int Align;
|
||||
public long Kind;
|
||||
public long Address;
|
||||
}
|
||||
}
|
8
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapCreate.cs
Normal file
8
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapCreate.cs
Normal file
@ -0,0 +1,8 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvMap
|
||||
{
|
||||
struct NvMapCreate
|
||||
{
|
||||
public int Size;
|
||||
public int Handle;
|
||||
}
|
||||
}
|
11
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapFree.cs
Normal file
11
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapFree.cs
Normal file
@ -0,0 +1,11 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvMap
|
||||
{
|
||||
struct NvMapFree
|
||||
{
|
||||
public int Handle;
|
||||
public int Padding;
|
||||
public long RefCount;
|
||||
public int Size;
|
||||
public int Flags;
|
||||
}
|
||||
}
|
8
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapFromId.cs
Normal file
8
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapFromId.cs
Normal file
@ -0,0 +1,8 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvMap
|
||||
{
|
||||
struct NvMapFromId
|
||||
{
|
||||
public int Id;
|
||||
public int Handle;
|
||||
}
|
||||
}
|
8
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapGetId.cs
Normal file
8
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapGetId.cs
Normal file
@ -0,0 +1,8 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvMap
|
||||
{
|
||||
struct NvMapGetId
|
||||
{
|
||||
public int Id;
|
||||
public int Handle;
|
||||
}
|
||||
}
|
37
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapHandle.cs
Normal file
37
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapHandle.cs
Normal file
@ -0,0 +1,37 @@
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvMap
|
||||
{
|
||||
class NvMapHandle
|
||||
{
|
||||
public int Handle;
|
||||
public int Id;
|
||||
public int Size;
|
||||
public int Align;
|
||||
public int Kind;
|
||||
public long Address;
|
||||
public bool Allocated;
|
||||
|
||||
private long Dupes;
|
||||
|
||||
public NvMapHandle()
|
||||
{
|
||||
Dupes = 1;
|
||||
}
|
||||
|
||||
public NvMapHandle(int Size) : this()
|
||||
{
|
||||
this.Size = Size;
|
||||
}
|
||||
|
||||
public long IncrementRefCount()
|
||||
{
|
||||
return Interlocked.Increment(ref Dupes);
|
||||
}
|
||||
|
||||
public long DecrementRefCount()
|
||||
{
|
||||
return Interlocked.Decrement(ref Dupes);
|
||||
}
|
||||
}
|
||||
}
|
12
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapHandleParam.cs
Normal file
12
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapHandleParam.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvMap
|
||||
{
|
||||
enum NvMapHandleParam
|
||||
{
|
||||
Size = 1,
|
||||
Align = 2,
|
||||
Base = 3,
|
||||
Heap = 4,
|
||||
Kind = 5,
|
||||
Compr = 6
|
||||
}
|
||||
}
|
302
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapIoctl.cs
Normal file
302
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapIoctl.cs
Normal file
@ -0,0 +1,302 @@
|
||||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Core.Logging;
|
||||
using Ryujinx.Core.OsHle.Utilities;
|
||||
using Ryujinx.Core.Gpu;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvMap
|
||||
{
|
||||
class NvMapIoctl
|
||||
{
|
||||
private const int FlagNotFreedYet = 1;
|
||||
|
||||
private static ConcurrentDictionary<Process, IdDictionary> Maps;
|
||||
|
||||
static NvMapIoctl()
|
||||
{
|
||||
Maps = new ConcurrentDictionary<Process, IdDictionary>();
|
||||
}
|
||||
|
||||
public static int ProcessIoctl(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
switch (Cmd & 0xffff)
|
||||
{
|
||||
case 0x0101: return Create(Context);
|
||||
case 0x0103: return FromId(Context);
|
||||
case 0x0104: return Alloc (Context);
|
||||
case 0x0105: return Free (Context);
|
||||
case 0x0109: return Param (Context);
|
||||
case 0x010e: return GetId (Context);
|
||||
}
|
||||
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Unsupported Ioctl command 0x{Cmd:x8}!");
|
||||
|
||||
return NvResult.NotSupported;
|
||||
}
|
||||
|
||||
