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mirror of https://github.com/Ryujinx/Ryujinx.git synced 2025-08-02 00:32:26 -07:00
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b767d1a6b0807f9adb4cff238c04346ceced3942
Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl
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gdkchan a8e9dd2f83 Fix regression on shader atomic SSBO operations (#1967)
* Fix regression on shader atomic SSBO operations

* Update comment
2021-01-27 11:26:23 +11:00
..
HelperFunctions
Add support for shader atomic min/max (S32) (#1948)
2021-01-26 17:38:33 +11:00
Instructions
Fix regression on shader atomic SSBO operations (#1967)
2021-01-27 11:26:23 +11:00
CodeGenContext.cs
Simplify logic for bindless texture handling (#1667)
2020-11-09 19:35:04 -03:00
Declarations.cs
Add support for shader atomic min/max (S32) (#1948)
2021-01-26 17:38:33 +11:00
DefaultNames.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
GlslGenerator.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
GlslProgram.cs
Initial support for image stores, support texture sample on compute
2020-01-09 02:13:00 +01:00
NumberFormatter.cs
Support single precision contants for double precision operations (#1673)
2020-11-06 18:54:13 +01:00
OperandManager.cs
Simplify logic for bindless texture handling (#1667)
2020-11-09 19:35:04 -03:00
TypeConversion.cs
Initial work
2020-01-09 02:13:00 +01:00
Varying.cs
Initial transform feedback support (#1370)
2020-07-15 13:01:10 +10:00
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