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Ava GUI: MainWindow
Refactor (#4178)
* Fix redundancies * Add back elses * `MainWindow` Refactor * Switch commands to `ReflectionBinding` Not required in Ava 11 * Update Ryujinx.Ava/AppHost.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/AppHost.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/AppHost.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/AppHost.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/AppHost.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/AppHost.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/Views/Main/MainMenuBarView.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Resolve issues * Remove Ava 11 Fix * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Fix whitespace + other suggestions * Move Vsync colours to `Styles.xaml` * Remove catch all * Use `switch` instead of `if` * Update locale keys * Use block-scoped namespaces * Fix improper Ava api usage then * Static PTC * Fix `GridItemSelectorSize` with `ShowNames` * Update for new About Window * Add back search fix Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
This commit is contained in:
parent
550747eac6
commit
eeb2af9953
@ -1,4 +1,6 @@
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using ARMeilleure.Translation;
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using Avalonia.Controls;
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using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Input;
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using Avalonia.Threading;
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using LibHac.Tools.FsSystem;
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@ -13,6 +15,7 @@ using Ryujinx.Ava.Input;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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@ -42,7 +45,7 @@ using System.Diagnostics;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using Image = SixLabors.ImageSharp.Image;
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using InputManager = Ryujinx.Input.HLE.InputManager;
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using Key = Ryujinx.Input.Key;
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using MouseButton = Ryujinx.Input.MouseButton;
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@ -67,7 +70,7 @@ namespace Ryujinx.Ava
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private readonly AccountManager _accountManager;
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private readonly UserChannelPersistence _userChannelPersistence;
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private readonly InputManager _inputManager;
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private readonly MainWindow _parent;
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private readonly MainWindowViewModel _viewModel;
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private readonly IKeyboard _keyboardInterface;
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private readonly GraphicsDebugLevel _glLogLevel;
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@ -110,6 +113,7 @@ namespace Ryujinx.Ava
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public bool ScreenshotRequested { get; set; }
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private object _lockObject = new();
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private TopLevel _topLevel;
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public AppHost(
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RendererHost renderer,
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@ -119,9 +123,10 @@ namespace Ryujinx.Ava
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ContentManager contentManager,
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AccountManager accountManager,
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UserChannelPersistence userChannelPersistence,
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MainWindow parent)
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MainWindowViewModel viewmodel,
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TopLevel topLevel)
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{
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_parent = parent;
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_viewModel = viewmodel;
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_inputManager = inputManager;
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_accountManager = accountManager;
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_userChannelPersistence = userChannelPersistence;
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@ -129,7 +134,8 @@ namespace Ryujinx.Ava
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_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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_glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel;
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_inputManager.SetMouseDriver(new AvaloniaMouseDriver(_parent, renderer));
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_topLevel = topLevel;
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_inputManager.SetMouseDriver(new AvaloniaMouseDriver(_topLevel, renderer));
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_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
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NpadManager = _inputManager.CreateNpadManager();
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@ -144,15 +150,15 @@ namespace Ryujinx.Ava
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if (ApplicationPath.StartsWith("@SystemContent"))
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{
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ApplicationPath = _parent.VirtualFileSystem.SwitchPathToSystemPath(ApplicationPath);
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ApplicationPath = _viewModel.VirtualFileSystem.SwitchPathToSystemPath(ApplicationPath);
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_isFirmwareTitle = true;
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}
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ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorState_Changed;
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_parent.PointerLeave += Parent_PointerLeft;
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_parent.PointerMoved += Parent_PointerMoved;
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_topLevel.PointerLeave += TopLevel_PointerLeave;
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_topLevel.PointerMoved += TopLevel_PointerMoved;
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ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
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ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
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@ -162,25 +168,27 @@ namespace Ryujinx.Ava
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_gpuCancellationTokenSource = new CancellationTokenSource();
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}
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private void Parent_PointerMoved(object sender, PointerEventArgs e)
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private void TopLevel_PointerMoved(object sender, PointerEventArgs e)
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{
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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var p = e.GetCurrentPoint(_parent).Position;
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var r = _parent.InputHitTest(p);
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_isMouseInRenderer = r == Renderer;
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if (sender is Control visual)
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{
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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var point = e.GetCurrentPoint(visual).Position;
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_isMouseInRenderer = Equals(visual.InputHitTest(point), Renderer);
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}
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}
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private void Parent_PointerLeft(object sender, PointerEventArgs e)
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private void TopLevel_PointerLeave(object sender, PointerEventArgs e)
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{
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_isMouseInRenderer = false;
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_parent.Cursor = Cursor.Default;
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_viewModel.Cursor = Cursor.Default;
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}
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private void SetRendererWindowSize(Size size)
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{
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if (_renderer != null)
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{
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double scale = _parent.PlatformImpl.RenderScaling;
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double scale = _topLevel.PlatformImpl.RenderScaling;
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_renderer.Window?.SetSize((int)(size.Width * scale), (int)(size.Height * scale));
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}
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}
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@ -256,7 +264,7 @@ namespace Ryujinx.Ava
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NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
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TouchScreenManager.Initialize(Device);
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_parent.ViewModel.IsGameRunning = true;
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_viewModel.IsGameRunning = true;
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string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName)
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? string.Empty
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@ -276,10 +284,10 @@ namespace Ryujinx.Ava
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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_parent.Title = $"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
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_viewModel.Title = $"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
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});
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_parent.ViewModel.SetUiProgressHandlers(Device);
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_viewModel.SetUIProgressHandlers(Device);
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Renderer.SizeChanged += Window_SizeChanged;
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@ -287,7 +295,7 @@ namespace Ryujinx.Ava
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_renderingThread.Start();
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_parent.ViewModel.Volume = ConfigurationState.Instance.System.AudioVolume.Value;
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_viewModel.Volume = ConfigurationState.Instance.System.AudioVolume.Value;
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MainLoop();
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@ -321,7 +329,7 @@ namespace Ryujinx.Ava
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Dispatcher.UIThread.Post(() =>
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{
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var value = e.NewValue;
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_parent.ViewModel.Volume = e.NewValue;
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_viewModel.Volume = e.NewValue;
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});
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}
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@ -369,7 +377,7 @@ namespace Ryujinx.Ava
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{
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if (Device.Application != null)
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{
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_parent.UpdateGameMetadata(Device.Application.TitleIdText);
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_viewModel.UpdateGameMetadata(Device.Application.TitleIdText);
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}
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ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
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@ -377,6 +385,9 @@ namespace Ryujinx.Ava
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ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
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ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState;
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_topLevel.PointerLeave -= TopLevel_PointerLeave;
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_topLevel.PointerMoved -= TopLevel_PointerMoved;
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_gpuCancellationTokenSource.Cancel();
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_gpuCancellationTokenSource.Dispose();
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@ -410,7 +421,7 @@ namespace Ryujinx.Ava
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}
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else
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{
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_parent.Cursor = Cursor.Default;
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_viewModel.Cursor = Cursor.Default;
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}
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});
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}
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@ -422,57 +433,65 @@ namespace Ryujinx.Ava
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SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
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if (!SetupValidator.CanStartApplication(ContentManager, ApplicationPath, out UserError userError))
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if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
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{
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if (SetupValidator.CanFixStartApplication(ContentManager, ApplicationPath, userError, out firmwareVersion))
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if (!SetupValidator.CanStartApplication(ContentManager, ApplicationPath, out UserError userError))
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{
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if (userError == UserError.NoFirmware)
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{
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UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
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LocaleManager.Instance[LocaleKeys.DialogFirmwareNoFirmwareInstalledMessage],
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string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallEmbeddedMessage], firmwareVersion.VersionString),
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LocaleManager.Instance[LocaleKeys.InputDialogYes],
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LocaleManager.Instance[LocaleKeys.InputDialogNo],
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"");
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if (result != UserResult.Yes)
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if (SetupValidator.CanFixStartApplication(ContentManager, ApplicationPath, userError, out firmwareVersion))
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{
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await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
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if (userError == UserError.NoFirmware)
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{
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UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
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LocaleManager.Instance[LocaleKeys.DialogFirmwareNoFirmwareInstalledMessage],
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string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallEmbeddedMessage],
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firmwareVersion.VersionString),
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LocaleManager.Instance[LocaleKeys.InputDialogYes],
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LocaleManager.Instance[LocaleKeys.InputDialogNo],
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"");
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if (result != UserResult.Yes)
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{
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await UserErrorDialog.ShowUserErrorDialog(userError, (desktop.MainWindow as MainWindow));
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Device.Dispose();
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return false;
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}
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}
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if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
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{
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await UserErrorDialog.ShowUserErrorDialog(userError, (desktop.MainWindow as MainWindow));
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Device.Dispose();
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return false;
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}
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// Tell the user that we installed a firmware for them.
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if (userError == UserError.NoFirmware)
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{
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firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
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_viewModel.RefreshFirmwareStatus();
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await ContentDialogHelper.CreateInfoDialog(
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string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstalledMessage],
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firmwareVersion.VersionString),
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string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallEmbeddedSuccessMessage],
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firmwareVersion.VersionString),
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LocaleManager.Instance[LocaleKeys.InputDialogOk],
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"",
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LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
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}
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}
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else
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{
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await UserErrorDialog.ShowUserErrorDialog(userError, (desktop.MainWindow as MainWindow));
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Device.Dispose();
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return false;
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}
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}
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if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
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{
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await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
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Device.Dispose();
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return false;
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}
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// Tell the user that we installed a firmware for them.