private static int Create(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvMapCreate Args = AMemoryHelper.Read<NvMapCreate>(Context.Memory, InputPosition);
|
||||
|
||||
if (Args.Size == 0)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid size 0x{Args.Size:x8}!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
int Size = IntUtils.RoundUp(Args.Size, NvGpuVmm.PageSize);
|
||||
|
||||
Args.Handle = AddNvMap(Context, new NvMapHandle(Size));
|
||||
|
||||
Context.Ns.Log.PrintInfo(LogClass.ServiceNv, $"Created map {Args.Handle} with size 0x{Size:x8}!");
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int FromId(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvMapFromId Args = AMemoryHelper.Read<NvMapFromId>(Context.Memory, InputPosition);
|
||||
|
||||
NvMapHandle Map = GetNvMap(Context, Args.Id);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{Args.Handle:x8}!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
Map.IncrementRefCount();
|
||||
|
||||
Args.Handle = Args.Id;
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int Alloc(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvMapAlloc Args = AMemoryHelper.Read<NvMapAlloc>(Context.Memory, InputPosition);
|
||||
|
||||
NvMapHandle Map = GetNvMap(Context, Args.Handle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{Args.Handle:x8}!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
if ((Args.Align & (Args.Align - 1)) != 0)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid alignment 0x{Args.Align:x8}!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
if ((uint)Args.Align < NvGpuVmm.PageSize)
|
||||
{
|
||||
Args.Align = NvGpuVmm.PageSize;
|
||||
}
|
||||
|
||||
int Result = NvResult.Success;
|
||||
|
||||
if (!Map.Allocated)
|
||||
{
|
||||
Map.Allocated = true;
|
||||
|
||||
Map.Align = Args.Align;
|
||||
Map.Kind = (byte)Args.Kind;
|
||||
|
||||
int Size = IntUtils.RoundUp(Map.Size, NvGpuVmm.PageSize);
|
||||
|
||||
long Address = Args.Address;
|
||||
|
||||
if (Address == 0)
|
||||
{
|
||||
//When the address is zero, we need to allocate
|
||||
//our own backing memory for the NvMap.
|
||||
if (!Context.Ns.Os.Allocator.TryAllocate((uint)Size, out Address))
|
||||
{
|
||||
Result = NvResult.OutOfMemory;
|
||||
}
|
||||
}
|
||||
|
||||
if (Result == NvResult.Success)
|
||||
{
|
||||
Map.Size = Size;
|
||||
Map.Address = Address;
|
||||
}
|
||||
}
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
private static int Free(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvMapFree Args = AMemoryHelper.Read<NvMapFree>(Context.Memory, InputPosition);
|
||||
|
||||
NvMapHandle Map = GetNvMap(Context, Args.Handle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{Args.Handle:x8}!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
long RefCount = Map.DecrementRefCount();
|
||||
|
||||
if (RefCount <= 0)
|
||||
{
|
||||
DeleteNvMap(Context, Args.Handle);
|
||||
|
||||
Context.Ns.Log.PrintInfo(LogClass.ServiceNv, $"Deleted map {Args.Handle}!");
|
||||
|
||||
Args.Flags = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
Args.Flags = FlagNotFreedYet;
|
||||
}
|
||||
|
||||
Args.RefCount = RefCount;
|
||||
Args.Size = Map.Size;
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int Param(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvMapParam Args = AMemoryHelper.Read<NvMapParam>(Context.Memory, InputPosition);
|
||||
|
||||
NvMapHandle Map = GetNvMap(Context, Args.Handle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{Args.Handle:x8}!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
switch ((NvMapHandleParam)Args.Param)
|
||||
{
|
||||
case NvMapHandleParam.Size: Args.Result = Map.Size; break;
|
||||
case NvMapHandleParam.Align: Args.Result = Map.Align; break;
|
||||
case NvMapHandleParam.Heap: Args.Result = 0x40000000; break;
|
||||
case NvMapHandleParam.Kind: Args.Result = Map.Kind; break;
|
||||
case NvMapHandleParam.Compr: Args.Result = 0; break;
|
||||
|
||||
//Note: Base is not supported and returns an error.
|
||||
//Any other value also returns an error.
