Resolve elses.

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VocalFan 2021-08-22 02:29:58 -04:00 committed by GitHub
parent a390b7515f
commit 9aec3e9e77
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@ -425,16 +425,16 @@ namespace Ryujinx.Ui
else else
{ {
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO."); Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
}
if (SoundIoHardwareDeviceDriver.IsSupported) if (SoundIoHardwareDeviceDriver.IsSupported)
{ {
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration."); Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo; ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
SaveConfig(); SaveConfig();
deviceDriver = new SoundIoHardwareDeviceDriver(); deviceDriver = new SoundIoHardwareDeviceDriver();
}
} }
else else
{ {
@ -464,16 +464,16 @@ namespace Ryujinx.Ui
else else
{ {
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL."); Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
}
if (OpenALHardwareDeviceDriver.IsSupported) if (OpenALHardwareDeviceDriver.IsSupported)
{ {
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration."); Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl; ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
SaveConfig(); SaveConfig();
deviceDriver = new OpenALHardwareDeviceDriver(); deviceDriver = new OpenALHardwareDeviceDriver();
}
} }
else else
{ {
@ -503,16 +503,15 @@ namespace Ryujinx.Ui
else else
{ {
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to SoundIO."); Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to SoundIO.");
} if (SoundIoHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
if (SoundIoHardwareDeviceDriver.IsSupported) ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
{ SaveConfig();
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo; deviceDriver = new SoundIoHardwareDeviceDriver();
SaveConfig(); }
deviceDriver = new SoundIoHardwareDeviceDriver();
} }
else else
{ {