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if (userError == UserError.NoFirmware)
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{
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firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
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_parent.RefreshFirmwareStatus();
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await ContentDialogHelper.CreateInfoDialog(
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string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstalledMessage], firmwareVersion.VersionString),
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string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallEmbeddedSuccessMessage], firmwareVersion.VersionString),
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LocaleManager.Instance[LocaleKeys.InputDialogOk],
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"",
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LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
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}
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}
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else
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{
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await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
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Device.Dispose();
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return false;
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}
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}
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@ -567,7 +586,7 @@ namespace Ryujinx.Ava
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DiscordIntegrationModule.SwitchToPlayingState(Device.Application.TitleIdText, Device.Application.TitleName);
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_parent.ApplicationLibrary.LoadAndSaveMetaData(Device.Application.TitleIdText, appMetadata =>
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_viewModel.ApplicationLibrary.LoadAndSaveMetaData(Device.Application.TitleIdText, appMetadata =>
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{
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appMetadata.LastPlayed = DateTime.UtcNow.ToString();
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});
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@ -578,13 +597,13 @@ namespace Ryujinx.Ava
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internal void Resume()
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{
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Device?.System.TogglePauseEmulation(false);
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_parent.ViewModel.IsPaused = false;
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_viewModel.IsPaused = false;
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}
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internal void Pause()
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{
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Device?.System.TogglePauseEmulation(true);
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_parent.ViewModel.IsPaused = true;
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_viewModel.IsPaused = true;
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}
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private void InitializeSwitchInstance()
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@ -632,7 +651,7 @@ namespace Ryujinx.Ava
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Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
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ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
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MainWindow.SaveConfig();
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MainWindowViewModel.SaveConfig();
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deviceDriver = new OpenALHardwareDeviceDriver();
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}
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@ -645,7 +664,7 @@ namespace Ryujinx.Ava
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Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
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ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
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MainWindow.SaveConfig();
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MainWindowViewModel.SaveConfig();
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deviceDriver = new SoundIoHardwareDeviceDriver();
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}
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@ -671,7 +690,7 @@ namespace Ryujinx.Ava
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Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
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ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
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MainWindow.SaveConfig();
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MainWindowViewModel.SaveConfig();
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deviceDriver = new SDL2HardwareDeviceDriver();
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}
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@ -684,7 +703,7 @@ namespace Ryujinx.Ava
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Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
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ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
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MainWindow.SaveConfig();
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MainWindowViewModel.SaveConfig();
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deviceDriver = new OpenALHardwareDeviceDriver();
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}
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@ -710,7 +729,7 @@ namespace Ryujinx.Ava
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Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
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ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
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MainWindow.SaveConfig();
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MainWindowViewModel.SaveConfig();
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deviceDriver = new SDL2HardwareDeviceDriver();
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}
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@ -723,7 +742,7 @@ namespace Ryujinx.Ava
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Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
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ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
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MainWindow.SaveConfig();
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MainWindowViewModel.SaveConfig();
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deviceDriver = new SoundIoHardwareDeviceDriver();
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}
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@ -740,14 +759,14 @@ namespace Ryujinx.Ava
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IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None;
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HLE.HLEConfiguration configuration = new HLE.HLEConfiguration(VirtualFileSystem,
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_parent.LibHacHorizonManager,
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_viewModel.LibHacHorizonManager,
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ContentManager,
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_accountManager,
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_userChannelPersistence,
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renderer,
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deviceDriver,
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memoryConfiguration,
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_parent.UiHandler,
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_viewModel.UiHandler,
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(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
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(RegionCode)ConfigurationState.Instance.System.Region.Value,
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ConfigurationState.Instance.Graphics.EnableVsync,
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@ -788,14 +807,14 @@ namespace Ryujinx.Ava
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{
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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if (_parent.ViewModel.StartGamesInFullscreen)
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if (_viewModel.StartGamesInFullscreen)
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{
|
||||
_parent.WindowState = WindowState.FullScreen;
|
||||
_viewModel.WindowState = WindowState.FullScreen;
|
||||
}
|
||||
|
||||
if (_parent.WindowState == WindowState.FullScreen)
|
||||
if (_viewModel.WindowState == WindowState.FullScreen)
|
||||
{
|
||||
_parent.ViewModel.ShowMenuAndStatusBar = false;
|
||||
_viewModel.ShowMenuAndStatusBar = false;
|
||||
}
|
||||
});
|
||||
|
||||
@ -819,7 +838,7 @@ namespace Ryujinx.Ava
|
||||
Width = (int)Renderer.Bounds.Width;
|
||||
Height = (int)Renderer.Bounds.Height;
|
||||
|
||||
_renderer.Window.SetSize((int)(Width * _parent.PlatformImpl.RenderScaling), (int)(Height * _parent.PlatformImpl.RenderScaling));
|
||||
_renderer.Window.SetSize((int)(Width * _topLevel.PlatformImpl.RenderScaling), (int)(Height * _topLevel.PlatformImpl.RenderScaling));
|
||||
|
||||
_chrono.Start();
|
||||
|
||||
@ -847,7 +866,7 @@ namespace Ryujinx.Ava
|
||||
if (!_renderingStarted)
|
||||
{
|
||||
_renderingStarted = true;
|
||||
_parent.SwitchToGameControl();
|
||||
_viewModel.SwitchToRenderer(false);
|
||||
}
|
||||
|
||||
Device.PresentFrame(() => Renderer?.SwapBuffers());
|
||||
@ -914,7 +933,7 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
_parent.Cursor = _isMouseInRenderer ? InvisibleCursor : Cursor.Default;
|
||||
_viewModel.Cursor = _isMouseInRenderer ? InvisibleCursor : Cursor.Default;
|
||||
});
|
||||
}
|
||||
else
|
||||
@ -925,7 +944,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
_parent.Cursor = cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency ? InvisibleCursor : Cursor.Default;
|
||||
_viewModel.Cursor = cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency ? InvisibleCursor : Cursor.Default;
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -938,13 +957,13 @@ namespace Ryujinx.Ava
|
||||
return false;
|
||||
}
|
||||
|
||||
if (_parent.IsActive)
|
||||
if (_viewModel.IsActive)
|
||||
{
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
HandleScreenState();
|
||||
|
||||
if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _parent.WindowState != WindowState.FullScreen)
|
||||
if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _viewModel.WindowState != WindowState.FullScreen)
|
||||
{
|
||||
Device.Application.DiskCacheLoadState?.Cancel();
|
||||
}
|
||||
@ -953,7 +972,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
|
||||
|
||||
if (_parent.IsActive)
|
||||
if (_viewModel.IsActive)
|
||||
{
|
||||
KeyboardHotkeyState currentHotkeyState = GetHotkeyState();
|
||||
|
||||
@ -969,10 +988,10 @@ namespace Ryujinx.Ava
|
||||
ScreenshotRequested = true;
|
||||
break;
|
||||
case KeyboardHotkeyState.ShowUi:
|
||||
_parent.ViewModel.ShowMenuAndStatusBar = true;
|
||||
_viewModel.ShowMenuAndStatusBar = true;
|
||||
break;
|
||||
case KeyboardHotkeyState.Pause:
|
||||
if (_parent.ViewModel.IsPaused)
|
||||
if (_viewModel.IsPaused)
|
||||
{
|
||||
Resume();
|
||||
}
|
||||
@ -991,7 +1010,7 @@ namespace Ryujinx.Ava
|
||||
Device.SetVolume(0);
|
||||
}
|
||||
|
||||
_parent.ViewModel.Volume = Device.GetVolume();
|
||||
_viewModel.Volume = Device.GetVolume();
|
||||
break;
|
||||
case KeyboardHotkeyState.ResScaleUp:
|
||||
GraphicsConfig.ResScale = GraphicsConfig.ResScale % MaxResolutionScale + 1;
|
||||
@ -1004,13 +1023,13 @@ namespace Ryujinx.Ava
|
||||
_newVolume = MathF.Round((Device.GetVolume() + VolumeDelta), 2);
|
||||
Device.SetVolume(_newVolume);
|
||||
|
||||
_parent.ViewModel.Volume = Device.GetVolume();
|
||||
_viewModel.Volume = Device.GetVolume();
|
||||
break;
|
||||
case KeyboardHotkeyState.VolumeDown:
|
||||
_newVolume = MathF.Round((Device.GetVolume() - VolumeDelta), 2);
|
||||
Device.SetVolume(_newVolume);
|
||||
|
||||
_parent.ViewModel.Volume = Device.GetVolume();
|
||||
_viewModel.Volume = Device.GetVolume();
|
||||
break;
|
||||
case KeyboardHotkeyState.None:
|
||||
(_keyboardInterface as AvaloniaKeyboard).Clear();
|
||||
@ -1030,7 +1049,7 @@ namespace Ryujinx.Ava
|
||||
// Touchscreen
|
||||
bool hasTouch = false;
|
||||
|
||||
if (_parent.IsActive && !ConfigurationState.Instance.Hid.EnableMouse)
|
||||
if (_viewModel.IsActive && !ConfigurationState.Instance.Hid.EnableMouse)
|
||||
{
|
||||
hasTouch = TouchScreenManager.Update(true, (_inputManager.MouseDriver as AvaloniaMouseDriver).IsButtonPressed(MouseButton.Button1), ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
|
||||
}
|
||||
|
@ -269,6 +269,8 @@
|
||||
<Color x:Key="DataGridSelectionColor">#FF00FABB</Color>
|
||||
<Color x:Key="ThemeContentBackgroundColor">#FF2D2D2D</Color>
|
||||
<Color x:Key="ThemeControlBorderColor">#FF505050</Color>
|
||||
<Color x:Key="VsyncEnabled">#FF2EEAC9</Color>
|
||||
<Color x:Key="VsyncDisabled">#FFFF4554</Color>
|
||||
<x:Double x:Key="ScrollBarThickness">15</x:Double>
|
||||
<x:Double x:Key="FontSizeSmall">8</x:Double>
|
||||
<x:Double x:Key="FontSizeNormal">10</x:Double>
|
||||
|
@ -11,10 +11,10 @@ namespace Ryujinx.Ava.Input
|
||||
{
|
||||
internal class AvaloniaMouseDriver : IGamepadDriver
|
||||
{
|
||||
private Control _widget;
|
||||
private bool _isDisposed;
|
||||
private Size _size;
|
||||
private readonly Window _window;
|
||||
private Control _widget;
|
||||
private bool _isDisposed;
|
||||
private Size _size;
|
||||
private readonly TopLevel _window;
|
||||
|
||||
public bool[] PressedButtons { get; }
|
||||
public Vector2 CurrentPosition { get; private set; }
|
||||
@ -23,7 +23,7 @@ namespace Ryujinx.Ava.Input
|
||||
public string DriverName => "AvaloniaMouseDriver";
|
||||
public ReadOnlySpan<string> GamepadsIds => new[] { "0" };
|
||||
|
||||
public AvaloniaMouseDriver(Window window, Control parent)
|
||||
public AvaloniaMouseDriver(TopLevel window, Control parent)
|
||||
{
|
||||
_widget = parent;
|
||||
_window = window;
|
||||
|
@ -56,7 +56,7 @@ namespace Ryujinx.Modules
|
||||
}
|
||||
|
||||
Running = true;
|
||||
mainWindow.CanUpdate = false;
|
||||
mainWindow.ViewModel.CanUpdate = false;
|
||||
|
||||
// Detect current platform
|
||||
if (OperatingSystem.IsMacOS())
|
||||
@ -182,7 +182,7 @@ namespace Ryujinx.Modules
|
||||
}
|
||||
|
||||
Running = false;
|
||||
mainWindow.CanUpdate = true;
|
||||
mainWindow.ViewModel.CanUpdate = true;
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -144,9 +144,9 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
public void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value)
|
||||
{
|
||||
device.Configuration.UserChannelPersistence.ExecuteProgram(kind, value);
|
||||
if (_parent.AppHost != null)
|
||||
if (_parent.ViewModel.AppHost != null)
|
||||
{
|
||||
_parent.AppHost.Stop();
|
||||
_parent.ViewModel.AppHost.Stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -136,7 +136,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
_hiddenTextBox.Clear();
|
||||
_parent.RendererControl.Focus();
|
||||
_parent.ViewModel.RendererControl.Focus();
|
||||
|
||||
_parent = null;
|
||||
});
|
||||
|
@ -13,8 +13,8 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
DefaultBackgroundColor = BrushToThemeColor(parent.Background);
|
||||
DefaultForegroundColor = BrushToThemeColor(parent.Foreground);
|
||||
DefaultBorderColor = BrushToThemeColor(parent.BorderBrush);
|
||||
SelectionBackgroundColor = BrushToThemeColor(parent.SearchBox.SelectionBrush);
|
||||
SelectionForegroundColor = BrushToThemeColor(parent.SearchBox.SelectionForegroundBrush);
|
||||
SelectionBackgroundColor = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionBrush);
|
||||
SelectionForegroundColor = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionForegroundBrush);
|
||||
}
|
||||
|
||||
public string FontFamily { get; }
|
||||
|
@ -244,9 +244,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||
if (_mainWindow.AppHost != null)
|
||||
if (_mainWindow.ViewModel.AppHost != null)
|
||||
{
|
||||
_mainWindow.AppHost.NpadManager.BlockInputUpdates();
|
||||
_mainWindow.ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
||||
}
|
||||
|
||||
_isLoaded = false;
|
||||
@ -862,7 +862,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
_mainWindow.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
|
||||
|
||||
// Atomically replace and signal input change.