|
||||
default: return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int GetId(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21Position();
|
||||
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
||||
|
||||
NvMapGetId Args = AMemoryHelper.Read<NvMapGetId>(Context.Memory, InputPosition);
|
||||
|
||||
NvMapHandle Map = GetNvMap(Context, Args.Handle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{Args.Handle:x8}!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
Args.Id = Args.Handle;
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int AddNvMap(ServiceCtx Context, NvMapHandle Map)
|
||||
{
|
||||
IdDictionary Dict = Maps.GetOrAdd(Context.Process, (Key) =>
|
||||
{
|
||||
IdDictionary NewDict = new IdDictionary();
|
||||
|
||||
NewDict.Add(0, new NvMapHandle());
|
||||
|
||||
return NewDict;
|
||||
});
|
||||
|
||||
return Dict.Add(Map);
|
||||
}
|
||||
|
||||
private static bool DeleteNvMap(ServiceCtx Context, int Handle)
|
||||
{
|
||||
if (Maps.TryGetValue(Context.Process, out IdDictionary Dict))
|
||||
{
|
||||
return Dict.Delete(Handle) != null;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void InitializeNvMap(ServiceCtx Context)
|
||||
{
|
||||
IdDictionary Dict = Maps.GetOrAdd(Context.Process, (Key) =>new IdDictionary());
|
||||
|
||||
Dict.Add(0, new NvMapHandle());
|
||||
}
|
||||
|
||||
public static NvMapHandle GetNvMapWithFb(ServiceCtx Context, int Handle)
|
||||
{
|
||||
if (Maps.TryGetValue(Context.Process, out IdDictionary Dict))
|
||||
{
|
||||
return Dict.GetData<NvMapHandle>(Handle);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static NvMapHandle GetNvMap(ServiceCtx Context, int Handle)
|
||||
{
|
||||
if (Handle != 0 && Maps.TryGetValue(Context.Process, out IdDictionary Dict))
|
||||
{
|
||||
return Dict.GetData<NvMapHandle>(Handle);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void UnloadProcess(Process Process)
|
||||
{
|
||||
Maps.TryRemove(Process, out _);
|
||||
}
|
||||
}
|
||||
}
|
9
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapParam.cs
Normal file
9
Ryujinx.Core/OsHle/Services/Nv/NvMap/NvMapParam.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv.NvMap
|
||||
{
|
||||
struct NvMapParam
|
||||
{
|
||||
public int Handle;
|
||||
public int Param;
|
||||
public int Result;
|
||||
}
|
||||
}
|
@ -1,40 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv
|
||||
{
|
||||
class NvMapFb
|
||||
{
|
||||
private List<long> BufferOffs;
|
||||
|
||||
public NvMapFb()
|
||||
{
|
||||
BufferOffs = new List<long>();
|
||||
}
|
||||
|
||||
public void AddBufferOffset(long Offset)
|
||||
{
|
||||
BufferOffs.Add(Offset);
|
||||
}
|
||||
|
||||
public bool HasBufferOffset(int Index)
|
||||
{
|
||||
if ((uint)Index >= BufferOffs.Count)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public long GetBufferOffset(int Index)
|
||||
{
|
||||
if ((uint)Index >= BufferOffs.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(Index));
|
||||
}
|
||||
|
||||
return BufferOffs[Index];
|
||||
}
|
||||
}
|
||||
}
|
13
Ryujinx.Core/OsHle/Services/Nv/NvResult.cs
Normal file
13
Ryujinx.Core/OsHle/Services/Nv/NvResult.cs
Normal file
@ -0,0 +1,13 @@
|
||||
namespace Ryujinx.Core.OsHle.Services.Nv
|
||||
{
|
||||
static class NvResult
|
||||
{
|
||||
public const int Success = 0;
|
||||
public const int TryAgain = -11;
|
||||
public const int OutOfMemory = -12;
|
||||
public const int InvalidInput = -22;
|
||||
public const int NotSupported = -25;
|
||||
public const int Restart = -85;
|
||||
public const int TimedOut = -110;
|
||||
}
|
||||
}
|
@ -1,9 +1,9 @@
|
||||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Core.Gpu;
|
||||
using Ryujinx.Core.Logging;
|
||||
using Ryujinx.Core.OsHle.Handles;
|
||||
using Ryujinx.Core.OsHle.Services.Nv;
|
||||
using Ryujinx.Core.OsHle.Services.Nv.NvMap;
|
||||
using Ryujinx.Graphics.Gal;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
@ -282,20 +282,12 @@ namespace Ryujinx.Core.OsHle.Services.Android
|
||||
int FbWidth = 1280;
|
||||
int FbHeight = 720;
|
||||
|
||||
NvMap Map = GetNvMap(Context, Slot);
|
||||
int NvMapHandle = BitConverter.ToInt32(BufferQueue[Slot].Data.RawData, 0x4c);
|
||||
int BufferOffset = BitConverter.ToInt32(BufferQueue[Slot].Data.RawData, 0x50);
|
||||
|
||||
NvMapFb MapFb = (NvMapFb)INvDrvServices.NvMapsFb.GetData(Context.Process, 0);
|
||||
NvMapHandle Map = NvMapIoctl.GetNvMap(Context, NvMapHandle);;
|
||||
|
||||
long CpuAddr = Map.CpuAddress;
|
||||
long GpuAddr = Map.GpuAddress;
|
||||
|
||||
if (MapFb.HasBufferOffset(Slot))
|
||||
{
|
||||
CpuAddr += MapFb.GetBufferOffset(Slot);
|
||||
|
||||
//TODO: Enable once the frame buffers problems are fixed.
