mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-28 04:51:21 -08:00
34037701c7
* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes
8 lines
135 B
C#
8 lines
135 B
C#
namespace Ryujinx.Core.OsHle.Services.Nv.NvMap
|
|
{
|
|
struct NvMapFromId
|
|
{
|
|
public int Id;
|
|
public int Handle;
|
|
}
|
|
} |