|
||||
// NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event.
|
||||
@ -891,7 +891,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
|
||||
|
||||
_mainWindow.AppHost?.NpadManager.UnblockInputUpdates();
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
|
||||
|
||||
SelectedGamepad?.Dispose();
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
216
Ryujinx.Ava/UI/Views/Main/MainMenuBarView.axaml
Normal file
216
Ryujinx.Ava/UI/Views/Main/MainMenuBarView.axaml
Normal file
@ -0,0 +1,216 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
mc:Ignorable="d"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
x:DataType="viewModels:MainWindowViewModel"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Main.MainMenuBarView"
|
||||
x:CompileBindings="True">
|
||||
<Design.DataContext>
|
||||
<viewModels:MainWindowViewModel />
|
||||
</Design.DataContext>
|
||||
<DockPanel HorizontalAlignment="Stretch">
|
||||
<Menu
|
||||
Name="Menu"
|
||||
Height="35"
|
||||
Margin="0"
|
||||
HorizontalAlignment="Left">
|
||||
<Menu.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<DockPanel Margin="0" HorizontalAlignment="Stretch" />
|
||||
</ItemsPanelTemplate>
|
||||
</Menu.ItemsPanel>
|
||||
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarFile}">
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding OpenFile}"
|
||||
Header="{locale:Locale MenuBarFileOpenFromFile}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}"
|
||||
ToolTip.Tip="{locale:Locale LoadApplicationFileTooltip}" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding OpenFolder}"
|
||||
Header="{locale:Locale MenuBarFileOpenUnpacked}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}"
|
||||
ToolTip.Tip="{locale:Locale LoadApplicationFolderTooltip}" />
|
||||
<MenuItem Header="{locale:Locale MenuBarFileOpenApplet}" IsEnabled="{Binding IsAppletMenuActive}">
|
||||
<MenuItem
|
||||
Click="OpenMiiApplet"
|
||||
Header="Mii Edit Applet"
|
||||
ToolTip.Tip="{locale:Locale MenuBarFileOpenAppletOpenMiiAppletToolTip}" />
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding OpenRyujinxFolder}"
|
||||
Header="{locale:Locale MenuBarFileOpenEmuFolder}"
|
||||
ToolTip.Tip="{locale:Locale OpenRyujinxFolderTooltip}" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding OpenLogsFolder}"
|
||||
Header="{locale:Locale MenuBarFileOpenLogsFolder}"
|
||||
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Click="CloseWindow"
|
||||
Header="{locale:Locale MenuBarFileExit}"
|
||||
ToolTip.Tip="{locale:Locale ExitTooltip}" />
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarOptions}">
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ToggleFullscreen}"
|
||||
Header="{locale:Locale MenuBarOptionsToggleFullscreen}"
|
||||
InputGesture="F11" />
|
||||
<MenuItem>
|
||||
<MenuItem.Icon>
|
||||
<CheckBox IsChecked="{Binding StartGamesInFullscreen, Mode=TwoWay}"
|
||||
MinWidth="250">
|
||||
<TextBlock Text="{locale:Locale MenuBarOptionsStartGamesInFullscreen}"/>
|
||||
</CheckBox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem IsVisible="{Binding ShowConsoleVisible}">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox IsChecked="{Binding ShowConsole, Mode=TwoWay}"
|
||||
MinWidth="250">
|
||||
<TextBlock Text="{locale:Locale MenuBarOptionsShowConsole}"/>
|
||||
</CheckBox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale MenuBarOptionsChangeLanguage}">
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="de_DE"
|
||||
Header="Deutsch" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="en_US"
|
||||
Header="English (US)" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="es_ES"
|
||||
Header="Español (ES)" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="fr_FR"
|
||||
Header="Français" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="it_IT"
|
||||
Header="Italiano" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="pt_BR"
|
||||
Header="Português (BR)" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="tr_TR"
|
||||
Header="Türkçe" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="el_GR"
|
||||
Header="Ελληνικά" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="pl_PL"
|
||||
Header="Polski" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ru_RU"
|
||||
Header="Русский" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="zh_CN"
|
||||
Header="简体中文" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="zh_TW"
|
||||
Header="繁體中文" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ja_JP"
|
||||
Header="日本語" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ko_KR"
|
||||
Header="한국어" />
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Click="OpenSettings"
|
||||
Header="{locale:Locale MenuBarOptionsSettings}"
|
||||
ToolTip.Tip="{locale:Locale OpenSettingsTooltip}" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ManageProfiles}"
|
||||
Header="{locale:Locale MenuBarOptionsManageUserProfiles}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}"
|
||||
ToolTip.Tip="{locale:Locale OpenProfileManagerTooltip}" />
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Name="ActionsMenuItem"
|
||||
VerticalAlignment="Center"
|
||||
Header="{locale:Locale MenuBarActions}"
|
||||
IsEnabled="{Binding IsGameRunning}">
|
||||
<MenuItem
|
||||
Click="PauseEmulation_Click"
|
||||
Header="{locale:Locale MenuBarOptionsPauseEmulation}"
|
||||
InputGesture="{Binding PauseKey}"
|
||||
IsEnabled="{Binding !IsPaused}"
|
||||
IsVisible="{Binding !IsPaused}" />
|
||||
<MenuItem
|
||||
Click="ResumeEmulation_Click"
|
||||
Header="{locale:Locale MenuBarOptionsResumeEmulation}"
|
||||
InputGesture="{Binding PauseKey}"
|
||||
IsEnabled="{Binding IsPaused}"
|
||||
IsVisible="{Binding IsPaused}" />
|
||||
<MenuItem
|
||||
Click="StopEmulation_Click"
|
||||
Header="{locale:Locale MenuBarOptionsStopEmulation}"
|
||||
InputGesture="Escape"
|
||||
IsEnabled="{Binding IsGameRunning}"
|
||||
ToolTip.Tip="{locale:Locale StopEmulationTooltip}" />
|
||||
<MenuItem Command="{ReflectionBinding SimulateWakeUpMessage}" Header="{locale:Locale MenuBarOptionsSimulateWakeUpMessage}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Name="ScanAmiiboMenuItem"
|
||||
AttachedToVisualTree="ScanAmiiboMenuItem_AttachedToVisualTree"
|
||||
Click="OpenAmiiboWindow"
|
||||
Header="{locale:Locale MenuBarActionsScanAmiibo}"
|
||||
IsEnabled="{Binding IsAmiiboRequested}" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding TakeScreenshot}"
|
||||
Header="{locale:Locale MenuBarFileToolsTakeScreenshot}"
|
||||
InputGesture="{Binding ScreenshotKey}"
|
||||
IsEnabled="{Binding IsGameRunning}" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding HideUi}"
|
||||
Header="{locale:Locale MenuBarFileToolsHideUi}"
|
||||
InputGesture="{Binding ShowUiKey}"
|
||||
IsEnabled="{Binding IsGameRunning}" />
|
||||
<MenuItem
|
||||
Click="OpenCheatManagerForCurrentApp"
|
||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
||||
IsEnabled="{Binding IsGameRunning}" />
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarTools}">
|
||||
<MenuItem Header="{locale:Locale MenuBarToolsInstallFirmware}" IsEnabled="{Binding EnableNonGameRunningControls}">
|
||||
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFile}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromFile}" />
|
||||
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFolder}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" />
|
||||
</MenuItem>
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarHelp}">
|
||||
<MenuItem
|
||||
Name="UpdateMenuItem"
|
||||
IsEnabled="{Binding CanUpdate}"
|
||||
Click="CheckForUpdates"
|
||||
Header="{locale:Locale MenuBarHelpCheckForUpdates}"
|
||||
ToolTip.Tip="{locale:Locale CheckUpdatesTooltip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Click="OpenAboutWindow"
|
||||
Header="{locale:Locale MenuBarHelpAbout}"
|
||||
ToolTip.Tip="{locale:Locale OpenAboutTooltip}" />
|
||||
</MenuItem>
|
||||
</Menu>
|
||||
</DockPanel>
|
||||
</UserControl>
|
146
Ryujinx.Ava/UI/Views/Main/MainMenuBarView.axaml.cs
Normal file
146
Ryujinx.Ava/UI/Views/Main/MainMenuBarView.axaml.cs
Normal file
@ -0,0 +1,146 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using System.Threading.Tasks;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Ncm;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.Modules;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
public partial class MainMenuBarView : UserControl
|
||||
{
|
||||
public MainWindow Window { get; private set; }
|
||||
public MainWindowViewModel ViewModel { get; private set; }
|
||||
|
||||
public MainMenuBarView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnAttachedToVisualTree(e);
|
||||
|
||||
if (this.VisualRoot is MainWindow window)
|
||||
{
|
||||
Window = window;
|
||||
}
|
||||
|
||||
ViewModel = Window.ViewModel;
|
||||
DataContext = ViewModel;
|
||||
}
|
||||
|
||||
private async void StopEmulation_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
await Task.Run(() =>
|
||||
{
|
||||
Window.ViewModel.AppHost?.ShowExitPrompt();
|
||||
});
|
||||
}
|
||||
|
||||
private async void PauseEmulation_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
await Task.Run(() =>
|
||||
{
|
||||
Window.ViewModel.AppHost?.Pause();
|
||||
});
|
||||
}
|
||||
|
||||
private async void ResumeEmulation_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
await Task.Run(() =>
|
||||
{
|
||||
Window.ViewModel.AppHost?.Resume();
|
||||
});
|
||||
}
|
||||
|
||||
public async void OpenSettings(object sender, RoutedEventArgs e)
|
||||
{
|
||||
Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager);
|
||||
|
||||
await Window.SettingsWindow.ShowDialog(Window);
|
||||
|
||||
ViewModel.LoadConfigurableHotKeys();
|
||||
}
|
||||
|
||||
public void OpenMiiApplet(object sender, RoutedEventArgs e)
|
||||
{
|
||||
string contentPath = ViewModel.ContentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
|
||||
|
||||
if (!string.IsNullOrEmpty(contentPath))
|
||||
{
|
||||
ViewModel.LoadApplication(contentPath, false, "Mii Applet");
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenAmiiboWindow(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!ViewModel.IsAmiiboRequested)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ViewModel.AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
||||
{
|
||||
string titleId = ViewModel.AppHost.Device.Application.TitleIdText.ToUpper();
|
||||