|
||||
//GpuAddr += MapFb.GetBufferOffset(Slot);
|
||||
}
|
||||
long FbAddr = Map.Address + BufferOffset;
|
||||
|
||||
BufferQueue[Slot].State = BufferState.Acquired;
|
||||
|
||||
@ -352,17 +344,17 @@ namespace Ryujinx.Core.OsHle.Services.Android
|
||||
|
||||
//TODO: Support double buffering here aswell, it is broken for GPU
|
||||
//frame buffers because it seems to be completely out of sync.
|
||||
if (Context.Ns.Gpu.Engine3d.IsFrameBufferPosition(GpuAddr))
|
||||
if (Context.Ns.Gpu.Engine3d.IsFrameBufferPosition(FbAddr))
|
||||
{
|
||||
//Frame buffer is rendered to by the GPU, we can just
|
||||
//bind the frame buffer texture, it's not necessary to read anything.
|
||||
Renderer.SetFrameBuffer(GpuAddr);
|
||||
Renderer.SetFrameBuffer(FbAddr);
|
||||
}
|
||||
else
|
||||
{
|
||||
//Frame buffer is not set on the GPU registers, in this case
|
||||
//assume that the app is manually writing to it.
|
||||
Texture Texture = new Texture(CpuAddr, FbWidth, FbHeight);
|
||||
Texture Texture = new Texture(FbAddr, FbWidth, FbHeight);
|
||||
|
||||
byte[] Data = TextureReader.Read(Context.Memory, Texture);
|
||||
|
||||
@ -372,22 +364,6 @@ namespace Ryujinx.Core.OsHle.Services.Android
|
||||
Context.Ns.Gpu.Renderer.QueueAction(() => ReleaseBuffer(Slot));
|
||||
}
|
||||
|
||||
private NvMap GetNvMap(ServiceCtx Context, int Slot)
|
||||
{
|
||||
int NvMapHandle = BitConverter.ToInt32(BufferQueue[Slot].Data.RawData, 0x4c);
|
||||
|
||||
if (!BitConverter.IsLittleEndian)
|
||||
{
|
||||
byte[] RawValue = BitConverter.GetBytes(NvMapHandle);
|
||||
|
||||
Array.Reverse(RawValue);
|
||||
|
||||
NvMapHandle = BitConverter.ToInt32(RawValue, 0);
|
||||
}
|
||||
|
||||
return INvDrvServices.NvMaps.GetData<NvMap>(Context.Process, NvMapHandle);
|
||||
}
|
||||
|
||||
private void ReleaseBuffer(int Slot)
|
||||
{
|
||||
BufferQueue[Slot].State = BufferState.Free;
|
||||
|
15
Ryujinx.Core/OsHle/Utilities/IntUtils.cs
Normal file
15
Ryujinx.Core/OsHle/Utilities/IntUtils.cs
Normal file
@ -0,0 +1,15 @@
|
||||
namespace Ryujinx.Core.OsHle.Utilities
|
||||
{
|
||||
static class IntUtils
|
||||
{
|
||||
public static int RoundUp(int Value, int Size)
|
||||
{
|
||||
return (Value + (Size - 1)) & ~(Size - 1);
|
||||
}
|
||||
|
||||
public static long RoundUp(long Value, int Size)
|
||||
{
|
||||
return (Value + (Size - 1)) & ~((long)Size - 1);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,44 +0,0 @@
|
||||
using ChocolArm64.Memory;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Utilities
|
||||
{
|
||||
class MemReader
|
||||
{
|
||||
private AMemory Memory;
|
||||
|
||||
public long Position { get; private set; }
|
||||
|
||||
public MemReader(AMemory Memory, long Position)
|
||||
{
|
||||
this.Memory = Memory;
|
||||
this.Position = Position;
|
||||
}
|
||||
|
||||
public byte ReadByte()
|
||||
{
|
||||
byte Value = Memory.ReadByte(Position);
|
||||
|
||||
Position++;
|
||||
|
||||
return Value;
|
||||
}
|
||||
|
||||
public int ReadInt32()
|
||||
{
|
||||
int Value = Memory.ReadInt32(Position);
|
||||
|
||||
Position += 4;
|
||||
|
||||
return Value;
|
||||
}
|
||||
|
||||
public long ReadInt64()
|
||||
{
|
||||
long Value = Memory.ReadInt64(Position);
|
||||
|
||||
Position += 8;
|
||||
|
||||
return Value;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
using ChocolArm64.Memory;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Utilities
|
||||
{
|
||||
