mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-23 09:41:22 -08:00
Fix regression with foreground software keyboard (#2732)
This commit is contained in:
parent
464a92d8a7
commit
1b81653478
@ -18,9 +18,10 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
{
|
||||
private const string DefaultInputText = "Ryujinx";
|
||||
|
||||
private const int StandardBufferSize = 0x7D8;
|
||||
private const int MaxUserWords = 0x1388;
|
||||
private const int MaxUiTextSize = 100;
|
||||
private const int StandardBufferSize = 0x7D8;
|
||||
private const int InteractiveBufferSize = 0x7D4;
|
||||
private const int MaxUserWords = 0x1388;
|
||||
private const int MaxUiTextSize = 100;
|
||||
|
||||
private const Key CycleInputModesKey = Key.F6;
|
||||
|
||||
@ -244,7 +245,7 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
// back a validation status, which is handled in OnInteractiveDataPushIn.
|
||||
_foregroundState = SoftwareKeyboardState.ValidationPending;
|
||||
|
||||
_interactiveSession.Push(BuildForegroundResponse());
|
||||
PushForegroundResponse(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -253,7 +254,7 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
// and poll it for completion.
|
||||
_foregroundState = SoftwareKeyboardState.Complete;
|
||||
|
||||
_normalSession.Push(BuildForegroundResponse());
|
||||
PushForegroundResponse(false);
|
||||
|
||||
AppletStateChanged?.Invoke(this, null);
|
||||
}
|
||||
@ -287,7 +288,7 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
|
||||
// For now we assume success, so we push the final result
|
||||
// to the standard output buffer and carry on our merry way.
|
||||
_normalSession.Push(BuildForegroundResponse());
|
||||
PushForegroundResponse(false);
|
||||
|
||||
AppletStateChanged?.Invoke(this, null);
|
||||
|
||||
@ -297,7 +298,7 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
{
|
||||
// If we have already completed, we push the result text
|
||||
// back on the output buffer and poll the application.
|
||||
_normalSession.Push(BuildForegroundResponse());
|
||||
PushForegroundResponse(false);
|
||||
|
||||
AppletStateChanged?.Invoke(this, null);
|
||||
}
|
||||
@ -728,20 +729,37 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
_interactiveSession.Push(InlineResponses.DecidedCancel(state));
|
||||
}
|
||||
|
||||
private byte[] BuildForegroundResponse()
|
||||
private void PushForegroundResponse(bool interactive)
|
||||
{
|
||||
int bufferSize = StandardBufferSize;
|
||||
int bufferSize = interactive ? InteractiveBufferSize : StandardBufferSize;
|
||||
|
||||
using (MemoryStream stream = new MemoryStream(new byte[bufferSize]))
|
||||
using (BinaryWriter writer = new BinaryWriter(stream))
|
||||
{
|
||||
byte[] output = _encoding.GetBytes(_textValue);
|
||||
|
||||
// Result Code.
|
||||
writer.Write(_lastResult == KeyboardResult.Accept ? 0U : 1U);
|
||||
if (!interactive)
|
||||
{
|
||||
// Result Code.
|
||||
writer.Write(_lastResult == KeyboardResult.Accept ? 0U : 1U);
|
||||
}
|
||||
else
|
||||
{
|
||||
// In interactive mode, we write the length of the text as a long, rather than
|
||||
// a result code. This field is inclusive of the 64-bit size.
|
||||
writer.Write((long)output.Length + 8);
|
||||
}
|
||||
|
||||
writer.Write(output);
|
||||
|
||||
return stream.ToArray();
|
||||
if (!interactive)
|
||||
{
|
||||
_normalSession.Push(stream.ToArray());
|
||||
}
|
||||
else
|
||||
{
|
||||
_interactiveSession.Push(stream.ToArray());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user