jcm
2024-03-16 02:53:56 -05:00
committed by TSR Berry
parent 9416e1b228
commit 2ef7c0373e

@@ -14,3 +14,7 @@ Xcode seems to be more willing to harness an application properly if it's nomina
6. Tell Xcode the binary you want it to debug by navigating to Product->Scheme->Edit Scheme. Under Info, then Executable, select Other.... Then, at the prompt, navigate to your repository folder, then the binary location. In the example from step 3, this would be `<base directory>/src/Ryujinx/bin/Debug/net8.0/Ryujinx`. 6. Tell Xcode the binary you want it to debug by navigating to Product->Scheme->Edit Scheme. Under Info, then Executable, select Other.... Then, at the prompt, navigate to your repository folder, then the binary location. In the example from step 3, this would be `<base directory>/src/Ryujinx/bin/Debug/net8.0/Ryujinx`.
7. At this point, Ryujinx should be building properly, and launching and harnessing properly within the Xcode debugger. However, we're not done yet! 7. At this point, Ryujinx should be building properly, and launching and harnessing properly within the Xcode debugger. However, we're not done yet!
* plist frame capture / metal api validation settings
* debug mvk substitution
* settings (software mem, hv, etc)