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Updated Changelog (markdown)
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.6318 - 2021-01-13
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### Fixed
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- Fixed a bug in the LOP3 shader causing a condition to be read from the wrong bits.
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- As shader changes occurred, shader caches have been gracefully invalidated; the next time a game is launched the cache will automatically rebuild at boot time.
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## 1.0.6311 - 2021-01-13
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### Changed
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- Changed the SurfaceFlinger android-fence callback to be called immediately when the fence is invalid.
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