class MemWriter
|
||||
{
|
||||
private AMemory Memory;
|
||||
|
||||
public long Position { get; private set; }
|
||||
|
||||
public MemWriter(AMemory Memory, long Position)
|
||||
{
|
||||
this.Memory = Memory;
|
||||
this.Position = Position;
|
||||
}
|
||||
|
||||
public void WriteByte(byte Value)
|
||||
{
|
||||
Memory.WriteByte(Position, Value);
|
||||
|
||||
Position++;
|
||||
}
|
||||
|
||||
public void WriteInt32(int Value)
|
||||
{
|
||||
Memory.WriteInt32(Position, Value);
|
||||
|
||||
Position += 4;
|
||||
}
|
||||
|
||||
public void WriteInt64(long Value)
|
||||
{
|
||||
Memory.WriteInt64(Position, Value);
|
||||
|
||||
Position += 8;
|
||||
}
|
||||
}
|
||||
}
|
@ -4,7 +4,7 @@ using Ryujinx.Core.Logging;
|
||||
using Ryujinx.Core.OsHle;
|
||||
using Ryujinx.Core.Settings;
|
||||
using Ryujinx.Graphics.Gal;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.Core.Gpu;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Core
|
||||
@ -15,7 +15,7 @@ namespace Ryujinx.Core
|
||||
|
||||
public Logger Log { get; private set; }
|
||||
|
||||
internal NsGpu Gpu { get; private set; }
|
||||
internal NvGpu Gpu { get; private set; }
|
||||
|
||||
internal VirtualFileSystem VFs { get; private set; }
|
||||
|
||||
@ -45,7 +45,7 @@ namespace Ryujinx.Core
|
||||
|
||||
Log = new Logger();
|
||||
|
||||
Gpu = new NsGpu(Renderer);
|
||||
Gpu = new NvGpu(Renderer);
|
||||
|
||||
VFs = new VirtualFileSystem();
|
||||
|
||||
|
@ -1,11 +0,0 @@
|
||||
using ChocolArm64.Memory;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
interface INvGpuEngine
|
||||
{
|
||||
int[] Registers { get; }
|
||||
|
||||
void CallMethod(AMemory Memory, NsGpuPBEntry PBEntry);
|
||||
}
|
||||
}
|
@ -1,212 +0,0 @@
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
public class NsGpuMemoryMgr
|
||||
{
|
||||
private const long AddrSize = 1L << 40;
|
||||
|
||||
private const int PTLvl0Bits = 14;
|
||||
private const int PTLvl1Bits = 14;
|
||||
private const int PTPageBits = 12;
|
||||
|
||||
private const int PTLvl0Size = 1 << PTLvl0Bits;
|
||||
private const int PTLvl1Size = 1 << PTLvl1Bits;
|
||||
private const int PageSize = 1 << PTPageBits;
|
||||
|
||||
private const int PTLvl0Mask = PTLvl0Size - 1;
|
||||
private const int PTLvl1Mask = PTLvl1Size - 1;
|
||||
private const int PageMask = PageSize - 1;
|
||||
|
||||
private const int PTLvl0Bit = PTPageBits + PTLvl1Bits;
|
||||
private const int PTLvl1Bit = PTPageBits;
|
||||
|
||||
private const long PteUnmapped = -1;
|
||||
private const long PteReserved = -2;
|
||||
|
||||
private long[][] PageTable;
|
||||
|
||||
public NsGpuMemoryMgr()
|
||||
{
|
||||
PageTable = new long[PTLvl0Size][];
|
||||
}
|
||||
|
||||
public long Map(long CpuAddr, long GpuAddr, long Size)
|
||||
{
|
||||
CpuAddr &= ~PageMask;
|
||||
GpuAddr &= ~PageMask;
|
||||
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
if (GetPTAddr(GpuAddr + Offset) != PteReserved)
|
||||
{
|
||||
return Map(CpuAddr, Size);
|
||||
}
|
||||
}
|
||||
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
SetPTAddr(GpuAddr + Offset, CpuAddr + Offset);
|
||||
}
|
||||
|
||||
return GpuAddr;
|
||||
}
|
||||
|
||||
public void Unmap(long Position, long Size)
|
||||
{
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
SetPTAddr(Position + Offset, PteUnmapped);
|
||||
}
|
||||
}
|
||||
|
||||
public long Map(long CpuAddr, long Size)
|
||||
{
|
||||
CpuAddr &= ~PageMask;
|