AmiiboWindow window = new(ViewModel.ShowAll, ViewModel.LastScannedAmiiboId, titleId);
|
||||
|
||||
await window.ShowDialog(Window);
|
||||
|
||||
if (window.IsScanned)
|
||||
{
|
||||
ViewModel.ShowAll = window.ViewModel.ShowAllAmiibo;
|
||||
ViewModel.LastScannedAmiiboId = window.ScannedAmiibo.GetId();
|
||||
|
||||
ViewModel.AppHost.Device.System.ScanAmiibo(deviceId, ViewModel.LastScannedAmiiboId, window.ViewModel.UseRandomUuid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenCheatManagerForCurrentApp(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!ViewModel.IsGameRunning)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ApplicationLoader application = ViewModel.AppHost.Device.Application;
|
||||
if (application != null)
|
||||
{
|
||||
await new CheatWindow(Window.VirtualFileSystem, application.TitleIdText, application.TitleName).ShowDialog(Window);
|
||||
|
||||
ViewModel.AppHost.Device.EnableCheats();
|
||||
}
|
||||
}
|
||||
|
||||
private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
if (sender is MenuItem)
|
||||
{
|
||||
ViewModel.IsAmiiboRequested = Window.ViewModel.AppHost.Device.System.SearchingForAmiibo(out _);
|
||||
}
|
||||
}
|
||||
|
||||
public async void CheckForUpdates(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (Updater.CanUpdate(true, Window))
|
||||
{
|
||||
await Updater.BeginParse(Window, true);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenAboutWindow(object sender, RoutedEventArgs e)
|
||||
{
|
||||
await AboutWindow.Show();
|
||||
}
|
||||
|
||||
public void CloseWindow(object sender, RoutedEventArgs e)
|
||||
{
|
||||
Window.Close();
|
||||
}
|
||||
}
|
||||
}
|
232
Ryujinx.Ava/UI/Views/Main/MainStatusBarView.axaml
Normal file
232
Ryujinx.Ava/UI/Views/Main/MainStatusBarView.axaml
Normal file
@ -0,0 +1,232 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Main.MainStatusBarView"
|
||||
x:CompileBindings="True"
|
||||
x:DataType="viewModels:MainWindowViewModel">
|
||||
<Design.DataContext>
|
||||
<viewModels:MainWindowViewModel />
|
||||
</Design.DataContext>
|
||||
<Grid
|
||||
Name="StatusBar"
|
||||
Margin="0"
|
||||
MinHeight="22"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Bottom"
|
||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||
DockPanel.Dock="Bottom"
|
||||
IsVisible="{Binding ShowMenuAndStatusBar}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Margin="5"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding EnableNonGameRunningControls}">
|
||||
<Grid Margin="0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Button
|
||||
Width="25"
|
||||
Height="25"
|
||||
MinWidth="0"
|
||||
Margin="0,0,5,0"
|
||||
VerticalAlignment="Center"
|
||||
Background="Transparent"
|
||||
Command="{ReflectionBinding LoadApplications}">
|
||||
<ui:SymbolIcon
|
||||
Width="50"
|
||||
Height="100"
|
||||
Symbol="Refresh" />
|
||||
</Button>
|
||||
<TextBlock
|
||||
Name="LoadStatus"
|
||||
Grid.Column="1"
|
||||
Margin="0,0,5,0"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding EnableNonGameRunningControls}"
|
||||
Text="{locale:Locale StatusBarGamesLoaded}" />
|
||||
<ProgressBar
|
||||
Name="LoadProgressBar"
|
||||
Grid.Column="2"
|
||||
Height="6"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="{DynamicResource HighlightColor}"
|
||||
IsVisible="{Binding StatusBarVisible}"
|
||||
Maximum="{Binding StatusBarProgressMaximum}"
|
||||
Value="{Binding StatusBarProgressValue}" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Margin="0,2"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsGameRunning}"
|
||||
MaxHeight="18"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Name="VsyncStatus"
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="{Binding VsyncColor}"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
PointerReleased="VsyncStatus_PointerReleased"
|
||||
Text="VSync"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
Name="DockedStatus"
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
PointerReleased="DockedStatus_PointerReleased"
|
||||
Text="{Binding DockedStatusText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
Name="AspectRatioStatus"
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
PointerReleased="AspectRatioStatus_PointerReleased"
|
||||
Text="{Binding AspectRatioStatusText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<ui:ToggleSplitButton
|
||||
Name="VolumeStatus"
|
||||
Padding="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
VerticalContentAlignment="Center"
|
||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||
BorderThickness="0"
|
||||
Content="{Binding VolumeStatusText}"
|
||||
IsChecked="{Binding VolumeMuted}"
|
||||
IsVisible="{Binding !ShowLoadProgress}">
|
||||
<ui:ToggleSplitButton.Flyout>
|
||||
<Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
|
||||
<Grid Margin="0">
|
||||
<Slider
|
||||
MaxHeight="40"
|
||||
Width="150"
|
||||
Margin="0"
|
||||
Padding="0"
|
||||
IsSnapToTickEnabled="True"
|
||||
LargeChange="0.05"
|
||||
Maximum="1"
|
||||
Minimum="0"
|
||||
SmallChange="0.01"
|
||||
TickFrequency="0.05"
|
||||
ToolTip.Tip="{locale:Locale AudioVolumeTooltip}"
|
||||
Value="{Binding Volume}" />
|
||||
</Grid>
|
||||
</Flyout>
|
||||
</ui:ToggleSplitButton.Flyout>
|
||||
</ui:ToggleSplitButton>
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
Text="{Binding GameStatusText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
Text="{Binding FifoStatusText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
Text="{Binding BackendText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
Text="{Binding GpuNameText}"
|
||||
TextAlignment="Left" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="3"
|
||||
Margin="0,0,5,0"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding ShowFirmwareStatus}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Name="FirmwareStatus"
|
||||
Margin="0"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale StatusBarSystemVersion}" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</UserControl>
|
52
Ryujinx.Ava/UI/Views/Main/MainStatusBarView.axaml.cs
Normal file
52
Ryujinx.Ava/UI/Views/Main/MainStatusBarView.axaml.cs
Normal file
@ -0,0 +1,52 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
public partial class MainStatusBarView : UserControl
|
||||
{
|
||||
public MainWindow Window;
|
||||
|
||||
public MainStatusBarView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnAttachedToVisualTree(e);
|
||||
|
||||
if (this.VisualRoot is MainWindow window)
|
||||
{
|
||||
Window = window;
|
||||
}
|
||||
|
||||
DataContext = Window.ViewModel;
|
||||
}
|
||||
|
||||
private void VsyncStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
|
||||
{
|
||||
Window.ViewModel.AppHost.Device.EnableDeviceVsync = !Window.ViewModel.AppHost.Device.EnableDeviceVsync;
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {Window.ViewModel.AppHost.Device.EnableDeviceVsync}");
|
||||
}
|
||||
|
||||
private void DockedStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
|
||||
{
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
|
||||
}
|
||||
|
||||
private void AspectRatioStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
|
||||
{
|
||||
AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
|
||||
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
|
||||
}
|
||||
}
|
||||
}
|
176
Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml
Normal file
176
Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml
Normal file
@ -0,0 +1,176 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Main.MainViewControls"
|
||||
x:CompileBindings="True"
|
||||
x:DataType="viewModels:MainWindowViewModel">
|
||||
<Design.DataContext>
|
||||
<viewModels:MainWindowViewModel />
|
||||
</Design.DataContext>
|
||||
<DockPanel
|
||||
Margin="0,0,0,5"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Button
|
||||
Width="40"
|
||||
MinWidth="40"
|
||||
Margin="5,2,0,2"
|
||||
VerticalAlignment="Stretch"
|
||||
Command="{ReflectionBinding SetListMode}"
|
||||
IsEnabled="{Binding IsGrid}">
|
||||
<ui:FontIcon
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
|
||||
Glyph="{helpers:GlyphValueConverter List}" />
|
||||
</Button>
|
||||
<Button
|
||||
Width="40"
|
||||
MinWidth="40"
|
||||
Margin="5,2,5,2"
|
||||
VerticalAlignment="Stretch"
|
||||
Command="{ReflectionBinding SetGridMode}"
|
||||
IsEnabled="{Binding IsList}">
|
||||
<ui:FontIcon
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
|
||||
Glyph="{helpers:GlyphValueConverter Grid}" />
|
||||
</Button>
|
||||
<TextBlock
|
||||
Margin="10,0"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale IconSize}"
|
||||
ToolTip.Tip="{locale:Locale IconSizeTooltip}" />
|
||||
<Slider
|
||||
Width="150"
|
||||
Height="35"
|
||||
Margin="5,-10,5,0"
|
||||
VerticalAlignment="Center"
|
||||
IsSnapToTickEnabled="True"
|
||||
Maximum="4"
|
||||
Minimum="1"
|
||||
TickFrequency="1"
|
||||
ToolTip.Tip="{locale:Locale IconSizeTooltip}"
|
||||
Value="{Binding GridSizeScale}" />
|
||||
<CheckBox
|
||||
Margin="0"
|
||||
VerticalAlignment="Center"
|
||||
IsChecked="{Binding ShowNames, Mode=TwoWay}"
|
||||
IsVisible="{Binding IsGrid}">
|
||||
<TextBlock Margin="5,3,0,0" Text="{locale:Locale CommonShowNames}" />
|
||||
</CheckBox>
|
||||
<TextBox
|
||||
Name="SearchBox"
|
||||
MinWidth="200"
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
VerticalContentAlignment="Center"
|
||||
DockPanel.Dock="Right"
|
||||
KeyUp="SearchBox_OnKeyUp"
|
||||
Text="{Binding SearchText}"
|
||||
Watermark="{locale:Locale MenuSearch}" />
|
||||
<ui:DropDownButton
|
||||
Width="150"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
Content="{Binding SortName}"
|
||||
DockPanel.Dock="Right">
|
||||
<ui:DropDownButton.Flyout>
|
||||
<Flyout Placement="Bottom">
|
||||
<StackPanel
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical">
|
||||
<StackPanel>
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale CommonFavorite}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByFavorite, Mode=OneTime}"
|
||||
Tag="Favorite" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderApplication}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
|
||||
Tag="Title" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderDeveloper}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByDeveloper, Mode=OneTime}"
|
||||
Tag="Developer" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderTimePlayed}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByTimePlayed, Mode=OneTime}"
