mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-23 01:41:22 -08:00
Do not block execution on audout append buffer
This commit is contained in:
parent
479443564c
commit
ee9df32e3e
@ -9,7 +9,7 @@ using System.IO;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.IpcServices.Aud
|
||||
{
|
||||
class IAudioOut : IIpcService
|
||||
class IAudioOut : IIpcService, IDisposable
|
||||
{
|
||||
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
||||
|
||||
@ -121,6 +121,8 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
|
||||
{
|
||||
if (AudioCtx == null) //Needed to call the instance of AudioContext()
|
||||
return 0;
|
||||
|
||||
EnsureAudioFinalized();
|
||||
|
||||
Source = AL.GenSource();
|
||||
Buffer = AL.GenBuffer();
|
||||
@ -128,16 +130,6 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
|
||||
AL.BufferData(Buffer, ALFormat.Stereo16, AudioSampleBuffer, AudioSampleBuffer.Length, 48000);
|
||||
AL.SourceQueueBuffer(Source, Buffer);
|
||||
AL.SourcePlay(Source);
|
||||
|
||||
int State;
|
||||
|
||||
do AL.GetSource(Source, ALGetSourcei.SourceState, out State);
|
||||
while ((ALSourceState)State == ALSourceState.Playing);
|
||||
|
||||
AL.SourceStop(Source);
|
||||
AL.SourceUnqueueBuffer(Buffer);
|
||||
AL.DeleteSource(Source);
|
||||
AL.DeleteBuffers(1, ref Buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -186,5 +178,33 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
private void EnsureAudioFinalized()
|
||||
{
|
||||
if (Source != 0 ||
|
||||
Buffer != 0)
|
||||
{
|
||||
AL.SourceStop(Source);
|
||||
AL.SourceUnqueueBuffer(Buffer);
|
||||
AL.DeleteSource(Source);
|
||||
AL.DeleteBuffers(1, ref Buffer);
|
||||
|
||||
Source = 0;
|
||||
Buffer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
EnsureAudioFinalized();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user