||||
|
||||
long Position = GetFreePosition(Size);
|
||||
|
||||
if (Position != -1)
|
||||
{
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
SetPTAddr(Position + Offset, CpuAddr + Offset);
|
||||
}
|
||||
}
|
||||
|
||||
return Position;
|
||||
}
|
||||
|
||||
public long Reserve(long GpuAddr, long Size, long Align)
|
||||
{
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
if (HasPTAddr(GpuAddr + Offset))
|
||||
{
|
||||
return Reserve(Size, Align);
|
||||
}
|
||||
}
|
||||
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
SetPTAddr(GpuAddr + Offset, PteReserved);
|
||||
}
|
||||
|
||||
return GpuAddr;
|
||||
}
|
||||
|
||||
public long Reserve(long Size, long Align)
|
||||
{
|
||||
long Position = GetFreePosition(Size, Align);
|
||||
|
||||
if (Position != -1)
|
||||
{
|
||||
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
||||
{
|
||||
SetPTAddr(Position + Offset, PteReserved);
|
||||
}
|
||||
}
|
||||
|
||||
return Position;
|
||||
}
|
||||
|
||||
private long GetFreePosition(long Size, long Align = 1)
|
||||
{
|
||||
long Position = 0;
|
||||
long FreeSize = 0;
|
||||
|
||||
if (Align < 1)
|
||||
{
|
||||
Align = 1;
|
||||
}
|
||||
|
||||
Align = (Align + PageMask) & ~PageMask;
|
||||
|
||||
while (Position + FreeSize < AddrSize)
|
||||
{
|
||||
if (!HasPTAddr(Position + FreeSize))
|
||||
{
|
||||
FreeSize += PageSize;
|
||||
|
||||
if (FreeSize >= Size)
|
||||
{
|
||||
return Position;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Position += FreeSize + PageSize;
|
||||
FreeSize = 0;
|
||||
|
||||
long Remainder = Position % Align;
|
||||
|
||||
if (Remainder != 0)
|
||||
{
|
||||
Position = (Position - Remainder) + Align;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public long GetCpuAddr(long Position)
|
||||
{
|
||||
long BasePos = GetPTAddr(Position);
|
||||
|
||||
if (BasePos < 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
return BasePos + (Position & PageMask);
|
||||
}
|
||||
|
||||
private bool HasPTAddr(long Position)
|
||||
{
|
||||
if (Position >> PTLvl0Bits + PTLvl1Bits + PTPageBits != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask;
|
||||
long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask;
|
||||
|
||||
if (PageTable[L0] == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return PageTable[L0][L1] != PteUnmapped;
|
||||
}
|
||||
|
||||
private long GetPTAddr(long Position)
|
||||
{
|
||||
long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask;
|
||||
long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask;
|
||||
|
||||
if (PageTable[L0] == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
return PageTable[L0][L1];
|
||||
}
|
||||
|
||||
private void SetPTAddr(long Position, long TgtAddr)
|
||||
{
|
||||
long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask;
|
||||
long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask;
|
||||
|
||||
if (PageTable[L0] == null)
|
||||
{
|
||||
PageTable[L0] = new long[PTLvl1Size];
|
||||
|
||||
for (int Index = 0; Index < PTLvl1Size; Index++)
|
||||
{
|
||||
PageTable[L0][Index] = PteUnmapped;
|
||||
}
|
||||
}
|
||||
|
||||
PageTable[L0][L1] = TgtAddr;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +0,0 @@
|
||||
using ChocolArm64.Memory;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
delegate void NvGpuMethod(AMemory Memory, NsGpuPBEntry PBEntry);
|
||||
}
|
Loading…
Reference in New Issue
Block a user