|
||||
Tag="TotalTimePlayed" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderLastPlayed}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByLastPlayed, Mode=OneTime}"
|
||||
Tag="LastPlayed" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderFileExtension}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByType, Mode=OneTime}"
|
||||
Tag="FileType" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderFileSize}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedBySize, Mode=OneTime}"
|
||||
Tag="FileSize" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderPath}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByPath, Mode=OneTime}"
|
||||
Tag="Path" />
|
||||
</StackPanel>
|
||||
<Border
|
||||
Width="60"
|
||||
Height="2"
|
||||
Margin="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
BorderBrush="White"
|
||||
BorderThickness="0,1,0,0">
|
||||
<Separator Height="0" HorizontalAlignment="Stretch" />
|
||||
</Border>
|
||||
<RadioButton
|
||||
Checked="Order_Checked"
|
||||
Content="{locale:Locale OrderAscending}"
|
||||
GroupName="Order"
|
||||
IsChecked="{Binding IsAscending, Mode=OneTime}"
|
||||
Tag="Ascending" />
|
||||
<RadioButton
|
||||
Checked="Order_Checked"
|
||||
Content="{locale:Locale OrderDescending}"
|
||||
GroupName="Order"
|
||||
IsChecked="{Binding !IsAscending, Mode=OneTime}"
|
||||
Tag="Descending" />
|
||||
</StackPanel>
|
||||
</Flyout>
|
||||
</ui:DropDownButton.Flyout>
|
||||
</ui:DropDownButton>
|
||||
<TextBlock
|
||||
Margin="10,0"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
DockPanel.Dock="Right"
|
||||
Text="{locale:Locale CommonSort}" />
|
||||
</DockPanel>
|
||||
</UserControl>
|
54
Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml.cs
Normal file
54
Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
public partial class MainViewControls : UserControl
|
||||
{
|
||||
public MainWindowViewModel ViewModel;
|
||||
|
||||
public MainViewControls()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnAttachedToVisualTree(e);
|
||||
|
||||
if (this.VisualRoot is MainWindow window)
|
||||
{
|
||||
ViewModel = window.ViewModel;
|
||||
}
|
||||
|
||||
DataContext = ViewModel;
|
||||
}
|
||||
|
||||
public void Sort_Checked(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is RadioButton button)
|
||||
{
|
||||
ViewModel.Sort(Enum.Parse<ApplicationSort>(button.Tag.ToString()));
|
||||
}
|
||||
}
|
||||
|
||||
public void Order_Checked(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is RadioButton button)
|
||||
{
|
||||
ViewModel.Sort(button.Tag.ToString() != "Descending");
|
||||
}
|
||||
}
|
||||
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
|
||||
{
|
||||
ViewModel.SearchText = SearchBox.Text;
|
||||
}
|
||||
}
|
||||
}
|
@ -2,15 +2,16 @@
|
||||
x:Class="Ryujinx.Ava.UI.Windows.MainWindow"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
Title="Ryujinx"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main"
|
||||
Cursor="{Binding Cursor}"
|
||||
Title="{Binding Title}"
|
||||
WindowState="{Binding WindowState}"
|
||||
Width="1280"
|
||||
Height="777"
|
||||
MinWidth="1092"
|
||||
@ -66,206 +67,8 @@
|
||||
VerticalAlignment="Stretch"
|
||||
IsVisible="{Binding ShowMenuAndStatusBar}"
|
||||
Orientation="Vertical">
|
||||
<DockPanel HorizontalAlignment="Stretch">
|
||||
<Menu
|
||||
Name="Menu"
|
||||
Height="35"
|
||||
Margin="0"
|
||||
HorizontalAlignment="Left">
|
||||
<Menu.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<DockPanel Margin="0" HorizontalAlignment="Stretch" />
|
||||
</ItemsPanelTemplate>
|
||||
</Menu.ItemsPanel>
|
||||
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarFile}">
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding OpenFile}"
|
||||
Header="{locale:Locale MenuBarFileOpenFromFile}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}"
|
||||
ToolTip.Tip="{locale:Locale LoadApplicationFileTooltip}" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding OpenFolder}"
|
||||
Header="{locale:Locale MenuBarFileOpenUnpacked}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}"
|
||||
ToolTip.Tip="{locale:Locale LoadApplicationFolderTooltip}" />
|
||||
<MenuItem Header="{locale:Locale MenuBarFileOpenApplet}" IsEnabled="{Binding IsAppletMenuActive}">
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding OpenMiiApplet}"
|
||||
Header="Mii Edit Applet"
|
||||
ToolTip.Tip="{locale:Locale MenuBarFileOpenAppletOpenMiiAppletToolTip}" />
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding OpenRyujinxFolder}"
|
||||
Header="{locale:Locale MenuBarFileOpenEmuFolder}"
|
||||
ToolTip.Tip="{locale:Locale OpenRyujinxFolderTooltip}" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding OpenLogsFolder}"
|
||||
Header="{locale:Locale MenuBarFileOpenLogsFolder}"
|
||||
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding CloseWindow}"
|
||||
Header="{locale:Locale MenuBarFileExit}"
|
||||
ToolTip.Tip="{locale:Locale ExitTooltip}" />
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarOptions}">
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ToggleFullscreen}"
|
||||
Header="{locale:Locale MenuBarOptionsToggleFullscreen}"
|
||||
InputGesture="F11" />
|
||||
<MenuItem>
|
||||
<MenuItem.Icon>
|
||||
<CheckBox IsChecked="{Binding StartGamesInFullscreen, Mode=TwoWay}"
|
||||
MinWidth="250">
|
||||
<TextBlock Text="{locale:Locale MenuBarOptionsStartGamesInFullscreen}"/>
|
||||
</CheckBox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem IsVisible="{Binding ShowConsoleVisible}">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox IsChecked="{Binding ShowConsole, Mode=TwoWay}"
|
||||
MinWidth="250">
|
||||
<TextBlock Text="{locale:Locale MenuBarOptionsShowConsole}"/>
|
||||
</CheckBox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale MenuBarOptionsChangeLanguage}">
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="de_DE"
|
||||
Header="Deutsch" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="en_US"
|
||||
Header="English (US)" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="es_ES"
|
||||
Header="Español (ES)" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="fr_FR"
|
||||
Header="Français" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="it_IT"
|
||||
Header="Italiano" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="pt_BR"
|
||||
Header="Português (BR)" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="tr_TR"
|
||||
Header="Türkçe" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="el_GR"
|
||||
Header="Ελληνικά" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="pl_PL"
|
||||
Header="Polski" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ru_RU"
|
||||
Header="Русский" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="zh_CN"
|
||||
Header="简体中文" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="zh_TW"
|
||||
Header="繁體中文" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ja_JP"
|
||||
Header="日本語" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ko_KR"
|
||||
Header="한국어" />
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding OpenSettings}"
|
||||
Header="{locale:Locale MenuBarOptionsSettings}"
|
||||
ToolTip.Tip="{locale:Locale OpenSettingsTooltip}" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ManageProfiles}"
|
||||
Header="{locale:Locale MenuBarOptionsManageUserProfiles}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}"
|
||||
ToolTip.Tip="{locale:Locale OpenProfileManagerTooltip}" />
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Name="ActionsMenuItem"
|
||||
VerticalAlignment="Center"
|
||||
Header="{locale:Locale MenuBarActions}"
|
||||
IsEnabled="{Binding IsGameRunning}">
|
||||
<MenuItem
|
||||
Click="PauseEmulation_Click"
|
||||
Header="{locale:Locale MenuBarOptionsPauseEmulation}"
|
||||
InputGesture="{Binding PauseKey}"
|
||||
IsEnabled="{Binding !IsPaused}"
|
||||
IsVisible="{Binding !IsPaused}" />
|
||||
<MenuItem
|
||||
Click="ResumeEmulation_Click"
|
||||
Header="{locale:Locale MenuBarOptionsResumeEmulation}"
|
||||
InputGesture="{Binding PauseKey}"
|
||||
IsEnabled="{Binding IsPaused}"
|
||||
IsVisible="{Binding IsPaused}" />
|
||||
<MenuItem
|
||||
Click="StopEmulation_Click"
|
||||
Header="{locale:Locale MenuBarOptionsStopEmulation}"
|
||||
InputGesture="Escape"
|
||||
IsEnabled="{Binding IsGameRunning}"
|
||||
ToolTip.Tip="{locale:Locale StopEmulationTooltip}" />
|
||||
<MenuItem Command="{ReflectionBinding SimulateWakeUpMessage}" Header="{locale:Locale MenuBarOptionsSimulateWakeUpMessage}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Name="ScanAmiiboMenuItem"
|
||||
AttachedToVisualTree="ScanAmiiboMenuItem_AttachedToVisualTree"
|
||||
Command="{ReflectionBinding OpenAmiiboWindow}"
|
||||
Header="{locale:Locale MenuBarActionsScanAmiibo}"
|
||||
IsEnabled="{Binding IsAmiiboRequested}" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding TakeScreenshot}"
|
||||
Header="{locale:Locale MenuBarFileToolsTakeScreenshot}"
|
||||
InputGesture="{Binding ScreenshotKey}"
|
||||
IsEnabled="{Binding IsGameRunning}" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding HideUi}"
|
||||
Header="{locale:Locale MenuBarFileToolsHideUi}"
|
||||
InputGesture="{Binding ShowUiKey}"
|
||||
IsEnabled="{Binding IsGameRunning}" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding OpenCheatManagerForCurrentApp}"
|
||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
||||
IsEnabled="{Binding IsGameRunning}" />
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarTools}">
|
||||
<MenuItem Header="{locale:Locale MenuBarToolsInstallFirmware}" IsEnabled="{Binding EnableNonGameRunningControls}">
|
||||
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFile}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromFile}" />
|
||||
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFolder}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" />
|
||||
</MenuItem>
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarHelp}">
|
||||
<MenuItem
|
||||
Name="UpdateMenuItem"
|
||||
Command="{ReflectionBinding CheckForUpdates}"
|
||||
Header="{locale:Locale MenuBarHelpCheckForUpdates}"
|
||||
ToolTip.Tip="{locale:Locale CheckUpdatesTooltip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding OpenAboutWindow}"
|
||||
Header="{locale:Locale MenuBarHelpAbout}"
|
||||
ToolTip.Tip="{locale:Locale OpenAboutTooltip}" />
|
||||
</MenuItem>
|
||||
</Menu>
|
||||
</DockPanel>
|
||||
<main:MainMenuBarView
|
||||
Name="MenuBarView" />
|
||||
</StackPanel>
|
||||
<ContentControl
|
||||
Name="MainContent"
|
||||
@ -277,171 +80,14 @@
|
||||
BorderThickness="0,0,0,0"
|
||||
DockPanel.Dock="Top"
|
||||
IsVisible="{Binding ShowContent}">
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Name="GameLibrary">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<DockPanel
|
||||
Grid.Row="0"
|
||||
Margin="0,0,0,5"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Button
|
||||
Width="40"
|
||||
MinWidth="40"
|
||||
Margin="5,2,0,2"
|
||||
VerticalAlignment="Stretch"
|
||||
Command="{ReflectionBinding SetListMode}"
|
||||
IsEnabled="{Binding IsGrid}">
|
||||
<ui:FontIcon
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
|
||||
Glyph="{helpers:GlyphValueConverter List}" />
|
||||
</Button>
|
||||
<Button
|
||||
Width="40"
|
||||
MinWidth="40"
|
||||
Margin="5,2,5,2"
|
||||
VerticalAlignment="Stretch"
|
||||
Command="{ReflectionBinding SetGridMode}"
|
||||
IsEnabled="{Binding IsList}">
|
||||
<ui:FontIcon
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
|
||||
Glyph="{helpers:GlyphValueConverter Grid}" />
|
||||
</Button>
|
||||
<TextBlock
|
||||
Margin="10,0"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale IconSize}"
|
||||
ToolTip.Tip="{locale:Locale IconSizeTooltip}" />
|
||||
<Slider
|
||||
Width="150"
|
||||
Height="35"
|
||||
Margin="5,-10,5,0"
|
||||
VerticalAlignment="Center"
|
||||
IsSnapToTickEnabled="True"
|
||||
Maximum="4"
|
||||
Minimum="1"
|
||||
TickFrequency="1"
|
||||
ToolTip.Tip="{locale:Locale IconSizeTooltip}"
|
||||
Value="{Binding GridSizeScale}" />
|
||||
<CheckBox
|
||||
Margin="0"
|
||||
VerticalAlignment="Center"
|
||||
IsChecked="{Binding ShowNames, Mode=TwoWay}"
|
||||
IsVisible="{Binding IsGrid}">
|
||||
<TextBlock Margin="5,3,0,0" Text="{locale:Locale CommonShowNames}" />
|
||||
</CheckBox>
|
||||
<TextBox
|
||||
Name="SearchBox"
|
||||
MinWidth="200"
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
VerticalContentAlignment="Center"
|
||||
DockPanel.Dock="Right"
|
||||
KeyUp="SearchBox_OnKeyUp"
|
||||
Text="{Binding SearchText}"
|
||||
Watermark="{locale:Locale MenuSearch}" />
|
||||
<ui:DropDownButton
|
||||
Width="150"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
Content="{Binding SortName}"
|
||||
DockPanel.Dock="Right">
|
||||
<ui:DropDownButton.Flyout>
|
||||
<Flyout Placement="Bottom">
|
||||
<StackPanel
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical">
|
||||
<StackPanel>
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale CommonFavorite}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByFavorite, Mode=OneTime}"
|
||||
Tag="Favorite" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderApplication}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
|
||||
Tag="Title" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderDeveloper}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByDeveloper, Mode=OneTime}"
|
||||
Tag="Developer" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderTimePlayed}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByTimePlayed, Mode=OneTime}"
|
||||
Tag="TotalTimePlayed" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderLastPlayed}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByLastPlayed, Mode=OneTime}"
|
||||
Tag="LastPlayed" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderFileExtension}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByType, Mode=OneTime}"
|
||||
Tag="FileType" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderFileSize}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedBySize, Mode=OneTime}"
|
||||
Tag="FileSize" />
|
||||
<RadioButton
|
||||
Checked="Sort_Checked"
|
||||
Content="{locale:Locale GameListHeaderPath}"
|
||||
GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByPath, Mode=OneTime}"
|
||||
Tag="Path" />
|
||||
</StackPanel>
|
||||
<Border
|
||||
Width="60"
|
||||
Height="2"
|
||||
Margin="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
BorderBrush="White"
|
||||
BorderThickness="0,1,0,0">
|
||||
<Separator Height="0" HorizontalAlignment="Stretch" />
|
||||
</Border>
|
||||
<RadioButton
|
||||
Checked="Order_Checked"
|
||||
Content="{locale:Locale OrderAscending}"
|
||||
GroupName="Order"
|
||||
IsChecked="{Binding IsAscending, Mode=OneTime}"
|
||||
Tag="Ascending" />
|
||||
<RadioButton
|
||||
Checked="Order_Checked"
|
||||
Content="{locale:Locale OrderDescending}"
|
||||
GroupName="Order"
|
||||
IsChecked="{Binding !IsAscending, Mode=OneTime}"
|
||||
Tag="Descending" />
|
||||
</StackPanel>
|
||||
</Flyout>
|
||||
</ui:DropDownButton.Flyout>
|
||||
</ui:DropDownButton>
|
||||
<TextBlock
|
||||
Margin="10,0"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
DockPanel.Dock="Right"
|
||||
Text="{locale:Locale CommonSort}" />
|
||||
</DockPanel>
|
||||
<main:MainViewControls
|
||||
Name="ViewControls"
|
||||
Grid.Row="0"/>
|
||||
<controls:GameListView
|
||||
x:Name="GameList"
|
||||
Grid.Row="1"
|
||||
@ -513,7 +159,8 @@
|
||||
IsVisible="{Binding ShowLoadProgress}"
|
||||
Text="{Binding LoadHeading}"
|
||||
TextAlignment="Left"
|
||||
TextWrapping="Wrap" />
|
||||
TextWrapping="Wrap"
|
||||
MaxWidth="500" />
|
||||
<Border
|
||||
Grid.Row="1"
|
||||
Margin="10"
|
||||
@ -530,7 +177,6 @@
|
||||
Margin="0"
|
||||
Padding="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
Background="{Binding ProgressBarBackgroundColor}"
|
||||
ClipToBounds="True"
|
||||
CornerRadius="5"
|
||||
Foreground="{Binding ProgressBarForegroundColor}"
|
||||
@ -546,226 +192,14 @@
|
||||
FontSize="18"
|
||||
IsVisible="{Binding ShowLoadProgress}"
|
||||
Text="{Binding CacheLoadStatus}"
|
||||
TextAlignment="Left" />
|
||||
TextAlignment="Left"
|
||||
MaxWidth="500" />
|
||||
</Grid>
|
||||
</Grid>
|
||||
</Grid>
|
||||
<Grid
|
||||
Name="StatusBar"
|
||||
Grid.Row="2"
|
||||
Margin="0"
|
||||
MinHeight="22"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Bottom"
|
||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||
DockPanel.Dock="Bottom"
|
||||
IsVisible="{Binding ShowMenuAndStatusBar}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Margin="5"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding EnableNonGameRunningControls}">
|
||||
<Grid Margin="0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Button
|
||||
Width="25"
|
||||
Height="25"
|
||||
MinWidth="0"
|
||||
Margin="0,0,5,0"
|
||||
VerticalAlignment="Center"
|
||||
Background="Transparent"
|
||||
Command="{ReflectionBinding LoadApplications}">
|
||||
<ui:SymbolIcon
|
||||
Width="50"
|
||||
Height="100"
|
||||
Symbol="Refresh" />
|
||||
</Button>
|
||||
<TextBlock
|
||||
Name="LoadStatus"
|
||||
Grid.Column="1"
|
||||
Margin="0,0,5,0"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding EnableNonGameRunningControls}"
|
||||
Text="{locale:Locale StatusBarGamesLoaded}" />
|
||||
<ProgressBar
|
||||
Name="LoadProgressBar"
|
||||
Grid.Column="2"
|
||||
Height="6"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="{DynamicResource HighlightColor}"
|
||||
IsVisible="{Binding EnableNonGameRunningControls}"
|
||||
Maximum="{Binding StatusBarProgressMaximum}"
|
||||
Value="{Binding StatusBarProgressValue}" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Margin="0,2"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsGameRunning}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Name="VsyncStatus"
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="{Binding VsyncColor}"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
PointerReleased="VsyncStatus_PointerReleased"
|
||||
Text="VSync"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
Name="DockedStatus"
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
PointerReleased="DockedStatus_PointerReleased"
|
||||
Text="{Binding DockedStatusText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
Name="AspectRatioStatus"
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
PointerReleased="AspectRatioStatus_PointerReleased"
|
||||
Text="{Binding AspectRatioStatusText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<ui:ToggleSplitButton
|
||||
Name="VolumeStatus"
|
||||
Padding="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
VerticalContentAlignment="Center"
|
||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||
BorderThickness="0"
|
||||
Content="{Binding VolumeStatusText}"
|
||||
IsChecked="{Binding VolumeMuted}"
|
||||
IsVisible="{Binding !ShowLoadProgress}">
|
||||
<ui:ToggleSplitButton.Flyout>
|
||||
<Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
|
||||
<Grid Margin="0">
|
||||
<Slider
|
||||
MaxHeight="40"
|
||||
Width="150"
|
||||
Margin="0"
|
||||
Padding="0"
|
||||
IsSnapToTickEnabled="True"
|
||||
LargeChange="0.05"
|
||||
Maximum="1"
|
||||
Minimum="0"
|
||||
SmallChange="0.01"
|
||||
TickFrequency="0.05"
|
||||
ToolTip.Tip="{locale:Locale AudioVolumeTooltip}"
|
||||
Value="{Binding Volume}" />
|
||||
</Grid>
|
||||
</Flyout>
|
||||
</ui:ToggleSplitButton.Flyout>
|
||||
</ui:ToggleSplitButton>
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
Text="{Binding GameStatusText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
Text="{Binding FifoStatusText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
Text="{Binding BackendText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
Text="{Binding GpuNameText}"
|
||||
TextAlignment="Left" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="3"
|
||||
Margin="0,0,5,0"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding ShowFirmwareStatus}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Name="FirmwareStatus"
|
||||
Margin="0"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale StatusBarSystemVersion}" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
<main:MainStatusBarView
|
||||
Name="StatusBarView"
|
||||
Grid.Row="2" />
|
||||
</Grid>
|
||||
</Grid>
|
||||
</window:StyleableWindow>
|
||||
</window:StyleableWindow>
|
@ -1,19 +1,14 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Applet;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
@ -25,11 +20,9 @@ using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using InputManager = Ryujinx.Input.HLE.InputManager;
|
||||
|
||||
@ -38,19 +31,14 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
public partial class MainWindow : StyleableWindow
|
||||
{
|
||||
internal static MainWindowViewModel MainWindowViewModel { get; private set; }
|
||||
private bool _canUpdate;
|
||||
private bool _isClosing;
|
||||
private bool _isLoading;
|
||||
|
||||
private Control _mainViewContent;
|
||||
private bool _isLoading;
|
||||
|
||||
private UserChannelPersistence _userChannelPersistence;
|
||||
private static bool _deferLoad;
|
||||
private static string _launchPath;
|
||||
private static bool _startFullscreen;
|
||||
private string _currentEmulatedGamePath;
|
||||
internal readonly AvaHostUiHandler UiHandler;
|
||||
private AutoResetEvent _rendererWaitEvent;
|
||||
|
||||
public VirtualFileSystem VirtualFileSystem { get; private set; }
|
||||
public ContentManager ContentManager { get; private set; }
|
||||
@ -58,30 +46,17 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
public LibHacHorizonManager LibHacHorizonManager { get; private set; }
|
||||
|
||||
internal AppHost AppHost { get; private set; }
|
||||
public InputManager InputManager { get; private set; }
|
||||
|
||||
internal RendererHost RendererControl { get; private set; }
|
||||
internal MainWindowViewModel ViewModel { get; private set; }
|
||||
public SettingsWindow SettingsWindow { get; set; }
|
||||
|
||||
public bool CanUpdate
|
||||
{
|
||||
get => _canUpdate;
|
||||
set
|
||||
{
|
||||
_canUpdate = value;
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() => UpdateMenuItem.IsEnabled = _canUpdate);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool ShowKeyErrorOnLoad { get; set; }
|
||||
public ApplicationLibrary ApplicationLibrary { get; set; }
|
||||
|
||||
public MainWindow()
|
||||
{
|
||||
ViewModel = new MainWindowViewModel(this);
|
||||
ViewModel = new MainWindowViewModel();
|
||||
|
||||
MainWindowViewModel = ViewModel;
|
||||
|
||||
@ -92,10 +67,10 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
UiHandler = new AvaHostUiHandler(this);
|
||||
|
||||
Title = $"Ryujinx {Program.Version}";
|
||||
ViewModel.Title = $"Ryujinx {Program.Version}";
|
||||
|
||||
// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
|
||||
double barHeight = MenuBar.MinHeight + StatusBar.MinHeight;
|
||||
double barHeight = MenuBar.MinHeight + StatusBarView.StatusBar.MinHeight;
|
||||
Height = ((Height - barHeight) / Program.WindowScaleFactor) + barHeight;
|
||||
Width /= Program.WindowScaleFactor;
|
||||
|
||||
@ -103,14 +78,37 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
Initialize();
|
||||
|
||||
ViewModel.Initialize();
|
||||
|
||||
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
|
||||
|
||||
ViewModel.Initialize(
|
||||
ContentManager,
|
||||
ApplicationLibrary,
|
||||
VirtualFileSystem,
|
||||
AccountManager,
|
||||
InputManager,
|
||||
_userChannelPersistence,
|
||||
LibHacHorizonManager,
|
||||
UiHandler,
|
||||
ShowLoading,
|
||||
SwitchToGameControl,
|
||||
SetMainContent,
|
||||
this);
|
||||
|
||||
ViewModel.RefreshFirmwareStatus();
|
||||
|
||||
LoadGameList();
|
||||
|
||||
this.GetObservable(IsActiveProperty).Subscribe(IsActiveChanged);
|
||||
}
|
||||
|
||||
_rendererWaitEvent = new AutoResetEvent(false);
|
||||
ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
|
||||
ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
|
||||
ViewModel.ReloadGameList += ReloadGameList;
|
||||
}
|
||||
|
||||
private void IsActiveChanged(bool obj)
|
||||
{
|
||||
ViewModel.IsActive = obj;
|
||||
}
|
||||
|
||||
public void LoadGameList()
|
||||
@ -122,45 +120,51 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
_isLoading = true;
|
||||
|
||||
ViewModel.LoadApplications();
|
||||
LoadApplications();
|
||||
|
||||
_isLoading = false;
|
||||
}
|
||||
|
||||
private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
|
||||
{
|
||||
if (ViewModel.ShowMenuAndStatusBar && !ViewModel.ShowLoadProgress)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
if (args.VSyncEnabled)
|
||||
{
|
||||
ViewModel.VsyncColor = new SolidColorBrush(Color.Parse("#ff2eeac9"));
|
||||
}
|
||||
else
|
||||
{
|
||||
ViewModel.VsyncColor = new SolidColorBrush(Color.Parse("#ffff4554"));
|
||||
}
|
||||
|
||||
ViewModel.DockedStatusText = args.DockedMode;
|
||||
ViewModel.AspectRatioStatusText = args.AspectRatio;
|
||||
ViewModel.GameStatusText = args.GameStatus;
|
||||
ViewModel.VolumeStatusText = args.VolumeStatus;
|
||||
ViewModel.FifoStatusText = args.FifoStatus;
|
||||
ViewModel.GpuNameText = args.GpuName;
|
||||
ViewModel.BackendText = args.GpuBackend;
|
||||
|
||||
ViewModel.ShowStatusSeparator = true;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void HandleScalingChanged(double scale)
|
||||
{
|
||||
Program.DesktopScaleFactor = scale;
|
||||
base.HandleScalingChanged(scale);
|
||||
}
|
||||
|
||||
public void AddApplication(ApplicationData applicationData)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
ViewModel.Applications.Add(applicationData);
|
||||
});
|
||||
}
|
||||
|
||||
private void ApplicationLibrary_ApplicationAdded(object sender, ApplicationAddedEventArgs e)
|
||||
{
|
||||
AddApplication(e.AppData);
|
||||
}
|
||||
|
||||
private void ApplicationLibrary_ApplicationCountUpdated(object sender, ApplicationCountUpdatedEventArgs e)
|
||||
{
|
||||
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, e.NumAppsLoaded, e.NumAppsFound);
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
ViewModel.StatusBarProgressValue = e.NumAppsLoaded;
|
||||
ViewModel.StatusBarProgressMaximum = e.NumAppsFound;
|
||||
|
||||
if (e.NumAppsFound == 0)
|
||||
{
|
||||
StatusBarView.LoadProgressBar.IsVisible = false;
|
||||
}
|
||||
|
||||
if (e.NumAppsLoaded == e.NumAppsFound)
|
||||
{
|
||||
StatusBarView.LoadProgressBar.IsVisible = false;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void Application_Opened(object sender, ApplicationOpenedEventArgs args)
|
||||
{
|
||||
if (args.Application != null)
|
||||
@ -169,50 +173,12 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
string path = new FileInfo(args.Application.Path).FullName;
|
||||
|
||||
LoadApplication(path);
|
||||
ViewModel.LoadApplication(path);
|
||||
}
|
||||
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
public async Task PerformanceCheck()
|
||||
{
|
||||
if (ConfigurationState.Instance.Logger.EnableTrace.Value)
|
||||
{
|
||||
string mainMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckLoggingEnabledMessage];
|
||||
string secondaryMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckLoggingEnabledConfirmMessage];
|
||||
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(mainMessage, secondaryMessage,
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes], LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result != UserResult.Yes)
|
||||
{
|
||||
ConfigurationState.Instance.Logger.EnableTrace.Value = false;
|
||||
|
||||
SaveConfig();
|
||||
}
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value))
|
||||
{
|
||||
string mainMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckShaderDumpEnabledMessage];
|
||||
string secondaryMessage =
|
||||
LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckShaderDumpEnabledConfirmMessage];
|
||||
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(mainMessage, secondaryMessage,
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes], LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result != UserResult.Yes)
|
||||
{
|
||||
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = "";
|
||||
|
||||
SaveConfig();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal static void DeferLoadApplication(string launchPathArg, bool startFullscreenArg)
|
||||
{
|
||||
_deferLoad = true;
|
||||
@ -220,109 +186,6 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
_startFullscreen = startFullscreenArg;
|
||||
}
|
||||
|
||||
#pragma warning disable CS1998
|
||||
public async void LoadApplication(string path, bool startFullscreen = false, string titleName = "")
|
||||
#pragma warning restore CS1998
|
||||
{
|
||||
if (AppHost != null)
|
||||
{
|
||||
await ContentDialogHelper.CreateInfoDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogLoadAppGameAlreadyLoadedMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogLoadAppGameAlreadyLoadedSubMessage],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
||||
"",
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
#if RELEASE
|
||||
await PerformanceCheck();
|
||||
#endif
|
||||
|
||||
Logger.RestartTime();
|
||||
|
||||
if (ViewModel.SelectedIcon == null)
|
||||
{
|
||||
ViewModel.SelectedIcon = ApplicationLibrary.GetApplicationIcon(path);
|
||||
}
|
||||
|
||||
PrepareLoadScreen();
|
||||
|
||||
_mainViewContent = MainContent.Content as Control;
|
||||
|
||||
RendererControl = new RendererHost(ConfigurationState.Instance.Logger.GraphicsDebugLevel);
|
||||
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl)
|
||||
{
|
||||
RendererControl.CreateOpenGL();
|
||||
}
|
||||
else
|
||||
{
|
||||
RendererControl.CreateVulkan();
|
||||
}
|
||||
|
||||
AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
|
||||
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
if (!await AppHost.LoadGuestApplication())
|
||||
{
|
||||
AppHost.DisposeContext();
|
||||
AppHost = null;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
CanUpdate = false;
|
||||
ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance[LocaleKeys.LoadingHeading], AppHost.Device.Application.TitleName) : titleName;
|
||||
ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
|
||||
|
||||
SwitchToGameControl(startFullscreen);
|
||||
|
||||
_currentEmulatedGamePath = path;
|
||||
|
||||
Thread gameThread = new(InitializeGame)
|
||||
{
|
||||
Name = "GUI.WindowThread"
|
||||
};
|
||||
gameThread.Start();
|
||||
});
|
||||
}
|
||||
|
||||
private void InitializeGame()
|
||||
{
|
||||
RendererControl.RendererInitialized += GlRenderer_Created;
|
||||
|
||||
AppHost.StatusUpdatedEvent += Update_StatusBar;
|
||||
AppHost.AppExit += AppHost_AppExit;
|
||||
|
||||
_rendererWaitEvent.WaitOne();
|
||||
|
||||
AppHost?.Start();
|
||||
|
||||
AppHost.DisposeContext();
|
||||
}
|
||||
|
||||
|
||||
private void HandleRelaunch()
|
||||
{
|
||||
if (_userChannelPersistence.PreviousIndex != -1 && _userChannelPersistence.ShouldRestart)
|
||||
{
|
||||
_userChannelPersistence.ShouldRestart = false;
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
LoadApplication(_currentEmulatedGamePath);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
// otherwise, clear state.
|
||||
_userChannelPersistence = new UserChannelPersistence();
|
||||
_currentEmulatedGamePath = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void SwitchToGameControl(bool startFullscreen = false)
|
||||
{
|
||||
ViewModel.ShowLoadProgress = false;
|
||||
@ -331,14 +194,10 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
MainContent.Content = RendererControl;
|
||||
|
||||
if (startFullscreen && WindowState != WindowState.FullScreen)
|
||||
if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
|
||||
{
|
||||
ViewModel.ToggleFullscreen();
|
||||
}
|
||||
|
||||
RendererControl.Focus();
|
||||
});
|
||||
}
|
||||
|
||||
@ -350,71 +209,16 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
if (startFullscreen && WindowState != WindowState.FullScreen)
|
||||
if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
|
||||
{
|
||||
ViewModel.ToggleFullscreen();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void GlRenderer_Created(object sender, EventArgs e)
|
||||
{
|
||||
ShowLoading();
|
||||
|
||||
_rendererWaitEvent.Set();
|
||||
}
|
||||
|
||||
private void AppHost_AppExit(object sender, EventArgs e)
|
||||
{
|
||||
if (_isClosing)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ViewModel.IsGameRunning = false;
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
ViewModel.ShowMenuAndStatusBar = true;
|
||||
ViewModel.ShowContent = true;
|
||||
ViewModel.ShowLoadProgress = false;
|
||||
ViewModel.IsLoadingIndeterminate = false;
|
||||
CanUpdate = true;
|
||||
Cursor = Cursor.Default;
|
||||
|
||||
if (MainContent.Content != _mainViewContent)
|
||||
{
|
||||
MainContent.Content = _mainViewContent;
|
||||
}
|
||||
|
||||
AppHost = null;
|
||||
|
||||
HandleRelaunch();
|
||||
});
|
||||
|
||||
RendererControl.RendererInitialized -= GlRenderer_Created;
|
||||
RendererControl = null;
|
||||
|
||||
ViewModel.SelectedIcon = null;
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
Title = $"Ryujinx {Program.Version}";
|
||||
});
|
||||
}
|
||||
|
||||
public void Sort_Checked(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is RadioButton button)
|
||||
{
|
||||
var sort = Enum.Parse<ApplicationSort>(button.Tag.ToString());
|
||||
ViewModel.Sort(sort);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void HandleWindowStateChanged(WindowState state)
|
||||
{
|
||||
WindowState = state;
|
||||
ViewModel.WindowState = state;
|
||||
|
||||
if (state != WindowState.Minimized)
|
||||
{
|
||||
@ -422,15 +226,6 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
}
|
||||
}
|
||||
|
||||
public void Order_Checked(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is RadioButton button)
|
||||
{
|
||||
var tag = button.Tag.ToString();
|
||||
ViewModel.Sort(tag != "Descending");
|
||||
}
|
||||
}
|
||||
|
||||
private void Initialize()
|
||||
{
|
||||
_userChannelPersistence = new UserChannelPersistence();
|
||||
@ -457,8 +252,6 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
VirtualFileSystem.ReloadKeySet();
|
||||
|
||||
ApplicationHelper.Initialize(VirtualFileSystem, AccountManager, LibHacHorizonManager.RyujinxClient, this);
|
||||
|
||||
RefreshFirmwareStatus();
|
||||
}
|
||||
|
||||
protected void CheckLaunchState()
|
||||
@ -475,7 +268,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
_deferLoad = false;
|
||||
|
||||
LoadApplication(_launchPath, _startFullscreen);
|
||||
ViewModel.LoadApplication(_launchPath, _startFullscreen);
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false, this))
|
||||
@ -487,35 +280,9 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
}
|
||||
}
|
||||
|
||||
public void RefreshFirmwareStatus()
|
||||
{
|
||||
SystemVersion version = null;
|
||||
try
|
||||
{
|
||||
version = ContentManager.GetCurrentFirmwareVersion();
|
||||
}
|
||||
catch (Exception) { }
|
||||
|
||||
bool hasApplet = false;
|
||||
|
||||
if (version != null)
|
||||
{
|
||||
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarSystemVersion,
|
||||
version.VersionString);
|
||||
|
||||
hasApplet = version.Major > 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarSystemVersion, "0.0");
|
||||
}
|
||||
|
||||
ViewModel.IsAppletMenuActive = hasApplet;
|
||||
}
|
||||
|
||||
private void Load()
|
||||
{
|
||||
VolumeStatus.Click += VolumeStatus_CheckedChanged;
|
||||
StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
|
||||
|
||||
GameGrid.ApplicationOpened += Application_Opened;
|
||||
|
||||
@ -535,6 +302,19 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
CheckLaunchState();
|
||||
}
|
||||
|
||||
private void SetMainContent(Control content = null)
|
||||
{
|
||||
if (content == null)
|
||||
{
|
||||
content = GameLibrary;
|
||||
}
|
||||
|
||||
if (MainContent.Content != content)
|
||||
{
|
||||
MainContent.Content = content;
|
||||
}
|
||||
}
|
||||
|
||||
public static void UpdateGraphicsConfig()
|
||||
{
|
||||
GraphicsConfig.ResScale = ConfigurationState.Instance.Graphics.ResScale == -1 ? ConfigurationState.Instance.Graphics.ResScaleCustom : ConfigurationState.Instance.Graphics.ResScale;
|
||||
@ -553,99 +333,6 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape));
|
||||
}
|
||||
|
||||
public static void SaveConfig()
|
||||
{
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
}
|
||||
|
||||
public void UpdateGameMetadata(string titleId)
|
||||
{
|
||||
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
||||
{
|
||||
if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
|
||||
{
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
||||
|
||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void PrepareLoadScreen()
|
||||
{
|
||||
using MemoryStream stream = new MemoryStream(ViewModel.SelectedIcon);
|
||||
using var gameIconBmp = SixLabors.ImageSharp.Image.Load<Bgra32>(stream);
|
||||
|
||||
var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel<Bgra32>();
|
||||
|
||||
const int ColorDivisor = 4;
|
||||
|
||||
Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B);
|
||||
Color progressBgColor = Color.FromRgb(
|
||||
(byte)(dominantColor.R / ColorDivisor),
|
||||
(byte)(dominantColor.G / ColorDivisor),
|
||||
(byte)(dominantColor.B / ColorDivisor));
|
||||
|
||||
ViewModel.ProgressBarForegroundColor = new SolidColorBrush(progressFgColor);
|
||||
ViewModel.ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor);
|
||||
}
|
||||
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
|
||||
{
|
||||
ViewModel.SearchText = SearchBox.Text;
|
||||
}
|
||||
|
||||
private async void StopEmulation_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (AppHost != null)
|
||||
{
|
||||
await AppHost.ShowExitPrompt();
|
||||
}
|
||||
}
|
||||
|
||||
private async void PauseEmulation_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
await Task.Run(() =>
|
||||
{
|
||||
AppHost?.Pause();
|
||||
});
|
||||
}
|
||||
|
||||
private async void ResumeEmulation_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
await Task.Run(() =>
|
||||
{
|
||||
AppHost?.Resume();
|
||||
});
|
||||
}
|
||||
|
||||
private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
if (sender is MenuItem)
|
||||
{
|
||||
ViewModel.IsAmiiboRequested = AppHost.Device.System.SearchingForAmiibo(out _);
|
||||
}
|
||||
}
|
||||
|
||||
private void VsyncStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
|
||||
{
|
||||
AppHost.Device.EnableDeviceVsync = !AppHost.Device.EnableDeviceVsync;
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {AppHost.Device.EnableDeviceVsync}");
|
||||
}
|
||||
|
||||
private void DockedStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
|
||||
{
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
|
||||
}
|
||||
|
||||
private void AspectRatioStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
|
||||
{
|
||||
AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
|
||||
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
|
||||
}
|
||||
|
||||
private void VolumeStatus_CheckedChanged(object sender, SplitButtonClickEventArgs e)
|
||||
{
|
||||
var volumeSplitButton = sender as ToggleSplitButton;
|
||||
@ -653,20 +340,20 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
if (!volumeSplitButton.IsChecked)
|
||||
{
|
||||
AppHost.Device.SetVolume(ConfigurationState.Instance.System.AudioVolume);
|
||||
ViewModel.AppHost.Device.SetVolume(ConfigurationState.Instance.System.AudioVolume);
|
||||
}
|
||||
else
|
||||
{
|
||||
AppHost.Device.SetVolume(0);
|
||||
ViewModel.AppHost.Device.SetVolume(0);
|
||||
}
|
||||
|
||||
ViewModel.Volume = AppHost.Device.GetVolume();
|
||||
ViewModel.Volume = ViewModel.AppHost.Device.GetVolume();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnClosing(CancelEventArgs e)
|
||||
{
|
||||
if (!_isClosing && AppHost != null && ConfigurationState.Instance.ShowConfirmExit)
|
||||
if (!ViewModel.IsClosing && ViewModel.AppHost != null && ConfigurationState.Instance.ShowConfirmExit)
|
||||
{
|
||||
e.Cancel = true;
|
||||
|
||||
@ -675,14 +362,14 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
return;
|
||||
}
|
||||
|
||||
_isClosing = true;
|
||||
ViewModel.IsClosing = true;
|
||||
|
||||
if (AppHost != null)
|
||||
if (ViewModel.AppHost != null)
|
||||
{
|
||||
AppHost.AppExit -= AppHost_AppExit;
|
||||
AppHost.AppExit += (sender, e) =>
|
||||
ViewModel.AppHost.AppExit -= ViewModel.AppHost_AppExit;
|
||||
ViewModel.AppHost.AppExit += (sender, e) =>
|
||||
{
|
||||
AppHost = null;
|
||||
ViewModel.AppHost = null;
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
@ -691,7 +378,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
Close();
|
||||
});
|
||||
};
|
||||
AppHost?.Stop();
|
||||
ViewModel.AppHost?.Stop();
|
||||
|
||||
e.Cancel = true;
|
||||
|
||||
@ -709,13 +396,43 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
_isClosing = await ContentDialogHelper.CreateExitDialog();
|
||||
ViewModel.IsClosing = await ContentDialogHelper.CreateExitDialog();
|
||||
|
||||
if (_isClosing)
|
||||
if (ViewModel.IsClosing)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public async void LoadApplications()
|
||||
{
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
ViewModel.Applications.Clear();
|
||||
|
||||
StatusBarView.LoadProgressBar.IsVisible = true;
|
||||
ViewModel.StatusBarProgressMaximum = 0;
|
||||
ViewModel.StatusBarProgressValue = 0;
|
||||
|
||||
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, 0, 0);
|
||||
});
|
||||
|
||||
ReloadGameList();
|
||||
}
|
||||
|
||||
private void ReloadGameList()
|
||||
{
|
||||
if (_isLoading)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_isLoading = true;
|
||||
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs.Value, ConfigurationState.Instance.System.Language);
|
||||
|
||||
_isLoading = false;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user